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z_player_lib: Part 2 (#938)
* preparations * import data * PLAYER_STATE1 * PLAYER_STATE2 * PLAYER_STATE3 * import bss * format stuff * bss cleanup * more cleaning and some naming * face * cleaning up link human object a bit * Remove PHYSICAL_TO_VIRTUAL2 * Update src/code/z_player_lib.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * review Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * format * /* CAT */ Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com> * naming some stuff on objects * format * invert flags endian * review Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * format * drawmask Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com> * naming * another round of human object naming * enum renames * sActionModelGroups and use enum as types * PlayerAnimType * PLAYER_MODELTYPE_ * determined ranges of PlayerModelType * name PLAYER_MODELGROUP_DEFAULT * format * sheath * dlist groups placeholder namse * PLAYER_MODELGROUP_BOTTLE * Some fierce deity naming * Right hands * zora skel dlists * deku limb dlists * left hands * name most modelgroups * more hand naming * regs as dec * fix in horse * Use BUTTON_ITEM_EQUIP macro * review Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * reformat D_801AED58 * Sword sheaths * swords and shields * Update src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * playerForm on Player_DrawImpl * fomat * Update src/code/z_player_lib.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Update assets/xml/objects/gameplay_keep.xml Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * VIRTUAL_TO_PHYSICAL(SEGMENTED_TO_VIRTUAL(gEffBubble1Tex)) Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * singular limb enum names * fix bss * Update src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * review Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * name goron shielding limbs * name limb * Update src/code/z_player_lib.c Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * bss * bss * format * namefixer * bss * bss * bss * bss * format * bss * review Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * fix bss Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com> Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
This commit is contained in:
@@ -2202,7 +2202,7 @@
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0x8012364C:("func_8012364C",),
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0x80123810:("func_80123810",),
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0x80123960:("Player_ActionToModelGroup",),
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0x801239AC:("func_801239AC",),
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0x801239AC:("Player_SetModelsForHoldingShield",),
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0x80123AA4:("Player_SetModels",),
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0x80123BD4:("Player_SetModelGroup",),
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0x80123C58:("func_80123C58",),
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@@ -2230,12 +2230,12 @@
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0x8012420C:("Player_GetBottleHeld",),
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0x8012422C:("Player_ActionToExplosive",),
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0x80124258:("Player_GetExplosiveHeld",),
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0x80124278:("func_80124278",),
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0x80124278:("Player_ActionToSword",),
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0x801242B4:("func_801242B4",),
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0x801242DC:("Player_GetEnvTimerType",),
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0x80124420:("func_80124420",),
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0x80124618:("func_80124618",),
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0x801246F4:("func_801246F4",),
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0x801246F4:("Player_DrawImpl",),
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0x80124870:("func_80124870",),
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0x80124CC4:("func_80124CC4",),
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0x80124F18:("func_80124F18",),
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@@ -2263,14 +2263,14 @@
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0x80127438:("func_80127438",),
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0x80127488:("func_80127488",),
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0x8012754C:("Player_DrawCouplesMask",),
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0x80127594:("func_80127594",),
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0x801278F8:("func_801278F8",),
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0x80127A60:("func_80127A60",),
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0x80127594:("Player_DrawCircusLeadersMask",),
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0x801278F8:("Player_DrawBlastMask",),
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0x80127A60:("Player_DrawBunnyHood",),
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0x80127B64:("func_80127B64",),
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0x80127BE8:("func_80127BE8",),
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0x80127DA4:("func_80127DA4",),
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0x80128388:("func_80128388",),
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0x801284A0:("func_801284A0",),
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0x801284A0:("Player_DrawGreatFairysMask",),
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0x80128640:("func_80128640",),
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0x80128B74:("func_80128B74",),
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0x80128BD0:("func_80128BD0",),
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+34
-34
@@ -1192,33 +1192,33 @@
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0x801BFDA0:("sMaskObjectIds","s16","[24]",0x30),
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0x801BFDD0:("D_801BFDD0","UNK_TYPE1","",0x1),
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0x801BFDE8:("sMaskItemIds","UNK_TYPE1","",0x1),
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0x801BFE00:("D_801BFE00","UNK_TYPE1","",0x1),
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0x801BFE00:("gPlayerSkeletons","FlexSkeletonHeader*","[5]",0x14),
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0x801BFE14:("D_801BFE14","UNK_TYPE1","",0x1),
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0x801BFF34:("D_801BFF34","UNK_TYPE2","",0x2),
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0x801BFF34:("sCItemButtons","UNK_TYPE2","",0x2),
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0x801BFF3C:("sActionModelGroups","UNK_TYPE1","",0x1),
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0x801BFF90:("D_801BFF90","UNK_TYPE1","",0x1),
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0x801BFF98:("sPlayerStrengths","UNK_TYPE1","",0x1),
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0x801BFFA0:("sEnvironmentTextTriggers","UNK_TYPE1","",0x1),
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0x801BFFB0:("gPlayerModelTypes","UNK_TYPE1","",0x1),
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0x801BFFFC:("D_801BFFFC","UNK_TYPE1","",0x1),
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0x801C0024:("D_801C0024","UNK_TYPE1","",0x1),
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0x801C0034:("D_801C0034","UNK_TYPE1","",0x1),
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0x801C005C:("D_801C005C","UNK_TYPE1","",0x1),
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0x801C0084:("D_801C0084","UNK_TYPE1","",0x1),
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0x801C00AC:("D_801C00AC","UNK_TYPE1","",0x1),
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0x801C00BC:("D_801C00BC","UNK_TYPE1","",0x1),
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0x801C00D4:("D_801C00D4","UNK_TYPE1","",0x1),
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0x801C00EC:("D_801C00EC","UNK_TYPE1","",0x1),
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0x801C0114:("D_801C0114","UNK_TYPE1","",0x1),
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0x801C013C:("D_801C013C","UNK_TYPE1","",0x1),
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0x801C0164:("D_801C0164","UNK_TYPE1","",0x1),
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0x801BFFFC:("gPlayerWaistDLs","UNK_TYPE1","",0x1),
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0x801C0024:("gPlayerHandHoldingShields","UNK_TYPE1","",0x1),
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0x801C0034:("gPlayerSheath12DLs","UNK_TYPE1","",0x1),
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0x801C005C:("gPlayerSheath13DLs","UNK_TYPE1","",0x1),
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0x801C0084:("gPlayerSheath14DLs","UNK_TYPE1","",0x1),
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0x801C00AC:("gPlayerShields","UNK_TYPE1","",0x1),
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0x801C00BC:("gPlayerSheathedSwords","UNK_TYPE1","",0x1),
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0x801C00D4:("gPlayerSwordSheaths","UNK_TYPE1","",0x1),
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0x801C00EC:("gPlayerLeftHandTwoHandSwordDLs","UNK_TYPE1","",0x1),
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0x801C0114:("gPlayerLeftHandOpenDLs","UNK_TYPE1","",0x1),
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0x801C013C:("gPlayerLeftHandClosedDLs","UNK_TYPE1","",0x1),
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0x801C0164:("gPlayerLeftHandOneHandSwordDLs","UNK_TYPE1","",0x1),
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0x801C018C:("D_801C018C","UNK_TYPE1","",0x1),
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0x801C01A4:("D_801C01A4","UNK_TYPE1","",0x1),
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0x801C01CC:("D_801C01CC","UNK_TYPE1","",0x1),
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0x801C01F4:("D_801C01F4","UNK_TYPE1","",0x1),
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0x801C021C:("D_801C021C","UNK_TYPE1","",0x1),
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0x801C0244:("D_801C0244","UNK_TYPE1","",0x1),
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0x801C026C:("D_801C026C","UNK_TYPE1","",0x1),
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0x801C01A4:("gPlayerRightHandOpenDLs","UNK_TYPE1","",0x1),
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0x801C01CC:("gPlayerRightHandClosedDLs","UNK_TYPE1","",0x1),
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0x801C01F4:("gPlayerRightHandBowDLs","UNK_TYPE1","",0x1),
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0x801C021C:("gPlayerRightHandInstrumentDLs","UNK_TYPE1","",0x1),
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0x801C0244:("gPlayerRightHandHookshotDLs","UNK_TYPE1","",0x1),
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0x801C026C:("gPlayerLeftHandBottleDLs","UNK_TYPE1","",0x1),
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0x801C0294:("D_801C0294","UNK_TYPE1","",0x1),
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0x801C02A8:("D_801C02A8","UNK_TYPE1","",0x1),
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0x801C02BC:("D_801C02BC","UNK_TYPE1","",0x1),
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@@ -1260,11 +1260,11 @@
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0x801C07F0:("D_801C07F0","UNK_TYPE1","",0x1),
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0x801C0820:("D_801C0820","UNK_TYPE1","",0x1),
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0x801C0838:("D_801C0838","UNK_TYPE1","",0x1),
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0x801C0850:("D_801C0850","UNK_TYPE1","",0x1),
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0x801C0860:("D_801C0860","UNK_TYPE1","",0x1),
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0x801C0870:("D_801C0870","UNK_PTR","",0x4),
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0x801C0890:("D_801C0890","UNK_TYPE1","",0x1),
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0x801C08A0:("D_801C08A0","UNK_TYPE1","",0x20),
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0x801C0850:("gCullBackDList","UNK_TYPE1","",0x1),
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0x801C0860:("gCullFrontDList","UNK_TYPE1","",0x1),
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0x801C0870:("sPlayerEyesTextures","UNK_PTR","",0x4),
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0x801C0890:("sPlayerMouthTextures","UNK_TYPE1","",0x1),
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0x801C08A0:("sPlayerFaces","UNK_TYPE1","",0x20),
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0x801C08C0:("D_801C08C0","UNK_TYPE1","",0x1),
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0x801C08FC:("D_801C08FC","UNK_TYPE1","",0x1),
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0x801C0910:("D_801C0910","UNK_TYPE1","",0x1),
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@@ -4003,17 +4003,17 @@
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0x801F5834:("D_801F5834","UNK_TYPE1","",0x1),
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0x801F5840:("gNMIBuffer","s32*","",0x4),
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0x801F5850:("sPostmanTimerInput","UNK_TYPE1","",0x1),
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0x801F58B0:("D_801F58B0","UNK_TYPE1","",0x1),
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0x801F58B0:("D_801F58B0","struct_801F58B0","[3][3]",0xFC),
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0x801F59AC:("D_801F59AC","UNK_TYPE1","",0x1),
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0x801F59B0:("D_801F59B0","UNK_TYPE1","",0x1),
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0x801F59C8:("D_801F59C8","UNK_TYPE1","",0x1),
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0x801F59D0:("D_801F59D0","UNK_TYPE1","",0x1),
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0x801F59DC:("D_801F59DC","UNK_TYPE1","",0x1),
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0x801F59E0:("D_801F59E0","UNK_TYPE1","",0x1),
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0x801F59E4:("D_801F59E4","UNK_TYPE1","",0x1),
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0x801F59B0:("D_801F59B0","Vec3f","[2]",0x18),
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0x801F59C8:("D_801F59C8","s32","[2]",0x8),
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0x801F59D0:("D_801F59D0","struct_801F59D0","",0x0A),
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0x801F59DC:("D_801F59DC","Vec3f*","",0x4),
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0x801F59E0:("D_801F59E0","s32","",0x4),
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0x801F59E4:("D_801F59E4","s32","",0x4),
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0x801F59E8:("D_801F59E8","Vec3f","",0xC),
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0x801F59F4:("D_801F59F4","UNK_TYPE1","",0x1),
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0x801F59F8:("D_801F59F8","UNK_TYPE1","",0x1),
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0x801F59F4:("D_801F59F4","s32","",0x4),
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0x801F59F8:("D_801F59F8","s32","",0x4),
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0x801F5A00:("sQuakeRequest","QuakeRequest","[4]",0x90),
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0x801F5A90:("sDistortionRequest","DistortionRequest","",0xc),
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0x801F5AA0:("sMatAnimStep","s32","",0x4),
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