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Add original asset names for all object_e* and object_f* files (#1181)
* Add original asset names for all `object_e*` and `object_f*` files * Add c_keyframe note to fall2
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@@ -4,7 +4,7 @@
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<Array Name="object_efc_tw_Vtx_000060" Count="21" Offset="0x60" >
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<Vtx/>
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</Array>
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<DList Name="object_efc_tw_DL_0001B0" Offset="0x1B0" />
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<DList Name="object_efc_tw_DL_0001B0" Offset="0x1B0" /> <!-- Original name is "top_fc_mdl" -->
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<Texture Name="object_efc_tw_Tex_0002C8" OutName="tex_0002C8" Format="i8" Width="64" Height="64" Offset="0x2C8" />
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<Limb Name="object_efc_tw_Curvelimb_0012C8" Type="Curve" EnumName="OBJECT_EFC_TW_LIMB_01" Offset="0x12C8" />
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<Limb Name="object_efc_tw_Curvelimb_0012D4" Type="Curve" EnumName="OBJECT_EFC_TW_LIMB_02" Offset="0x12D4" />
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