Adds in scene support (#117)

* 1 scene done, Z2_SOUGEN OK

* All scenes OK

* Makefile improvements

* Use WIP ZAPD branch as submodule

* Add spawn rotation flag macro

* Fix bad merge

* Move scenes to be in their own subfolders

* Rename and restructure extracted baserom files

* Progress tracking for assets

* Add asset progress to csv

* Use master ZAPD

* Use distclean like in OOT

* Fix up a few things with the makefile

* Fix scenes not being dumped from ELF

Co-authored-by: Rozelette <Uberpanzermensch@gmail.com>
This commit is contained in:
Kenix3
2021-04-29 18:56:18 -04:00
committed by GitHub
parent e97f10a6fa
commit c40bb119e1
158 changed files with 9168 additions and 6817 deletions
+2 -2
View File
@@ -9,8 +9,8 @@ void BcCheck3_BgActorInit(DynaPolyActor* actor, UNK_TYPE4 param_2) {
actor->unk_158 = 0;
}
void BgCheck3_LoadMesh(GlobalContext* ctxt, DynaPolyActor* actor, BgMeshHeader* meshHeader) {
BgMeshHeader* header;
void BgCheck3_LoadMesh(GlobalContext* ctxt, DynaPolyActor* actor, CollisionHeader* meshHeader) {
CollisionHeader* header;
header = NULL;
BgCheck_RelocateMeshHeader(meshHeader, &header);