Importing Sound Effects from MM3D (#179)

* Add sfx & update Audio_PlayActorSound2

* more sfx

* Match Enemies sfxId

* Update with PR

* Update sfx for new pr

* Fix commit
This commit is contained in:
engineer124
2021-06-12 11:08:47 +10:00
committed by GitHub
parent 54aef44a9e
commit c203b9b606
34 changed files with 2803 additions and 135 deletions
+2 -2
View File
@@ -648,8 +648,8 @@ void func_801000CC(u16 sfxId) {
func_8019F128(sfxId);
}
void func_801000F4(s32 a0, u16 a1) {
func_8019F1C0(a0, a1);
void func_801000F4(s32 a0, u16 sfxId) {
func_8019F1C0(a0, sfxId);
}
void Lib_Vec3f_TranslateAndRotateY(Vec3f* translation, s16 a, Vec3f* src, Vec3f* dst) {