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Add original asset names for all object_e* and object_f* files (#1181)
* Add original asset names for all `object_e*` and `object_f*` files * Add c_keyframe note to fall2
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@@ -1,8 +1,8 @@
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<Root>
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<File Name="object_fusen" Segment="6">
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<DList Name="gMajoraBalloonDL" Offset="0xA00" />
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<DList Name="gMajoraBalloonKnotDL" Offset="0xD78" />
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<DList Name="gMajoraBalloonDL" Offset="0xA00" /> <!-- Original name is "sphere1_model" -->
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<DList Name="gMajoraBalloonKnotDL" Offset="0xD78" /> <!-- Original name is "musubu_model" -->
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<Texture Name="object_fusen_Tex_000E08" OutName="tex_000E08" Format="rgba16" Width="32" Height="32" Offset="0xE08" />
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<Collision Name="object_fusen_Colheader_002420" Offset="0x2420" />
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<Collision Name="object_fusen_Colheader_002420" Offset="0x2420" /> <!-- Original name is "zako_fusen_bgdatainfo" -->
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</File>
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</Root>
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