Add original asset names for all object_e* and object_f* files (#1181)

* Add original asset names for all `object_e*` and `object_f*` files

* Add c_keyframe note to fall2
This commit is contained in:
Tom Overton
2023-02-28 06:41:54 -08:00
committed by GitHub
parent 1e03e13b37
commit c70ccf14d9
23 changed files with 121 additions and 122 deletions
+3 -3
View File
@@ -1,13 +1,13 @@
<Root>
<File Name="object_ending_obj" Segment="6">
<DList Name="object_ending_obj_DL_0003D0" Offset="0x3D0" />
<DList Name="object_ending_obj_DL_0003D0" Offset="0x3D0" /> <!-- Original name is "lost_woods_light_u_modelT" -->
<DList Name="object_ending_obj_DL_0005E0" Offset="0x5E0" />
<Texture Name="object_ending_obj_Tex_0005E8" OutName="tex_0005E8" Format="i8" Width="32" Height="64" Offset="0x5E8" />
<Texture Name="object_ending_obj_Tex_000DE8" OutName="tex_000DE8" Format="i8" Width="8" Height="64" Offset="0xDE8" />
<Texture Name="object_ending_obj_Tex_000FE8" OutName="tex_000FE8" Format="ia8" Width="64" Height="64" Offset="0xFE8" />
<TextureAnimation Name="object_ending_obj_Matanimheader_001FF8" Offset="0x1FF8" />
<DList Name="object_ending_obj_DL_0031A0" Offset="0x31A0" />
<DList Name="object_ending_obj_DL_003440" Offset="0x3440" />
<DList Name="object_ending_obj_DL_0031A0" Offset="0x31A0" /> <!-- Original name is "z2_lost_woods_end_modelT" -->
<DList Name="object_ending_obj_DL_003440" Offset="0x3440" /> <!-- Original name is "z2_lost_woods_end_model" -->
<Texture Name="object_ending_obj_Tex_003958" OutName="tex_003958" Format="ia4" Width="128" Height="64" Offset="0x3958" />
<Texture Name="object_ending_obj_Tex_004958" OutName="tex_004958" Format="rgba16" Width="32" Height="32" Offset="0x4958" />
<Texture Name="object_ending_obj_Tex_005158" OutName="tex_005158" Format="ia16" Width="16" Height="64" Offset="0x5158" />