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PR small clean ups
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@@ -255,7 +255,7 @@ typedef struct GraphicsContext {
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/* 0x2E4 */ u32 viConfigFeatures;
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/* 0x2E8 */ char unk_2E8[0x2];
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/* 0x2EA */ u8 updateViMode;
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/* 0x2EB */ u8 framebufferIdx;
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/* 0x2EB */ u8 framebufferIndex;
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/* 0x2EC */ void (*callback)(struct GraphicsContext*, u32);
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/* 0x2F0 */ u32 callbackParam;
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/* 0x2F4 */ f32 xScale;
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