Adds in scene support (#117)

* 1 scene done, Z2_SOUGEN OK

* All scenes OK

* Makefile improvements

* Use WIP ZAPD branch as submodule

* Add spawn rotation flag macro

* Fix bad merge

* Move scenes to be in their own subfolders

* Rename and restructure extracted baserom files

* Progress tracking for assets

* Add asset progress to csv

* Use master ZAPD

* Use distclean like in OOT

* Fix up a few things with the makefile

* Fix scenes not being dumped from ELF

Co-authored-by: Rozelette <Uberpanzermensch@gmail.com>
This commit is contained in:
Kenix3
2021-04-29 18:56:18 -04:00
committed by GitHub
parent e97f10a6fa
commit c40bb119e1
158 changed files with 9168 additions and 6817 deletions
+1
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@@ -0,0 +1 @@
src/*
+50
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@@ -0,0 +1,50 @@
<Root>
<File Name="KAKUSIANA" Game="MM">
<Scene Name="KAKUSIANA"/>
</File>
<File Name="KAKUSIANA_room_00" Game="MM">
<Room Name="KAKUSIANA_room_00"/>
</File>
<File Name="KAKUSIANA_room_01" Game="MM">
<Room Name="KAKUSIANA_room_01"/>
</File>
<File Name="KAKUSIANA_room_02" Game="MM">
<Room Name="KAKUSIANA_room_02"/>
</File>
<File Name="KAKUSIANA_room_03" Game="MM">
<Room Name="KAKUSIANA_room_03"/>
</File>
<File Name="KAKUSIANA_room_04" Game="MM">
<Room Name="KAKUSIANA_room_04"/>
</File>
<File Name="KAKUSIANA_room_05" Game="MM">
<Room Name="KAKUSIANA_room_05"/>
</File>
<File Name="KAKUSIANA_room_06" Game="MM">
<Room Name="KAKUSIANA_room_06"/>
</File>
<File Name="KAKUSIANA_room_07" Game="MM">
<Room Name="KAKUSIANA_room_07"/>
</File>
<File Name="KAKUSIANA_room_08" Game="MM">
<Room Name="KAKUSIANA_room_08"/>
</File>
<File Name="KAKUSIANA_room_09" Game="MM">
<Room Name="KAKUSIANA_room_09"/>
</File>
<File Name="KAKUSIANA_room_10" Game="MM">
<Room Name="KAKUSIANA_room_10"/>
</File>
<File Name="KAKUSIANA_room_11" Game="MM">
<Room Name="KAKUSIANA_room_11"/>
</File>
<File Name="KAKUSIANA_room_12" Game="MM">
<Room Name="KAKUSIANA_room_12"/>
</File>
<File Name="KAKUSIANA_room_13" Game="MM">
<Room Name="KAKUSIANA_room_13"/>
</File>
<File Name="KAKUSIANA_room_14" Game="MM">
<Room Name="KAKUSIANA_room_14"/>
</File>
</Root>
+8
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@@ -0,0 +1,8 @@
<Root>
<File Name="SPOT00" Game="MM">
<Scene Name="SPOT00"/>
</File>
<File Name="SPOT00_room_00" Game="MM">
<Room Name="SPOT00_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_00KEIKOKU" Game="MM">
<Scene Name="Z2_00KEIKOKU"/>
</File>
<File Name="Z2_00KEIKOKU_room_00" Game="MM">
<Room Name="Z2_00KEIKOKU_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_10YUKIYAMANOMURA" Game="MM">
<Scene Name="Z2_10YUKIYAMANOMURA"/>
</File>
<File Name="Z2_10YUKIYAMANOMURA_room_00" Game="MM">
<Room Name="Z2_10YUKIYAMANOMURA_room_00"/>
</File>
</Root>
@@ -0,0 +1,11 @@
<Root>
<File Name="Z2_10YUKIYAMANOMURA2" Game="MM">
<Scene Name="Z2_10YUKIYAMANOMURA2"/>
</File>
<File Name="Z2_10YUKIYAMANOMURA2_room_00" Game="MM">
<Room Name="Z2_10YUKIYAMANOMURA2_room_00"/>
</File>
<File Name="Z2_10YUKIYAMANOMURA2_room_01" Game="MM">
<Room Name="Z2_10YUKIYAMANOMURA2_room_01"/>
</File>
</Root>
@@ -0,0 +1,11 @@
<Root>
<File Name="Z2_11GORONNOSATO" Game="MM">
<Scene Name="Z2_11GORONNOSATO"/>
</File>
<File Name="Z2_11GORONNOSATO_room_00" Game="MM">
<Room Name="Z2_11GORONNOSATO_room_00"/>
</File>
<File Name="Z2_11GORONNOSATO_room_01" Game="MM">
<Room Name="Z2_11GORONNOSATO_room_01"/>
</File>
</Root>
@@ -0,0 +1,11 @@
<Root>
<File Name="Z2_11GORONNOSATO2" Game="MM">
<Scene Name="Z2_11GORONNOSATO2"/>
</File>
<File Name="Z2_11GORONNOSATO2_room_00" Game="MM">
<Room Name="Z2_11GORONNOSATO2_room_00"/>
</File>
<File Name="Z2_11GORONNOSATO2_room_01" Game="MM">
<Room Name="Z2_11GORONNOSATO2_room_01"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_12HAKUGINMAE" Game="MM">
<Scene Name="Z2_12HAKUGINMAE"/>
</File>
<File Name="Z2_12HAKUGINMAE_room_00" Game="MM">
<Room Name="Z2_12HAKUGINMAE_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_13HUBUKINOMITI" Game="MM">
<Scene Name="Z2_13HUBUKINOMITI"/>
</File>
<File Name="Z2_13HUBUKINOMITI_room_00" Game="MM">
<Room Name="Z2_13HUBUKINOMITI_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_14YUKIDAMANOMITI" Game="MM">
<Scene Name="Z2_14YUKIDAMANOMITI"/>
</File>
<File Name="Z2_14YUKIDAMANOMITI_room_00" Game="MM">
<Room Name="Z2_14YUKIDAMANOMITI_room_00"/>
</File>
</Root>
@@ -0,0 +1,11 @@
<Root>
<File Name="Z2_16GORON_HOUSE" Game="MM">
<Scene Name="Z2_16GORON_HOUSE"/>
</File>
<File Name="Z2_16GORON_HOUSE_room_00" Game="MM">
<Room Name="Z2_16GORON_HOUSE_room_00"/>
</File>
<File Name="Z2_16GORON_HOUSE_room_01" Game="MM">
<Room Name="Z2_16GORON_HOUSE_room_01"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_17SETUGEN" Game="MM">
<Scene Name="Z2_17SETUGEN"/>
</File>
<File Name="Z2_17SETUGEN_room_00" Game="MM">
<Room Name="Z2_17SETUGEN_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_17SETUGEN2" Game="MM">
<Scene Name="Z2_17SETUGEN2"/>
</File>
<File Name="Z2_17SETUGEN2_room_00" Game="MM">
<Room Name="Z2_17SETUGEN2_room_00"/>
</File>
</Root>
@@ -0,0 +1,14 @@
<Root>
<File Name="Z2_20SICHITAI" Game="MM">
<Scene Name="Z2_20SICHITAI"/>
</File>
<File Name="Z2_20SICHITAI_room_00" Game="MM">
<Room Name="Z2_20SICHITAI_room_00"/>
</File>
<File Name="Z2_20SICHITAI_room_01" Game="MM">
<Room Name="Z2_20SICHITAI_room_01"/>
</File>
<File Name="Z2_20SICHITAI_room_02" Game="MM">
<Room Name="Z2_20SICHITAI_room_02"/>
</File>
</Root>
@@ -0,0 +1,14 @@
<Root>
<File Name="Z2_20SICHITAI2" Game="MM">
<Scene Name="Z2_20SICHITAI2"/>
</File>
<File Name="Z2_20SICHITAI2_room_00" Game="MM">
<Room Name="Z2_20SICHITAI2_room_00"/>
</File>
<File Name="Z2_20SICHITAI2_room_01" Game="MM">
<Room Name="Z2_20SICHITAI2_room_01"/>
</File>
<File Name="Z2_20SICHITAI2_room_02" Game="MM">
<Room Name="Z2_20SICHITAI2_room_02"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_21MITURINMAE" Game="MM">
<Scene Name="Z2_21MITURINMAE"/>
</File>
<File Name="Z2_21MITURINMAE_room_00" Game="MM">
<Room Name="Z2_21MITURINMAE_room_00"/>
</File>
</Root>
@@ -0,0 +1,14 @@
<Root>
<File Name="Z2_22DEKUCITY" Game="MM">
<Scene Name="Z2_22DEKUCITY"/>
</File>
<File Name="Z2_22DEKUCITY_room_00" Game="MM">
<Room Name="Z2_22DEKUCITY_room_00"/>
</File>
<File Name="Z2_22DEKUCITY_room_01" Game="MM">
<Room Name="Z2_22DEKUCITY_room_01"/>
</File>
<File Name="Z2_22DEKUCITY_room_02" Game="MM">
<Room Name="Z2_22DEKUCITY_room_02"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_24KEMONOMITI" Game="MM">
<Scene Name="Z2_24KEMONOMITI"/>
</File>
<File Name="Z2_24KEMONOMITI_room_00" Game="MM">
<Room Name="Z2_24KEMONOMITI_room_00"/>
</File>
</Root>
@@ -0,0 +1,32 @@
<Root>
<File Name="Z2_26SARUNOMORI" Game="MM">
<Scene Name="Z2_26SARUNOMORI"/>
</File>
<File Name="Z2_26SARUNOMORI_room_00" Game="MM">
<Room Name="Z2_26SARUNOMORI_room_00"/>
</File>
<File Name="Z2_26SARUNOMORI_room_01" Game="MM">
<Room Name="Z2_26SARUNOMORI_room_01"/>
</File>
<File Name="Z2_26SARUNOMORI_room_02" Game="MM">
<Room Name="Z2_26SARUNOMORI_room_02"/>
</File>
<File Name="Z2_26SARUNOMORI_room_03" Game="MM">
<Room Name="Z2_26SARUNOMORI_room_03"/>
</File>
<File Name="Z2_26SARUNOMORI_room_04" Game="MM">
<Room Name="Z2_26SARUNOMORI_room_04"/>
</File>
<File Name="Z2_26SARUNOMORI_room_05" Game="MM">
<Room Name="Z2_26SARUNOMORI_room_05"/>
</File>
<File Name="Z2_26SARUNOMORI_room_06" Game="MM">
<Room Name="Z2_26SARUNOMORI_room_06"/>
</File>
<File Name="Z2_26SARUNOMORI_room_07" Game="MM">
<Room Name="Z2_26SARUNOMORI_room_07"/>
</File>
<File Name="Z2_26SARUNOMORI_room_08" Game="MM">
<Room Name="Z2_26SARUNOMORI_room_08"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_30GYOSON" Game="MM">
<Scene Name="Z2_30GYOSON"/>
</File>
<File Name="Z2_30GYOSON_room_00" Game="MM">
<Room Name="Z2_30GYOSON_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_31MISAKI" Game="MM">
<Scene Name="Z2_31MISAKI"/>
</File>
<File Name="Z2_31MISAKI_room_00" Game="MM">
<Room Name="Z2_31MISAKI_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_33ZORACITY" Game="MM">
<Scene Name="Z2_33ZORACITY"/>
</File>
<File Name="Z2_33ZORACITY_room_00" Game="MM">
<Room Name="Z2_33ZORACITY_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_35TAKI" Game="MM">
<Scene Name="Z2_35TAKI"/>
</File>
<File Name="Z2_35TAKI_room_00" Game="MM">
<Room Name="Z2_35TAKI_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_8ITEMSHOP" Game="MM">
<Scene Name="Z2_8ITEMSHOP"/>
</File>
<File Name="Z2_8ITEMSHOP_room_00" Game="MM">
<Room Name="Z2_8ITEMSHOP_room_00"/>
</File>
</Root>
+8
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@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_ALLEY" Game="MM">
<Scene Name="Z2_ALLEY"/>
</File>
<File Name="Z2_ALLEY_room_00" Game="MM">
<Room Name="Z2_ALLEY_room_00"/>
</File>
</Root>
@@ -0,0 +1,11 @@
<Root>
<File Name="Z2_AYASHIISHOP" Game="MM">
<Scene Name="Z2_AYASHIISHOP"/>
</File>
<File Name="Z2_AYASHIISHOP_room_00" Game="MM">
<Room Name="Z2_AYASHIISHOP_room_00"/>
</File>
<File Name="Z2_AYASHIISHOP_room_01" Game="MM">
<Room Name="Z2_AYASHIISHOP_room_01"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_BACKTOWN" Game="MM">
<Scene Name="Z2_BACKTOWN"/>
</File>
<File Name="Z2_BACKTOWN_room_00" Game="MM">
<Room Name="Z2_BACKTOWN_room_00"/>
</File>
</Root>
@@ -0,0 +1,22 @@
<Root>
<File Name="Z2_BANDROOM" Game="MM">
<Scene Name="Z2_BANDROOM"/>
</File>
<File Name="Z2_BANDROOM_room_00" Game="MM">
<Room Name="Z2_BANDROOM_room_00"/>
</File>
<File Name="Z2_BANDROOM_room_01" Game="MM">
<Room Name="Z2_BANDROOM_room_01"/>
</File>
<File Name="Z2_BANDROOM_room_02" Game="MM">
<Room Name="Z2_BANDROOM_room_02"/>
</File>
<File Name="Z2_BANDROOM_room_03" Game="MM">
<Room Name="Z2_BANDROOM_room_03"/>
</File>
<File Name="Z2_BANDROOM_room_04" Game="MM">
<Room Name="Z2_BANDROOM_room_04">
<TextureHint Offset="0x5A38" Type="rgb5a1" Width="64" Height="64"/>
</Room>
</File>
</Root>
+8
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@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_BOMYA" Game="MM">
<Scene Name="Z2_BOMYA"/>
</File>
<File Name="Z2_BOMYA_room_00" Game="MM">
<Room Name="Z2_BOMYA_room_00"/>
</File>
</Root>
+11
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@@ -0,0 +1,11 @@
<Root>
<File Name="Z2_BOTI" Game="MM">
<Scene Name="Z2_BOTI"/>
</File>
<File Name="Z2_BOTI_room_00" Game="MM">
<Room Name="Z2_BOTI_room_00"/>
</File>
<File Name="Z2_BOTI_room_01" Game="MM">
<Room Name="Z2_BOTI_room_01"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_BOWLING" Game="MM">
<Scene Name="Z2_BOWLING"/>
</File>
<File Name="Z2_BOWLING_room_00" Game="MM">
<Room Name="Z2_BOWLING_room_00"/>
</File>
</Root>
+40
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@@ -0,0 +1,40 @@
<Root>
<File Name="Z2_CASTLE" Game="MM">
<Scene Name="Z2_CASTLE"/>
</File>
<File Name="Z2_CASTLE_room_00" Game="MM">
<Room Name="Z2_CASTLE_room_00">
<TextureHint Offset="0xFFB8" Type="rgb5a1" Width="64" Height="64"/>
<TextureHint Offset="0x127B8" Type="rgb5a1" Width="32" Height="128"/>
</Room>
</File>
<File Name="Z2_CASTLE_room_01" Game="MM">
<Room Name="Z2_CASTLE_room_01"/>
</File>
<File Name="Z2_CASTLE_room_02" Game="MM">
<Room Name="Z2_CASTLE_room_02"/>
</File>
<File Name="Z2_CASTLE_room_03" Game="MM">
<Room Name="Z2_CASTLE_room_03"/>
</File>
<File Name="Z2_CASTLE_room_04" Game="MM">
<Room Name="Z2_CASTLE_room_04">
<TextureHint Offset="0x4AC0" Type="rgb5a1" Width="64" Height="64"/>
</Room>
</File>
<File Name="Z2_CASTLE_room_05" Game="MM">
<Room Name="Z2_CASTLE_room_05"/>
</File>
<File Name="Z2_CASTLE_room_06" Game="MM">
<Room Name="Z2_CASTLE_room_06"/>
</File>
<File Name="Z2_CASTLE_room_07" Game="MM">
<Room Name="Z2_CASTLE_room_07"/>
</File>
<File Name="Z2_CASTLE_room_08" Game="MM">
<Room Name="Z2_CASTLE_room_08"/>
</File>
<File Name="Z2_CASTLE_room_09" Game="MM">
<Room Name="Z2_CASTLE_room_09"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_CLOCKTOWER" Game="MM">
<Scene Name="Z2_CLOCKTOWER"/>
</File>
<File Name="Z2_CLOCKTOWER_room_00" Game="MM">
<Room Name="Z2_CLOCKTOWER_room_00"/>
</File>
</Root>
+32
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@@ -0,0 +1,32 @@
<Root>
<File Name="Z2_DANPEI" Game="MM">
<Scene Name="Z2_DANPEI"/>
</File>
<File Name="Z2_DANPEI_room_00" Game="MM">
<Room Name="Z2_DANPEI_room_00"/>
</File>
<File Name="Z2_DANPEI_room_01" Game="MM">
<Room Name="Z2_DANPEI_room_01"/>
</File>
<File Name="Z2_DANPEI_room_02" Game="MM">
<Room Name="Z2_DANPEI_room_02"/>
</File>
<File Name="Z2_DANPEI_room_03" Game="MM">
<Room Name="Z2_DANPEI_room_03"/>
</File>
<File Name="Z2_DANPEI_room_04" Game="MM">
<Room Name="Z2_DANPEI_room_04"/>
</File>
<File Name="Z2_DANPEI_room_05" Game="MM">
<Room Name="Z2_DANPEI_room_05"/>
</File>
<File Name="Z2_DANPEI_room_06" Game="MM">
<Room Name="Z2_DANPEI_room_06"/>
</File>
<File Name="Z2_DANPEI_room_07" Game="MM">
<Room Name="Z2_DANPEI_room_07"/>
</File>
<File Name="Z2_DANPEI_room_08" Game="MM">
<Room Name="Z2_DANPEI_room_08"/>
</File>
</Root>
@@ -0,0 +1,11 @@
<Root>
<File Name="Z2_DANPEI2TEST" Game="MM">
<Scene Name="Z2_DANPEI2TEST"/>
</File>
<File Name="Z2_DANPEI2TEST_room_00" Game="MM">
<Room Name="Z2_DANPEI2TEST_room_00"/>
</File>
<File Name="Z2_DANPEI2TEST_room_01" Game="MM">
<Room Name="Z2_DANPEI2TEST_room_01"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_DEKUTES" Game="MM">
<Scene Name="Z2_DEKUTES"/>
</File>
<File Name="Z2_DEKUTES_room_00" Game="MM">
<Room Name="Z2_DEKUTES_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_DEKU_KING" Game="MM">
<Scene Name="Z2_DEKU_KING"/>
</File>
<File Name="Z2_DEKU_KING_room_00" Game="MM">
<Room Name="Z2_DEKU_KING_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_DOUJOU" Game="MM">
<Scene Name="Z2_DOUJOU"/>
</File>
<File Name="Z2_DOUJOU_room_00" Game="MM">
<Room Name="Z2_DOUJOU_room_00"/>
</File>
</Root>
+8
View File
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_F01" Game="MM">
<Scene Name="Z2_F01"/>
</File>
<File Name="Z2_F01_room_00" Game="MM">
<Room Name="Z2_F01_room_00"/>
</File>
</Root>
+8
View File
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_F01C" Game="MM">
<Scene Name="Z2_F01C"/>
</File>
<File Name="Z2_F01C_room_00" Game="MM">
<Room Name="Z2_F01C_room_00"/>
</File>
</Root>
+8
View File
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_F01_B" Game="MM">
<Scene Name="Z2_F01_B"/>
</File>
<File Name="Z2_F01_B_room_00" Game="MM">
<Room Name="Z2_F01_B_room_00"/>
</File>
</Root>
+8
View File
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_F40" Game="MM">
<Scene Name="Z2_F40"/>
</File>
<File Name="Z2_F40_room_00" Game="MM">
<Room Name="Z2_F40_room_00"/>
</File>
</Root>
+8
View File
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_F41" Game="MM">
<Scene Name="Z2_F41"/>
</File>
<File Name="Z2_F41_room_00" Game="MM">
<Room Name="Z2_F41_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_FISHERMAN" Game="MM">
<Scene Name="Z2_FISHERMAN"/>
</File>
<File Name="Z2_FISHERMAN_room_00" Game="MM">
<Room Name="Z2_FISHERMAN_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_GORONRACE" Game="MM">
<Scene Name="Z2_GORONRACE"/>
</File>
<File Name="Z2_GORONRACE_room_00" Game="MM">
<Room Name="Z2_GORONRACE_room_00"/>
</File>
</Root>
@@ -0,0 +1,11 @@
<Root>
<File Name="Z2_GORONSHOP" Game="MM">
<Scene Name="Z2_GORONSHOP">
<TextureHint Offset="0x4630" Type="i8" Width="128" Height="64"/>
<TextureHint Offset="0x9230" Type="rgb5a1" Width="64" Height="64"/>
</Scene>
</File>
<File Name="Z2_GORONSHOP_room_00" Game="MM">
<Room Name="Z2_GORONSHOP_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_GORON_HAKA" Game="MM">
<Scene Name="Z2_GORON_HAKA"/>
</File>
<File Name="Z2_GORON_HAKA_room_00" Game="MM">
<Room Name="Z2_GORON_HAKA_room_00"/>
</File>
</Root>
@@ -0,0 +1,20 @@
<Root>
<File Name="Z2_HAKASHITA" Game="MM">
<Scene Name="Z2_HAKASHITA"/>
</File>
<File Name="Z2_HAKASHITA_room_00" Game="MM">
<Room Name="Z2_HAKASHITA_room_00"/>
</File>
<File Name="Z2_HAKASHITA_room_01" Game="MM">
<Room Name="Z2_HAKASHITA_room_01"/>
</File>
<File Name="Z2_HAKASHITA_room_02" Game="MM">
<Room Name="Z2_HAKASHITA_room_02"/>
</File>
<File Name="Z2_HAKASHITA_room_03" Game="MM">
<Room Name="Z2_HAKASHITA_room_03"/>
</File>
<File Name="Z2_HAKASHITA_room_04" Game="MM">
<Room Name="Z2_HAKASHITA_room_04"/>
</File>
</Root>
@@ -0,0 +1,47 @@
<Root>
<File Name="Z2_HAKUGIN" Game="MM">
<Scene Name="Z2_HAKUGIN"/>
</File>
<File Name="Z2_HAKUGIN_room_00" Game="MM">
<Room Name="Z2_HAKUGIN_room_00"/>
</File>
<File Name="Z2_HAKUGIN_room_01" Game="MM">
<Room Name="Z2_HAKUGIN_room_01"/>
</File>
<File Name="Z2_HAKUGIN_room_02" Game="MM">
<Room Name="Z2_HAKUGIN_room_02"/>
</File>
<File Name="Z2_HAKUGIN_room_03" Game="MM">
<Room Name="Z2_HAKUGIN_room_03"/>
</File>
<File Name="Z2_HAKUGIN_room_04" Game="MM">
<Room Name="Z2_HAKUGIN_room_04"/>
</File>
<File Name="Z2_HAKUGIN_room_05" Game="MM">
<Room Name="Z2_HAKUGIN_room_05"/>
</File>
<File Name="Z2_HAKUGIN_room_06" Game="MM">
<Room Name="Z2_HAKUGIN_room_06"/>
</File>
<File Name="Z2_HAKUGIN_room_07" Game="MM">
<Room Name="Z2_HAKUGIN_room_07"/>
</File>
<File Name="Z2_HAKUGIN_room_08" Game="MM">
<Room Name="Z2_HAKUGIN_room_08"/>
</File>
<File Name="Z2_HAKUGIN_room_09" Game="MM">
<Room Name="Z2_HAKUGIN_room_09"/>
</File>
<File Name="Z2_HAKUGIN_room_10" Game="MM">
<Room Name="Z2_HAKUGIN_room_10"/>
</File>
<File Name="Z2_HAKUGIN_room_11" Game="MM">
<Room Name="Z2_HAKUGIN_room_11"/>
</File>
<File Name="Z2_HAKUGIN_room_12" Game="MM">
<Room Name="Z2_HAKUGIN_room_12"/>
</File>
<File Name="Z2_HAKUGIN_room_13" Game="MM">
<Room Name="Z2_HAKUGIN_room_13"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_HAKUGIN_BS" Game="MM">
<Scene Name="Z2_HAKUGIN_BS"/>
</File>
<File Name="Z2_HAKUGIN_BS_room_00" Game="MM">
<Room Name="Z2_HAKUGIN_BS_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_ICHIBA" Game="MM">
<Scene Name="Z2_ICHIBA"/>
</File>
<File Name="Z2_ICHIBA_room_00" Game="MM">
<Room Name="Z2_ICHIBA_room_00"/>
</File>
</Root>
+22
View File
@@ -0,0 +1,22 @@
<Root>
<File Name="Z2_IKANA" Game="MM">
<Scene Name="Z2_IKANA"/>
</File>
<File Name="Z2_IKANA_room_00" Game="MM">
<Room Name="Z2_IKANA_room_00">
<TextureHint Offset="0x20A40" Type="rgb5a1" Width="64" Height="64"/>
</Room>
</File>
<File Name="Z2_IKANA_room_01" Game="MM">
<Room Name="Z2_IKANA_room_01"/>
</File>
<File Name="Z2_IKANA_room_02" Game="MM">
<Room Name="Z2_IKANA_room_02"/>
</File>
<File Name="Z2_IKANA_room_03" Game="MM">
<Room Name="Z2_IKANA_room_03"/>
</File>
<File Name="Z2_IKANA_room_04" Game="MM">
<Room Name="Z2_IKANA_room_04"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_IKANAMAE" Game="MM">
<Scene Name="Z2_IKANAMAE"/>
</File>
<File Name="Z2_IKANAMAE_room_00" Game="MM">
<Room Name="Z2_IKANAMAE_room_00"/>
</File>
</Root>
@@ -0,0 +1,11 @@
<Root>
<File Name="Z2_IKNINSIDE" Game="MM">
<Scene Name="Z2_IKNINSIDE"/>
</File>
<File Name="Z2_IKNINSIDE_room_00" Game="MM">
<Room Name="Z2_IKNINSIDE_room_00"/>
</File>
<File Name="Z2_IKNINSIDE_room_01" Game="MM">
<Room Name="Z2_IKNINSIDE_room_01"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_INISIE_BS" Game="MM">
<Scene Name="Z2_INISIE_BS"/>
</File>
<File Name="Z2_INISIE_BS_room_00" Game="MM">
<Room Name="Z2_INISIE_BS_room_00"/>
</File>
</Root>
@@ -0,0 +1,41 @@
<Root>
<File Name="Z2_INISIE_N" Game="MM">
<Scene Name="Z2_INISIE_N"/>
</File>
<File Name="Z2_INISIE_N_room_00" Game="MM">
<Room Name="Z2_INISIE_N_room_00"/>
</File>
<File Name="Z2_INISIE_N_room_01" Game="MM">
<Room Name="Z2_INISIE_N_room_01"/>
</File>
<File Name="Z2_INISIE_N_room_02" Game="MM">
<Room Name="Z2_INISIE_N_room_02"/>
</File>
<File Name="Z2_INISIE_N_room_03" Game="MM">
<Room Name="Z2_INISIE_N_room_03"/>
</File>
<File Name="Z2_INISIE_N_room_04" Game="MM">
<Room Name="Z2_INISIE_N_room_04"/>
</File>
<File Name="Z2_INISIE_N_room_05" Game="MM">
<Room Name="Z2_INISIE_N_room_05"/>
</File>
<File Name="Z2_INISIE_N_room_06" Game="MM">
<Room Name="Z2_INISIE_N_room_06"/>
</File>
<File Name="Z2_INISIE_N_room_07" Game="MM">
<Room Name="Z2_INISIE_N_room_07"/>
</File>
<File Name="Z2_INISIE_N_room_08" Game="MM">
<Room Name="Z2_INISIE_N_room_08"/>
</File>
<File Name="Z2_INISIE_N_room_09" Game="MM">
<Room Name="Z2_INISIE_N_room_09"/>
</File>
<File Name="Z2_INISIE_N_room_10" Game="MM">
<Room Name="Z2_INISIE_N_room_10"/>
</File>
<File Name="Z2_INISIE_N_room_11" Game="MM">
<Room Name="Z2_INISIE_N_room_11"/>
</File>
</Root>
@@ -0,0 +1,41 @@
<Root>
<File Name="Z2_INISIE_R" Game="MM">
<Scene Name="Z2_INISIE_R"/>
</File>
<File Name="Z2_INISIE_R_room_00" Game="MM">
<Room Name="Z2_INISIE_R_room_00"/>
</File>
<File Name="Z2_INISIE_R_room_01" Game="MM">
<Room Name="Z2_INISIE_R_room_01"/>
</File>
<File Name="Z2_INISIE_R_room_02" Game="MM">
<Room Name="Z2_INISIE_R_room_02"/>
</File>
<File Name="Z2_INISIE_R_room_03" Game="MM">
<Room Name="Z2_INISIE_R_room_03"/>
</File>
<File Name="Z2_INISIE_R_room_04" Game="MM">
<Room Name="Z2_INISIE_R_room_04"/>
</File>
<File Name="Z2_INISIE_R_room_05" Game="MM">
<Room Name="Z2_INISIE_R_room_05"/>
</File>
<File Name="Z2_INISIE_R_room_06" Game="MM">
<Room Name="Z2_INISIE_R_room_06"/>
</File>
<File Name="Z2_INISIE_R_room_07" Game="MM">
<Room Name="Z2_INISIE_R_room_07"/>
</File>
<File Name="Z2_INISIE_R_room_08" Game="MM">
<Room Name="Z2_INISIE_R_room_08"/>
</File>
<File Name="Z2_INISIE_R_room_09" Game="MM">
<Room Name="Z2_INISIE_R_room_09"/>
</File>
<File Name="Z2_INISIE_R_room_10" Game="MM">
<Room Name="Z2_INISIE_R_room_10"/>
</File>
<File Name="Z2_INISIE_R_room_11" Game="MM">
<Room Name="Z2_INISIE_R_room_11"/>
</File>
</Root>
@@ -0,0 +1,11 @@
<Root>
<File Name="Z2_INSIDETOWER" Game="MM">
<Scene Name="Z2_INSIDETOWER"/>
</File>
<File Name="Z2_INSIDETOWER_room_00" Game="MM">
<Room Name="Z2_INSIDETOWER_room_00"/>
</File>
<File Name="Z2_INSIDETOWER_room_01" Game="MM">
<Room Name="Z2_INSIDETOWER_room_01"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_KAIZOKU" Game="MM">
<Scene Name="Z2_KAIZOKU"/>
</File>
<File Name="Z2_KAIZOKU_room_00" Game="MM">
<Room Name="Z2_KAIZOKU_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_KAJIYA" Game="MM">
<Scene Name="Z2_KAJIYA"/>
</File>
<File Name="Z2_KAJIYA_room_00" Game="MM">
<Room Name="Z2_KAJIYA_room_00"/>
</File>
</Root>
@@ -0,0 +1,23 @@
<Root>
<File Name="Z2_KINDAN2" Game="MM">
<Scene Name="Z2_KINDAN2"/>
</File>
<File Name="Z2_KINDAN2_room_00" Game="MM">
<Room Name="Z2_KINDAN2_room_00"/>
</File>
<File Name="Z2_KINDAN2_room_01" Game="MM">
<Room Name="Z2_KINDAN2_room_01"/>
</File>
<File Name="Z2_KINDAN2_room_02" Game="MM">
<Room Name="Z2_KINDAN2_room_02"/>
</File>
<File Name="Z2_KINDAN2_room_03" Game="MM">
<Room Name="Z2_KINDAN2_room_03"/>
</File>
<File Name="Z2_KINDAN2_room_04" Game="MM">
<Room Name="Z2_KINDAN2_room_04"/>
</File>
<File Name="Z2_KINDAN2_room_05" Game="MM">
<Room Name="Z2_KINDAN2_room_05"/>
</File>
</Root>
@@ -0,0 +1,23 @@
<Root>
<File Name="Z2_KINSTA1" Game="MM">
<Scene Name="Z2_KINSTA1"/>
</File>
<File Name="Z2_KINSTA1_room_00" Game="MM">
<Room Name="Z2_KINSTA1_room_00"/>
</File>
<File Name="Z2_KINSTA1_room_01" Game="MM">
<Room Name="Z2_KINSTA1_room_01"/>
</File>
<File Name="Z2_KINSTA1_room_02" Game="MM">
<Room Name="Z2_KINSTA1_room_02"/>
</File>
<File Name="Z2_KINSTA1_room_03" Game="MM">
<Room Name="Z2_KINSTA1_room_03"/>
</File>
<File Name="Z2_KINSTA1_room_04" Game="MM">
<Room Name="Z2_KINSTA1_room_04"/>
</File>
<File Name="Z2_KINSTA1_room_05" Game="MM">
<Room Name="Z2_KINSTA1_room_05"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_KOEPONARACE" Game="MM">
<Scene Name="Z2_KOEPONARACE"/>
</File>
<File Name="Z2_KOEPONARACE_room_00" Game="MM">
<Room Name="Z2_KOEPONARACE_room_00"/>
</File>
</Root>
@@ -0,0 +1,10 @@
<Root>
<File Name="Z2_KONPEKI_ENT" Game="MM">
<Scene Name="Z2_KONPEKI_ENT">
<TextureHint Offset="0x5020" Type="rgb5a1" Width="64" Height="64"/>
</Scene>
</File>
<File Name="Z2_KONPEKI_ENT_room_00" Game="MM">
<Room Name="Z2_KONPEKI_ENT_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_KYOJINNOMA" Game="MM">
<Scene Name="Z2_KYOJINNOMA"/>
</File>
<File Name="Z2_KYOJINNOMA_room_00" Game="MM">
<Room Name="Z2_KYOJINNOMA_room_00"/>
</File>
</Root>
+8
View File
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_LABO" Game="MM">
<Scene Name="Z2_LABO"/>
</File>
<File Name="Z2_LABO_room_00" Game="MM">
<Room Name="Z2_LABO_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_LAST_BS" Game="MM">
<Scene Name="Z2_LAST_BS"/>
</File>
<File Name="Z2_LAST_BS_room_00" Game="MM">
<Room Name="Z2_LAST_BS_room_00"/>
</File>
</Root>
@@ -0,0 +1,11 @@
<Root>
<File Name="Z2_LAST_DEKU" Game="MM">
<Scene Name="Z2_LAST_DEKU"/>
</File>
<File Name="Z2_LAST_DEKU_room_00" Game="MM">
<Room Name="Z2_LAST_DEKU_room_00"/>
</File>
<File Name="Z2_LAST_DEKU_room_01" Game="MM">
<Room Name="Z2_LAST_DEKU_room_01"/>
</File>
</Root>
@@ -0,0 +1,11 @@
<Root>
<File Name="Z2_LAST_GORON" Game="MM">
<Scene Name="Z2_LAST_GORON"/>
</File>
<File Name="Z2_LAST_GORON_room_00" Game="MM">
<Room Name="Z2_LAST_GORON_room_00"/>
</File>
<File Name="Z2_LAST_GORON_room_01" Game="MM">
<Room Name="Z2_LAST_GORON_room_01"/>
</File>
</Root>
@@ -0,0 +1,29 @@
<Root>
<File Name="Z2_LAST_LINK" Game="MM">
<Scene Name="Z2_LAST_LINK"/>
</File>
<File Name="Z2_LAST_LINK_room_00" Game="MM">
<Room Name="Z2_LAST_LINK_room_00"/>
</File>
<File Name="Z2_LAST_LINK_room_01" Game="MM">
<Room Name="Z2_LAST_LINK_room_01"/>
</File>
<File Name="Z2_LAST_LINK_room_02" Game="MM">
<Room Name="Z2_LAST_LINK_room_02"/>
</File>
<File Name="Z2_LAST_LINK_room_03" Game="MM">
<Room Name="Z2_LAST_LINK_room_03"/>
</File>
<File Name="Z2_LAST_LINK_room_04" Game="MM">
<Room Name="Z2_LAST_LINK_room_04"/>
</File>
<File Name="Z2_LAST_LINK_room_05" Game="MM">
<Room Name="Z2_LAST_LINK_room_05"/>
</File>
<File Name="Z2_LAST_LINK_room_06" Game="MM">
<Room Name="Z2_LAST_LINK_room_06"/>
</File>
<File Name="Z2_LAST_LINK_room_07" Game="MM">
<Room Name="Z2_LAST_LINK_room_07"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_LAST_ZORA" Game="MM">
<Scene Name="Z2_LAST_ZORA"/>
</File>
<File Name="Z2_LAST_ZORA_room_00" Game="MM">
<Room Name="Z2_LAST_ZORA_room_00"/>
</File>
</Root>
@@ -0,0 +1,16 @@
<Root>
<File Name="Z2_LOST_WOODS" Game="MM">
<Scene Name="Z2_LOST_WOODS">
<TextureHint Offset="0xB9D0" Type="ia16" Width="64" Height="64"/>
</Scene>
</File>
<File Name="Z2_LOST_WOODS_room_00" Game="MM">
<Room Name="Z2_LOST_WOODS_room_00"/>
</File>
<File Name="Z2_LOST_WOODS_room_01" Game="MM">
<Room Name="Z2_LOST_WOODS_room_01"/>
</File>
<File Name="Z2_LOST_WOODS_room_02" Game="MM">
<Room Name="Z2_LOST_WOODS_room_02"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_MAP_SHOP" Game="MM">
<Scene Name="Z2_MAP_SHOP"/>
</File>
<File Name="Z2_MAP_SHOP_room_00" Game="MM">
<Room Name="Z2_MAP_SHOP_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_MILK_BAR" Game="MM">
<Scene Name="Z2_MILK_BAR"/>
</File>
<File Name="Z2_MILK_BAR_room_00" Game="MM">
<Room Name="Z2_MILK_BAR_room_00"/>
</File>
</Root>
@@ -0,0 +1,44 @@
<Root>
<File Name="Z2_MITURIN" Game="MM">
<Scene Name="Z2_MITURIN"/>
</File>
<File Name="Z2_MITURIN_room_00" Game="MM">
<Room Name="Z2_MITURIN_room_00"/>
</File>
<File Name="Z2_MITURIN_room_01" Game="MM">
<Room Name="Z2_MITURIN_room_01"/>
</File>
<File Name="Z2_MITURIN_room_02" Game="MM">
<Room Name="Z2_MITURIN_room_02"/>
</File>
<File Name="Z2_MITURIN_room_03" Game="MM">
<Room Name="Z2_MITURIN_room_03"/>
</File>
<File Name="Z2_MITURIN_room_04" Game="MM">
<Room Name="Z2_MITURIN_room_04"/>
</File>
<File Name="Z2_MITURIN_room_05" Game="MM">
<Room Name="Z2_MITURIN_room_05"/>
</File>
<File Name="Z2_MITURIN_room_06" Game="MM">
<Room Name="Z2_MITURIN_room_06"/>
</File>
<File Name="Z2_MITURIN_room_07" Game="MM">
<Room Name="Z2_MITURIN_room_07"/>
</File>
<File Name="Z2_MITURIN_room_08" Game="MM">
<Room Name="Z2_MITURIN_room_08"/>
</File>
<File Name="Z2_MITURIN_room_09" Game="MM">
<Room Name="Z2_MITURIN_room_09"/>
</File>
<File Name="Z2_MITURIN_room_10" Game="MM">
<Room Name="Z2_MITURIN_room_10"/>
</File>
<File Name="Z2_MITURIN_room_11" Game="MM">
<Room Name="Z2_MITURIN_room_11"/>
</File>
<File Name="Z2_MITURIN_room_12" Game="MM">
<Room Name="Z2_MITURIN_room_12"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_MITURIN_BS" Game="MM">
<Scene Name="Z2_MITURIN_BS"/>
</File>
<File Name="Z2_MITURIN_BS_room_00" Game="MM">
<Room Name="Z2_MITURIN_BS_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_MUSICHOUSE" Game="MM">
<Scene Name="Z2_MUSICHOUSE"/>
</File>
<File Name="Z2_MUSICHOUSE_room_00" Game="MM">
<Room Name="Z2_MUSICHOUSE_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_OKUJOU" Game="MM">
<Scene Name="Z2_OKUJOU"/>
</File>
<File Name="Z2_OKUJOU_room_00" Game="MM">
<Room Name="Z2_OKUJOU_room_00"/>
</File>
</Root>
+14
View File
@@ -0,0 +1,14 @@
<Root>
<File Name="Z2_OMOYA" Game="MM">
<Scene Name="Z2_OMOYA"/>
</File>
<File Name="Z2_OMOYA_room_00" Game="MM">
<Room Name="Z2_OMOYA_room_00"/>
</File>
<File Name="Z2_OMOYA_room_01" Game="MM">
<Room Name="Z2_OMOYA_room_01"/>
</File>
<File Name="Z2_OMOYA_room_02" Game="MM">
<Room Name="Z2_OMOYA_room_02"/>
</File>
</Root>
@@ -0,0 +1,11 @@
<Root>
<File Name="Z2_OPENINGDAN" Game="MM">
<Scene Name="Z2_OPENINGDAN"/>
</File>
<File Name="Z2_OPENINGDAN_room_00" Game="MM">
<Room Name="Z2_OPENINGDAN_room_00"/>
</File>
<File Name="Z2_OPENINGDAN_room_01" Game="MM">
<Room Name="Z2_OPENINGDAN_room_01"/>
</File>
</Root>
+50
View File
@@ -0,0 +1,50 @@
<Root>
<File Name="Z2_PIRATE" Game="MM">
<Scene Name="Z2_PIRATE"/>
</File>
<File Name="Z2_PIRATE_room_00" Game="MM">
<Room Name="Z2_PIRATE_room_00"/>
</File>
<File Name="Z2_PIRATE_room_01" Game="MM">
<Room Name="Z2_PIRATE_room_01"/>
</File>
<File Name="Z2_PIRATE_room_02" Game="MM">
<Room Name="Z2_PIRATE_room_02"/>
</File>
<File Name="Z2_PIRATE_room_03" Game="MM">
<Room Name="Z2_PIRATE_room_03"/>
</File>
<File Name="Z2_PIRATE_room_04" Game="MM">
<Room Name="Z2_PIRATE_room_04"/>
</File>
<File Name="Z2_PIRATE_room_05" Game="MM">
<Room Name="Z2_PIRATE_room_05"/>
</File>
<File Name="Z2_PIRATE_room_06" Game="MM">
<Room Name="Z2_PIRATE_room_06"/>
</File>
<File Name="Z2_PIRATE_room_07" Game="MM">
<Room Name="Z2_PIRATE_room_07"/>
</File>
<File Name="Z2_PIRATE_room_08" Game="MM">
<Room Name="Z2_PIRATE_room_08"/>
</File>
<File Name="Z2_PIRATE_room_09" Game="MM">
<Room Name="Z2_PIRATE_room_09"/>
</File>
<File Name="Z2_PIRATE_room_10" Game="MM">
<Room Name="Z2_PIRATE_room_10"/>
</File>
<File Name="Z2_PIRATE_room_11" Game="MM">
<Room Name="Z2_PIRATE_room_11"/>
</File>
<File Name="Z2_PIRATE_room_12" Game="MM">
<Room Name="Z2_PIRATE_room_12"/>
</File>
<File Name="Z2_PIRATE_room_13" Game="MM">
<Room Name="Z2_PIRATE_room_13"/>
</File>
<File Name="Z2_PIRATE_room_14" Game="MM">
<Room Name="Z2_PIRATE_room_14"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_POSTHOUSE" Game="MM">
<Scene Name="Z2_POSTHOUSE"/>
</File>
<File Name="Z2_POSTHOUSE_room_00" Game="MM">
<Room Name="Z2_POSTHOUSE_room_00"/>
</File>
</Root>
+23
View File
@@ -0,0 +1,23 @@
<Root>
<File Name="Z2_RANDOM" Game="MM">
<Scene Name="Z2_RANDOM"/>
</File>
<File Name="Z2_RANDOM_room_00" Game="MM">
<Room Name="Z2_RANDOM_room_00"/>
</File>
<File Name="Z2_RANDOM_room_01" Game="MM">
<Room Name="Z2_RANDOM_room_01"/>
</File>
<File Name="Z2_RANDOM_room_02" Game="MM">
<Room Name="Z2_RANDOM_room_02"/>
</File>
<File Name="Z2_RANDOM_room_03" Game="MM">
<Room Name="Z2_RANDOM_room_03"/>
</File>
<File Name="Z2_RANDOM_room_04" Game="MM">
<Room Name="Z2_RANDOM_room_04"/>
</File>
<File Name="Z2_RANDOM_room_05" Game="MM">
<Room Name="Z2_RANDOM_room_05"/>
</File>
</Root>
+47
View File
@@ -0,0 +1,47 @@
<Root>
<File Name="Z2_REDEAD" Game="MM">
<Scene Name="Z2_REDEAD"/>
</File>
<File Name="Z2_REDEAD_room_00" Game="MM">
<Room Name="Z2_REDEAD_room_00"/>
</File>
<File Name="Z2_REDEAD_room_01" Game="MM">
<Room Name="Z2_REDEAD_room_01"/>
</File>
<File Name="Z2_REDEAD_room_02" Game="MM">
<Room Name="Z2_REDEAD_room_02"/>
</File>
<File Name="Z2_REDEAD_room_03" Game="MM">
<Room Name="Z2_REDEAD_room_03"/>
</File>
<File Name="Z2_REDEAD_room_04" Game="MM">
<Room Name="Z2_REDEAD_room_04"/>
</File>
<File Name="Z2_REDEAD_room_05" Game="MM">
<Room Name="Z2_REDEAD_room_05"/>
</File>
<File Name="Z2_REDEAD_room_06" Game="MM">
<Room Name="Z2_REDEAD_room_06"/>
</File>
<File Name="Z2_REDEAD_room_07" Game="MM">
<Room Name="Z2_REDEAD_room_07"/>
</File>
<File Name="Z2_REDEAD_room_08" Game="MM">
<Room Name="Z2_REDEAD_room_08"/>
</File>
<File Name="Z2_REDEAD_room_09" Game="MM">
<Room Name="Z2_REDEAD_room_09"/>
</File>
<File Name="Z2_REDEAD_room_10" Game="MM">
<Room Name="Z2_REDEAD_room_10"/>
</File>
<File Name="Z2_REDEAD_room_11" Game="MM">
<Room Name="Z2_REDEAD_room_11"/>
</File>
<File Name="Z2_REDEAD_room_12" Game="MM">
<Room Name="Z2_REDEAD_room_12"/>
</File>
<File Name="Z2_REDEAD_room_13" Game="MM">
<Room Name="Z2_REDEAD_room_13"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_ROMANYMAE" Game="MM">
<Scene Name="Z2_ROMANYMAE"/>
</File>
<File Name="Z2_ROMANYMAE_room_00" Game="MM">
<Room Name="Z2_ROMANYMAE_room_00"/>
</File>
</Root>
+53
View File
@@ -0,0 +1,53 @@
<Root>
<File Name="Z2_SEA" Game="MM">
<Scene Name="Z2_SEA"/>
</File>
<File Name="Z2_SEA_room_00" Game="MM">
<Room Name="Z2_SEA_room_00"/>
</File>
<File Name="Z2_SEA_room_01" Game="MM">
<Room Name="Z2_SEA_room_01"/>
</File>
<File Name="Z2_SEA_room_02" Game="MM">
<Room Name="Z2_SEA_room_02"/>
</File>
<File Name="Z2_SEA_room_03" Game="MM">
<Room Name="Z2_SEA_room_03"/>
</File>
<File Name="Z2_SEA_room_04" Game="MM">
<Room Name="Z2_SEA_room_04"/>
</File>
<File Name="Z2_SEA_room_05" Game="MM">
<Room Name="Z2_SEA_room_05"/>
</File>
<File Name="Z2_SEA_room_06" Game="MM">
<Room Name="Z2_SEA_room_06"/>
</File>
<File Name="Z2_SEA_room_07" Game="MM">
<Room Name="Z2_SEA_room_07"/>
</File>
<File Name="Z2_SEA_room_08" Game="MM">
<Room Name="Z2_SEA_room_08"/>
</File>
<File Name="Z2_SEA_room_09" Game="MM">
<Room Name="Z2_SEA_room_09"/>
</File>
<File Name="Z2_SEA_room_10" Game="MM">
<Room Name="Z2_SEA_room_10"/>
</File>
<File Name="Z2_SEA_room_11" Game="MM">
<Room Name="Z2_SEA_room_11"/>
</File>
<File Name="Z2_SEA_room_12" Game="MM">
<Room Name="Z2_SEA_room_12"/>
</File>
<File Name="Z2_SEA_room_13" Game="MM">
<Room Name="Z2_SEA_room_13"/>
</File>
<File Name="Z2_SEA_room_14" Game="MM">
<Room Name="Z2_SEA_room_14"/>
</File>
<File Name="Z2_SEA_room_15" Game="MM">
<Room Name="Z2_SEA_room_15"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_SEA_BS" Game="MM">
<Scene Name="Z2_SEA_BS"/>
</File>
<File Name="Z2_SEA_BS_room_00" Game="MM">
<Room Name="Z2_SEA_BS_room_00"/>
</File>
</Root>
+11
View File
@@ -0,0 +1,11 @@
<Root>
<File Name="Z2_SECOM" Game="MM">
<Scene Name="Z2_SECOM"/>
</File>
<File Name="Z2_SECOM_room_00" Game="MM">
<Room Name="Z2_SECOM_room_00"/>
</File>
<File Name="Z2_SECOM_room_01" Game="MM">
<Room Name="Z2_SECOM_room_01"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_SINKAI" Game="MM">
<Scene Name="Z2_SINKAI"/>
</File>
<File Name="Z2_SINKAI_room_00" Game="MM">
<Room Name="Z2_SINKAI_room_00"/>
</File>
</Root>
@@ -0,0 +1,17 @@
<Root>
<File Name="Z2_SONCHONOIE" Game="MM">
<Scene Name="Z2_SONCHONOIE"/>
</File>
<File Name="Z2_SONCHONOIE_room_00" Game="MM">
<Room Name="Z2_SONCHONOIE_room_00"/>
</File>
<File Name="Z2_SONCHONOIE_room_01" Game="MM">
<Room Name="Z2_SONCHONOIE_room_01"/>
</File>
<File Name="Z2_SONCHONOIE_room_02" Game="MM">
<Room Name="Z2_SONCHONOIE_room_02"/>
</File>
<File Name="Z2_SONCHONOIE_room_03" Game="MM">
<Room Name="Z2_SONCHONOIE_room_03"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_SOUGEN" Game="MM">
<Scene Name="Z2_SOUGEN"/>
</File>
<File Name="Z2_SOUGEN_room_00" Game="MM">
<Room Name="Z2_SOUGEN_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_SYATEKI_MIZU" Game="MM">
<Scene Name="Z2_SYATEKI_MIZU"/>
</File>
<File Name="Z2_SYATEKI_MIZU_room_00" Game="MM">
<Room Name="Z2_SYATEKI_MIZU_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_SYATEKI_MORI" Game="MM">
<Scene Name="Z2_SYATEKI_MORI"/>
</File>
<File Name="Z2_SYATEKI_MORI_room_00" Game="MM">
<Room Name="Z2_SYATEKI_MORI_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_TAKARAKUJI" Game="MM">
<Scene Name="Z2_TAKARAKUJI"/>
</File>
<File Name="Z2_TAKARAKUJI_room_00" Game="MM">
<Room Name="Z2_TAKARAKUJI_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_TAKARAYA" Game="MM">
<Scene Name="Z2_TAKARAYA"/>
</File>
<File Name="Z2_TAKARAYA_room_00" Game="MM">
<Room Name="Z2_TAKARAYA_room_00"/>
</File>
</Root>
@@ -0,0 +1,11 @@
<Root>
<File Name="Z2_TENMON_DAI" Game="MM">
<Scene Name="Z2_TENMON_DAI"/>
</File>
<File Name="Z2_TENMON_DAI_room_00" Game="MM">
<Room Name="Z2_TENMON_DAI_room_00"/>
</File>
<File Name="Z2_TENMON_DAI_room_01" Game="MM">
<Room Name="Z2_TENMON_DAI_room_01"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_TORIDE" Game="MM">
<Scene Name="Z2_TORIDE"/>
</File>
<File Name="Z2_TORIDE_room_00" Game="MM">
<Room Name="Z2_TORIDE_room_00"/>
</File>
</Root>
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_TOUGITES" Game="MM">
<Scene Name="Z2_TOUGITES"/>
</File>
<File Name="Z2_TOUGITES_room_00" Game="MM">
<Room Name="Z2_TOUGITES_room_00"/>
</File>
</Root>
+8
View File
@@ -0,0 +1,8 @@
<Root>
<File Name="Z2_TOWN" Game="MM">
<Scene Name="Z2_TOWN"/>
</File>
<File Name="Z2_TOWN_room_00" Game="MM">
<Room Name="Z2_TOWN_room_00"/>
</File>
</Root>

Some files were not shown because too many files have changed in this diff Show More