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Adds in scene support (#117)
* 1 scene done, Z2_SOUGEN OK * All scenes OK * Makefile improvements * Use WIP ZAPD branch as submodule * Add spawn rotation flag macro * Fix bad merge * Move scenes to be in their own subfolders * Rename and restructure extracted baserom files * Progress tracking for assets * Add asset progress to csv * Use master ZAPD * Use distclean like in OOT * Fix up a few things with the makefile * Fix scenes not being dumped from ELF Co-authored-by: Rozelette <Uberpanzermensch@gmail.com>
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@@ -21,7 +21,4 @@ typedef struct {
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/* 0x4 */ OSPri priority;
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} __OSThreadTail;
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#include <global.h> // TODO this is just so libultra files can see function and variable declarations.
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// Once all data sections have been split up, it should be removed.
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#endif
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