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Add original asset names for all object_e* and object_f* files (#1181)
* Add original asset names for all `object_e*` and `object_f*` files * Add c_keyframe note to fall2
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@@ -1,8 +1,8 @@
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<Root>
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<File Name="object_fr" Segment="6">
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<Animation Name="object_fr_Anim_0007BC" Offset="0x7BC" />
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<Animation Name="object_fr_Anim_0011C0" Offset="0x11C0" />
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<Animation Name="object_fr_Anim_001534" Offset="0x1534" />
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<Animation Name="object_fr_Anim_0007BC" Offset="0x7BC" /> <!-- Original name is "Jump" -->
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<Animation Name="object_fr_Anim_0011C0" Offset="0x11C0" /> <!-- Original name is "swing" -->
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<Animation Name="object_fr_Anim_001534" Offset="0x1534" /> <!-- Original name is "wait" -->
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<Texture Name="object_fr_Tex_001550" OutName="tex_001550" Format="rgba16" Width="32" Height="32" Offset="0x1550" />
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<!-- <Blob Name="object_fr_Blob_001D50" Size="0x1D50" Offset="0x1D50" /> -->
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<Texture Name="object_fr_Tex_003AA0" OutName="tex_003AA0" Format="i8" Width="16" Height="16" Offset="0x3AA0" />
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