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Remove assets from automatic includes (#1683)
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@@ -4,5 +4,5 @@
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<ObjectList File="ObjectList_MM.txt"/>
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<EnumData File="EnumData.xml"/>
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<ExternalXMLFolder Path="assets/xml/"/>
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
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</Root>
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+1
-1
@@ -35,7 +35,7 @@ echo "char measurement;" >> $TEMPC
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$(pwd)/tools/ido_recomp/linux/7.1/cc -G 0 -non_shared \
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-Xfullwarn -Xcpluscomm -O2 -g3 -Xcpluscomm -mips2 \
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-D_LANGUAGE_C -DF3DEX_GBI_2 -DF3DEX_GBI_PL -DGBI_DOWHILE \
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-I $(pwd)/include/ -I $(pwd)/include/libc/ -I $(pwd)/src/ -I $(pwd)/assets/ -I $(pwd)/build/n64-us/ -I $(pwd)/\
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-I $(pwd)/include/ -I $(pwd)/include/libc/ -I $(pwd)/src/ -I $(pwd)/build/n64-us/ -I $(pwd)/\
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-Wab,-r4300_mul -woff 624,649,838,712 -c $TEMPC -o $TEMPO
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LINE=$(${CROSS}objdump -t $TEMPO | grep measurement | cut -d' ' -f1)
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@@ -16,7 +16,6 @@ CPP_FLAGS = [
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"-Iinclude",
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"-Iinclude/libc",
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"-Isrc",
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"-Iassets",
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"-Ibuild/n64-us",
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"-I.",
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