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Oceff wipe6 (#686)
* Uncorrupted; Not OK * Merged upstream -- actually OK * Update assets/xml/overlays/ovl_Oceff_Wipe6.xml Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * - Removed Extra 0 characters; clang-format-11 * Removed new warnings. Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
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@@ -356,7 +356,7 @@
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_camera/func_800E01AC.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_camera/func_800E01B8.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_camera/Camera_GetQuakeOffset.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_camera/func_800E01DC.s")
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@@ -15,7 +15,6 @@ void OceffWipe6_Destroy(Actor* thisx, GlobalContext* globalCtx);
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void OceffWipe6_Update(Actor* thisx, GlobalContext* globalCtx);
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void OceffWipe6_Draw(Actor* thisx, GlobalContext* globalCtx);
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#if 0
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const ActorInit Oceff_Wipe6_InitVars = {
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ACTOR_OCEFF_WIPE6,
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ACTORCAT_ITEMACTION,
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@@ -28,12 +27,75 @@ const ActorInit Oceff_Wipe6_InitVars = {
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(ActorFunc)OceffWipe6_Draw,
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};
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#endif
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#include "overlays/ovl_Oceff_Wipe6/ovl_Oceff_Wipe6.c"
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Oceff_Wipe6/OceffWipe6_Init.s")
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void OceffWipe6_Init(Actor* thisx, GlobalContext* globalCtx) {
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OceffWipe6* this = THIS;
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Oceff_Wipe6/OceffWipe6_Destroy.s")
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Actor_SetScale(&this->actor, 1.0f);
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this->counter = 0;
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this->actor.world.pos = GET_ACTIVE_CAM(globalCtx)->eye;
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}
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Oceff_Wipe6/OceffWipe6_Update.s")
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void OceffWipe6_Destroy(Actor* thisx, GlobalContext* globalCtx) {
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func_80115D5C(&globalCtx->state);
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globalCtx->msgCtx.unk120B0 = 0;
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}
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Oceff_Wipe6/OceffWipe6_Draw.s")
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void OceffWipe6_Update(Actor* thisx, GlobalContext* globalCtx) {
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OceffWipe6* this = THIS;
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this->actor.world.pos = GET_ACTIVE_CAM(globalCtx)->eye;
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if (this->counter < 100) {
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this->counter++;
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} else {
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Actor_MarkForDeath(&this->actor);
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}
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}
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void OceffWipe6_Draw(Actor* thisx, GlobalContext* globalCtx) {
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OceffWipe6* this = THIS;
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f32 z;
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u8 alpha;
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s32 i;
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s32 counter;
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Vec3f activeCamEye;
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s32 pad;
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Vec3f quakeOffset;
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s32 pad2;
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activeCamEye = GET_ACTIVE_CAM(globalCtx)->eye;
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Camera_GetQuakeOffset(&quakeOffset, GET_ACTIVE_CAM(globalCtx));
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if (this->counter < 32) {
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counter = this->counter;
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z = Math_SinS(counter * 0x200) * 1220.0f;
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} else {
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z = 1220.0f;
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}
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if (this->counter >= 80) {
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alpha = 12 * (100 - this->counter);
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} else {
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alpha = 255;
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}
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for (i = 1; i < ARRAY_COUNT(gOceff6Vtx); i += 2) {
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gOceff6Vtx[i].v.cn[3] = alpha;
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}
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OPEN_DISPS(globalCtx->state.gfxCtx);
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func_8012C2DC(globalCtx->state.gfxCtx);
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Matrix_InsertTranslation(activeCamEye.x + quakeOffset.x, activeCamEye.y + quakeOffset.y,
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activeCamEye.z + quakeOffset.z, MTXMODE_NEW);
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Matrix_Scale(0.1f, 0.1f, 0.1f, MTXMODE_APPLY);
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Matrix_NormalizeXYZ(&globalCtx->billboardMtxF);
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Matrix_InsertXRotation_s(0x708, MTXMODE_APPLY);
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Matrix_InsertTranslation(0.0f, 0.0f, -z, MTXMODE_APPLY);
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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AnimatedMat_Draw(globalCtx, ovl_Oceff_Wipe6_Matanimheader_000338);
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gSPDisplayList(POLY_XLU_DISP++, gOceff6DL);
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CLOSE_DISPS(globalCtx->state.gfxCtx);
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}
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@@ -7,7 +7,7 @@ struct OceffWipe6;
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typedef struct OceffWipe6 {
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/* 0x000 */ Actor actor;
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/* 0x144 */ char unk_144[0x4];
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/* 0x144 */ s16 counter;
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} OceffWipe6; // size = 0x148
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extern const ActorInit Oceff_Wipe6_InitVars;
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