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EnBaba Documented (Bomb Shop Lady) (#825)
* Merge in sub_s_models * Update subs DL names * Unused Weight pathing * Function headers for weightpathing * TimePathing WIP * Timepathing, still unsure about unk184 * Move subs functions from functions.h to z64subs.h * Add fake comment * Some cleanup and renames * Renames/cleanup of actors that use timepath * Cleanup * More cleanup * Rename unk stuff * Merge in upstream/master * TimeElapsed -> elapsedTime * Fix * Final cleanup * SubS Time Paths * Still needs dialog action functions * Fix waypoint comments * Review pt. 1 * Baba review * ScheduleResult -> ScheduleOutput * Forgot to update functions.txt oops * Add clarifying comment to SubS_TimePathing_FillWeightArray * format.sh * Finish up docs * Fix order comments * Fix * Change bombShopkeeper struct member to * Fix a few merge mistakes * Add ScheduleOutput to namefixer * format * Format and fix merge * Review * PR * z64schedule.h * text summary Co-authored-by: Maide <34639600+Kelebek1@users.noreply.github.com> Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
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@@ -480,13 +480,13 @@ void SubS_TimePathing_ComputeInitialY(PlayState* play, Path* path, s32 waypoint,
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}
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}
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Path* SubS_GetAdditionalPath(PlayState* play, u8 pathIndex, s32 max) {
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Path* SubS_GetAdditionalPath(PlayState* play, u8 pathIndex, s32 limit) {
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Path* path;
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s32 i = 0;
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do {
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path = &play->setupPathList[pathIndex];
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if (i >= max) {
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if (i >= limit) {
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break;
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}
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pathIndex = path->unk1;
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