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@@ -2052,7 +2052,7 @@ s32 func_80124020(void);
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u8 Player_GetMask(GlobalContext* globalCtx);
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void Player_RemoveMask(GlobalContext* globalCtx);
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s32 func_8012405C(GlobalContext* globalCtx);
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// void func_80124088(void);
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s32 func_80124088(GlobalContext* globalCtx);
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s32 func_801240C8(Player* player);
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// void func_801240DC(void);
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// void func_80124110(void);
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