Format everything (#141)

* Add trailing comma

* Run format and add some missing trailing commas

* Enforce the same clang-format version for everybody

* z_en_m_fire1
This commit is contained in:
Anghelo Carvajal
2021-05-18 20:00:36 -04:00
committed by GitHub
parent 091219d742
commit c56934038a
639 changed files with 2537 additions and 2312 deletions
+5 -4
View File
@@ -45,22 +45,23 @@ void TitleSetup_GameStateResetContext(void) {
YREG(43) = 0xB1;
}
void TitleSetup_InitImpl(GameState *gameState) {
void TitleSetup_InitImpl(GameState* gameState) {
func_80185908();
func_800E9360();
TitleSetup_GameStateResetContext();
gameState->running = 0;
setNextGamestate:; // This label is probably a leftover of a debug ifdef, it's essential to not have gameState->running reordered!
setNextGamestate
:; // This label is probably a leftover of a debug ifdef, it's essential to not have gameState->running reordered!
SET_NEXT_GAMESTATE(gameState, Title_Init, TitleContext);
}
void TitleSetup_Destroy(GameState *gameState) {
void TitleSetup_Destroy(GameState* gameState) {
;
}
void TitleSetup_Init(GameState *gameState) {
void TitleSetup_Init(GameState* gameState) {
gameState->destroy = &TitleSetup_Destroy;
TitleSetup_InitImpl(gameState);
}