Add original asset names for all object_e* and object_f* files (#1181)

* Add original asset names for all `object_e*` and `object_f*` files

* Add c_keyframe note to fall2
This commit is contained in:
Tom Overton
2023-02-28 06:41:54 -08:00
committed by GitHub
parent 1e03e13b37
commit c70ccf14d9
23 changed files with 121 additions and 122 deletions
+3 -3
View File
@@ -1,8 +1,8 @@
<Root>
<File Name="object_fr" Segment="6">
<Animation Name="object_fr_Anim_0007BC" Offset="0x7BC" />
<Animation Name="object_fr_Anim_0011C0" Offset="0x11C0" />
<Animation Name="object_fr_Anim_001534" Offset="0x1534" />
<Animation Name="object_fr_Anim_0007BC" Offset="0x7BC" /> <!-- Original name is "Jump" -->
<Animation Name="object_fr_Anim_0011C0" Offset="0x11C0" /> <!-- Original name is "swing" -->
<Animation Name="object_fr_Anim_001534" Offset="0x1534" /> <!-- Original name is "wait" -->
<Texture Name="object_fr_Tex_001550" OutName="tex_001550" Format="rgba16" Width="32" Height="32" Offset="0x1550" />
<!-- <Blob Name="object_fr_Blob_001D50" Size="0x1D50" Offset="0x1D50" /> -->
<Texture Name="object_fr_Tex_003AA0" OutName="tex_003AA0" Format="i8" Width="16" Height="16" Offset="0x3AA0" />