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Add original asset names for all object_e* and object_f* files (#1181)
* Add original asset names for all `object_e*` and `object_f*` files * Add c_keyframe note to fall2
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@@ -3,9 +3,9 @@
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<Texture Name="object_flowerpot_Tex_000000" OutName="tex_000000" Format="rgba16" Width="16" Height="32" Offset="0x0" />
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<Texture Name="object_flowerpot_Tex_000400" OutName="tex_000400" Format="rgba16" Width="16" Height="32" Offset="0x400" />
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<Texture Name="object_flowerpot_Tex_000800" OutName="tex_000800" Format="rgba16" Width="32" Height="32" Offset="0x800" />
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<DList Name="object_flowerpot_DL_0012E0" Offset="0x12E0" />
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<DList Name="object_flowerpot_DL_001408" Offset="0x1408" />
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<DList Name="object_flowerpot_DL_0014F0" Offset="0x14F0" />
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<DList Name="object_flowerpot_DL_0015B0" Offset="0x15B0" />
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<DList Name="object_flowerpot_DL_0012E0" Offset="0x12E0" /> <!-- Original name is "hati01_model" -->
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<DList Name="object_flowerpot_DL_001408" Offset="0x1408" /> <!-- Original name is "kusa_nearT_model" -->
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<DList Name="object_flowerpot_DL_0014F0" Offset="0x14F0" /> <!-- Original name is "haT_model" -->
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<DList Name="object_flowerpot_DL_0015B0" Offset="0x15B0" /> <!-- Original name is "hati02_model" -->
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</File>
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</Root>
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