z_player_lib: Part 2 (#938)

* preparations

* import data

* PLAYER_STATE1

* PLAYER_STATE2

* PLAYER_STATE3

* import bss

* format stuff

* bss cleanup

* more cleaning and some naming

* face

* cleaning up link human object a bit

* Remove PHYSICAL_TO_VIRTUAL2

* Update src/code/z_player_lib.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* review

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* format

* /* CAT */

Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>

* naming some stuff on objects

* format

* invert flags endian

* review

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* format

* drawmask

Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>

* naming

* another round of human object naming

* enum renames

* sActionModelGroups and use enum as types

* PlayerAnimType

* PLAYER_MODELTYPE_

* determined ranges of PlayerModelType

* name PLAYER_MODELGROUP_DEFAULT

* format

* sheath

* dlist groups placeholder namse

* PLAYER_MODELGROUP_BOTTLE

* Some fierce deity naming

* Right hands

* zora skel dlists

* deku limb dlists

* left hands

* name most modelgroups

* more hand naming

* regs as dec

* fix in horse

* Use BUTTON_ITEM_EQUIP macro

* review

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* reformat D_801AED58

* Sword sheaths

* swords and shields

* Update src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* playerForm on Player_DrawImpl

* fomat

* Update src/code/z_player_lib.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* Update assets/xml/objects/gameplay_keep.xml

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* review

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* VIRTUAL_TO_PHYSICAL(SEGMENTED_TO_VIRTUAL(gEffBubble1Tex))

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* singular limb enum names

* fix bss

* Update src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* review

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* name goron shielding limbs

* name limb

* Update src/code/z_player_lib.c

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* bss

* bss

* format

* namefixer

* bss

* bss

* bss

* bss

* format

* bss

* review

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* fix bss

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
This commit is contained in:
Anghelo Carvajal
2022-10-15 19:12:01 -03:00
committed by GitHub
parent 638f5062cb
commit bd373940ac
139 changed files with 2323 additions and 1061 deletions
+7 -7
View File
@@ -2202,7 +2202,7 @@
0x8012364C:("func_8012364C",),
0x80123810:("func_80123810",),
0x80123960:("Player_ActionToModelGroup",),
0x801239AC:("func_801239AC",),
0x801239AC:("Player_SetModelsForHoldingShield",),
0x80123AA4:("Player_SetModels",),
0x80123BD4:("Player_SetModelGroup",),
0x80123C58:("func_80123C58",),
@@ -2230,12 +2230,12 @@
0x8012420C:("Player_GetBottleHeld",),
0x8012422C:("Player_ActionToExplosive",),
0x80124258:("Player_GetExplosiveHeld",),
0x80124278:("func_80124278",),
0x80124278:("Player_ActionToSword",),
0x801242B4:("func_801242B4",),
0x801242DC:("Player_GetEnvTimerType",),
0x80124420:("func_80124420",),
0x80124618:("func_80124618",),
0x801246F4:("func_801246F4",),
0x801246F4:("Player_DrawImpl",),
0x80124870:("func_80124870",),
0x80124CC4:("func_80124CC4",),
0x80124F18:("func_80124F18",),
@@ -2263,14 +2263,14 @@
0x80127438:("func_80127438",),
0x80127488:("func_80127488",),
0x8012754C:("Player_DrawCouplesMask",),
0x80127594:("func_80127594",),
0x801278F8:("func_801278F8",),
0x80127A60:("func_80127A60",),
0x80127594:("Player_DrawCircusLeadersMask",),
0x801278F8:("Player_DrawBlastMask",),
0x80127A60:("Player_DrawBunnyHood",),
0x80127B64:("func_80127B64",),
0x80127BE8:("func_80127BE8",),
0x80127DA4:("func_80127DA4",),
0x80128388:("func_80128388",),
0x801284A0:("func_801284A0",),
0x801284A0:("Player_DrawGreatFairysMask",),
0x80128640:("func_80128640",),
0x80128B74:("func_80128B74",),
0x80128BD0:("func_80128BD0",),
+34 -34
View File
@@ -1192,33 +1192,33 @@
0x801BFDA0:("sMaskObjectIds","s16","[24]",0x30),
0x801BFDD0:("D_801BFDD0","UNK_TYPE1","",0x1),
0x801BFDE8:("sMaskItemIds","UNK_TYPE1","",0x1),
0x801BFE00:("D_801BFE00","UNK_TYPE1","",0x1),
0x801BFE00:("gPlayerSkeletons","FlexSkeletonHeader*","[5]",0x14),
0x801BFE14:("D_801BFE14","UNK_TYPE1","",0x1),
0x801BFF34:("D_801BFF34","UNK_TYPE2","",0x2),
0x801BFF34:("sCItemButtons","UNK_TYPE2","",0x2),
0x801BFF3C:("sActionModelGroups","UNK_TYPE1","",0x1),
0x801BFF90:("D_801BFF90","UNK_TYPE1","",0x1),
0x801BFF98:("sPlayerStrengths","UNK_TYPE1","",0x1),
0x801BFFA0:("sEnvironmentTextTriggers","UNK_TYPE1","",0x1),
0x801BFFB0:("gPlayerModelTypes","UNK_TYPE1","",0x1),
0x801BFFFC:("D_801BFFFC","UNK_TYPE1","",0x1),
0x801C0024:("D_801C0024","UNK_TYPE1","",0x1),
0x801C0034:("D_801C0034","UNK_TYPE1","",0x1),
0x801C005C:("D_801C005C","UNK_TYPE1","",0x1),
0x801C0084:("D_801C0084","UNK_TYPE1","",0x1),
0x801C00AC:("D_801C00AC","UNK_TYPE1","",0x1),
0x801C00BC:("D_801C00BC","UNK_TYPE1","",0x1),
0x801C00D4:("D_801C00D4","UNK_TYPE1","",0x1),
0x801C00EC:("D_801C00EC","UNK_TYPE1","",0x1),
0x801C0114:("D_801C0114","UNK_TYPE1","",0x1),
0x801C013C:("D_801C013C","UNK_TYPE1","",0x1),
0x801C0164:("D_801C0164","UNK_TYPE1","",0x1),
0x801BFFFC:("gPlayerWaistDLs","UNK_TYPE1","",0x1),
0x801C0024:("gPlayerHandHoldingShields","UNK_TYPE1","",0x1),
0x801C0034:("gPlayerSheath12DLs","UNK_TYPE1","",0x1),
0x801C005C:("gPlayerSheath13DLs","UNK_TYPE1","",0x1),
0x801C0084:("gPlayerSheath14DLs","UNK_TYPE1","",0x1),
0x801C00AC:("gPlayerShields","UNK_TYPE1","",0x1),
0x801C00BC:("gPlayerSheathedSwords","UNK_TYPE1","",0x1),
0x801C00D4:("gPlayerSwordSheaths","UNK_TYPE1","",0x1),
0x801C00EC:("gPlayerLeftHandTwoHandSwordDLs","UNK_TYPE1","",0x1),
0x801C0114:("gPlayerLeftHandOpenDLs","UNK_TYPE1","",0x1),
0x801C013C:("gPlayerLeftHandClosedDLs","UNK_TYPE1","",0x1),
0x801C0164:("gPlayerLeftHandOneHandSwordDLs","UNK_TYPE1","",0x1),
0x801C018C:("D_801C018C","UNK_TYPE1","",0x1),
0x801C01A4:("D_801C01A4","UNK_TYPE1","",0x1),
0x801C01CC:("D_801C01CC","UNK_TYPE1","",0x1),
0x801C01F4:("D_801C01F4","UNK_TYPE1","",0x1),
0x801C021C:("D_801C021C","UNK_TYPE1","",0x1),
0x801C0244:("D_801C0244","UNK_TYPE1","",0x1),
0x801C026C:("D_801C026C","UNK_TYPE1","",0x1),
0x801C01A4:("gPlayerRightHandOpenDLs","UNK_TYPE1","",0x1),
0x801C01CC:("gPlayerRightHandClosedDLs","UNK_TYPE1","",0x1),
0x801C01F4:("gPlayerRightHandBowDLs","UNK_TYPE1","",0x1),
0x801C021C:("gPlayerRightHandInstrumentDLs","UNK_TYPE1","",0x1),
0x801C0244:("gPlayerRightHandHookshotDLs","UNK_TYPE1","",0x1),
0x801C026C:("gPlayerLeftHandBottleDLs","UNK_TYPE1","",0x1),
0x801C0294:("D_801C0294","UNK_TYPE1","",0x1),
0x801C02A8:("D_801C02A8","UNK_TYPE1","",0x1),
0x801C02BC:("D_801C02BC","UNK_TYPE1","",0x1),
@@ -1260,11 +1260,11 @@
0x801C07F0:("D_801C07F0","UNK_TYPE1","",0x1),
0x801C0820:("D_801C0820","UNK_TYPE1","",0x1),
0x801C0838:("D_801C0838","UNK_TYPE1","",0x1),
0x801C0850:("D_801C0850","UNK_TYPE1","",0x1),
0x801C0860:("D_801C0860","UNK_TYPE1","",0x1),
0x801C0870:("D_801C0870","UNK_PTR","",0x4),
0x801C0890:("D_801C0890","UNK_TYPE1","",0x1),
0x801C08A0:("D_801C08A0","UNK_TYPE1","",0x20),
0x801C0850:("gCullBackDList","UNK_TYPE1","",0x1),
0x801C0860:("gCullFrontDList","UNK_TYPE1","",0x1),
0x801C0870:("sPlayerEyesTextures","UNK_PTR","",0x4),
0x801C0890:("sPlayerMouthTextures","UNK_TYPE1","",0x1),
0x801C08A0:("sPlayerFaces","UNK_TYPE1","",0x20),
0x801C08C0:("D_801C08C0","UNK_TYPE1","",0x1),
0x801C08FC:("D_801C08FC","UNK_TYPE1","",0x1),
0x801C0910:("D_801C0910","UNK_TYPE1","",0x1),
@@ -4003,17 +4003,17 @@
0x801F5834:("D_801F5834","UNK_TYPE1","",0x1),
0x801F5840:("gNMIBuffer","s32*","",0x4),
0x801F5850:("sPostmanTimerInput","UNK_TYPE1","",0x1),
0x801F58B0:("D_801F58B0","UNK_TYPE1","",0x1),
0x801F58B0:("D_801F58B0","struct_801F58B0","[3][3]",0xFC),
0x801F59AC:("D_801F59AC","UNK_TYPE1","",0x1),
0x801F59B0:("D_801F59B0","UNK_TYPE1","",0x1),
0x801F59C8:("D_801F59C8","UNK_TYPE1","",0x1),
0x801F59D0:("D_801F59D0","UNK_TYPE1","",0x1),
0x801F59DC:("D_801F59DC","UNK_TYPE1","",0x1),
0x801F59E0:("D_801F59E0","UNK_TYPE1","",0x1),
0x801F59E4:("D_801F59E4","UNK_TYPE1","",0x1),
0x801F59B0:("D_801F59B0","Vec3f","[2]",0x18),
0x801F59C8:("D_801F59C8","s32","[2]",0x8),
0x801F59D0:("D_801F59D0","struct_801F59D0","",0x0A),
0x801F59DC:("D_801F59DC","Vec3f*","",0x4),
0x801F59E0:("D_801F59E0","s32","",0x4),
0x801F59E4:("D_801F59E4","s32","",0x4),
0x801F59E8:("D_801F59E8","Vec3f","",0xC),
0x801F59F4:("D_801F59F4","UNK_TYPE1","",0x1),
0x801F59F8:("D_801F59F8","UNK_TYPE1","",0x1),
0x801F59F4:("D_801F59F4","s32","",0x4),
0x801F59F8:("D_801F59F8","s32","",0x4),
0x801F5A00:("sQuakeRequest","QuakeRequest","[4]",0x90),
0x801F5A90:("sDistortionRequest","DistortionRequest","",0xc),
0x801F5AA0:("sMatAnimStep","s32","",0x4),
+8 -7
View File
@@ -297,6 +297,7 @@ wordReplace = {
"func_800B86C8": "Actor_ChangeFocus",
"func_800B90F4": "Actor_DeactivateLens",
"func_800BC770": "Actor_AddQuake",
"func_800DF840": "Camera_ChangeMode",
"zelda_malloc": "ZeldaArena_Malloc",
"zelda_mallocR": "ZeldaArena_MallocR",
"zelda_realloc": "ZeldaArena_Realloc",
@@ -606,6 +607,7 @@ wordReplace = {
"EffectSsKiraKira_SpawnSmall": "EffectSsKirakira_SpawnSmall",
"EffectSsKiraKira_SpawnDispersed": "EffectSsKirakira_SpawnDispersed",
"EffectSsKiraKira_SpawnFocused": "EffectSsKirakira_SpawnFocused",
"Effect_Getplay": "Effect_GetPlayState",
"Effect_GetGlobalCtx": "Effect_GetPlayState",
"EffectSsHitMark_Spawn": "EffectSsHitmark_Spawn",
"EffectSsHitMark_SpawnFixedScale": "EffectSsHitmark_SpawnFixedScale",
@@ -699,6 +701,7 @@ wordReplace = {
"gSaveContext.equips": "gSaveContext.save.equips",
"gSaveContext.unk_1016": "gSaveContext.jinxTimer",
"gSaveContext.unk_3F58": "gSaveContext.sunsSongState",
"gSaveContext.equips.buttonItems": "gSaveContext.save.equips.buttonItems",
"gSaveContext.unk_48C8": "gSaveContext.dungeonIndex",
"gSaveContext.save.playerData.magicAcquired": "gSaveContext.save.playerData.isMagicAcquired",
"gSaveContext.save.playerDatadoubleMagic": "gSaveContext.save.playerData.isDoubleMagicAcquired",
@@ -723,6 +726,7 @@ wordReplace = {
"player->swordAnimation": "player->meleeWeaponAnimation",
"player->swordState": "player->meleeWeaponState",
"player->swordInfo": "player->meleeWeaponInfo",
"csCtx.npcActions": "csCtx.actorActions",
"csCtx->npcActions": "csCtx->actorActions",
"csCtx.unk_12": "csCtx.currentCsIndex",
@@ -768,13 +772,10 @@ wordReplace = {
"gSaveContext.fadeDuration": "gSaveContext.transFadeDuration",
"gSaveContext.fadeSpeed": "gSaveContext.transWipeSpeed",
"D_801D15B0" : "gZeroVec3f",
"D_801D15BC" : "gZeroVec3s",
"D_801D1DE0" : "gIdentityMtx",
"D_801D1E20" : "gIdentityMtxF",
"D_04020658" : "gameplay_keep_Anim_020658",
"D_04022B28" : "gDoorSkel",
"D_04023100" : "gDoorCol",
"D_801D15B0": "gZeroVec3f",
"D_801D15BC": "gZeroVec3s",
"D_801D1DE0": "gIdentityMtx",
"D_801D1E20": "gIdentityMtxF",
# Macros
"CUR_EQUIP_VALUE_VOID": "GET_CUR_EQUIP_VALUE",
+7 -7
View File
@@ -1716,7 +1716,7 @@ asm/non_matchings/code/z_player_lib/func_801235DC.s,func_801235DC,0x801235DC,0x1
asm/non_matchings/code/z_player_lib/func_8012364C.s,func_8012364C,0x8012364C,0x71
asm/non_matchings/code/z_player_lib/func_80123810.s,func_80123810,0x80123810,0x54
asm/non_matchings/code/z_player_lib/Player_ActionToModelGroup.s,Player_ActionToModelGroup,0x80123960,0x13
asm/non_matchings/code/z_player_lib/func_801239AC.s,func_801239AC,0x801239AC,0x3E
asm/non_matchings/code/z_player_lib/Player_SetModelsForHoldingShield.s,Player_SetModelsForHoldingShield,0x801239AC,0x3E
asm/non_matchings/code/z_player_lib/Player_SetModels.s,Player_SetModels,0x80123AA4,0x4C
asm/non_matchings/code/z_player_lib/Player_SetModelGroup.s,Player_SetModelGroup,0x80123BD4,0x21
asm/non_matchings/code/z_player_lib/func_80123C58.s,func_80123C58,0x80123C58,0xE
@@ -1744,12 +1744,12 @@ asm/non_matchings/code/z_player_lib/Player_ActionToBottle.s,Player_ActionToBottl
asm/non_matchings/code/z_player_lib/Player_GetBottleHeld.s,Player_GetBottleHeld,0x8012420C,0x8
asm/non_matchings/code/z_player_lib/Player_ActionToExplosive.s,Player_ActionToExplosive,0x8012422C,0xB
asm/non_matchings/code/z_player_lib/Player_GetExplosiveHeld.s,Player_GetExplosiveHeld,0x80124258,0x8
asm/non_matchings/code/z_player_lib/func_80124278.s,func_80124278,0x80124278,0xF
asm/non_matchings/code/z_player_lib/Player_ActionToSword.s,Player_ActionToSword,0x80124278,0xF
asm/non_matchings/code/z_player_lib/func_801242B4.s,func_801242B4,0x801242B4,0xA
asm/non_matchings/code/z_player_lib/Player_GetEnvTimerType.s,Player_GetEnvTimerType,0x801242DC,0x51
asm/non_matchings/code/z_player_lib/func_80124420.s,func_80124420,0x80124420,0x7E
asm/non_matchings/code/z_player_lib/func_80124618.s,func_80124618,0x80124618,0x37
asm/non_matchings/code/z_player_lib/func_801246F4.s,func_801246F4,0x801246F4,0x5F
asm/non_matchings/code/z_player_lib/Player_DrawImpl.s,Player_DrawImpl,0x801246F4,0x5F
asm/non_matchings/code/z_player_lib/func_80124870.s,func_80124870,0x80124870,0x115
asm/non_matchings/code/z_player_lib/func_80124CC4.s,func_80124CC4,0x80124CC4,0x95
asm/non_matchings/code/z_player_lib/func_80124F18.s,func_80124F18,0x80124F18,0x36
@@ -1777,14 +1777,14 @@ asm/non_matchings/code/z_player_lib/func_801271B0.s,func_801271B0,0x801271B0,0xA
asm/non_matchings/code/z_player_lib/func_80127438.s,func_80127438,0x80127438,0x14
asm/non_matchings/code/z_player_lib/func_80127488.s,func_80127488,0x80127488,0x31
asm/non_matchings/code/z_player_lib/Player_DrawCouplesMask.s,Player_DrawCouplesMask,0x8012754C,0x12
asm/non_matchings/code/z_player_lib/func_80127594.s,func_80127594,0x80127594,0xD9
asm/non_matchings/code/z_player_lib/func_801278F8.s,func_801278F8,0x801278F8,0x5A
asm/non_matchings/code/z_player_lib/func_80127A60.s,func_80127A60,0x80127A60,0x41
asm/non_matchings/code/z_player_lib/Player_DrawCircusLeadersMask.s,Player_DrawCircusLeadersMask,0x80127594,0xD9
asm/non_matchings/code/z_player_lib/Player_DrawBlastMask.s,Player_DrawBlastMask,0x801278F8,0x5A
asm/non_matchings/code/z_player_lib/Player_DrawBunnyHood.s,Player_DrawBunnyHood,0x80127A60,0x41
asm/non_matchings/code/z_player_lib/func_80127B64.s,func_80127B64,0x80127B64,0x21
asm/non_matchings/code/z_player_lib/func_80127BE8.s,func_80127BE8,0x80127BE8,0x6F
asm/non_matchings/code/z_player_lib/func_80127DA4.s,func_80127DA4,0x80127DA4,0x179
asm/non_matchings/code/z_player_lib/func_80128388.s,func_80128388,0x80128388,0x46
asm/non_matchings/code/z_player_lib/func_801284A0.s,func_801284A0,0x801284A0,0x68
asm/non_matchings/code/z_player_lib/Player_DrawGreatFairysMask.s,Player_DrawGreatFairysMask,0x801284A0,0x68
asm/non_matchings/code/z_player_lib/func_80128640.s,func_80128640,0x80128640,0x14D
asm/non_matchings/code/z_player_lib/func_80128B74.s,func_80128B74,0x80128B74,0x17
asm/non_matchings/code/z_player_lib/func_80128BD0.s,func_80128BD0,0x80128BD0,0x4C8
1 asm/non_matchings/code/z_en_a_keep/EnAObj_Init.s EnAObj_Init 0x800A5AC0 0x2B
1716 asm/non_matchings/code/z_player_lib/func_8012364C.s func_8012364C 0x8012364C 0x71
1717 asm/non_matchings/code/z_player_lib/func_80123810.s func_80123810 0x80123810 0x54
1718 asm/non_matchings/code/z_player_lib/Player_ActionToModelGroup.s Player_ActionToModelGroup 0x80123960 0x13
1719 asm/non_matchings/code/z_player_lib/func_801239AC.s asm/non_matchings/code/z_player_lib/Player_SetModelsForHoldingShield.s func_801239AC Player_SetModelsForHoldingShield 0x801239AC 0x3E
1720 asm/non_matchings/code/z_player_lib/Player_SetModels.s Player_SetModels 0x80123AA4 0x4C
1721 asm/non_matchings/code/z_player_lib/Player_SetModelGroup.s Player_SetModelGroup 0x80123BD4 0x21
1722 asm/non_matchings/code/z_player_lib/func_80123C58.s func_80123C58 0x80123C58 0xE
1744 asm/non_matchings/code/z_player_lib/Player_GetBottleHeld.s Player_GetBottleHeld 0x8012420C 0x8
1745 asm/non_matchings/code/z_player_lib/Player_ActionToExplosive.s Player_ActionToExplosive 0x8012422C 0xB
1746 asm/non_matchings/code/z_player_lib/Player_GetExplosiveHeld.s Player_GetExplosiveHeld 0x80124258 0x8
1747 asm/non_matchings/code/z_player_lib/func_80124278.s asm/non_matchings/code/z_player_lib/Player_ActionToSword.s func_80124278 Player_ActionToSword 0x80124278 0xF
1748 asm/non_matchings/code/z_player_lib/func_801242B4.s func_801242B4 0x801242B4 0xA
1749 asm/non_matchings/code/z_player_lib/Player_GetEnvTimerType.s Player_GetEnvTimerType 0x801242DC 0x51
1750 asm/non_matchings/code/z_player_lib/func_80124420.s func_80124420 0x80124420 0x7E
1751 asm/non_matchings/code/z_player_lib/func_80124618.s func_80124618 0x80124618 0x37
1752 asm/non_matchings/code/z_player_lib/func_801246F4.s asm/non_matchings/code/z_player_lib/Player_DrawImpl.s func_801246F4 Player_DrawImpl 0x801246F4 0x5F
1753 asm/non_matchings/code/z_player_lib/func_80124870.s func_80124870 0x80124870 0x115
1754 asm/non_matchings/code/z_player_lib/func_80124CC4.s func_80124CC4 0x80124CC4 0x95
1755 asm/non_matchings/code/z_player_lib/func_80124F18.s func_80124F18 0x80124F18 0x36
1777 asm/non_matchings/code/z_player_lib/func_80127438.s func_80127438 0x80127438 0x14
1778 asm/non_matchings/code/z_player_lib/func_80127488.s func_80127488 0x80127488 0x31
1779 asm/non_matchings/code/z_player_lib/Player_DrawCouplesMask.s Player_DrawCouplesMask 0x8012754C 0x12
1780 asm/non_matchings/code/z_player_lib/func_80127594.s asm/non_matchings/code/z_player_lib/Player_DrawCircusLeadersMask.s func_80127594 Player_DrawCircusLeadersMask 0x80127594 0xD9
1781 asm/non_matchings/code/z_player_lib/func_801278F8.s asm/non_matchings/code/z_player_lib/Player_DrawBlastMask.s func_801278F8 Player_DrawBlastMask 0x801278F8 0x5A
1782 asm/non_matchings/code/z_player_lib/func_80127A60.s asm/non_matchings/code/z_player_lib/Player_DrawBunnyHood.s func_80127A60 Player_DrawBunnyHood 0x80127A60 0x41
1783 asm/non_matchings/code/z_player_lib/func_80127B64.s func_80127B64 0x80127B64 0x21
1784 asm/non_matchings/code/z_player_lib/func_80127BE8.s func_80127BE8 0x80127BE8 0x6F
1785 asm/non_matchings/code/z_player_lib/func_80127DA4.s func_80127DA4 0x80127DA4 0x179
1786 asm/non_matchings/code/z_player_lib/func_80128388.s func_80128388 0x80128388 0x46
1787 asm/non_matchings/code/z_player_lib/func_801284A0.s asm/non_matchings/code/z_player_lib/Player_DrawGreatFairysMask.s func_801284A0 Player_DrawGreatFairysMask 0x801284A0 0x68
1788 asm/non_matchings/code/z_player_lib/func_80128640.s func_80128640 0x80128640 0x14D
1789 asm/non_matchings/code/z_player_lib/func_80128B74.s func_80128B74 0x80128B74 0x17
1790 asm/non_matchings/code/z_player_lib/func_80128BD0.s func_80128BD0 0x80128BD0 0x4C8