Add original asset names for all object_e* and object_f* files (#1181)

* Add original asset names for all `object_e*` and `object_f*` files

* Add c_keyframe note to fall2
This commit is contained in:
Tom Overton
2023-02-28 06:41:54 -08:00
committed by GitHub
parent 1e03e13b37
commit c70ccf14d9
23 changed files with 121 additions and 122 deletions
+2 -2
View File
@@ -1,13 +1,13 @@
<Root>
<File Name="object_f53_obj" Segment="6">
<DList Name="object_f53_obj_DL_000090" Offset="0x90" />
<DList Name="object_f53_obj_DL_000090" Offset="0x90" /> <!-- Original name is "z2_entotu_modelT" -->
<DList Name="object_f53_obj_DL_000148" Offset="0x148" />
<DList Name="object_f53_obj_DL_000158" Offset="0x158" />
<Texture Name="object_f53_obj_Tex_000168" OutName="tex_000168" Format="rgba16" Width="32" Height="64" Offset="0x168" />
<DList Name="gBankShutterDL" Offset="0x11E0" />
<Texture Name="object_f53_obj_Tex_001278" OutName="tex_001278" Format="rgba16" Width="32" Height="32" Offset="0x1278" />
<!-- <Blob Name="object_f53_obj_Blob_001A78" Size="0x78" Offset="0x1A78" /> -->
<DList Name="object_f53_obj_DL_001AF0" Offset="0x1AF0" />
<DList Name="object_f53_obj_DL_001AF0" Offset="0x1AF0" /> <!-- Original name is "z2_smork_modelT" -->
<DList Name="object_f53_obj_DL_001BF0" Offset="0x1BF0" />
<DList Name="object_f53_obj_DL_001C00" Offset="0x1C00" />
<Texture Name="object_f53_obj_Tex_001C10" OutName="tex_001C10" Format="ia8" Width="32" Height="32" Offset="0x1C10" />