diff --git a/docs/tutorial/advanced_control_flow.md b/docs/tutorial/advanced_control_flow.md index 83d55f7ad6..896edcb1da 100644 --- a/docs/tutorial/advanced_control_flow.md +++ b/docs/tutorial/advanced_control_flow.md @@ -27,15 +27,15 @@ void func_809529AC(EnMs* this, PlayState* play); void func_80952A1C(EnMs* this, PlayState* play); ActorInit En_Ms_InitVars = { - ACTOR_EN_MS, - ACTORCAT_NPC, - FLAGS, - OBJECT_MS, - sizeof(EnMs), - (ActorFunc)EnMs_Init, - (ActorFunc)EnMs_Destroy, - (ActorFunc)EnMs_Update, - (ActorFunc)EnMs_Draw, + /**/ ACTOR_EN_MS, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_MS, + /**/ sizeof(EnMs), + /**/ EnMs_Init, + /**/ EnMs_Destroy, + /**/ EnMs_Update, + /**/ EnMs_Draw, }; static ColliderCylinderInitType1 D_80952BA0 = { diff --git a/docs/tutorial/beginning_decomp.md b/docs/tutorial/beginning_decomp.md index 2685f9276a..8e67b91bfe 100644 --- a/docs/tutorial/beginning_decomp.md +++ b/docs/tutorial/beginning_decomp.md @@ -28,15 +28,15 @@ void EnRecepgirl_Draw(Actor* thisx, PlayState* play); // --------------- 4 --------------- #if 0 ActorInit En_Recepgirl_InitVars = { - ACTOR_EN_RECEPGIRL, - ACTORCAT_NPC, - FLAGS, - OBJECT_BG, - sizeof(EnRecepgirl), - (ActorFunc)EnRecepgirl_Init, - (ActorFunc)EnRecepgirl_Destroy, - (ActorFunc)EnRecepgirl_Update, - (ActorFunc)EnRecepgirl_Draw, + /**/ ACTOR_EN_RECEPGIRL, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_BG, + /**/ sizeof(EnRecepgirl), + /**/ EnRecepgirl_Init, + /**/ EnRecepgirl_Destroy, + /**/ EnRecepgirl_Update, + /**/ EnRecepgirl_Draw, }; // static InitChainEntry sInitChain[] = { @@ -336,15 +336,15 @@ For now, we do not want to consider the data that mips2c has kindly imported for ```C #if 0 ActorInit En_Recepgirl_InitVars = { - ACTOR_EN_RECEPGIRL, - ACTORCAT_NPC, - FLAGS, - OBJECT_BG, - sizeof(EnRecepgirl), - (ActorFunc)EnRecepgirl_Init, - (ActorFunc)EnRecepgirl_Destroy, - (ActorFunc)EnRecepgirl_Update, - (ActorFunc)EnRecepgirl_Draw, + /**/ ACTOR_EN_RECEPGIRL, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_BG, + /**/ sizeof(EnRecepgirl), + /**/ EnRecepgirl_Init, + /**/ EnRecepgirl_Destroy, + /**/ EnRecepgirl_Update, + /**/ EnRecepgirl_Draw, }; static void* D_80C106B0[4] = { (void*)0x600F8F0, (void*)0x600FCF0, (void*)0x60100F0, (void*)0x600FCF0 }; diff --git a/docs/tutorial/data.md b/docs/tutorial/data.md index 07ea8cfaca..2c3f1d2e22 100644 --- a/docs/tutorial/data.md +++ b/docs/tutorial/data.md @@ -44,15 +44,15 @@ Once we have decompiled enough things to know what the data is, we can import it ```C #if 0 ActorInit En_Recepgirl_InitVars = { - ACTOR_EN_RECEPGIRL, - ACTORCAT_NPC, - FLAGS, - OBJECT_BG, - sizeof(EnRecepgirl), - (ActorFunc)EnRecepgirl_Init, - (ActorFunc)EnRecepgirl_Destroy, - (ActorFunc)EnRecepgirl_Update, - (ActorFunc)EnRecepgirl_Draw, + /**/ ACTOR_EN_RECEPGIRL, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_BG, + /**/ sizeof(EnRecepgirl), + /**/ EnRecepgirl_Init, + /**/ EnRecepgirl_Destroy, + /**/ EnRecepgirl_Update, + /**/ EnRecepgirl_Draw, }; static void* D_80C106B0[4] = { (void*)0x600F8F0, (void*)0x600FCF0, (void*)0x60100F0, (void*)0x600FCF0 }; @@ -100,15 +100,15 @@ Next remove all the externs, and uncomment their corresponding commented data: ```C ActorInit En_Recepgirl_InitVars = { - ACTOR_EN_RECEPGIRL, - ACTORCAT_NPC, - FLAGS, - OBJECT_BG, - sizeof(EnRecepgirl), - (ActorFunc)EnRecepgirl_Init, - (ActorFunc)EnRecepgirl_Destroy, - (ActorFunc)EnRecepgirl_Update, - (ActorFunc)EnRecepgirl_Draw, + /**/ ACTOR_EN_RECEPGIRL, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_BG, + /**/ sizeof(EnRecepgirl), + /**/ EnRecepgirl_Init, + /**/ EnRecepgirl_Destroy, + /**/ EnRecepgirl_Update, + /**/ EnRecepgirl_Draw, }; static void* D_80C106B0[4] = { (void*)0x600F8F0, (void*)0x600FCF0, (void*)0x60100F0, (void*)0x600FCF0 }; @@ -140,10 +140,10 @@ For actors which have yet to be decompiled, this is mitigated by use of the file ```c ActorInit En_Recepgirl_InitVars = { - ACTOR_EN_RECEPGIRL, - ACTORCAT_NPC, - FLAGS, - OBJECT_BG, + /**/ ACTOR_EN_RECEPGIRL, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_BG, }; ``` diff --git a/docs/tutorial/documenting.md b/docs/tutorial/documenting.md index 9013ab010e..619b30c06f 100644 --- a/docs/tutorial/documenting.md +++ b/docs/tutorial/documenting.md @@ -49,15 +49,15 @@ void func_80C10290(EnRecepgirl* this); void func_80C102D4(EnRecepgirl* this, PlayState* play); ActorInit En_Recepgirl_InitVars = { - ACTOR_EN_RECEPGIRL, - ACTORCAT_NPC, - FLAGS, - OBJECT_BG, - sizeof(EnRecepgirl), - (ActorFunc)EnRecepgirl_Init, - (ActorFunc)EnRecepgirl_Destroy, - (ActorFunc)EnRecepgirl_Update, - (ActorFunc)EnRecepgirl_Draw, + /**/ ACTOR_EN_RECEPGIRL, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_BG, + /**/ sizeof(EnRecepgirl), + /**/ EnRecepgirl_Init, + /**/ EnRecepgirl_Destroy, + /**/ EnRecepgirl_Update, + /**/ EnRecepgirl_Draw, }; static void* D_80C106B0[4] = { object_bg_Tex_00F8F0, object_bg_Tex_00FCF0, object_bg_Tex_0100F0, object_bg_Tex_00FCF0 }; @@ -317,10 +317,10 @@ As we discussed last time, `D_80C106B0` is an array of [segmented pointers](data ```C ActorInit En_Recepgirl_InitVars = { - ACTOR_EN_RECEPGIRL, - ACTORCAT_NPC, - FLAGS, - OBJECT_BG, + /**/ ACTOR_EN_RECEPGIRL, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_BG, ``` the fourth element is the object (it is actually an enum, but the file itself has the same name as the object enum). So, we need to look at the object file. We are very lucky that a custom tool has been written for such a thing: Z64Utils. diff --git a/include/z64actor.h b/include/z64actor.h index 5d072d253a..9ecbb75db2 100644 --- a/include/z64actor.h +++ b/include/z64actor.h @@ -23,7 +23,7 @@ struct CollisionPoly; struct EnBox; struct EnTorch2; -typedef void(*ActorFunc)(struct Actor* this, struct PlayState* play); +typedef void (*ActorFunc)(struct Actor* this, struct PlayState* play); typedef u16 (*NpcGetTextIdFunc)(struct PlayState*, struct Actor*); typedef s16 (*NpcUpdateTalkStateFunc)(struct PlayState*, struct Actor*); @@ -67,7 +67,7 @@ typedef struct ActorOverlay { /* 0x1E */ s8 numLoaded; // original name: "clients" } ActorOverlay; // size = 0x20 -typedef void(*ActorShadowFunc)(struct Actor* actor, struct Lights* mapper, struct PlayState* play); +typedef void (*ActorShadowFunc)(struct Actor* actor, struct Lights* mapper, struct PlayState* play); typedef struct { /* 0x00 */ Vec3s rot; // Current actor shape rotation @@ -196,7 +196,6 @@ typedef struct { /* 0x158 */ u8 interactFlags; } DynaPolyActor; // size = 0x15C - typedef enum Item00Type { /* 0x00 */ ITEM00_RUPEE_GREEN, /* 0x01 */ ITEM00_RUPEE_BLUE, @@ -451,7 +450,6 @@ typedef enum { /* 32 */ ACTOR_DRAW_DMGEFF_ELECTRIC_SPARKS_LARGE } ActorDrawDamageEffectType; - #define DEFINE_ACTOR(_name, enumValue, _allocType, _debugName) enumValue, #define DEFINE_ACTOR_INTERNAL(_name, enumValue, _allocType, _debugName) enumValue, #define DEFINE_ACTOR_UNSET(enumValue) enumValue, diff --git a/src/code/z_en_a_keep.c b/src/code/z_en_a_keep.c index 1fa4d4cf26..0f72243886 100644 --- a/src/code/z_en_a_keep.c +++ b/src/code/z_en_a_keep.c @@ -14,15 +14,15 @@ void EnAObj_Idle(EnAObj* this, PlayState* play); void EnAObj_Talk(EnAObj* this, PlayState* play); ActorInit En_A_Obj_InitVars = { - ACTOR_EN_A_OBJ, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnAObj), - (ActorFunc)EnAObj_Init, - (ActorFunc)EnAObj_Destroy, - (ActorFunc)EnAObj_Update, - (ActorFunc)EnAObj_Draw, + /* */ ACTOR_EN_A_OBJ, + /* */ ACTORCAT_PROP, + /* */ FLAGS, + /* */ GAMEPLAY_KEEP, + /* */ sizeof(EnAObj), + /* */ EnAObj_Init, + /* */ EnAObj_Destroy, + /* */ EnAObj_Update, + /* */ EnAObj_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/code/z_en_item00.c b/src/code/z_en_item00.c index d0dada57d7..d22576ad7d 100644 --- a/src/code/z_en_item00.c +++ b/src/code/z_en_item00.c @@ -26,15 +26,15 @@ void EnItem00_DrawHeartContainer(EnItem00* this, PlayState* play); void EnItem00_DrawHeartPiece(EnItem00* this, PlayState* play); ActorInit En_Item00_InitVars = { - ACTOR_EN_ITEM00, - ACTORCAT_MISC, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnItem00), - (ActorFunc)EnItem00_Init, - (ActorFunc)EnItem00_Destroy, - (ActorFunc)EnItem00_Update, - (ActorFunc)EnItem00_Draw, + /**/ ACTOR_EN_ITEM00, + /**/ ACTORCAT_MISC, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnItem00), + /**/ EnItem00_Init, + /**/ EnItem00_Destroy, + /**/ EnItem00_Update, + /**/ EnItem00_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/code/z_player_call.c b/src/code/z_player_call.c index 44427d54cb..e28fa6d6a5 100644 --- a/src/code/z_player_call.c +++ b/src/code/z_player_call.c @@ -16,15 +16,15 @@ void PlayerCall_Update(Actor* thisx, PlayState* play); void PlayerCall_Draw(Actor* thisx, PlayState* play); ActorInit Player_InitVars = { - ACTOR_PLAYER, - ACTORCAT_PLAYER, - FLAGS, - GAMEPLAY_KEEP, - sizeof(Player), - (ActorFunc)PlayerCall_Init, - (ActorFunc)PlayerCall_Destroy, - (ActorFunc)PlayerCall_Update, - (ActorFunc)PlayerCall_Draw, + /**/ ACTOR_PLAYER, + /**/ ACTORCAT_PLAYER, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(Player), + /**/ PlayerCall_Init, + /**/ PlayerCall_Destroy, + /**/ PlayerCall_Update, + /**/ PlayerCall_Draw, }; void Player_Init(Actor* thisx, PlayState* play); diff --git a/src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c b/src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c index ba30287f58..ea2bb38508 100644 --- a/src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c +++ b/src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c @@ -21,15 +21,15 @@ void ArmsHook_Wait(ArmsHook* this, PlayState* play); void ArmsHook_Shoot(ArmsHook* this, PlayState* play); ActorInit Arms_Hook_InitVars = { - ACTOR_ARMS_HOOK, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ArmsHook), - (ActorFunc)ArmsHook_Init, - (ActorFunc)ArmsHook_Destroy, - (ActorFunc)ArmsHook_Update, - (ActorFunc)ArmsHook_Draw, + /**/ ACTOR_ARMS_HOOK, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ArmsHook), + /**/ ArmsHook_Init, + /**/ ArmsHook_Destroy, + /**/ ArmsHook_Update, + /**/ ArmsHook_Draw, }; static ColliderQuadInit D_808C1BC0 = { diff --git a/src/overlays/actors/ovl_Arrow_Fire/z_arrow_fire.c b/src/overlays/actors/ovl_Arrow_Fire/z_arrow_fire.c index 83edc95486..0b8a8ed0b9 100644 --- a/src/overlays/actors/ovl_Arrow_Fire/z_arrow_fire.c +++ b/src/overlays/actors/ovl_Arrow_Fire/z_arrow_fire.c @@ -22,15 +22,15 @@ void FireArrow_Fly(ArrowFire* this, PlayState* play); #include "overlays/ovl_Arrow_Fire/ovl_Arrow_Fire.c" ActorInit Arrow_Fire_InitVars = { - ACTOR_ARROW_FIRE, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ArrowFire), - (ActorFunc)ArrowFire_Init, - (ActorFunc)ArrowFire_Destroy, - (ActorFunc)ArrowFire_Update, - (ActorFunc)ArrowFire_Draw, + /**/ ACTOR_ARROW_FIRE, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ArrowFire), + /**/ ArrowFire_Init, + /**/ ArrowFire_Destroy, + /**/ ArrowFire_Update, + /**/ ArrowFire_Draw, }; static ColliderQuadInit sQuadInit = { diff --git a/src/overlays/actors/ovl_Arrow_Ice/z_arrow_ice.c b/src/overlays/actors/ovl_Arrow_Ice/z_arrow_ice.c index 8a908a0e32..4b3d7507a8 100644 --- a/src/overlays/actors/ovl_Arrow_Ice/z_arrow_ice.c +++ b/src/overlays/actors/ovl_Arrow_Ice/z_arrow_ice.c @@ -24,15 +24,15 @@ void ArrowIce_Fly(ArrowIce* this, PlayState* play); static s32 sBssPad; ActorInit Arrow_Ice_InitVars = { - ACTOR_ARROW_ICE, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ArrowIce), - (ActorFunc)ArrowIce_Init, - (ActorFunc)ArrowIce_Destroy, - (ActorFunc)ArrowIce_Update, - (ActorFunc)ArrowIce_Draw, + /**/ ACTOR_ARROW_ICE, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ArrowIce), + /**/ ArrowIce_Init, + /**/ ArrowIce_Destroy, + /**/ ArrowIce_Update, + /**/ ArrowIce_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Arrow_Light/z_arrow_light.c b/src/overlays/actors/ovl_Arrow_Light/z_arrow_light.c index 902443a95a..bd67099b40 100644 --- a/src/overlays/actors/ovl_Arrow_Light/z_arrow_light.c +++ b/src/overlays/actors/ovl_Arrow_Light/z_arrow_light.c @@ -22,15 +22,15 @@ void ArrowLight_Fly(ArrowLight* this, PlayState* play); #include "overlays/ovl_Arrow_Light/ovl_Arrow_Light.c" ActorInit Arrow_Light_InitVars = { - ACTOR_ARROW_LIGHT, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ArrowLight), - (ActorFunc)ArrowLight_Init, - (ActorFunc)ArrowLight_Destroy, - (ActorFunc)ArrowLight_Update, - (ActorFunc)ArrowLight_Draw, + /**/ ACTOR_ARROW_LIGHT, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ArrowLight), + /**/ ArrowLight_Init, + /**/ ArrowLight_Destroy, + /**/ ArrowLight_Update, + /**/ ArrowLight_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Bg_Astr_Bombwall/z_bg_astr_bombwall.c b/src/overlays/actors/ovl_Bg_Astr_Bombwall/z_bg_astr_bombwall.c index da688a81b9..a48bf5663a 100644 --- a/src/overlays/actors/ovl_Bg_Astr_Bombwall/z_bg_astr_bombwall.c +++ b/src/overlays/actors/ovl_Bg_Astr_Bombwall/z_bg_astr_bombwall.c @@ -24,15 +24,15 @@ void func_80C0A458(BgAstrBombwall* this, PlayState* play); void func_80C0A4BC(BgAstrBombwall* this, PlayState* play); ActorInit Bg_Astr_Bombwall_InitVars = { - ACTOR_BG_ASTR_BOMBWALL, - ACTORCAT_BG, - FLAGS, - OBJECT_ASTR_OBJ, - sizeof(BgAstrBombwall), - (ActorFunc)BgAstrBombwall_Init, - (ActorFunc)BgAstrBombwall_Destroy, - (ActorFunc)BgAstrBombwall_Update, - (ActorFunc)BgAstrBombwall_Draw, + /**/ ACTOR_BG_ASTR_BOMBWALL, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_ASTR_OBJ, + /**/ sizeof(BgAstrBombwall), + /**/ BgAstrBombwall_Init, + /**/ BgAstrBombwall_Destroy, + /**/ BgAstrBombwall_Update, + /**/ BgAstrBombwall_Draw, }; static ColliderTrisElementInit sTrisElementsInit[2] = { diff --git a/src/overlays/actors/ovl_Bg_Botihasira/z_bg_botihasira.c b/src/overlays/actors/ovl_Bg_Botihasira/z_bg_botihasira.c index f1394a32eb..6faedcdd00 100644 --- a/src/overlays/actors/ovl_Bg_Botihasira/z_bg_botihasira.c +++ b/src/overlays/actors/ovl_Bg_Botihasira/z_bg_botihasira.c @@ -19,15 +19,15 @@ void BgBotihasira_Draw(Actor* thisx, PlayState* play); void BgBotihasira_DoNothing(BgBotihasira* this, PlayState* play); ActorInit Bg_Botihasira_InitVars = { - ACTOR_BG_BOTIHASIRA, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_BOTIHASIRA, - sizeof(BgBotihasira), - (ActorFunc)BgBotihasira_Init, - (ActorFunc)BgBotihasira_Destroy, - (ActorFunc)BgBotihasira_Update, - (ActorFunc)BgBotihasira_Draw, + /**/ ACTOR_BG_BOTIHASIRA, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_BOTIHASIRA, + /**/ sizeof(BgBotihasira), + /**/ BgBotihasira_Init, + /**/ BgBotihasira_Destroy, + /**/ BgBotihasira_Update, + /**/ BgBotihasira_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.c b/src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.c index 9db179c1aa..cbfc592102 100644 --- a/src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.c +++ b/src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.c @@ -46,9 +46,15 @@ void func_808B7D34(Actor* thisx, PlayState* play); void BgBreakwall_Draw(Actor* thisx, PlayState* play); ActorInit Bg_Breakwall_InitVars = { - ACTOR_BG_BREAKWALL, ACTORCAT_ITEMACTION, FLAGS, - GAMEPLAY_KEEP, sizeof(BgBreakwall), (ActorFunc)BgBreakwall_Init, - (ActorFunc)NULL, (ActorFunc)BgBreakwall_Update, (ActorFunc)NULL, + /**/ ACTOR_BG_BREAKWALL, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(BgBreakwall), + /**/ BgBreakwall_Init, + /**/ NULL, + /**/ BgBreakwall_Update, + /**/ NULL, }; typedef struct { diff --git a/src/overlays/actors/ovl_Bg_Crace_Movebg/z_bg_crace_movebg.c b/src/overlays/actors/ovl_Bg_Crace_Movebg/z_bg_crace_movebg.c index b7540aa3f6..1a73827610 100644 --- a/src/overlays/actors/ovl_Bg_Crace_Movebg/z_bg_crace_movebg.c +++ b/src/overlays/actors/ovl_Bg_Crace_Movebg/z_bg_crace_movebg.c @@ -42,15 +42,15 @@ typedef enum { u8 sIsLoaded[32]; ActorInit Bg_Crace_Movebg_InitVars = { - ACTOR_BG_CRACE_MOVEBG, - ACTORCAT_BG, - FLAGS, - OBJECT_CRACE_OBJECT, - sizeof(BgCraceMovebg), - (ActorFunc)BgCraceMovebg_Init, - (ActorFunc)BgCraceMovebg_Destroy, - (ActorFunc)BgCraceMovebg_Update, - (ActorFunc)BgCraceMovebg_Draw, + /**/ ACTOR_BG_CRACE_MOVEBG, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_CRACE_OBJECT, + /**/ sizeof(BgCraceMovebg), + /**/ BgCraceMovebg_Init, + /**/ BgCraceMovebg_Destroy, + /**/ BgCraceMovebg_Update, + /**/ BgCraceMovebg_Draw, }; static u8 sHasInitializedIsLoaded = 0; diff --git a/src/overlays/actors/ovl_Bg_Ctower_Gear/z_bg_ctower_gear.c b/src/overlays/actors/ovl_Bg_Ctower_Gear/z_bg_ctower_gear.c index 6883497420..6151d55a4e 100644 --- a/src/overlays/actors/ovl_Bg_Ctower_Gear/z_bg_ctower_gear.c +++ b/src/overlays/actors/ovl_Bg_Ctower_Gear/z_bg_ctower_gear.c @@ -20,15 +20,15 @@ void BgCtowerGear_UpdateOrgan(Actor* thisx, PlayState* play); void BgCtowerGear_DrawOrgan(Actor* thisx, PlayState* play); ActorInit Bg_Ctower_Gear_InitVars = { - ACTOR_BG_CTOWER_GEAR, - ACTORCAT_PROP, - FLAGS, - OBJECT_CTOWER_ROT, - sizeof(BgCtowerGear), - (ActorFunc)BgCtowerGear_Init, - (ActorFunc)BgCtowerGear_Destroy, - (ActorFunc)BgCtowerGear_Update, - (ActorFunc)BgCtowerGear_Draw, + /**/ ACTOR_BG_CTOWER_GEAR, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_CTOWER_ROT, + /**/ sizeof(BgCtowerGear), + /**/ BgCtowerGear_Init, + /**/ BgCtowerGear_Destroy, + /**/ BgCtowerGear_Update, + /**/ BgCtowerGear_Draw, }; static Vec3f sExitSplashOffsets[] = { diff --git a/src/overlays/actors/ovl_Bg_Ctower_Rot/z_bg_ctower_rot.c b/src/overlays/actors/ovl_Bg_Ctower_Rot/z_bg_ctower_rot.c index d30f153084..47d8700563 100644 --- a/src/overlays/actors/ovl_Bg_Ctower_Rot/z_bg_ctower_rot.c +++ b/src/overlays/actors/ovl_Bg_Ctower_Rot/z_bg_ctower_rot.c @@ -22,15 +22,15 @@ void BgCtowerRot_DoorIdle(BgCtowerRot* this, PlayState* play); void BgCtowerRot_SetupDoorClose(BgCtowerRot* this, PlayState* play); ActorInit Bg_Ctower_Rot_InitVars = { - ACTOR_BG_CTOWER_ROT, - ACTORCAT_BG, - FLAGS, - OBJECT_CTOWER_ROT, - sizeof(BgCtowerRot), - (ActorFunc)BgCtowerRot_Init, - (ActorFunc)BgCtowerRot_Destroy, - (ActorFunc)BgCtowerRot_Update, - (ActorFunc)BgCtowerRot_Draw, + /**/ ACTOR_BG_CTOWER_ROT, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_CTOWER_ROT, + /**/ sizeof(BgCtowerRot), + /**/ BgCtowerRot_Init, + /**/ BgCtowerRot_Destroy, + /**/ BgCtowerRot_Update, + /**/ BgCtowerRot_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Bg_Danpei_Movebg/z_bg_danpei_movebg.c b/src/overlays/actors/ovl_Bg_Danpei_Movebg/z_bg_danpei_movebg.c index a5d01fe657..2a107ec2f3 100644 --- a/src/overlays/actors/ovl_Bg_Danpei_Movebg/z_bg_danpei_movebg.c +++ b/src/overlays/actors/ovl_Bg_Danpei_Movebg/z_bg_danpei_movebg.c @@ -16,15 +16,15 @@ void BgDanpeiMovebg_Update(Actor* thisx, PlayState* play); #if 0 ActorInit Bg_Danpei_Movebg_InitVars = { - ACTOR_BG_DANPEI_MOVEBG, - ACTORCAT_BG, - FLAGS, - GAMEPLAY_KEEP, - sizeof(BgDanpeiMovebg), - (ActorFunc)BgDanpeiMovebg_Init, - (ActorFunc)BgDanpeiMovebg_Destroy, - (ActorFunc)BgDanpeiMovebg_Update, - (ActorFunc)NULL, + /**/ ACTOR_BG_DANPEI_MOVEBG, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(BgDanpeiMovebg), + /**/ BgDanpeiMovebg_Init, + /**/ BgDanpeiMovebg_Destroy, + /**/ BgDanpeiMovebg_Update, + /**/ NULL, }; // static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Bg_Dblue_Balance/z_bg_dblue_balance.c b/src/overlays/actors/ovl_Bg_Dblue_Balance/z_bg_dblue_balance.c index 52c0f046fe..949dbb0a07 100644 --- a/src/overlays/actors/ovl_Bg_Dblue_Balance/z_bg_dblue_balance.c +++ b/src/overlays/actors/ovl_Bg_Dblue_Balance/z_bg_dblue_balance.c @@ -30,15 +30,15 @@ AnimatedMaterial* D_80B83C70; AnimatedMaterial* D_80B83C74; ActorInit Bg_Dblue_Balance_InitVars = { - ACTOR_BG_DBLUE_BALANCE, - ACTORCAT_BG, - FLAGS, - OBJECT_DBLUE_OBJECT, - sizeof(BgDblueBalance), - (ActorFunc)BgDblueBalance_Init, - (ActorFunc)BgDblueBalance_Destroy, - (ActorFunc)BgDblueBalance_Update, - (ActorFunc)BgDblueBalance_Draw, + /**/ ACTOR_BG_DBLUE_BALANCE, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_DBLUE_OBJECT, + /**/ sizeof(BgDblueBalance), + /**/ BgDblueBalance_Init, + /**/ BgDblueBalance_Destroy, + /**/ BgDblueBalance_Update, + /**/ BgDblueBalance_Draw, }; typedef struct { diff --git a/src/overlays/actors/ovl_Bg_Dblue_Elevator/z_bg_dblue_elevator.c b/src/overlays/actors/ovl_Bg_Dblue_Elevator/z_bg_dblue_elevator.c index a1d724b29e..a15460cc8f 100644 --- a/src/overlays/actors/ovl_Bg_Dblue_Elevator/z_bg_dblue_elevator.c +++ b/src/overlays/actors/ovl_Bg_Dblue_Elevator/z_bg_dblue_elevator.c @@ -17,15 +17,15 @@ void BgDblueElevator_Draw(Actor* thisx, PlayState* play); #if 0 ActorInit Bg_Dblue_Elevator_InitVars = { - ACTOR_BG_DBLUE_ELEVATOR, - ACTORCAT_BG, - FLAGS, - OBJECT_DBLUE_OBJECT, - sizeof(BgDblueElevator), - (ActorFunc)BgDblueElevator_Init, - (ActorFunc)BgDblueElevator_Destroy, - (ActorFunc)BgDblueElevator_Update, - (ActorFunc)BgDblueElevator_Draw, + /**/ ACTOR_BG_DBLUE_ELEVATOR, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_DBLUE_OBJECT, + /**/ sizeof(BgDblueElevator), + /**/ BgDblueElevator_Init, + /**/ BgDblueElevator_Destroy, + /**/ BgDblueElevator_Update, + /**/ BgDblueElevator_Draw, }; // static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Bg_Dblue_Movebg/z_bg_dblue_movebg.c b/src/overlays/actors/ovl_Bg_Dblue_Movebg/z_bg_dblue_movebg.c index be3623f2d6..9cb8c9b9d9 100644 --- a/src/overlays/actors/ovl_Bg_Dblue_Movebg/z_bg_dblue_movebg.c +++ b/src/overlays/actors/ovl_Bg_Dblue_Movebg/z_bg_dblue_movebg.c @@ -46,15 +46,15 @@ u8 D_80A2B870[][2] = { }; ActorInit Bg_Dblue_Movebg_InitVars = { - ACTOR_BG_DBLUE_MOVEBG, - ACTORCAT_BG, - FLAGS, - OBJECT_DBLUE_OBJECT, - sizeof(BgDblueMovebg), - (ActorFunc)BgDblueMovebg_Init, - (ActorFunc)BgDblueMovebg_Destroy, - (ActorFunc)BgDblueMovebg_Update, - (ActorFunc)BgDblueMovebg_Draw, + /**/ ACTOR_BG_DBLUE_MOVEBG, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_DBLUE_OBJECT, + /**/ sizeof(BgDblueMovebg), + /**/ BgDblueMovebg_Init, + /**/ BgDblueMovebg_Destroy, + /**/ BgDblueMovebg_Update, + /**/ BgDblueMovebg_Draw, }; static Gfx* sOpaDLists[] = { diff --git a/src/overlays/actors/ovl_Bg_Dblue_Waterfall/z_bg_dblue_waterfall.c b/src/overlays/actors/ovl_Bg_Dblue_Waterfall/z_bg_dblue_waterfall.c index 211aac6fdf..74a1151350 100644 --- a/src/overlays/actors/ovl_Bg_Dblue_Waterfall/z_bg_dblue_waterfall.c +++ b/src/overlays/actors/ovl_Bg_Dblue_Waterfall/z_bg_dblue_waterfall.c @@ -26,15 +26,15 @@ void func_80B84EF0(BgDblueWaterfall* this, PlayState* play); void func_80B84F20(BgDblueWaterfall* this, PlayState* play); ActorInit Bg_Dblue_Waterfall_InitVars = { - ACTOR_BG_DBLUE_WATERFALL, - ACTORCAT_PROP, - FLAGS, - OBJECT_DBLUE_OBJECT, - sizeof(BgDblueWaterfall), - (ActorFunc)BgDblueWaterfall_Init, - (ActorFunc)BgDblueWaterfall_Destroy, - (ActorFunc)BgDblueWaterfall_Update, - (ActorFunc)BgDblueWaterfall_Draw, + /**/ ACTOR_BG_DBLUE_WATERFALL, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_DBLUE_OBJECT, + /**/ sizeof(BgDblueWaterfall), + /**/ BgDblueWaterfall_Init, + /**/ BgDblueWaterfall_Destroy, + /**/ BgDblueWaterfall_Update, + /**/ BgDblueWaterfall_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Bg_Dkjail_Ivy/z_bg_dkjail_ivy.c b/src/overlays/actors/ovl_Bg_Dkjail_Ivy/z_bg_dkjail_ivy.c index b6db682d2e..bbbd847a4e 100644 --- a/src/overlays/actors/ovl_Bg_Dkjail_Ivy/z_bg_dkjail_ivy.c +++ b/src/overlays/actors/ovl_Bg_Dkjail_Ivy/z_bg_dkjail_ivy.c @@ -25,15 +25,15 @@ void BgDkjailIvy_SetupFadeOut(BgDkjailIvy* this); void BgDkjailIvy_FadeOut(BgDkjailIvy* this, PlayState* play); ActorInit Bg_Dkjail_Ivy_InitVars = { - ACTOR_BG_DKJAIL_IVY, - ACTORCAT_BG, - FLAGS, - OBJECT_DKJAIL_OBJ, - sizeof(BgDkjailIvy), - (ActorFunc)BgDkjailIvy_Init, - (ActorFunc)BgDkjailIvy_Destroy, - (ActorFunc)BgDkjailIvy_Update, - (ActorFunc)BgDkjailIvy_Draw, + /**/ ACTOR_BG_DKJAIL_IVY, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_DKJAIL_OBJ, + /**/ sizeof(BgDkjailIvy), + /**/ BgDkjailIvy_Init, + /**/ BgDkjailIvy_Destroy, + /**/ BgDkjailIvy_Update, + /**/ BgDkjailIvy_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c b/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c index 4045303426..d91f4b6aac 100644 --- a/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c +++ b/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c @@ -26,15 +26,15 @@ void BgDyYoseizo_UpdateEffects(BgDyYoseizo* this, PlayState* play); void BgDyYoseizo_DrawEffects(BgDyYoseizo* this, PlayState* play); ActorInit Bg_Dy_Yoseizo_InitVars = { - ACTOR_BG_DY_YOSEIZO, - ACTORCAT_PROP, - FLAGS, - OBJECT_DY_OBJ, - sizeof(BgDyYoseizo), - (ActorFunc)BgDyYoseizo_Init, - (ActorFunc)BgDyYoseizo_Destroy, - (ActorFunc)BgDyYoseizo_Update, - (ActorFunc)NULL, + /**/ ACTOR_BG_DY_YOSEIZO, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_DY_OBJ, + /**/ sizeof(BgDyYoseizo), + /**/ BgDyYoseizo_Init, + /**/ BgDyYoseizo_Destroy, + /**/ BgDyYoseizo_Update, + /**/ NULL, }; typedef enum GreatFairyAnimation { diff --git a/src/overlays/actors/ovl_Bg_F40_Block/z_bg_f40_block.c b/src/overlays/actors/ovl_Bg_F40_Block/z_bg_f40_block.c index db4a1105ae..6beb993872 100644 --- a/src/overlays/actors/ovl_Bg_F40_Block/z_bg_f40_block.c +++ b/src/overlays/actors/ovl_Bg_F40_Block/z_bg_f40_block.c @@ -27,15 +27,15 @@ void func_80BC4530(BgF40Block* this, PlayState* play); void func_80BC457C(BgF40Block* this, PlayState* play); ActorInit Bg_F40_Block_InitVars = { - ACTOR_BG_F40_BLOCK, - ACTORCAT_BG, - FLAGS, - OBJECT_F40_OBJ, - sizeof(BgF40Block), - (ActorFunc)BgF40Block_Init, - (ActorFunc)BgF40Block_Destroy, - (ActorFunc)BgF40Block_Update, - (ActorFunc)BgF40Block_Draw, + /**/ ACTOR_BG_F40_BLOCK, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_F40_OBJ, + /**/ sizeof(BgF40Block), + /**/ BgF40Block_Init, + /**/ BgF40Block_Destroy, + /**/ BgF40Block_Update, + /**/ BgF40Block_Draw, }; static Vec3f D_80BC4620[] = { diff --git a/src/overlays/actors/ovl_Bg_F40_Flift/z_bg_f40_flift.c b/src/overlays/actors/ovl_Bg_F40_Flift/z_bg_f40_flift.c index f47bf43947..736a72a9ca 100644 --- a/src/overlays/actors/ovl_Bg_F40_Flift/z_bg_f40_flift.c +++ b/src/overlays/actors/ovl_Bg_F40_Flift/z_bg_f40_flift.c @@ -20,15 +20,15 @@ void func_808D75F0(BgF40Flift* this, PlayState* play); void func_808D7714(BgF40Flift* this, PlayState* play); ActorInit Bg_F40_Flift_InitVars = { - ACTOR_BG_F40_FLIFT, - ACTORCAT_BG, - FLAGS, - OBJECT_F40_OBJ, - sizeof(BgF40Flift), - (ActorFunc)BgF40Flift_Init, - (ActorFunc)BgF40Flift_Destroy, - (ActorFunc)BgF40Flift_Update, - (ActorFunc)BgF40Flift_Draw, + /**/ ACTOR_BG_F40_FLIFT, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_F40_OBJ, + /**/ sizeof(BgF40Flift), + /**/ BgF40Flift_Init, + /**/ BgF40Flift_Destroy, + /**/ BgF40Flift_Update, + /**/ BgF40Flift_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Bg_F40_Switch/z_bg_f40_switch.c b/src/overlays/actors/ovl_Bg_F40_Switch/z_bg_f40_switch.c index cbeea4911a..513205f5f2 100644 --- a/src/overlays/actors/ovl_Bg_F40_Switch/z_bg_f40_switch.c +++ b/src/overlays/actors/ovl_Bg_F40_Switch/z_bg_f40_switch.c @@ -25,15 +25,15 @@ void BgF40Switch_WaitToPress(BgF40Switch* this, PlayState* play); void BgF40Switch_IdleUnpressed(BgF40Switch* this, PlayState* play); ActorInit Bg_F40_Switch_InitVars = { - ACTOR_BG_F40_SWITCH, - ACTORCAT_SWITCH, - FLAGS, - OBJECT_F40_SWITCH, - sizeof(BgF40Switch), - (ActorFunc)BgF40Switch_Init, - (ActorFunc)BgF40Switch_Destroy, - (ActorFunc)BgF40Switch_Update, - (ActorFunc)BgF40Switch_Draw, + /**/ ACTOR_BG_F40_SWITCH, + /**/ ACTORCAT_SWITCH, + /**/ FLAGS, + /**/ OBJECT_F40_SWITCH, + /**/ sizeof(BgF40Switch), + /**/ BgF40Switch_Init, + /**/ BgF40Switch_Destroy, + /**/ BgF40Switch_Update, + /**/ BgF40Switch_Draw, }; s32 sBgF40SwitchGlobalsInitialized = false; diff --git a/src/overlays/actors/ovl_Bg_F40_Swlift/z_bg_f40_swlift.c b/src/overlays/actors/ovl_Bg_F40_Swlift/z_bg_f40_swlift.c index 9b210c1b83..6a68e92995 100644 --- a/src/overlays/actors/ovl_Bg_F40_Swlift/z_bg_f40_swlift.c +++ b/src/overlays/actors/ovl_Bg_F40_Swlift/z_bg_f40_swlift.c @@ -19,16 +19,16 @@ void BgF40Swlift_Draw(Actor* thisx, PlayState* play); static s32 sSwitchFlags[4] = { 0xFF, 0xFF, 0xFF, 0xFF }; static s32 sHeights[4]; -const ActorInit Bg_F40_Swlift_InitVars = { - ACTOR_BG_F40_SWLIFT, - ACTORCAT_BG, - FLAGS, - OBJECT_F40_OBJ, - sizeof(BgF40Swlift), - (ActorFunc)BgF40Swlift_Init, - (ActorFunc)BgF40Swlift_Destroy, - (ActorFunc)BgF40Swlift_Update, - (ActorFunc)BgF40Swlift_Draw, +ActorInit Bg_F40_Swlift_InitVars = { + /**/ ACTOR_BG_F40_SWLIFT, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_F40_OBJ, + /**/ sizeof(BgF40Swlift), + /**/ BgF40Swlift_Init, + /**/ BgF40Swlift_Destroy, + /**/ BgF40Swlift_Update, + /**/ BgF40Swlift_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Bg_Fire_Wall/z_bg_fire_wall.c b/src/overlays/actors/ovl_Bg_Fire_Wall/z_bg_fire_wall.c index 86edcbee63..2926354676 100644 --- a/src/overlays/actors/ovl_Bg_Fire_Wall/z_bg_fire_wall.c +++ b/src/overlays/actors/ovl_Bg_Fire_Wall/z_bg_fire_wall.c @@ -22,15 +22,15 @@ void func_809AC68C(BgFireWall* this, PlayState* play); void func_809AC6C0(BgFireWall* this, PlayState* play); ActorInit Bg_Fire_Wall_InitVars = { - ACTOR_BG_FIRE_WALL, - ACTORCAT_BG, - FLAGS, - OBJECT_FWALL, - sizeof(BgFireWall), - (ActorFunc)BgFireWall_Init, - (ActorFunc)BgFireWall_Destroy, - (ActorFunc)BgFireWall_Update, - (ActorFunc)NULL, + /**/ ACTOR_BG_FIRE_WALL, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_FWALL, + /**/ sizeof(BgFireWall), + /**/ BgFireWall_Init, + /**/ BgFireWall_Destroy, + /**/ BgFireWall_Update, + /**/ NULL, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Bg_Fu_Kaiten/z_bg_fu_kaiten.c b/src/overlays/actors/ovl_Bg_Fu_Kaiten/z_bg_fu_kaiten.c index ecfe2c910f..d2014080d6 100644 --- a/src/overlays/actors/ovl_Bg_Fu_Kaiten/z_bg_fu_kaiten.c +++ b/src/overlays/actors/ovl_Bg_Fu_Kaiten/z_bg_fu_kaiten.c @@ -17,15 +17,15 @@ void BgFuKaiten_Update(Actor* thisx, PlayState* play); void BgFuKaiten_Draw(Actor* thisx, PlayState* play); ActorInit Bg_Fu_Kaiten_InitVars = { - ACTOR_BG_FU_KAITEN, - ACTORCAT_BG, - FLAGS, - OBJECT_FU_KAITEN, - sizeof(BgFuKaiten), - (ActorFunc)BgFuKaiten_Init, - (ActorFunc)BgFuKaiten_Destroy, - (ActorFunc)BgFuKaiten_Update, - (ActorFunc)BgFuKaiten_Draw, + /**/ ACTOR_BG_FU_KAITEN, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_FU_KAITEN, + /**/ sizeof(BgFuKaiten), + /**/ BgFuKaiten_Init, + /**/ BgFuKaiten_Destroy, + /**/ BgFuKaiten_Update, + /**/ BgFuKaiten_Draw, }; void BgFuKaiten_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Bg_Fu_Mizu/z_bg_fu_mizu.c b/src/overlays/actors/ovl_Bg_Fu_Mizu/z_bg_fu_mizu.c index 3da89164d3..9424867296 100644 --- a/src/overlays/actors/ovl_Bg_Fu_Mizu/z_bg_fu_mizu.c +++ b/src/overlays/actors/ovl_Bg_Fu_Mizu/z_bg_fu_mizu.c @@ -17,15 +17,15 @@ void BgFuMizu_Update(Actor* thisx, PlayState* play); void BgFuMizu_Draw(Actor* thisx, PlayState* play); ActorInit Bg_Fu_Mizu_InitVars = { - ACTOR_BG_FU_MIZU, - ACTORCAT_BG, - FLAGS, - OBJECT_FU_KAITEN, - sizeof(BgFuMizu), - (ActorFunc)BgFuMizu_Init, - (ActorFunc)BgFuMizu_Destroy, - (ActorFunc)BgFuMizu_Update, - (ActorFunc)BgFuMizu_Draw, + /**/ ACTOR_BG_FU_MIZU, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_FU_KAITEN, + /**/ sizeof(BgFuMizu), + /**/ BgFuMizu_Init, + /**/ BgFuMizu_Destroy, + /**/ BgFuMizu_Update, + /**/ BgFuMizu_Draw, }; void BgFuMizu_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Bg_Goron_Oyu/z_bg_goron_oyu.c b/src/overlays/actors/ovl_Bg_Goron_Oyu/z_bg_goron_oyu.c index 9577b832a1..ab495de974 100644 --- a/src/overlays/actors/ovl_Bg_Goron_Oyu/z_bg_goron_oyu.c +++ b/src/overlays/actors/ovl_Bg_Goron_Oyu/z_bg_goron_oyu.c @@ -24,15 +24,15 @@ void BgGoronOyu_SpawnEffects(BgGoronOyu* this, PlayState* play); void func_80B40160(BgGoronOyu* this, PlayState* play); ActorInit Bg_Goron_Oyu_InitVars = { - ACTOR_BG_GORON_OYU, - ACTORCAT_BG, - FLAGS, - OBJECT_OYU, - sizeof(BgGoronOyu), - (ActorFunc)BgGoronOyu_Init, - (ActorFunc)BgGoronOyu_Destroy, - (ActorFunc)BgGoronOyu_Update, - (ActorFunc)BgGoronOyu_Draw, + /**/ ACTOR_BG_GORON_OYU, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_OYU, + /**/ sizeof(BgGoronOyu), + /**/ BgGoronOyu_Init, + /**/ BgGoronOyu_Destroy, + /**/ BgGoronOyu_Update, + /**/ BgGoronOyu_Draw, }; void func_80B40080(BgGoronOyu* this) { diff --git a/src/overlays/actors/ovl_Bg_Haka_Bombwall/z_bg_haka_bombwall.c b/src/overlays/actors/ovl_Bg_Haka_Bombwall/z_bg_haka_bombwall.c index a9e70027cf..bd5053f633 100644 --- a/src/overlays/actors/ovl_Bg_Haka_Bombwall/z_bg_haka_bombwall.c +++ b/src/overlays/actors/ovl_Bg_Haka_Bombwall/z_bg_haka_bombwall.c @@ -25,15 +25,15 @@ void BgHakaBombwall_SetupEndCutscene(BgHakaBombwall* this); void BgHakaBombwall_EndCutscene(BgHakaBombwall* this, PlayState* play); ActorInit Bg_Haka_Bombwall_InitVars = { - ACTOR_BG_HAKA_BOMBWALL, - ACTORCAT_BG, - FLAGS, - OBJECT_HAKA_OBJ, - sizeof(BgHakaBombwall), - (ActorFunc)BgHakaBombwall_Init, - (ActorFunc)BgHakaBombwall_Destroy, - (ActorFunc)BgHakaBombwall_Update, - (ActorFunc)BgHakaBombwall_Draw, + /**/ ACTOR_BG_HAKA_BOMBWALL, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_HAKA_OBJ, + /**/ sizeof(BgHakaBombwall), + /**/ BgHakaBombwall_Init, + /**/ BgHakaBombwall_Destroy, + /**/ BgHakaBombwall_Update, + /**/ BgHakaBombwall_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Bg_Haka_Curtain/z_bg_haka_curtain.c b/src/overlays/actors/ovl_Bg_Haka_Curtain/z_bg_haka_curtain.c index f9ed1d0c9e..8f7c3c306b 100644 --- a/src/overlays/actors/ovl_Bg_Haka_Curtain/z_bg_haka_curtain.c +++ b/src/overlays/actors/ovl_Bg_Haka_Curtain/z_bg_haka_curtain.c @@ -27,15 +27,15 @@ void func_80B6DEA8(BgHakaCurtain* this, PlayState* play); void func_80B6DE80(BgHakaCurtain* this); ActorInit Bg_Haka_Curtain_InitVars = { - ACTOR_BG_HAKA_CURTAIN, - ACTORCAT_BG, - FLAGS, - OBJECT_HAKA_OBJ, - sizeof(BgHakaCurtain), - (ActorFunc)BgHakaCurtain_Init, - (ActorFunc)BgHakaCurtain_Destroy, - (ActorFunc)BgHakaCurtain_Update, - (ActorFunc)BgHakaCurtain_Draw, + /**/ ACTOR_BG_HAKA_CURTAIN, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_HAKA_OBJ, + /**/ sizeof(BgHakaCurtain), + /**/ BgHakaCurtain_Init, + /**/ BgHakaCurtain_Destroy, + /**/ BgHakaCurtain_Update, + /**/ BgHakaCurtain_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Bg_Haka_Tomb/z_bg_haka_tomb.c b/src/overlays/actors/ovl_Bg_Haka_Tomb/z_bg_haka_tomb.c index 706b86b274..8a1d9ad8f5 100644 --- a/src/overlays/actors/ovl_Bg_Haka_Tomb/z_bg_haka_tomb.c +++ b/src/overlays/actors/ovl_Bg_Haka_Tomb/z_bg_haka_tomb.c @@ -24,15 +24,15 @@ void BgHakaTomb_SetupDoNothing(BgHakaTomb* this); void BgHakaTomb_DoNothing(BgHakaTomb* this, PlayState* play); ActorInit Bg_Haka_Tomb_InitVars = { - ACTOR_BG_HAKA_TOMB, - ACTORCAT_BG, - FLAGS, - OBJECT_HAKA_OBJ, - sizeof(BgHakaTomb), - (ActorFunc)BgHakaTomb_Init, - (ActorFunc)BgHakaTomb_Destroy, - (ActorFunc)BgHakaTomb_Update, - (ActorFunc)BgHakaTomb_Draw, + /**/ ACTOR_BG_HAKA_TOMB, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_HAKA_OBJ, + /**/ sizeof(BgHakaTomb), + /**/ BgHakaTomb_Init, + /**/ BgHakaTomb_Destroy, + /**/ BgHakaTomb_Update, + /**/ BgHakaTomb_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Bg_Hakugin_Bombwall/z_bg_hakugin_bombwall.c b/src/overlays/actors/ovl_Bg_Hakugin_Bombwall/z_bg_hakugin_bombwall.c index 3f043bcc2b..3fe51a5929 100644 --- a/src/overlays/actors/ovl_Bg_Hakugin_Bombwall/z_bg_hakugin_bombwall.c +++ b/src/overlays/actors/ovl_Bg_Hakugin_Bombwall/z_bg_hakugin_bombwall.c @@ -27,15 +27,15 @@ void func_80ABCD98(BgHakuginBombwall* this, PlayState* play); void func_80ABCE60(BgHakuginBombwall* this, PlayState* play); ActorInit Bg_Hakugin_Bombwall_InitVars = { - ACTOR_BG_HAKUGIN_BOMBWALL, - ACTORCAT_BG, - FLAGS, - OBJECT_HAKUGIN_OBJ, - sizeof(BgHakuginBombwall), - (ActorFunc)BgHakuginBombwall_Init, - (ActorFunc)BgHakuginBombwall_Destroy, - (ActorFunc)BgHakuginBombwall_Update, - (ActorFunc)BgHakuginBombwall_Draw, + /**/ ACTOR_BG_HAKUGIN_BOMBWALL, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_HAKUGIN_OBJ, + /**/ sizeof(BgHakuginBombwall), + /**/ BgHakuginBombwall_Init, + /**/ BgHakuginBombwall_Destroy, + /**/ BgHakuginBombwall_Update, + /**/ BgHakuginBombwall_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Bg_Hakugin_Elvpole/z_bg_hakugin_elvpole.c b/src/overlays/actors/ovl_Bg_Hakugin_Elvpole/z_bg_hakugin_elvpole.c index 35e03c4381..8c5bb01933 100644 --- a/src/overlays/actors/ovl_Bg_Hakugin_Elvpole/z_bg_hakugin_elvpole.c +++ b/src/overlays/actors/ovl_Bg_Hakugin_Elvpole/z_bg_hakugin_elvpole.c @@ -19,15 +19,15 @@ void BgHakuginElvpole_Draw(Actor* thisx, PlayState* play); void func_80ABD92C(BgHakuginElvpole* this, PlayState* play); ActorInit Bg_Hakugin_Elvpole_InitVars = { - ACTOR_BG_HAKUGIN_ELVPOLE, - ACTORCAT_BG, - FLAGS, - OBJECT_HAKUGIN_OBJ, - sizeof(BgHakuginElvpole), - (ActorFunc)BgHakuginElvpole_Init, - (ActorFunc)BgHakuginElvpole_Destroy, - (ActorFunc)BgHakuginElvpole_Update, - (ActorFunc)BgHakuginElvpole_Draw, + /**/ ACTOR_BG_HAKUGIN_ELVPOLE, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_HAKUGIN_OBJ, + /**/ sizeof(BgHakuginElvpole), + /**/ BgHakuginElvpole_Init, + /**/ BgHakuginElvpole_Destroy, + /**/ BgHakuginElvpole_Update, + /**/ BgHakuginElvpole_Draw, }; void BgHakuginElvpole_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Bg_Hakugin_Post/z_bg_hakugin_post.c b/src/overlays/actors/ovl_Bg_Hakugin_Post/z_bg_hakugin_post.c index dc20a1fd30..bd3e2bef9d 100644 --- a/src/overlays/actors/ovl_Bg_Hakugin_Post/z_bg_hakugin_post.c +++ b/src/overlays/actors/ovl_Bg_Hakugin_Post/z_bg_hakugin_post.c @@ -40,15 +40,15 @@ BgHakuginPostColliders D_80A9DDC0; BgHakuginPostUnkStruct D_80A9E028; ActorInit Bg_Hakugin_Post_InitVars = { - ACTOR_BG_HAKUGIN_POST, - ACTORCAT_BG, - FLAGS, - OBJECT_HAKUGIN_OBJ, - sizeof(BgHakuginPost), - (ActorFunc)BgHakuginPost_Init, - (ActorFunc)BgHakuginPost_Destroy, - (ActorFunc)BgHakuginPost_Update, - (ActorFunc)NULL, + /**/ ACTOR_BG_HAKUGIN_POST, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_HAKUGIN_OBJ, + /**/ sizeof(BgHakuginPost), + /**/ BgHakuginPost_Init, + /**/ BgHakuginPost_Destroy, + /**/ BgHakuginPost_Update, + /**/ NULL, }; typedef struct { diff --git a/src/overlays/actors/ovl_Bg_Hakugin_Switch/z_bg_hakugin_switch.c b/src/overlays/actors/ovl_Bg_Hakugin_Switch/z_bg_hakugin_switch.c index 4ecce9c3af..b1e1cfa8fa 100644 --- a/src/overlays/actors/ovl_Bg_Hakugin_Switch/z_bg_hakugin_switch.c +++ b/src/overlays/actors/ovl_Bg_Hakugin_Switch/z_bg_hakugin_switch.c @@ -40,15 +40,15 @@ void func_80B165E0(BgHakuginSwitch* this, PlayState* play); u32 D_80B16AF0; ActorInit Bg_Hakugin_Switch_InitVars = { - ACTOR_BG_HAKUGIN_SWITCH, - ACTORCAT_SWITCH, - FLAGS, - OBJECT_GORONSWITCH, - sizeof(BgHakuginSwitch), - (ActorFunc)BgHakuginSwitch_Init, - (ActorFunc)BgHakuginSwitch_Destroy, - (ActorFunc)BgHakuginSwitch_Update, - (ActorFunc)BgHakuginSwitch_Draw, + /**/ ACTOR_BG_HAKUGIN_SWITCH, + /**/ ACTORCAT_SWITCH, + /**/ FLAGS, + /**/ OBJECT_GORONSWITCH, + /**/ sizeof(BgHakuginSwitch), + /**/ BgHakuginSwitch_Init, + /**/ BgHakuginSwitch_Destroy, + /**/ BgHakuginSwitch_Update, + /**/ BgHakuginSwitch_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Bg_Icefloe/z_bg_icefloe.c b/src/overlays/actors/ovl_Bg_Icefloe/z_bg_icefloe.c index 50e99c1aa3..40a8c3ca2c 100644 --- a/src/overlays/actors/ovl_Bg_Icefloe/z_bg_icefloe.c +++ b/src/overlays/actors/ovl_Bg_Icefloe/z_bg_icefloe.c @@ -24,15 +24,15 @@ void func_80AC4C34(BgIcefloe* this, PlayState* play); void func_80AC4CF0(BgIcefloe* this); ActorInit Bg_Icefloe_InitVars = { - ACTOR_BG_ICEFLOE, - ACTORCAT_BG, - FLAGS, - OBJECT_ICEFLOE, - sizeof(BgIcefloe), - (ActorFunc)BgIcefloe_Init, - (ActorFunc)BgIcefloe_Destroy, - (ActorFunc)BgIcefloe_Update, - (ActorFunc)BgIcefloe_Draw, + /**/ ACTOR_BG_ICEFLOE, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_ICEFLOE, + /**/ sizeof(BgIcefloe), + /**/ BgIcefloe_Init, + /**/ BgIcefloe_Destroy, + /**/ BgIcefloe_Update, + /**/ BgIcefloe_Draw, }; static BgIcefloe* sSpawnedInstances[] = { NULL, NULL, NULL }; diff --git a/src/overlays/actors/ovl_Bg_Icicle/z_bg_icicle.c b/src/overlays/actors/ovl_Bg_Icicle/z_bg_icicle.c index df6245c68c..cc966b8cc1 100644 --- a/src/overlays/actors/ovl_Bg_Icicle/z_bg_icicle.c +++ b/src/overlays/actors/ovl_Bg_Icicle/z_bg_icicle.c @@ -43,15 +43,15 @@ static ColliderCylinderInit sCylinderInit = { }; ActorInit Bg_Icicle_InitVars = { - ACTOR_BG_ICICLE, - ACTORCAT_PROP, - FLAGS, - OBJECT_ICICLE, - sizeof(BgIcicle), - (ActorFunc)BgIcicle_Init, - (ActorFunc)BgIcicle_Destroy, - (ActorFunc)BgIcicle_Update, - (ActorFunc)BgIcicle_Draw, + /**/ ACTOR_BG_ICICLE, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_ICICLE, + /**/ sizeof(BgIcicle), + /**/ BgIcicle_Init, + /**/ BgIcicle_Destroy, + /**/ BgIcicle_Update, + /**/ BgIcicle_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Bg_Ikana_Block/z_bg_ikana_block.c b/src/overlays/actors/ovl_Bg_Ikana_Block/z_bg_ikana_block.c index 27375d4dde..8b0ba12178 100644 --- a/src/overlays/actors/ovl_Bg_Ikana_Block/z_bg_ikana_block.c +++ b/src/overlays/actors/ovl_Bg_Ikana_Block/z_bg_ikana_block.c @@ -26,15 +26,15 @@ void func_80B7F398(BgIkanaBlock* this, PlayState* play); void func_80B7F564(Actor* thisx, PlayState* play); ActorInit Bg_Ikana_Block_InitVars = { - ACTOR_BG_IKANA_BLOCK, - ACTORCAT_BG, - FLAGS, - GAMEPLAY_DANGEON_KEEP, - sizeof(BgIkanaBlock), - (ActorFunc)BgIkanaBlock_Init, - (ActorFunc)BgIkanaBlock_Destroy, - (ActorFunc)BgIkanaBlock_Update, - (ActorFunc)NULL, + /**/ ACTOR_BG_IKANA_BLOCK, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ GAMEPLAY_DANGEON_KEEP, + /**/ sizeof(BgIkanaBlock), + /**/ BgIkanaBlock_Init, + /**/ BgIkanaBlock_Destroy, + /**/ BgIkanaBlock_Update, + /**/ NULL, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Bg_Ikana_Bombwall/z_bg_ikana_bombwall.c b/src/overlays/actors/ovl_Bg_Ikana_Bombwall/z_bg_ikana_bombwall.c index e06b788c49..7472691796 100644 --- a/src/overlays/actors/ovl_Bg_Ikana_Bombwall/z_bg_ikana_bombwall.c +++ b/src/overlays/actors/ovl_Bg_Ikana_Bombwall/z_bg_ikana_bombwall.c @@ -26,15 +26,15 @@ void func_80BD5118(BgIkanaBombwall* this); void func_80BD5134(BgIkanaBombwall* this, PlayState* play); ActorInit Bg_Ikana_Bombwall_InitVars = { - ACTOR_BG_IKANA_BOMBWALL, - ACTORCAT_BG, - FLAGS, - OBJECT_IKANA_OBJ, - sizeof(BgIkanaBombwall), - (ActorFunc)BgIkanaBombwall_Init, - (ActorFunc)BgIkanaBombwall_Destroy, - (ActorFunc)BgIkanaBombwall_Update, - (ActorFunc)BgIkanaBombwall_Draw, + /**/ ACTOR_BG_IKANA_BOMBWALL, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_IKANA_OBJ, + /**/ sizeof(BgIkanaBombwall), + /**/ BgIkanaBombwall_Init, + /**/ BgIkanaBombwall_Destroy, + /**/ BgIkanaBombwall_Update, + /**/ BgIkanaBombwall_Draw, }; static ColliderCylinderInit sCylinderInit1 = { diff --git a/src/overlays/actors/ovl_Bg_Ikana_Dharma/z_bg_ikana_dharma.c b/src/overlays/actors/ovl_Bg_Ikana_Dharma/z_bg_ikana_dharma.c index a0062a62bd..c07278e195 100644 --- a/src/overlays/actors/ovl_Bg_Ikana_Dharma/z_bg_ikana_dharma.c +++ b/src/overlays/actors/ovl_Bg_Ikana_Dharma/z_bg_ikana_dharma.c @@ -25,15 +25,15 @@ void BgIkanaDharma_SetupWaitForCutsceneToEnd(BgIkanaDharma* this); void BgIkanaDharma_WaitForCutsceneToEnd(BgIkanaDharma* this, PlayState* play); ActorInit Bg_Ikana_Dharma_InitVars = { - ACTOR_BG_IKANA_DHARMA, - ACTORCAT_BG, - FLAGS, - OBJECT_IKANA_OBJ, - sizeof(BgIkanaDharma), - (ActorFunc)BgIkanaDharma_Init, - (ActorFunc)BgIkanaDharma_Destroy, - (ActorFunc)BgIkanaDharma_Update, - (ActorFunc)BgIkanaDharma_Draw, + /**/ ACTOR_BG_IKANA_DHARMA, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_IKANA_OBJ, + /**/ sizeof(BgIkanaDharma), + /**/ BgIkanaDharma_Init, + /**/ BgIkanaDharma_Destroy, + /**/ BgIkanaDharma_Update, + /**/ BgIkanaDharma_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Bg_Ikana_Mirror/z_bg_ikana_mirror.c b/src/overlays/actors/ovl_Bg_Ikana_Mirror/z_bg_ikana_mirror.c index 02ba3b1f4f..ba362e0ba2 100644 --- a/src/overlays/actors/ovl_Bg_Ikana_Mirror/z_bg_ikana_mirror.c +++ b/src/overlays/actors/ovl_Bg_Ikana_Mirror/z_bg_ikana_mirror.c @@ -27,15 +27,15 @@ void BgIkanaMirror_SetupEmitLight(BgIkanaMirror* this); void BgIkanaMirror_EmitLight(BgIkanaMirror* this, PlayState* play); ActorInit Bg_Ikana_Mirror_InitVars = { - ACTOR_BG_IKANA_MIRROR, - ACTORCAT_PROP, - FLAGS, - OBJECT_IKANA_OBJ, - sizeof(BgIkanaMirror), - (ActorFunc)BgIkanaMirror_Init, - (ActorFunc)BgIkanaMirror_Destroy, - (ActorFunc)BgIkanaMirror_Update, - (ActorFunc)BgIkanaMirror_Draw, + /**/ ACTOR_BG_IKANA_MIRROR, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_IKANA_OBJ, + /**/ sizeof(BgIkanaMirror), + /**/ BgIkanaMirror_Init, + /**/ BgIkanaMirror_Destroy, + /**/ BgIkanaMirror_Update, + /**/ BgIkanaMirror_Draw, }; static ColliderTrisElementInit sMirrorColliderElementsInit[] = { diff --git a/src/overlays/actors/ovl_Bg_Ikana_Ray/z_bg_ikana_ray.c b/src/overlays/actors/ovl_Bg_Ikana_Ray/z_bg_ikana_ray.c index 6a08ba1014..2533c9d225 100644 --- a/src/overlays/actors/ovl_Bg_Ikana_Ray/z_bg_ikana_ray.c +++ b/src/overlays/actors/ovl_Bg_Ikana_Ray/z_bg_ikana_ray.c @@ -22,15 +22,15 @@ void BgIkanaRay_SetActivated(BgIkanaRay* this); void BgIkanaRay_UpdateActivated(BgIkanaRay* this, PlayState* play); ActorInit Bg_Ikana_Ray_InitVars = { - ACTOR_BG_IKANA_RAY, - ACTORCAT_PROP, - FLAGS, - OBJECT_IKANA_OBJ, - sizeof(BgIkanaRay), - (ActorFunc)BgIkanaRay_Init, - (ActorFunc)BgIkanaRay_Destroy, - (ActorFunc)BgIkanaRay_Update, - (ActorFunc)BgIkanaRay_Draw, + /**/ ACTOR_BG_IKANA_RAY, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_IKANA_OBJ, + /**/ sizeof(BgIkanaRay), + /**/ BgIkanaRay_Init, + /**/ BgIkanaRay_Destroy, + /**/ BgIkanaRay_Update, + /**/ BgIkanaRay_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Bg_Ikana_Rotaryroom/z_bg_ikana_rotaryroom.c b/src/overlays/actors/ovl_Bg_Ikana_Rotaryroom/z_bg_ikana_rotaryroom.c index f0b2e66ff4..8af51f000b 100644 --- a/src/overlays/actors/ovl_Bg_Ikana_Rotaryroom/z_bg_ikana_rotaryroom.c +++ b/src/overlays/actors/ovl_Bg_Ikana_Rotaryroom/z_bg_ikana_rotaryroom.c @@ -35,15 +35,15 @@ void func_80B81DAC(BgIkanaRotaryroom* this); void func_80B81DC8(Actor* thisx, PlayState* play); ActorInit Bg_Ikana_Rotaryroom_InitVars = { - ACTOR_BG_IKANA_ROTARYROOM, - ACTORCAT_BG, - FLAGS, - OBJECT_IKANA_OBJ, - sizeof(BgIkanaRotaryroom), - (ActorFunc)BgIkanaRotaryroom_Init, - (ActorFunc)BgIkanaRotaryroom_Destroy, - (ActorFunc)BgIkanaRotaryroom_Update, - (ActorFunc)BgIkanaRotaryroom_Draw, + /**/ ACTOR_BG_IKANA_ROTARYROOM, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_IKANA_OBJ, + /**/ sizeof(BgIkanaRotaryroom), + /**/ BgIkanaRotaryroom_Init, + /**/ BgIkanaRotaryroom_Destroy, + /**/ BgIkanaRotaryroom_Update, + /**/ BgIkanaRotaryroom_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit1[2] = { diff --git a/src/overlays/actors/ovl_Bg_Ikana_Shutter/z_bg_ikana_shutter.c b/src/overlays/actors/ovl_Bg_Ikana_Shutter/z_bg_ikana_shutter.c index 6891956dbc..cec0dbf189 100644 --- a/src/overlays/actors/ovl_Bg_Ikana_Shutter/z_bg_ikana_shutter.c +++ b/src/overlays/actors/ovl_Bg_Ikana_Shutter/z_bg_ikana_shutter.c @@ -37,15 +37,15 @@ void BgIkanaShutter_SetupDoNothing(BgIkanaShutter* this); void BgIkanaShutter_DoNothing(BgIkanaShutter* this, PlayState* play); ActorInit Bg_Ikana_Shutter_InitVars = { - ACTOR_BG_IKANA_SHUTTER, - ACTORCAT_SWITCH, - FLAGS, - OBJECT_IKANA_OBJ, - sizeof(BgIkanaShutter), - (ActorFunc)BgIkanaShutter_Init, - (ActorFunc)BgIkanaShutter_Destroy, - (ActorFunc)BgIkanaShutter_Update, - (ActorFunc)BgIkanaShutter_Draw, + /**/ ACTOR_BG_IKANA_SHUTTER, + /**/ ACTORCAT_SWITCH, + /**/ FLAGS, + /**/ OBJECT_IKANA_OBJ, + /**/ sizeof(BgIkanaShutter), + /**/ BgIkanaShutter_Init, + /**/ BgIkanaShutter_Destroy, + /**/ BgIkanaShutter_Update, + /**/ BgIkanaShutter_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Bg_Iknin_Susceil/z_bg_iknin_susceil.c b/src/overlays/actors/ovl_Bg_Iknin_Susceil/z_bg_iknin_susceil.c index f7c0e57109..50023193d6 100644 --- a/src/overlays/actors/ovl_Bg_Iknin_Susceil/z_bg_iknin_susceil.c +++ b/src/overlays/actors/ovl_Bg_Iknin_Susceil/z_bg_iknin_susceil.c @@ -30,15 +30,15 @@ void func_80C0AD64(BgIkninSusceil* this, PlayState* play); void func_80C0AE5C(BgIkninSusceil* this, PlayState* play); ActorInit Bg_Iknin_Susceil_InitVars = { - ACTOR_BG_IKNIN_SUSCEIL, - ACTORCAT_BG, - FLAGS, - OBJECT_IKNINSIDE_OBJ, - sizeof(BgIkninSusceil), - (ActorFunc)BgIkninSusceil_Init, - (ActorFunc)BgIkninSusceil_Destroy, - (ActorFunc)BgIkninSusceil_Update, - (ActorFunc)BgIkninSusceil_Draw, + /**/ ACTOR_BG_IKNIN_SUSCEIL, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_IKNINSIDE_OBJ, + /**/ sizeof(BgIkninSusceil), + /**/ BgIkninSusceil_Init, + /**/ BgIkninSusceil_Destroy, + /**/ BgIkninSusceil_Update, + /**/ BgIkninSusceil_Draw, }; static s32 sPad = 0; diff --git a/src/overlays/actors/ovl_Bg_Ikninside/z_bg_ikninside.c b/src/overlays/actors/ovl_Bg_Ikninside/z_bg_ikninside.c index ecf34c2aef..ddb24e5e73 100644 --- a/src/overlays/actors/ovl_Bg_Ikninside/z_bg_ikninside.c +++ b/src/overlays/actors/ovl_Bg_Ikninside/z_bg_ikninside.c @@ -19,15 +19,15 @@ void BgIkninside_Draw(Actor* thisx, PlayState* play); void func_80C072D0(BgIkninside* this, PlayState* play); ActorInit Bg_Ikninside_InitVars = { - ACTOR_BG_IKNINSIDE, - ACTORCAT_BG, - FLAGS, - OBJECT_IKNINSIDE_OBJ, - sizeof(BgIkninside), - (ActorFunc)BgIkninside_Init, - (ActorFunc)BgIkninside_Destroy, - (ActorFunc)BgIkninside_Update, - (ActorFunc)BgIkninside_Draw, + /**/ ACTOR_BG_IKNINSIDE, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_IKNINSIDE_OBJ, + /**/ sizeof(BgIkninside), + /**/ BgIkninside_Init, + /**/ BgIkninside_Destroy, + /**/ BgIkninside_Update, + /**/ BgIkninside_Draw, }; static Gfx* D_80C076A0[] = { object_ikninside_obj_DL_00A748, object_ikninside_obj_DL_00A5A8 }; diff --git a/src/overlays/actors/ovl_Bg_Iknv_Doukutu/z_bg_iknv_doukutu.c b/src/overlays/actors/ovl_Bg_Iknv_Doukutu/z_bg_iknv_doukutu.c index 71fbb8d2f3..54c77f8e08 100644 --- a/src/overlays/actors/ovl_Bg_Iknv_Doukutu/z_bg_iknv_doukutu.c +++ b/src/overlays/actors/ovl_Bg_Iknv_Doukutu/z_bg_iknv_doukutu.c @@ -28,15 +28,15 @@ void func_80BD78C4(Actor* thisx, PlayState* play); void func_80BD7538(Actor* thisx, PlayState* play); ActorInit Bg_Iknv_Doukutu_InitVars = { - ACTOR_BG_IKNV_DOUKUTU, - ACTORCAT_BG, - FLAGS, - OBJECT_IKNV_OBJ, - sizeof(BgIknvDoukutu), - (ActorFunc)BgIknvDoukutu_Init, - (ActorFunc)BgIknvDoukutu_Destroy, - (ActorFunc)BgIknvDoukutu_Update, - (ActorFunc)BgIknvDoukutu_Draw, + /**/ ACTOR_BG_IKNV_DOUKUTU, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_IKNV_OBJ, + /**/ sizeof(BgIknvDoukutu), + /**/ BgIknvDoukutu_Init, + /**/ BgIknvDoukutu_Destroy, + /**/ BgIknvDoukutu_Update, + /**/ BgIknvDoukutu_Draw, }; void BgIknvDoukutu_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Bg_Iknv_Obj/z_bg_iknv_obj.c b/src/overlays/actors/ovl_Bg_Iknv_Obj/z_bg_iknv_obj.c index 540c393c64..b82856253e 100644 --- a/src/overlays/actors/ovl_Bg_Iknv_Obj/z_bg_iknv_obj.c +++ b/src/overlays/actors/ovl_Bg_Iknv_Obj/z_bg_iknv_obj.c @@ -22,15 +22,15 @@ void BgIknvObj_UpdateRaisedDoor(BgIknvObj* this, PlayState* play); void BgIknvObj_UpdateSakonDoor(BgIknvObj* this, PlayState* play); ActorInit Bg_Iknv_Obj_InitVars = { - ACTOR_BG_IKNV_OBJ, - ACTORCAT_BG, - FLAGS, - OBJECT_IKNV_OBJ, - sizeof(BgIknvObj), - (ActorFunc)BgIknvObj_Init, - (ActorFunc)BgIknvObj_Destroy, - (ActorFunc)BgIknvObj_Update, - (ActorFunc)BgIknvObj_Draw, + /**/ ACTOR_BG_IKNV_OBJ, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_IKNV_OBJ, + /**/ sizeof(BgIknvObj), + /**/ BgIknvObj_Init, + /**/ BgIknvObj_Destroy, + /**/ BgIknvObj_Update, + /**/ BgIknvObj_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Bg_Ingate/z_bg_ingate.c b/src/overlays/actors/ovl_Bg_Ingate/z_bg_ingate.c index 0ab213d0a9..736e11e368 100644 --- a/src/overlays/actors/ovl_Bg_Ingate/z_bg_ingate.c +++ b/src/overlays/actors/ovl_Bg_Ingate/z_bg_ingate.c @@ -27,15 +27,15 @@ void func_80954340(BgIngate* this, PlayState* play); void func_809543D4(BgIngate* this, PlayState* play); ActorInit Bg_Ingate_InitVars = { - ACTOR_BG_INGATE, - ACTORCAT_BG, - FLAGS, - OBJECT_SICHITAI_OBJ, - sizeof(BgIngate), - (ActorFunc)BgIngate_Init, - (ActorFunc)BgIngate_Destroy, - (ActorFunc)BgIngate_Update, - (ActorFunc)BgIngate_Draw, + /**/ ACTOR_BG_INGATE, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_SICHITAI_OBJ, + /**/ sizeof(BgIngate), + /**/ BgIngate_Init, + /**/ BgIngate_Destroy, + /**/ BgIngate_Update, + /**/ BgIngate_Draw, }; /** diff --git a/src/overlays/actors/ovl_Bg_Inibs_Movebg/z_bg_inibs_movebg.c b/src/overlays/actors/ovl_Bg_Inibs_Movebg/z_bg_inibs_movebg.c index 2eac2ed07f..b70a1486e1 100644 --- a/src/overlays/actors/ovl_Bg_Inibs_Movebg/z_bg_inibs_movebg.c +++ b/src/overlays/actors/ovl_Bg_Inibs_Movebg/z_bg_inibs_movebg.c @@ -16,15 +16,15 @@ void BgInibsMovebg_Destroy(Actor* thisx, PlayState* play); void BgInibsMovebg_Draw(Actor* thisx, PlayState* play); ActorInit Bg_Inibs_Movebg_InitVars = { - ACTOR_BG_INIBS_MOVEBG, - ACTORCAT_BG, - FLAGS, - OBJECT_INIBS_OBJECT, - sizeof(BgInibsMovebg), - (ActorFunc)BgInibsMovebg_Init, - (ActorFunc)BgInibsMovebg_Destroy, - (ActorFunc)Actor_Noop, - (ActorFunc)BgInibsMovebg_Draw, + /**/ ACTOR_BG_INIBS_MOVEBG, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_INIBS_OBJECT, + /**/ sizeof(BgInibsMovebg), + /**/ BgInibsMovebg_Init, + /**/ BgInibsMovebg_Destroy, + /**/ Actor_Noop, + /**/ BgInibsMovebg_Draw, }; Gfx* sOpaDLists[] = { gTwinmoldArenaNormalModeSandDL, gTwinmoldArenaGiantModeSandDL }; diff --git a/src/overlays/actors/ovl_Bg_Keikoku_Saku/z_bg_keikoku_saku.c b/src/overlays/actors/ovl_Bg_Keikoku_Saku/z_bg_keikoku_saku.c index 6cc7f76848..45dc34371a 100644 --- a/src/overlays/actors/ovl_Bg_Keikoku_Saku/z_bg_keikoku_saku.c +++ b/src/overlays/actors/ovl_Bg_Keikoku_Saku/z_bg_keikoku_saku.c @@ -21,15 +21,15 @@ void func_80A538E0(BgKeikokuSaku* this, PlayState* play); void func_80A53994(BgKeikokuSaku* this, PlayState* play); ActorInit Bg_Keikoku_Saku_InitVars = { - ACTOR_BG_KEIKOKU_SAKU, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_KEIKOKU_OBJ, - sizeof(BgKeikokuSaku), - (ActorFunc)BgKeikokuSaku_Init, - (ActorFunc)BgKeikokuSaku_Destroy, - (ActorFunc)BgKeikokuSaku_Update, - (ActorFunc)BgKeikokuSaku_Draw, + /**/ ACTOR_BG_KEIKOKU_SAKU, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_KEIKOKU_OBJ, + /**/ sizeof(BgKeikokuSaku), + /**/ BgKeikokuSaku_Init, + /**/ BgKeikokuSaku_Destroy, + /**/ BgKeikokuSaku_Update, + /**/ BgKeikokuSaku_Draw, }; void BgKeikokuSaku_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Bg_Keikoku_Spr/z_bg_keikoku_spr.c b/src/overlays/actors/ovl_Bg_Keikoku_Spr/z_bg_keikoku_spr.c index ac9d089a4d..34dab5fa73 100644 --- a/src/overlays/actors/ovl_Bg_Keikoku_Spr/z_bg_keikoku_spr.c +++ b/src/overlays/actors/ovl_Bg_Keikoku_Spr/z_bg_keikoku_spr.c @@ -16,16 +16,16 @@ void BgKeikokuSpr_Destroy(Actor* thisx, PlayState* play); void BgKeikokuSpr_Update(Actor* thisx, PlayState* play); void BgKeikokuSpr_Draw(Actor* thisx, PlayState* play); -const ActorInit Bg_Keikoku_Spr_InitVars = { - ACTOR_BG_KEIKOKU_SPR, - ACTORCAT_PROP, - FLAGS, - OBJECT_KEIKOKU_OBJ, - sizeof(BgKeikokuSpr), - (ActorFunc)BgKeikokuSpr_Init, - (ActorFunc)BgKeikokuSpr_Destroy, - (ActorFunc)BgKeikokuSpr_Update, - (ActorFunc)BgKeikokuSpr_Draw, +ActorInit Bg_Keikoku_Spr_InitVars = { + /**/ ACTOR_BG_KEIKOKU_SPR, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_KEIKOKU_OBJ, + /**/ sizeof(BgKeikokuSpr), + /**/ BgKeikokuSpr_Init, + /**/ BgKeikokuSpr_Destroy, + /**/ BgKeikokuSpr_Update, + /**/ BgKeikokuSpr_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Bg_Kin2_Bombwall/z_bg_kin2_bombwall.c b/src/overlays/actors/ovl_Bg_Kin2_Bombwall/z_bg_kin2_bombwall.c index 5a8192bc4a..b4a1dcedbe 100644 --- a/src/overlays/actors/ovl_Bg_Kin2_Bombwall/z_bg_kin2_bombwall.c +++ b/src/overlays/actors/ovl_Bg_Kin2_Bombwall/z_bg_kin2_bombwall.c @@ -23,15 +23,15 @@ void BgKin2Bombwall_SetupEndCutscene(BgKin2Bombwall* this); void BgKin2Bombwall_EndCutscene(BgKin2Bombwall* this, PlayState* play); ActorInit Bg_Kin2_Bombwall_InitVars = { - ACTOR_BG_KIN2_BOMBWALL, - ACTORCAT_BG, - FLAGS, - OBJECT_KIN2_OBJ, - sizeof(BgKin2Bombwall), - (ActorFunc)BgKin2Bombwall_Init, - (ActorFunc)BgKin2Bombwall_Destroy, - (ActorFunc)BgKin2Bombwall_Update, - (ActorFunc)BgKin2Bombwall_Draw, + /**/ ACTOR_BG_KIN2_BOMBWALL, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_KIN2_OBJ, + /**/ sizeof(BgKin2Bombwall), + /**/ BgKin2Bombwall_Init, + /**/ BgKin2Bombwall_Destroy, + /**/ BgKin2Bombwall_Update, + /**/ BgKin2Bombwall_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Bg_Kin2_Fence/z_bg_kin2_fence.c b/src/overlays/actors/ovl_Bg_Kin2_Fence/z_bg_kin2_fence.c index 3f68cad8da..332237dc8c 100644 --- a/src/overlays/actors/ovl_Bg_Kin2_Fence/z_bg_kin2_fence.c +++ b/src/overlays/actors/ovl_Bg_Kin2_Fence/z_bg_kin2_fence.c @@ -28,15 +28,15 @@ void BgKin2Fence_SetupDoNothing(BgKin2Fence* this); void BgKin2Fence_DoNothing(BgKin2Fence* this, PlayState* play); ActorInit Bg_Kin2_Fence_InitVars = { - ACTOR_BG_KIN2_FENCE, - ACTORCAT_BG, - FLAGS, - OBJECT_KIN2_OBJ, - sizeof(BgKin2Fence), - (ActorFunc)BgKin2Fence_Init, - (ActorFunc)BgKin2Fence_Destroy, - (ActorFunc)BgKin2Fence_Update, - (ActorFunc)BgKin2Fence_Draw, + /**/ ACTOR_BG_KIN2_FENCE, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_KIN2_OBJ, + /**/ sizeof(BgKin2Fence), + /**/ BgKin2Fence_Init, + /**/ BgKin2Fence_Destroy, + /**/ BgKin2Fence_Update, + /**/ BgKin2Fence_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[4] = { diff --git a/src/overlays/actors/ovl_Bg_Kin2_Picture/z_bg_kin2_picture.c b/src/overlays/actors/ovl_Bg_Kin2_Picture/z_bg_kin2_picture.c index 87a9469642..11dd35e9b6 100644 --- a/src/overlays/actors/ovl_Bg_Kin2_Picture/z_bg_kin2_picture.c +++ b/src/overlays/actors/ovl_Bg_Kin2_Picture/z_bg_kin2_picture.c @@ -28,15 +28,15 @@ void BgKin2Picture_SetupDoNothing(BgKin2Picture* this); void BgKin2Picture_DoNothing(BgKin2Picture* this, PlayState* play); ActorInit Bg_Kin2_Picture_InitVars = { - ACTOR_BG_KIN2_PICTURE, - ACTORCAT_PROP, - FLAGS, - OBJECT_KIN2_OBJ, - sizeof(BgKin2Picture), - (ActorFunc)BgKin2Picture_Init, - (ActorFunc)BgKin2Picture_Destroy, - (ActorFunc)BgKin2Picture_Update, - (ActorFunc)BgKin2Picture_Draw, + /**/ ACTOR_BG_KIN2_PICTURE, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_KIN2_OBJ, + /**/ sizeof(BgKin2Picture), + /**/ BgKin2Picture_Init, + /**/ BgKin2Picture_Destroy, + /**/ BgKin2Picture_Update, + /**/ BgKin2Picture_Draw, }; static ColliderTrisElementInit sTrisElementsInit[] = { diff --git a/src/overlays/actors/ovl_Bg_Kin2_Shelf/z_bg_kin2_shelf.c b/src/overlays/actors/ovl_Bg_Kin2_Shelf/z_bg_kin2_shelf.c index 980b0fa01f..55c2d66f78 100644 --- a/src/overlays/actors/ovl_Bg_Kin2_Shelf/z_bg_kin2_shelf.c +++ b/src/overlays/actors/ovl_Bg_Kin2_Shelf/z_bg_kin2_shelf.c @@ -24,15 +24,15 @@ void func_80B70498(BgKin2Shelf* this); void func_80B704B4(BgKin2Shelf* this, PlayState* play); ActorInit Bg_Kin2_Shelf_InitVars = { - ACTOR_BG_KIN2_SHELF, - ACTORCAT_BG, - FLAGS, - OBJECT_KIN2_OBJ, - sizeof(BgKin2Shelf), - (ActorFunc)BgKin2Shelf_Init, - (ActorFunc)BgKin2Shelf_Destroy, - (ActorFunc)BgKin2Shelf_Update, - (ActorFunc)BgKin2Shelf_Draw, + /**/ ACTOR_BG_KIN2_SHELF, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_KIN2_OBJ, + /**/ sizeof(BgKin2Shelf), + /**/ BgKin2Shelf_Init, + /**/ BgKin2Shelf_Destroy, + /**/ BgKin2Shelf_Update, + /**/ BgKin2Shelf_Draw, }; f32 D_80B70750[] = { 60.0f, 120.0f }; diff --git a/src/overlays/actors/ovl_Bg_Ladder/z_bg_ladder.c b/src/overlays/actors/ovl_Bg_Ladder/z_bg_ladder.c index 8445e855a2..3514b59f64 100644 --- a/src/overlays/actors/ovl_Bg_Ladder/z_bg_ladder.c +++ b/src/overlays/actors/ovl_Bg_Ladder/z_bg_ladder.c @@ -21,15 +21,15 @@ void BgLadder_FadeIn(BgLadder* this, PlayState* play); void BgLadder_DoNothing(BgLadder* this, PlayState* play); ActorInit Bg_Ladder_InitVars = { - ACTOR_BG_LADDER, - ACTORCAT_PROP, - FLAGS, - OBJECT_LADDER, - sizeof(BgLadder), - (ActorFunc)BgLadder_Init, - (ActorFunc)BgLadder_Destroy, - (ActorFunc)BgLadder_Update, - (ActorFunc)BgLadder_Draw, + /**/ ACTOR_BG_LADDER, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_LADDER, + /**/ sizeof(BgLadder), + /**/ BgLadder_Init, + /**/ BgLadder_Destroy, + /**/ BgLadder_Update, + /**/ BgLadder_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Bg_Last_Bwall/z_bg_last_bwall.c b/src/overlays/actors/ovl_Bg_Last_Bwall/z_bg_last_bwall.c index b74fdbd6d2..8e5d4bdbf7 100644 --- a/src/overlays/actors/ovl_Bg_Last_Bwall/z_bg_last_bwall.c +++ b/src/overlays/actors/ovl_Bg_Last_Bwall/z_bg_last_bwall.c @@ -38,15 +38,15 @@ void func_80C188C4(BgLastBwall* this, PlayState* play); void BgLastBwall_DoNothing(BgLastBwall* this, PlayState* play); ActorInit Bg_Last_Bwall_InitVars = { - ACTOR_BG_LAST_BWALL, - ACTORCAT_BG, - FLAGS, - OBJECT_LAST_OBJ, - sizeof(BgLastBwall), - (ActorFunc)BgLastBwall_Init, - (ActorFunc)BgLastBwall_Destroy, - (ActorFunc)BgLastBwall_Update, - (ActorFunc)BgLastBwall_Draw, + /**/ ACTOR_BG_LAST_BWALL, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_LAST_OBJ, + /**/ sizeof(BgLastBwall), + /**/ BgLastBwall_Init, + /**/ BgLastBwall_Destroy, + /**/ BgLastBwall_Update, + /**/ BgLastBwall_Draw, }; static ColliderTrisElementInit sTrisElementsInit[] = { diff --git a/src/overlays/actors/ovl_Bg_Lbfshot/z_bg_lbfshot.c b/src/overlays/actors/ovl_Bg_Lbfshot/z_bg_lbfshot.c index 24c7ec1b30..eaf93b7400 100644 --- a/src/overlays/actors/ovl_Bg_Lbfshot/z_bg_lbfshot.c +++ b/src/overlays/actors/ovl_Bg_Lbfshot/z_bg_lbfshot.c @@ -16,15 +16,15 @@ void BgLbfshot_Destroy(Actor* thisx, PlayState* play); void BgLbfshot_Draw(Actor* thisx, PlayState* play); ActorInit Bg_Lbfshot_InitVars = { - ACTOR_BG_LBFSHOT, - ACTORCAT_BG, - FLAGS, - OBJECT_LBFSHOT, - sizeof(BgLbfshot), - (ActorFunc)BgLbfshot_Init, - (ActorFunc)BgLbfshot_Destroy, - (ActorFunc)Actor_Noop, - (ActorFunc)BgLbfshot_Draw, + /**/ ACTOR_BG_LBFSHOT, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_LBFSHOT, + /**/ sizeof(BgLbfshot), + /**/ BgLbfshot_Init, + /**/ BgLbfshot_Destroy, + /**/ Actor_Noop, + /**/ BgLbfshot_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Bg_Lotus/z_bg_lotus.c b/src/overlays/actors/ovl_Bg_Lotus/z_bg_lotus.c index cd125e9438..04e784635d 100644 --- a/src/overlays/actors/ovl_Bg_Lotus/z_bg_lotus.c +++ b/src/overlays/actors/ovl_Bg_Lotus/z_bg_lotus.c @@ -15,15 +15,15 @@ void func_80AD6A88(BgLotus* this, PlayState* play); void func_80AD6B68(BgLotus* this, PlayState* play); ActorInit Bg_Lotus_InitVars = { - ACTOR_BG_LOTUS, - ACTORCAT_BG, - FLAGS, - OBJECT_LOTUS, - sizeof(BgLotus), - (ActorFunc)BgLotus_Init, - (ActorFunc)BgLotus_Destroy, - (ActorFunc)BgLotus_Update, - (ActorFunc)BgLotus_Draw, + /**/ ACTOR_BG_LOTUS, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_LOTUS, + /**/ sizeof(BgLotus), + /**/ BgLotus_Init, + /**/ BgLotus_Destroy, + /**/ BgLotus_Update, + /**/ BgLotus_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Bg_Market_Step/z_bg_market_step.c b/src/overlays/actors/ovl_Bg_Market_Step/z_bg_market_step.c index 44d797b8ea..026bf6f48a 100644 --- a/src/overlays/actors/ovl_Bg_Market_Step/z_bg_market_step.c +++ b/src/overlays/actors/ovl_Bg_Market_Step/z_bg_market_step.c @@ -15,9 +15,15 @@ void BgMarketStep_Init(Actor* thisx, PlayState* play); void BgMarketStep_Draw(Actor* thisx, PlayState* play); ActorInit Bg_Market_Step_InitVars = { - ACTOR_BG_MARKET_STEP, ACTORCAT_BG, FLAGS, - OBJECT_MARKET_OBJ, sizeof(BgMarketStep), (ActorFunc)BgMarketStep_Init, - (ActorFunc)Actor_Noop, (ActorFunc)Actor_Noop, (ActorFunc)BgMarketStep_Draw, + /**/ ACTOR_BG_MARKET_STEP, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_MARKET_OBJ, + /**/ sizeof(BgMarketStep), + /**/ BgMarketStep_Init, + /**/ Actor_Noop, + /**/ Actor_Noop, + /**/ BgMarketStep_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Bg_Mbar_Chair/z_bg_mbar_chair.c b/src/overlays/actors/ovl_Bg_Mbar_Chair/z_bg_mbar_chair.c index 305c3084ed..ef60c2de21 100644 --- a/src/overlays/actors/ovl_Bg_Mbar_Chair/z_bg_mbar_chair.c +++ b/src/overlays/actors/ovl_Bg_Mbar_Chair/z_bg_mbar_chair.c @@ -17,15 +17,15 @@ void BgMbarChair_Update(Actor* thisx, PlayState* play); void BgMbarChair_Draw(Actor* thisx, PlayState* play); ActorInit Bg_Mbar_Chair_InitVars = { - ACTOR_BG_MBAR_CHAIR, - ACTORCAT_BG, - FLAGS, - OBJECT_MBAR_OBJ, - sizeof(BgMbarChair), - (ActorFunc)BgMbarChair_Init, - (ActorFunc)BgMbarChair_Destroy, - (ActorFunc)BgMbarChair_Update, - (ActorFunc)BgMbarChair_Draw, + /**/ ACTOR_BG_MBAR_CHAIR, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_MBAR_OBJ, + /**/ sizeof(BgMbarChair), + /**/ BgMbarChair_Init, + /**/ BgMbarChair_Destroy, + /**/ BgMbarChair_Update, + /**/ BgMbarChair_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Bg_Numa_Hana/z_bg_numa_hana.c b/src/overlays/actors/ovl_Bg_Numa_Hana/z_bg_numa_hana.c index 0d308979c4..0addd3520d 100644 --- a/src/overlays/actors/ovl_Bg_Numa_Hana/z_bg_numa_hana.c +++ b/src/overlays/actors/ovl_Bg_Numa_Hana/z_bg_numa_hana.c @@ -31,15 +31,15 @@ void BgNumaHana_SetupOpenedIdle(BgNumaHana* this); void BgNumaHana_OpenedIdle(BgNumaHana* this, PlayState* play); ActorInit Bg_Numa_Hana_InitVars = { - ACTOR_BG_NUMA_HANA, - ACTORCAT_BG, - FLAGS, - OBJECT_NUMA_OBJ, - sizeof(BgNumaHana), - (ActorFunc)BgNumaHana_Init, - (ActorFunc)BgNumaHana_Destroy, - (ActorFunc)BgNumaHana_Update, - (ActorFunc)BgNumaHana_Draw, + /**/ ACTOR_BG_NUMA_HANA, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_NUMA_OBJ, + /**/ sizeof(BgNumaHana), + /**/ BgNumaHana_Init, + /**/ BgNumaHana_Destroy, + /**/ BgNumaHana_Update, + /**/ BgNumaHana_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Bg_Open_Shutter/z_bg_open_shutter.c b/src/overlays/actors/ovl_Bg_Open_Shutter/z_bg_open_shutter.c index e235042313..692e5c4f9f 100644 --- a/src/overlays/actors/ovl_Bg_Open_Shutter/z_bg_open_shutter.c +++ b/src/overlays/actors/ovl_Bg_Open_Shutter/z_bg_open_shutter.c @@ -28,15 +28,15 @@ typedef enum { } BGOpenShutterDoorState; ActorInit Bg_Open_Shutter_InitVars = { - ACTOR_BG_OPEN_SHUTTER, - ACTORCAT_DOOR, - FLAGS, - OBJECT_OPEN_OBJ, - sizeof(BgOpenShutter), - (ActorFunc)BgOpenShutter_Init, - (ActorFunc)BgOpenShutter_Destroy, - (ActorFunc)BgOpenShutter_Update, - (ActorFunc)BgOpenShutter_Draw, + /**/ ACTOR_BG_OPEN_SHUTTER, + /**/ ACTORCAT_DOOR, + /**/ FLAGS, + /**/ OBJECT_OPEN_OBJ, + /**/ sizeof(BgOpenShutter), + /**/ BgOpenShutter_Init, + /**/ BgOpenShutter_Destroy, + /**/ BgOpenShutter_Update, + /**/ BgOpenShutter_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Bg_Open_Spot/z_bg_open_spot.c b/src/overlays/actors/ovl_Bg_Open_Spot/z_bg_open_spot.c index b5eb3130a3..c8d340d47c 100644 --- a/src/overlays/actors/ovl_Bg_Open_Spot/z_bg_open_spot.c +++ b/src/overlays/actors/ovl_Bg_Open_Spot/z_bg_open_spot.c @@ -17,15 +17,15 @@ void BgOpenSpot_Update(Actor* thisx, PlayState* play); void BgOpenSpot_Draw(Actor* thisx, PlayState* play); ActorInit Bg_Open_Spot_InitVars = { - ACTOR_BG_OPEN_SPOT, - ACTORCAT_PROP, - FLAGS, - OBJECT_OPEN_OBJ, - sizeof(BgOpenSpot), - (ActorFunc)BgOpenSpot_Init, - (ActorFunc)BgOpenSpot_Destroy, - (ActorFunc)BgOpenSpot_Update, - (ActorFunc)NULL, + /**/ ACTOR_BG_OPEN_SPOT, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_OPEN_OBJ, + /**/ sizeof(BgOpenSpot), + /**/ BgOpenSpot_Init, + /**/ BgOpenSpot_Destroy, + /**/ BgOpenSpot_Update, + /**/ NULL, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Bg_Sinkai_Kabe/z_bg_sinkai_kabe.c b/src/overlays/actors/ovl_Bg_Sinkai_Kabe/z_bg_sinkai_kabe.c index f7b4288377..e573346056 100644 --- a/src/overlays/actors/ovl_Bg_Sinkai_Kabe/z_bg_sinkai_kabe.c +++ b/src/overlays/actors/ovl_Bg_Sinkai_Kabe/z_bg_sinkai_kabe.c @@ -26,15 +26,15 @@ void BgSinkaiKabe_Update(Actor* thisx, PlayState* play); void BgSinkaiKabe_WaitForPlayer(BgSinkaiKabe* this, PlayState* play); ActorInit Bg_Sinkai_Kabe_InitVars = { - ACTOR_BG_SINKAI_KABE, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_SINKAI_KABE, - sizeof(BgSinkaiKabe), - (ActorFunc)BgSinkaiKabe_Init, - (ActorFunc)BgSinkaiKabe_Destroy, - (ActorFunc)BgSinkaiKabe_Update, - (ActorFunc)NULL, + /**/ ACTOR_BG_SINKAI_KABE, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_SINKAI_KABE, + /**/ sizeof(BgSinkaiKabe), + /**/ BgSinkaiKabe_Init, + /**/ BgSinkaiKabe_Destroy, + /**/ BgSinkaiKabe_Update, + /**/ NULL, }; static s32 sCurrentPythonIndex = 0; diff --git a/src/overlays/actors/ovl_Bg_Spdweb/z_bg_spdweb.c b/src/overlays/actors/ovl_Bg_Spdweb/z_bg_spdweb.c index ec3961fd7d..b88a2b060c 100644 --- a/src/overlays/actors/ovl_Bg_Spdweb/z_bg_spdweb.c +++ b/src/overlays/actors/ovl_Bg_Spdweb/z_bg_spdweb.c @@ -25,15 +25,15 @@ void func_809CEE74(BgSpdweb* this); void func_809CEEAC(BgSpdweb* this, PlayState* play); ActorInit Bg_Spdweb_InitVars = { - ACTOR_BG_SPDWEB, - ACTORCAT_BG, - FLAGS, - OBJECT_SPDWEB, - sizeof(BgSpdweb), - (ActorFunc)BgSpdweb_Init, - (ActorFunc)BgSpdweb_Destroy, - (ActorFunc)BgSpdweb_Update, - (ActorFunc)BgSpdweb_Draw, + /**/ ACTOR_BG_SPDWEB, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_SPDWEB, + /**/ sizeof(BgSpdweb), + /**/ BgSpdweb_Init, + /**/ BgSpdweb_Destroy, + /**/ BgSpdweb_Update, + /**/ BgSpdweb_Draw, }; static ColliderTrisElementInit sTrisElementsInit1[2] = { diff --git a/src/overlays/actors/ovl_Bg_Spout_Fire/z_bg_spout_fire.c b/src/overlays/actors/ovl_Bg_Spout_Fire/z_bg_spout_fire.c index 796f66d3fc..16c6dd0395 100644 --- a/src/overlays/actors/ovl_Bg_Spout_Fire/z_bg_spout_fire.c +++ b/src/overlays/actors/ovl_Bg_Spout_Fire/z_bg_spout_fire.c @@ -23,15 +23,15 @@ void func_80A60D10(BgSpoutFire* this, PlayState* play); void func_80A60E08(BgSpoutFire* this, PlayState* play); ActorInit Bg_Spout_Fire_InitVars = { - ACTOR_BG_SPOUT_FIRE, - ACTORCAT_BG, - FLAGS, - OBJECT_FWALL, - sizeof(BgSpoutFire), - (ActorFunc)BgSpoutFire_Init, - (ActorFunc)BgSpoutFire_Destroy, - (ActorFunc)BgSpoutFire_Update, - (ActorFunc)NULL, + /**/ ACTOR_BG_SPOUT_FIRE, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_FWALL, + /**/ sizeof(BgSpoutFire), + /**/ BgSpoutFire_Init, + /**/ BgSpoutFire_Destroy, + /**/ BgSpoutFire_Update, + /**/ NULL, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Bg_Tobira01/z_bg_tobira01.c b/src/overlays/actors/ovl_Bg_Tobira01/z_bg_tobira01.c index 5302c6a903..73673f7411 100644 --- a/src/overlays/actors/ovl_Bg_Tobira01/z_bg_tobira01.c +++ b/src/overlays/actors/ovl_Bg_Tobira01/z_bg_tobira01.c @@ -16,16 +16,16 @@ void BgTobira01_Destroy(Actor* thisx, PlayState* play); void BgTobira01_Update(Actor* thisx, PlayState* play); void BgTobira01_Draw(Actor* thisx, PlayState* play); -const ActorInit Bg_Tobira01_InitVars = { - ACTOR_BG_TOBIRA01, - ACTORCAT_PROP, - FLAGS, - OBJECT_SPOT11_OBJ, - sizeof(BgTobira01), - (ActorFunc)BgTobira01_Init, - (ActorFunc)BgTobira01_Destroy, - (ActorFunc)BgTobira01_Update, - (ActorFunc)BgTobira01_Draw, +ActorInit Bg_Tobira01_InitVars = { + /**/ ACTOR_BG_TOBIRA01, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_SPOT11_OBJ, + /**/ sizeof(BgTobira01), + /**/ BgTobira01_Init, + /**/ BgTobira01_Destroy, + /**/ BgTobira01_Update, + /**/ BgTobira01_Draw, }; void BgTobira01_Action(BgTobira01* this, PlayState* play) { diff --git a/src/overlays/actors/ovl_Bg_Umajump/z_bg_umajump.c b/src/overlays/actors/ovl_Bg_Umajump/z_bg_umajump.c index 3eb8e3c8a0..17ba205370 100644 --- a/src/overlays/actors/ovl_Bg_Umajump/z_bg_umajump.c +++ b/src/overlays/actors/ovl_Bg_Umajump/z_bg_umajump.c @@ -19,15 +19,15 @@ void BgUmajump_Draw(Actor* thisx, PlayState* play); void func_8091A5A0(Actor* thisx, PlayState* play); ActorInit Bg_Umajump_InitVars = { - ACTOR_BG_UMAJUMP, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(BgUmajump), - (ActorFunc)BgUmajump_Init, - (ActorFunc)BgUmajump_Destroy, - (ActorFunc)BgUmajump_Update, - (ActorFunc)NULL, + /**/ ACTOR_BG_UMAJUMP, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(BgUmajump), + /**/ BgUmajump_Init, + /**/ BgUmajump_Destroy, + /**/ BgUmajump_Update, + /**/ NULL, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Boss_01/z_boss_01.c b/src/overlays/actors/ovl_Boss_01/z_boss_01.c index 3ca53ff7f9..826e126dc9 100644 --- a/src/overlays/actors/ovl_Boss_01/z_boss_01.c +++ b/src/overlays/actors/ovl_Boss_01/z_boss_01.c @@ -235,15 +235,15 @@ static ColliderCylinderInit D_809D7CA0 = { }; ActorInit Boss_01_InitVars = { - ACTOR_BOSS_01, - ACTORCAT_BOSS, - FLAGS, - OBJECT_BOSS01, - sizeof(Boss01), - (ActorFunc)Boss01_Init, - (ActorFunc)Boss01_Destroy, - (ActorFunc)Boss01_Update, - (ActorFunc)Boss01_Draw, + /**/ ACTOR_BOSS_01, + /**/ ACTORCAT_BOSS, + /**/ FLAGS, + /**/ OBJECT_BOSS01, + /**/ sizeof(Boss01), + /**/ Boss01_Init, + /**/ Boss01_Destroy, + /**/ Boss01_Update, + /**/ Boss01_Draw, }; #endif diff --git a/src/overlays/actors/ovl_Boss_02/z_boss_02.c b/src/overlays/actors/ovl_Boss_02/z_boss_02.c index d5f85443e3..1957ac3695 100644 --- a/src/overlays/actors/ovl_Boss_02/z_boss_02.c +++ b/src/overlays/actors/ovl_Boss_02/z_boss_02.c @@ -144,15 +144,15 @@ static DamageTable sRedTwinmoldDamageTable = { }; ActorInit Boss_02_InitVars = { - ACTOR_BOSS_02, - ACTORCAT_BOSS, - FLAGS, - OBJECT_BOSS02, - sizeof(Boss02), - (ActorFunc)Boss02_Init, - (ActorFunc)Boss02_Destroy, - (ActorFunc)Boss02_Twinmold_Update, - (ActorFunc)Boss02_Twinmold_Draw, + /**/ ACTOR_BOSS_02, + /**/ ACTORCAT_BOSS, + /**/ FLAGS, + /**/ OBJECT_BOSS02, + /**/ sizeof(Boss02), + /**/ Boss02_Init, + /**/ Boss02_Destroy, + /**/ Boss02_Twinmold_Update, + /**/ Boss02_Twinmold_Draw, }; /** diff --git a/src/overlays/actors/ovl_Boss_03/z_boss_03.c b/src/overlays/actors/ovl_Boss_03/z_boss_03.c index 202e836a59..8f61ca6726 100644 --- a/src/overlays/actors/ovl_Boss_03/z_boss_03.c +++ b/src/overlays/actors/ovl_Boss_03/z_boss_03.c @@ -276,15 +276,15 @@ Actor* Boss03_FindActorDblueMovebg(PlayState* play) { /* Start of Gyorg's Init and actionFuncs section */ ActorInit Boss_03_InitVars = { - ACTOR_BOSS_03, - ACTORCAT_BOSS, - FLAGS, - OBJECT_BOSS03, - sizeof(Boss03), - (ActorFunc)Boss03_Init, - (ActorFunc)Boss03_Destroy, - (ActorFunc)Boss03_Update, - (ActorFunc)Boss03_Draw, + /**/ ACTOR_BOSS_03, + /**/ ACTORCAT_BOSS, + /**/ FLAGS, + /**/ OBJECT_BOSS03, + /**/ sizeof(Boss03), + /**/ Boss03_Init, + /**/ Boss03_Destroy, + /**/ Boss03_Update, + /**/ Boss03_Draw, }; // The limbs referenced here are not used. The spheres are positioned manually by Boss03_PostLimbDraw diff --git a/src/overlays/actors/ovl_Boss_04/z_boss_04.c b/src/overlays/actors/ovl_Boss_04/z_boss_04.c index 73a0271edc..62250d6a44 100644 --- a/src/overlays/actors/ovl_Boss_04/z_boss_04.c +++ b/src/overlays/actors/ovl_Boss_04/z_boss_04.c @@ -64,15 +64,15 @@ static DamageTable sDamageTable = { }; ActorInit Boss_04_InitVars = { - ACTOR_BOSS_04, - ACTORCAT_BOSS, - FLAGS, - OBJECT_BOSS04, - sizeof(Boss04), - (ActorFunc)Boss04_Init, - (ActorFunc)Boss04_Destroy, - (ActorFunc)Boss04_Update, - (ActorFunc)Boss04_Draw, + /**/ ACTOR_BOSS_04, + /**/ ACTORCAT_BOSS, + /**/ FLAGS, + /**/ OBJECT_BOSS04, + /**/ sizeof(Boss04), + /**/ Boss04_Init, + /**/ Boss04_Destroy, + /**/ Boss04_Update, + /**/ Boss04_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit1[1] = { diff --git a/src/overlays/actors/ovl_Boss_05/z_boss_05.c b/src/overlays/actors/ovl_Boss_05/z_boss_05.c index 535a3a8f5c..56d26129ab 100644 --- a/src/overlays/actors/ovl_Boss_05/z_boss_05.c +++ b/src/overlays/actors/ovl_Boss_05/z_boss_05.c @@ -148,15 +148,15 @@ static DamageTable D_809F1C20 = { }; ActorInit Boss_05_InitVars = { - ACTOR_BOSS_05, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_BOSS05, - sizeof(Boss05), - (ActorFunc)Boss05_Init, - (ActorFunc)Boss05_Destroy, - (ActorFunc)Boss05_Update, - (ActorFunc)Boss05_Draw, + /**/ ACTOR_BOSS_05, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_BOSS05, + /**/ sizeof(Boss05), + /**/ Boss05_Init, + /**/ Boss05_Destroy, + /**/ Boss05_Update, + /**/ Boss05_Draw, }; #endif diff --git a/src/overlays/actors/ovl_Boss_06/z_boss_06.c b/src/overlays/actors/ovl_Boss_06/z_boss_06.c index afce1ef950..5ae65a343c 100644 --- a/src/overlays/actors/ovl_Boss_06/z_boss_06.c +++ b/src/overlays/actors/ovl_Boss_06/z_boss_06.c @@ -71,15 +71,15 @@ static DamageTable sDamageTable = { }; ActorInit Boss_06_InitVars = { - ACTOR_BOSS_06, - ACTORCAT_BOSS, - FLAGS, - OBJECT_KNIGHT, - sizeof(Boss06), - (ActorFunc)Boss06_Init, - (ActorFunc)Boss06_Destroy, - (ActorFunc)Boss06_Update, - (ActorFunc)Boss06_Draw, + /**/ ACTOR_BOSS_06, + /**/ ACTORCAT_BOSS, + /**/ FLAGS, + /**/ OBJECT_KNIGHT, + /**/ sizeof(Boss06), + /**/ Boss06_Init, + /**/ Boss06_Destroy, + /**/ Boss06_Update, + /**/ Boss06_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Boss_07/z_boss_07.c b/src/overlays/actors/ovl_Boss_07/z_boss_07.c index d2bc5d6be4..e2ca1d51ce 100644 --- a/src/overlays/actors/ovl_Boss_07/z_boss_07.c +++ b/src/overlays/actors/ovl_Boss_07/z_boss_07.c @@ -235,15 +235,15 @@ static DamageTable D_80A07A00 = { }; ActorInit Boss_07_InitVars = { - ACTOR_BOSS_07, - ACTORCAT_BOSS, - FLAGS, - OBJECT_BOSS07, - sizeof(Boss07), - (ActorFunc)Boss07_Init, - (ActorFunc)Boss07_Destroy, - (ActorFunc)Boss07_Update, - (ActorFunc)Boss07_Draw, + /**/ ACTOR_BOSS_07, + /**/ ACTORCAT_BOSS, + /**/ FLAGS, + /**/ OBJECT_BOSS07, + /**/ sizeof(Boss07), + /**/ Boss07_Init, + /**/ Boss07_Destroy, + /**/ Boss07_Update, + /**/ Boss07_Draw, }; // static ColliderJntSphElementInit sJntSphElementsInit[11] = { diff --git a/src/overlays/actors/ovl_Boss_Hakugin/z_boss_hakugin.c b/src/overlays/actors/ovl_Boss_Hakugin/z_boss_hakugin.c index 9c759b63c4..c02184a4cd 100644 --- a/src/overlays/actors/ovl_Boss_Hakugin/z_boss_hakugin.c +++ b/src/overlays/actors/ovl_Boss_Hakugin/z_boss_hakugin.c @@ -35,15 +35,15 @@ void func_80B0A8C4(BossHakugin* this, PlayState* play); #if 0 ActorInit Boss_Hakugin_InitVars = { - ACTOR_BOSS_HAKUGIN, - ACTORCAT_BOSS, - FLAGS, - OBJECT_BOSS_HAKUGIN, - sizeof(BossHakugin), - (ActorFunc)BossHakugin_Init, - (ActorFunc)BossHakugin_Destroy, - (ActorFunc)BossHakugin_Update, - (ActorFunc)BossHakugin_Draw, + /**/ ACTOR_BOSS_HAKUGIN, + /**/ ACTORCAT_BOSS, + /**/ FLAGS, + /**/ OBJECT_BOSS_HAKUGIN, + /**/ sizeof(BossHakugin), + /**/ BossHakugin_Init, + /**/ BossHakugin_Destroy, + /**/ BossHakugin_Update, + /**/ BossHakugin_Draw, }; // static ColliderJntSphElementInit sJntSphElementsInit[19] = { diff --git a/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c b/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c index 3f29047fa6..d4bc604ebd 100644 --- a/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c +++ b/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c @@ -25,15 +25,15 @@ void DemoEffect_DrawTimewarp(Actor* thisx, PlayState* play); void DemoEffect_DrawLight(Actor* thisx, PlayState* play2); ActorInit Demo_Effect_InitVars = { - ACTOR_DEMO_EFFECT, - ACTORCAT_BG, - FLAGS, - GAMEPLAY_KEEP, - sizeof(DemoEffect), - (ActorFunc)DemoEffect_Init, - (ActorFunc)DemoEffect_Destroy, - (ActorFunc)DemoEffect_Update, - (ActorFunc)NULL, + /**/ ACTOR_DEMO_EFFECT, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(DemoEffect), + /**/ DemoEffect_Init, + /**/ DemoEffect_Destroy, + /**/ DemoEffect_Update, + /**/ NULL, }; void DemoEffect_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Demo_Getitem/z_demo_getitem.c b/src/overlays/actors/ovl_Demo_Getitem/z_demo_getitem.c index d72fdca4f9..8a24f423ce 100644 --- a/src/overlays/actors/ovl_Demo_Getitem/z_demo_getitem.c +++ b/src/overlays/actors/ovl_Demo_Getitem/z_demo_getitem.c @@ -19,15 +19,15 @@ void DemoGetitem_PerformCutsceneActions(DemoGetitem* this, PlayState* play); void DemoGetitem_Draw(Actor* thisx, PlayState* play); ActorInit Demo_Getitem_InitVars = { - ACTOR_DEMO_GETITEM, - ACTORCAT_BG, - FLAGS, - GAMEPLAY_KEEP, - sizeof(DemoGetitem), - (ActorFunc)DemoGetitem_Init, - (ActorFunc)DemoGetitem_Destroy, - (ActorFunc)DemoGetitem_Update, - (ActorFunc)NULL, + /**/ ACTOR_DEMO_GETITEM, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(DemoGetitem), + /**/ DemoGetitem_Init, + /**/ DemoGetitem_Destroy, + /**/ DemoGetitem_Update, + /**/ NULL, }; static s16 sObjectIds[] = { OBJECT_GI_MASK14, OBJECT_GI_SWORD_4 }; diff --git a/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.c b/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.c index bce779aa73..9899926c8b 100644 --- a/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.c +++ b/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.c @@ -23,15 +23,15 @@ static u8 sLostWoodsSparklesMutex = false; // make sure only one can exist at on static s16 sLostWoodsSkyFishParticleNum = 0; ActorInit Demo_Kankyo_InitVars = { - ACTOR_DEMO_KANKYO, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(DemoKankyo), - (ActorFunc)DemoKankyo_Init, - (ActorFunc)DemoKankyo_Destroy, - (ActorFunc)DemoKankyo_Update, - (ActorFunc)DemoKankyo_Draw, + /**/ ACTOR_DEMO_KANKYO, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(DemoKankyo), + /**/ DemoKankyo_Init, + /**/ DemoKankyo_Destroy, + /**/ DemoKankyo_Update, + /**/ DemoKankyo_Draw, }; static s32 sObjectBubbleId = OBJECT_BUBBLE | 0x10000; diff --git a/src/overlays/actors/ovl_Demo_Moonend/z_demo_moonend.c b/src/overlays/actors/ovl_Demo_Moonend/z_demo_moonend.c index 11fafb5f18..b40707f645 100644 --- a/src/overlays/actors/ovl_Demo_Moonend/z_demo_moonend.c +++ b/src/overlays/actors/ovl_Demo_Moonend/z_demo_moonend.c @@ -20,16 +20,16 @@ void func_80C17B60(DemoMoonend* this, PlayState* play); void func_80C17C48(DemoMoonend* this, PlayState* play); void func_80C17FCC(Actor* thisx, PlayState* play); -const ActorInit Demo_Moonend_InitVars = { - ACTOR_DEMO_MOONEND, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_MOONEND, - sizeof(DemoMoonend), - (ActorFunc)DemoMoonend_Init, - (ActorFunc)DemoMoonend_Destroy, - (ActorFunc)DemoMoonend_Update, - (ActorFunc)DemoMoonend_Draw, +ActorInit Demo_Moonend_InitVars = { + /**/ ACTOR_DEMO_MOONEND, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_MOONEND, + /**/ sizeof(DemoMoonend), + /**/ DemoMoonend_Init, + /**/ DemoMoonend_Destroy, + /**/ DemoMoonend_Update, + /**/ DemoMoonend_Draw, }; void DemoMoonend_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Demo_Shd/z_demo_shd.c b/src/overlays/actors/ovl_Demo_Shd/z_demo_shd.c index f5e20a5096..4f26c9132c 100644 --- a/src/overlays/actors/ovl_Demo_Shd/z_demo_shd.c +++ b/src/overlays/actors/ovl_Demo_Shd/z_demo_shd.c @@ -16,15 +16,15 @@ void DemoShd_Update(Actor* thisx, PlayState* play); void DemoShd_Draw(Actor* thisx, PlayState* play); ActorInit Demo_Shd_InitVars = { - ACTOR_DEMO_SHD, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_FWALL, - sizeof(DemoShd), - (ActorFunc)DemoShd_Init, - (ActorFunc)DemoShd_Destroy, - (ActorFunc)DemoShd_Update, - (ActorFunc)DemoShd_Draw, + /**/ ACTOR_DEMO_SHD, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_FWALL, + /**/ sizeof(DemoShd), + /**/ DemoShd_Init, + /**/ DemoShd_Destroy, + /**/ DemoShd_Update, + /**/ DemoShd_Draw, }; void DemoShd_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Demo_Syoten/z_demo_syoten.c b/src/overlays/actors/ovl_Demo_Syoten/z_demo_syoten.c index 09f4fe1c1f..bdae31ac98 100644 --- a/src/overlays/actors/ovl_Demo_Syoten/z_demo_syoten.c +++ b/src/overlays/actors/ovl_Demo_Syoten/z_demo_syoten.c @@ -26,15 +26,15 @@ void func_80C173B4(Actor* thisx, PlayState* play); void func_80C17690(Actor* thisx, PlayState* play); ActorInit Demo_Syoten_InitVars = { - ACTOR_DEMO_SYOTEN, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_SYOTEN, - sizeof(DemoSyoten), - (ActorFunc)DemoSyoten_Init, - (ActorFunc)DemoSyoten_Destroy, - (ActorFunc)DemoSyoten_Update, - (ActorFunc)DemoSyoten_Draw, + /**/ ACTOR_DEMO_SYOTEN, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_SYOTEN, + /**/ sizeof(DemoSyoten), + /**/ DemoSyoten_Init, + /**/ DemoSyoten_Destroy, + /**/ DemoSyoten_Update, + /**/ DemoSyoten_Draw, }; u8 D_80C177D0[] = { diff --git a/src/overlays/actors/ovl_Demo_Tre_Lgt/z_demo_tre_lgt.c b/src/overlays/actors/ovl_Demo_Tre_Lgt/z_demo_tre_lgt.c index 6ca5da41f6..e9b7e0fabf 100644 --- a/src/overlays/actors/ovl_Demo_Tre_Lgt/z_demo_tre_lgt.c +++ b/src/overlays/actors/ovl_Demo_Tre_Lgt/z_demo_tre_lgt.c @@ -36,15 +36,15 @@ static DemoTreLgtInfo D_808E1490[2] = { }; ActorInit Demo_Tre_Lgt_InitVars = { - ACTOR_DEMO_TRE_LGT, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_BOX, - sizeof(DemoTreLgt), - (ActorFunc)DemoTreLgt_Init, - (ActorFunc)DemoTreLgt_Destroy, - (ActorFunc)DemoTreLgt_Update, - (ActorFunc)DemoTreLgt_Draw, + /**/ ACTOR_DEMO_TRE_LGT, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_BOX, + /**/ sizeof(DemoTreLgt), + /**/ DemoTreLgt_Init, + /**/ DemoTreLgt_Destroy, + /**/ DemoTreLgt_Update, + /**/ DemoTreLgt_Draw, }; static CurveAnimationHeader* sBoxLightAnimations[] = { diff --git a/src/overlays/actors/ovl_Dm_Ah/z_dm_ah.c b/src/overlays/actors/ovl_Dm_Ah/z_dm_ah.c index 79e52d082e..7023d20c74 100644 --- a/src/overlays/actors/ovl_Dm_Ah/z_dm_ah.c +++ b/src/overlays/actors/ovl_Dm_Ah/z_dm_ah.c @@ -16,15 +16,15 @@ void DmAh_Update(Actor* thisx, PlayState* play); void DmAh_Draw(Actor* thisx, PlayState* play); ActorInit Dm_Ah_InitVars = { - ACTOR_DM_AH, - ACTORCAT_NPC, - FLAGS, - OBJECT_AH, - sizeof(DmAh), - (ActorFunc)DmAh_Init, - (ActorFunc)DmAh_Destroy, - (ActorFunc)DmAh_Update, - (ActorFunc)DmAh_Draw, + /**/ ACTOR_DM_AH, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_AH, + /**/ sizeof(DmAh), + /**/ DmAh_Init, + /**/ DmAh_Destroy, + /**/ DmAh_Update, + /**/ DmAh_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_Dm_Al/z_dm_al.c b/src/overlays/actors/ovl_Dm_Al/z_dm_al.c index 91fd6ea803..cfe3f65d66 100644 --- a/src/overlays/actors/ovl_Dm_Al/z_dm_al.c +++ b/src/overlays/actors/ovl_Dm_Al/z_dm_al.c @@ -16,15 +16,15 @@ void DmAl_Update(Actor* thisx, PlayState* play); void DmAl_Draw(Actor* thisx, PlayState* play); ActorInit Dm_Al_InitVars = { - ACTOR_EN_AL, - ACTORCAT_NPC, - FLAGS, - OBJECT_AL, - sizeof(DmAl), - (ActorFunc)DmAl_Init, - (ActorFunc)DmAl_Destroy, - (ActorFunc)DmAl_Update, - (ActorFunc)DmAl_Draw, + /**/ ACTOR_EN_AL, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_AL, + /**/ sizeof(DmAl), + /**/ DmAl_Init, + /**/ DmAl_Destroy, + /**/ DmAl_Update, + /**/ DmAl_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_Dm_An/z_dm_an.c b/src/overlays/actors/ovl_Dm_An/z_dm_an.c index e67e9e6f5e..33dfde40c0 100644 --- a/src/overlays/actors/ovl_Dm_An/z_dm_an.c +++ b/src/overlays/actors/ovl_Dm_An/z_dm_an.c @@ -22,15 +22,15 @@ void DmAn_DoNothing(DmAn* this, PlayState* play); void DmAn_Draw(Actor* thisx, PlayState* play); ActorInit Dm_An_InitVars = { - ACTOR_DM_AN, - ACTORCAT_NPC, - FLAGS, - OBJECT_AN1, - sizeof(DmAn), - (ActorFunc)DmAn_Init, - (ActorFunc)DmAn_Destroy, - (ActorFunc)DmAn_Update, - (ActorFunc)NULL, + /**/ ACTOR_DM_AN, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_AN1, + /**/ sizeof(DmAn), + /**/ DmAn_Init, + /**/ DmAn_Destroy, + /**/ DmAn_Update, + /**/ NULL, }; /** diff --git a/src/overlays/actors/ovl_Dm_Bal/z_dm_bal.c b/src/overlays/actors/ovl_Dm_Bal/z_dm_bal.c index 254a4ca90e..bf43729624 100644 --- a/src/overlays/actors/ovl_Dm_Bal/z_dm_bal.c +++ b/src/overlays/actors/ovl_Dm_Bal/z_dm_bal.c @@ -19,15 +19,15 @@ void DmBal_SetupDoNothing(DmBal* this); void DmBal_DoNothing(DmBal* this, PlayState* play); ActorInit Dm_Bal_InitVars = { - ACTOR_DM_BAL, - ACTORCAT_NPC, - FLAGS, - OBJECT_BAL, - sizeof(DmBal), - (ActorFunc)DmBal_Init, - (ActorFunc)DmBal_Destroy, - (ActorFunc)DmBal_Update, - (ActorFunc)DmBal_Draw, + /**/ ACTOR_DM_BAL, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_BAL, + /**/ sizeof(DmBal), + /**/ DmBal_Init, + /**/ DmBal_Destroy, + /**/ DmBal_Update, + /**/ DmBal_Draw, }; // These animations are the same and in the same order as in the main NPC actor EnBal diff --git a/src/overlays/actors/ovl_Dm_Char00/z_dm_char00.c b/src/overlays/actors/ovl_Dm_Char00/z_dm_char00.c index 97d892f9e9..2e071f8231 100644 --- a/src/overlays/actors/ovl_Dm_Char00/z_dm_char00.c +++ b/src/overlays/actors/ovl_Dm_Char00/z_dm_char00.c @@ -21,15 +21,15 @@ void func_80AA67F8(DmChar00* this, PlayState* play); void func_80AA695C(DmChar00* this, PlayState* play); ActorInit Dm_Char00_InitVars = { - ACTOR_DM_CHAR00, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_DELF, - sizeof(DmChar00), - (ActorFunc)DmChar00_Init, - (ActorFunc)DmChar00_Destroy, - (ActorFunc)DmChar00_Update, - (ActorFunc)DmChar00_Draw, + /**/ ACTOR_DM_CHAR00, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_DELF, + /**/ sizeof(DmChar00), + /**/ DmChar00_Init, + /**/ DmChar00_Destroy, + /**/ DmChar00_Update, + /**/ DmChar00_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_Dm_Char01/z_dm_char01.c b/src/overlays/actors/ovl_Dm_Char01/z_dm_char01.c index d224694ec3..710a1863c2 100644 --- a/src/overlays/actors/ovl_Dm_Char01/z_dm_char01.c +++ b/src/overlays/actors/ovl_Dm_Char01/z_dm_char01.c @@ -37,15 +37,15 @@ s16 D_80AAAE26; #include "overlays/ovl_Dm_Char01/ovl_Dm_Char01.c" ActorInit Dm_Char01_InitVars = { - ACTOR_DM_CHAR01, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_MTORIDE, - sizeof(DmChar01), - (ActorFunc)DmChar01_Init, - (ActorFunc)DmChar01_Destroy, - (ActorFunc)DmChar01_Update, - (ActorFunc)DmChar01_Draw, + /**/ ACTOR_DM_CHAR01, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_MTORIDE, + /**/ sizeof(DmChar01), + /**/ DmChar01_Init, + /**/ DmChar01_Destroy, + /**/ DmChar01_Update, + /**/ DmChar01_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Dm_Char02/z_dm_char02.c b/src/overlays/actors/ovl_Dm_Char02/z_dm_char02.c index 23a045e0d3..157b00c38c 100644 --- a/src/overlays/actors/ovl_Dm_Char02/z_dm_char02.c +++ b/src/overlays/actors/ovl_Dm_Char02/z_dm_char02.c @@ -19,15 +19,15 @@ void DmChar02_Draw(Actor* thisx, PlayState* play); void DmChar02_HandleCutscene(DmChar02* this, PlayState* play); ActorInit Dm_Char02_InitVars = { - ACTOR_DM_CHAR02, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_STK2, - sizeof(DmChar02), - (ActorFunc)DmChar02_Init, - (ActorFunc)DmChar02_Destroy, - (ActorFunc)DmChar02_Update, - (ActorFunc)DmChar02_Draw, + /**/ ACTOR_DM_CHAR02, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_STK2, + /**/ sizeof(DmChar02), + /**/ DmChar02_Init, + /**/ DmChar02_Destroy, + /**/ DmChar02_Update, + /**/ DmChar02_Draw, }; diff --git a/src/overlays/actors/ovl_Dm_Char03/z_dm_char03.c b/src/overlays/actors/ovl_Dm_Char03/z_dm_char03.c index d7d7460c84..9ba0ea42db 100644 --- a/src/overlays/actors/ovl_Dm_Char03/z_dm_char03.c +++ b/src/overlays/actors/ovl_Dm_Char03/z_dm_char03.c @@ -21,15 +21,15 @@ void DmChar03_DoNothing(DmChar03* this, PlayState* play); void func_80AABA84(PlayState* play, DmChar03* this); ActorInit Dm_Char03_InitVars = { - ACTOR_DM_CHAR03, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_OSN, - sizeof(DmChar03), - (ActorFunc)DmChar03_Init, - (ActorFunc)DmChar03_Destroy, - (ActorFunc)DmChar03_Update, - (ActorFunc)DmChar03_Draw, + /**/ ACTOR_DM_CHAR03, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_OSN, + /**/ sizeof(DmChar03), + /**/ DmChar03_Init, + /**/ DmChar03_Destroy, + /**/ DmChar03_Update, + /**/ DmChar03_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_Dm_Char04/z_dm_char04.c b/src/overlays/actors/ovl_Dm_Char04/z_dm_char04.c index 22a01491b4..484592584a 100644 --- a/src/overlays/actors/ovl_Dm_Char04/z_dm_char04.c +++ b/src/overlays/actors/ovl_Dm_Char04/z_dm_char04.c @@ -19,15 +19,15 @@ void DmChar04_Draw(Actor* thisx, PlayState* play); void DmChar04_HandleCutscene(DmChar04* this, PlayState* play); ActorInit Dm_Char04_InitVars = { - ACTOR_DM_CHAR04, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(DmChar04), - (ActorFunc)DmChar04_Init, - (ActorFunc)DmChar04_Destroy, - (ActorFunc)DmChar04_Update, - (ActorFunc)DmChar04_Draw, + /**/ ACTOR_DM_CHAR04, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(DmChar04), + /**/ DmChar04_Init, + /**/ DmChar04_Destroy, + /**/ DmChar04_Update, + /**/ DmChar04_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_Dm_Char05/z_dm_char05.c b/src/overlays/actors/ovl_Dm_Char05/z_dm_char05.c index 43c049f97e..37cfa2ad1d 100644 --- a/src/overlays/actors/ovl_Dm_Char05/z_dm_char05.c +++ b/src/overlays/actors/ovl_Dm_Char05/z_dm_char05.c @@ -36,15 +36,15 @@ void func_80AAE030(PlayState* play, DmChar05* this); void func_80AAE114(PlayState* play, DmChar05* this); ActorInit Dm_Char05_InitVars = { - ACTOR_DM_CHAR05, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_DMASK, - sizeof(DmChar05), - (ActorFunc)DmChar05_Init, - (ActorFunc)DmChar05_Destroy, - (ActorFunc)DmChar05_Update, - (ActorFunc)DmChar05_Draw, + /**/ ACTOR_DM_CHAR05, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_DMASK, + /**/ sizeof(DmChar05), + /**/ DmChar05_Init, + /**/ DmChar05_Destroy, + /**/ DmChar05_Update, + /**/ DmChar05_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_Dm_Char06/z_dm_char06.c b/src/overlays/actors/ovl_Dm_Char06/z_dm_char06.c index 52d3c316d3..1fec6458fe 100644 --- a/src/overlays/actors/ovl_Dm_Char06/z_dm_char06.c +++ b/src/overlays/actors/ovl_Dm_Char06/z_dm_char06.c @@ -19,15 +19,15 @@ void DmChar06_SetupAction(DmChar06* this, DmChar06ActionFunc actionFunc); void DmChar06_HandleCutscene(DmChar06* this, PlayState* play); ActorInit Dm_Char06_InitVars = { - ACTOR_DM_CHAR06, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_YUKIYAMA, - sizeof(DmChar06), - (ActorFunc)DmChar06_Init, - (ActorFunc)DmChar06_Destroy, - (ActorFunc)DmChar06_Update, - (ActorFunc)DmChar06_Draw, + /**/ ACTOR_DM_CHAR06, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_YUKIYAMA, + /**/ sizeof(DmChar06), + /**/ DmChar06_Init, + /**/ DmChar06_Destroy, + /**/ DmChar06_Update, + /**/ DmChar06_Draw, }; void DmChar06_SetupAction(DmChar06* this, DmChar06ActionFunc actionFunc) { diff --git a/src/overlays/actors/ovl_Dm_Char07/z_dm_char07.c b/src/overlays/actors/ovl_Dm_Char07/z_dm_char07.c index 2ad9f0c9b5..a21f06e5d0 100644 --- a/src/overlays/actors/ovl_Dm_Char07/z_dm_char07.c +++ b/src/overlays/actors/ovl_Dm_Char07/z_dm_char07.c @@ -19,15 +19,15 @@ void DmChar07_Draw(Actor* thisx, PlayState* play); void DmChar07_DoNothing(DmChar07* this, PlayState* play); ActorInit Dm_Char07_InitVars = { - ACTOR_DM_CHAR07, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_MILKBAR, - sizeof(DmChar07), - (ActorFunc)DmChar07_Init, - (ActorFunc)DmChar07_Destroy, - (ActorFunc)DmChar07_Update, - (ActorFunc)DmChar07_Draw, + /**/ ACTOR_DM_CHAR07, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_MILKBAR, + /**/ sizeof(DmChar07), + /**/ DmChar07_Init, + /**/ DmChar07_Destroy, + /**/ DmChar07_Update, + /**/ DmChar07_Draw, }; void DmChar07_SetupAction(DmChar07* this, DmChar07ActionFunc actionFunc) { diff --git a/src/overlays/actors/ovl_Dm_Char08/z_dm_char08.c b/src/overlays/actors/ovl_Dm_Char08/z_dm_char08.c index 250abea203..f829219c97 100644 --- a/src/overlays/actors/ovl_Dm_Char08/z_dm_char08.c +++ b/src/overlays/actors/ovl_Dm_Char08/z_dm_char08.c @@ -37,15 +37,15 @@ typedef enum { } TurtleEyeMode; ActorInit Dm_Char08_InitVars = { - ACTOR_DM_CHAR08, - ACTORCAT_BG, - FLAGS, - OBJECT_KAMEJIMA, - sizeof(DmChar08), - (ActorFunc)DmChar08_Init, - (ActorFunc)DmChar08_Destroy, - (ActorFunc)DmChar08_Update, - (ActorFunc)DmChar08_Draw, + /**/ ACTOR_DM_CHAR08, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_KAMEJIMA, + /**/ sizeof(DmChar08), + /**/ DmChar08_Init, + /**/ DmChar08_Destroy, + /**/ DmChar08_Update, + /**/ DmChar08_Draw, }; #include "overlays/ovl_Dm_Char08/ovl_Dm_Char08.c" diff --git a/src/overlays/actors/ovl_Dm_Char09/z_dm_char09.c b/src/overlays/actors/ovl_Dm_Char09/z_dm_char09.c index 24362cd993..3ac3f2947a 100644 --- a/src/overlays/actors/ovl_Dm_Char09/z_dm_char09.c +++ b/src/overlays/actors/ovl_Dm_Char09/z_dm_char09.c @@ -19,15 +19,15 @@ void DmChar09_DoNothing(DmChar09* this, PlayState* play); void DmChar09_HandleCutscene(DmChar09* this, PlayState* play); ActorInit Dm_Char09_InitVars = { - ACTOR_DM_CHAR09, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_BEE, - sizeof(DmChar09), - (ActorFunc)DmChar09_Init, - (ActorFunc)DmChar09_Destroy, - (ActorFunc)DmChar09_Update, - (ActorFunc)DmChar09_Draw, + /**/ ACTOR_DM_CHAR09, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_BEE, + /**/ sizeof(DmChar09), + /**/ DmChar09_Init, + /**/ DmChar09_Destroy, + /**/ DmChar09_Update, + /**/ DmChar09_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_Dm_Gm/z_dm_gm.c b/src/overlays/actors/ovl_Dm_Gm/z_dm_gm.c index 4eb1399985..1ed1f23b98 100644 --- a/src/overlays/actors/ovl_Dm_Gm/z_dm_gm.c +++ b/src/overlays/actors/ovl_Dm_Gm/z_dm_gm.c @@ -22,15 +22,15 @@ void DmGm_DoNothing(DmGm* this, PlayState* play); void DmGm_Draw(Actor* thisx, PlayState* play); ActorInit Dm_Gm_InitVars = { - ACTOR_DM_GM, - ACTORCAT_NPC, - FLAGS, - OBJECT_AN1, - sizeof(DmGm), - (ActorFunc)DmGm_Init, - (ActorFunc)DmGm_Destroy, - (ActorFunc)DmGm_Update, - (ActorFunc)NULL, + /**/ ACTOR_DM_GM, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_AN1, + /**/ sizeof(DmGm), + /**/ DmGm_Init, + /**/ DmGm_Destroy, + /**/ DmGm_Update, + /**/ NULL, }; /** diff --git a/src/overlays/actors/ovl_Dm_Hina/z_dm_hina.c b/src/overlays/actors/ovl_Dm_Hina/z_dm_hina.c index b28a44d1bc..15980f11cc 100644 --- a/src/overlays/actors/ovl_Dm_Hina/z_dm_hina.c +++ b/src/overlays/actors/ovl_Dm_Hina/z_dm_hina.c @@ -22,15 +22,15 @@ void func_80A1F5AC(DmHina* this, PlayState* play); void func_80A1F63C(DmHina* this, PlayState* play); ActorInit Dm_Hina_InitVars = { - ACTOR_DM_HINA, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_BSMASK, - sizeof(DmHina), - (ActorFunc)DmHina_Init, - (ActorFunc)DmHina_Destroy, - (ActorFunc)DmHina_Update, - (ActorFunc)DmHina_Draw, + /**/ ACTOR_DM_HINA, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_BSMASK, + /**/ sizeof(DmHina), + /**/ DmHina_Init, + /**/ DmHina_Destroy, + /**/ DmHina_Update, + /**/ DmHina_Draw, }; void DmHina_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Dm_Nb/z_dm_nb.c b/src/overlays/actors/ovl_Dm_Nb/z_dm_nb.c index cf62f45578..9a3d331b07 100644 --- a/src/overlays/actors/ovl_Dm_Nb/z_dm_nb.c +++ b/src/overlays/actors/ovl_Dm_Nb/z_dm_nb.c @@ -16,15 +16,15 @@ void DmNb_Update(Actor* thisx, PlayState* play); void DmNb_Draw(Actor* thisx, PlayState* play); ActorInit Dm_Nb_InitVars = { - ACTOR_DM_NB, - ACTORCAT_NPC, - FLAGS, - OBJECT_NB, - sizeof(DmNb), - (ActorFunc)DmNb_Init, - (ActorFunc)DmNb_Destroy, - (ActorFunc)DmNb_Update, - (ActorFunc)DmNb_Draw, + /**/ ACTOR_DM_NB, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_NB, + /**/ sizeof(DmNb), + /**/ DmNb_Init, + /**/ DmNb_Destroy, + /**/ DmNb_Update, + /**/ DmNb_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_Dm_Opstage/z_dm_opstage.c b/src/overlays/actors/ovl_Dm_Opstage/z_dm_opstage.c index b26948090c..6aa2e7bae6 100644 --- a/src/overlays/actors/ovl_Dm_Opstage/z_dm_opstage.c +++ b/src/overlays/actors/ovl_Dm_Opstage/z_dm_opstage.c @@ -19,15 +19,15 @@ void DmOpstage_Draw(Actor* thisx, PlayState* play); void DmOpstage_HandleCutscene(DmOpstage* this, PlayState* play); ActorInit Dm_Opstage_InitVars = { - ACTOR_DM_OPSTAGE, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_KEIKOKU_DEMO, - sizeof(DmOpstage), - (ActorFunc)DmOpstage_Init, - (ActorFunc)DmOpstage_Destroy, - (ActorFunc)DmOpstage_Update, - (ActorFunc)DmOpstage_Draw, + /**/ ACTOR_DM_OPSTAGE, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_KEIKOKU_DEMO, + /**/ sizeof(DmOpstage), + /**/ DmOpstage_Init, + /**/ DmOpstage_Destroy, + /**/ DmOpstage_Update, + /**/ DmOpstage_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Dm_Ravine/z_dm_ravine.c b/src/overlays/actors/ovl_Dm_Ravine/z_dm_ravine.c index ca8f40aa5f..f76fc0caab 100644 --- a/src/overlays/actors/ovl_Dm_Ravine/z_dm_ravine.c +++ b/src/overlays/actors/ovl_Dm_Ravine/z_dm_ravine.c @@ -17,15 +17,15 @@ void DmRavine_Update(Actor* thisx, PlayState* play); void DmRavine_Draw(Actor* thisx, PlayState* play); ActorInit Dm_Ravine_InitVars = { - ACTOR_DM_RAVINE, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_KEIKOKU_DEMO, - sizeof(DmRavine), - (ActorFunc)DmRavine_Init, - (ActorFunc)DmRavine_Destroy, - (ActorFunc)DmRavine_Update, - (ActorFunc)DmRavine_Draw, + /**/ ACTOR_DM_RAVINE, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_KEIKOKU_DEMO, + /**/ sizeof(DmRavine), + /**/ DmRavine_Init, + /**/ DmRavine_Destroy, + /**/ DmRavine_Update, + /**/ DmRavine_Draw, }; void DmRavine_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Dm_Sa/z_dm_sa.c b/src/overlays/actors/ovl_Dm_Sa/z_dm_sa.c index 945a47472c..44b1dbe8aa 100644 --- a/src/overlays/actors/ovl_Dm_Sa/z_dm_sa.c +++ b/src/overlays/actors/ovl_Dm_Sa/z_dm_sa.c @@ -19,15 +19,15 @@ void DmSa_Draw(Actor* thisx, PlayState* play); void DmSa_DoNothing(DmSa* this, PlayState* play); ActorInit Dm_Sa_InitVars = { - ACTOR_DM_SA, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_STK, - sizeof(DmSa), - (ActorFunc)DmSa_Init, - (ActorFunc)DmSa_Destroy, - (ActorFunc)DmSa_Update, - (ActorFunc)DmSa_Draw, + /**/ ACTOR_DM_SA, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_STK, + /**/ sizeof(DmSa), + /**/ DmSa_Init, + /**/ DmSa_Destroy, + /**/ DmSa_Update, + /**/ DmSa_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_Dm_Statue/z_dm_statue.c b/src/overlays/actors/ovl_Dm_Statue/z_dm_statue.c index 77ce3c7384..833905ba00 100644 --- a/src/overlays/actors/ovl_Dm_Statue/z_dm_statue.c +++ b/src/overlays/actors/ovl_Dm_Statue/z_dm_statue.c @@ -17,15 +17,15 @@ void DmStatue_Update(Actor* thisx, PlayState* play); void DmStatue_Draw(Actor* thisx, PlayState* play); ActorInit Dm_Statue_InitVars = { - ACTOR_DM_STATUE, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_SMTOWER, - sizeof(DmStatue), - (ActorFunc)DmStatue_Init, - (ActorFunc)DmStatue_Destroy, - (ActorFunc)DmStatue_Update, - (ActorFunc)DmStatue_Draw, + /**/ ACTOR_DM_STATUE, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_SMTOWER, + /**/ sizeof(DmStatue), + /**/ DmStatue_Init, + /**/ DmStatue_Destroy, + /**/ DmStatue_Update, + /**/ DmStatue_Draw, }; void DmStatue_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Dm_Stk/z_dm_stk.c b/src/overlays/actors/ovl_Dm_Stk/z_dm_stk.c index 73bf18c1a7..5feb135369 100644 --- a/src/overlays/actors/ovl_Dm_Stk/z_dm_stk.c +++ b/src/overlays/actors/ovl_Dm_Stk/z_dm_stk.c @@ -152,15 +152,15 @@ typedef enum { } SkullKidDekuPipesCutsceneState; ActorInit Dm_Stk_InitVars = { - ACTOR_DM_STK, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_STK, - sizeof(DmStk), - (ActorFunc)DmStk_Init, - (ActorFunc)DmStk_Destroy, - (ActorFunc)DmStk_Update, - (ActorFunc)DmStk_Draw, + /**/ ACTOR_DM_STK, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_STK, + /**/ sizeof(DmStk), + /**/ DmStk_Init, + /**/ DmStk_Destroy, + /**/ DmStk_Update, + /**/ DmStk_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Dm_Tag/z_dm_tag.c b/src/overlays/actors/ovl_Dm_Tag/z_dm_tag.c index 4531f235a5..86dcf49553 100644 --- a/src/overlays/actors/ovl_Dm_Tag/z_dm_tag.c +++ b/src/overlays/actors/ovl_Dm_Tag/z_dm_tag.c @@ -19,15 +19,15 @@ void DmTag_DoNothing(DmTag* this, PlayState* play); void func_80C229FC(DmTag* this, PlayState* play); ActorInit Dm_Tag_InitVars = { - ACTOR_DM_TAG, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(DmTag), - (ActorFunc)DmTag_Init, - (ActorFunc)DmTag_Destroy, - (ActorFunc)DmTag_Update, - (ActorFunc)NULL, + /**/ ACTOR_DM_TAG, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(DmTag), + /**/ DmTag_Init, + /**/ DmTag_Destroy, + /**/ DmTag_Update, + /**/ NULL, }; s32 D_80C22BF0[] = { diff --git a/src/overlays/actors/ovl_Dm_Tsg/z_dm_tsg.c b/src/overlays/actors/ovl_Dm_Tsg/z_dm_tsg.c index 7dec0540e5..6d7839896b 100644 --- a/src/overlays/actors/ovl_Dm_Tsg/z_dm_tsg.c +++ b/src/overlays/actors/ovl_Dm_Tsg/z_dm_tsg.c @@ -17,15 +17,15 @@ void DmTsg_Draw(Actor* thisx, PlayState* play); #if 0 ActorInit Dm_Tsg_InitVars = { - ACTOR_DM_TSG, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_OPEN_OBJ, - sizeof(DmTsg), - (ActorFunc)DmTsg_Init, - (ActorFunc)DmTsg_Destroy, - (ActorFunc)DmTsg_Update, - (ActorFunc)DmTsg_Draw, + /**/ ACTOR_DM_TSG, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_OPEN_OBJ, + /**/ sizeof(DmTsg), + /**/ DmTsg_Init, + /**/ DmTsg_Destroy, + /**/ DmTsg_Update, + /**/ DmTsg_Draw, }; #endif diff --git a/src/overlays/actors/ovl_Dm_Zl/z_dm_zl.c b/src/overlays/actors/ovl_Dm_Zl/z_dm_zl.c index 4a585c7796..9fd2b9741d 100644 --- a/src/overlays/actors/ovl_Dm_Zl/z_dm_zl.c +++ b/src/overlays/actors/ovl_Dm_Zl/z_dm_zl.c @@ -18,15 +18,15 @@ void DmZl_Draw(Actor* thisx, PlayState* play); void DmZl_DoNothing(DmZl* this, PlayState* play); ActorInit Dm_Zl_InitVars = { - ACTOR_DM_ZL, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_ZL4, - sizeof(DmZl), - (ActorFunc)DmZl_Init, - (ActorFunc)DmZl_Destroy, - (ActorFunc)DmZl_Update, - (ActorFunc)DmZl_Draw, + /**/ ACTOR_DM_ZL, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_ZL4, + /**/ sizeof(DmZl), + /**/ DmZl_Init, + /**/ DmZl_Destroy, + /**/ DmZl_Update, + /**/ DmZl_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_Door_Ana/z_door_ana.c b/src/overlays/actors/ovl_Door_Ana/z_door_ana.c index f002bc8bd9..78288fd6ff 100644 --- a/src/overlays/actors/ovl_Door_Ana/z_door_ana.c +++ b/src/overlays/actors/ovl_Door_Ana/z_door_ana.c @@ -21,15 +21,15 @@ void DoorAna_WaitOpen(DoorAna* this, PlayState* play); void DoorAna_GrabLink(DoorAna* this, PlayState* play); ActorInit Door_Ana_InitVars = { - ACTOR_DOOR_ANA, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_FIELD_KEEP, - sizeof(DoorAna), - (ActorFunc)DoorAna_Init, - (ActorFunc)DoorAna_Destroy, - (ActorFunc)DoorAna_Update, - (ActorFunc)DoorAna_Draw, + /**/ ACTOR_DOOR_ANA, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_FIELD_KEEP, + /**/ sizeof(DoorAna), + /**/ DoorAna_Init, + /**/ DoorAna_Destroy, + /**/ DoorAna_Update, + /**/ DoorAna_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c b/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c index 10c2f050a6..2d77044975 100644 --- a/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c +++ b/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c @@ -41,15 +41,15 @@ void func_808A1C50(DoorShutter* this, PlayState* play); void DoorShutter_Draw(Actor* thisx, PlayState* play); ActorInit Door_Shutter_InitVars = { - ACTOR_DOOR_SHUTTER, - ACTORCAT_DOOR, - FLAGS, - GAMEPLAY_KEEP, - sizeof(DoorShutter), - (ActorFunc)DoorShutter_Init, - (ActorFunc)DoorShutter_Destroy, - (ActorFunc)DoorShutter_Update, - (ActorFunc)NULL, + /**/ ACTOR_DOOR_SHUTTER, + /**/ ACTORCAT_DOOR, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(DoorShutter), + /**/ DoorShutter_Init, + /**/ DoorShutter_Destroy, + /**/ DoorShutter_Update, + /**/ NULL, }; typedef struct { diff --git a/src/overlays/actors/ovl_Door_Spiral/z_door_spiral.c b/src/overlays/actors/ovl_Door_Spiral/z_door_spiral.c index 0370023a87..245dcbea53 100644 --- a/src/overlays/actors/ovl_Door_Spiral/z_door_spiral.c +++ b/src/overlays/actors/ovl_Door_Spiral/z_door_spiral.c @@ -32,15 +32,15 @@ void func_809A3098(DoorSpiral* this, PlayState* play); s32 func_809A2EA0(DoorSpiral* this, PlayState* play); ActorInit Door_Spiral_InitVars = { - ACTOR_DOOR_SPIRAL, - ACTORCAT_DOOR, - FLAGS, - GAMEPLAY_KEEP, - sizeof(DoorSpiral), - (ActorFunc)DoorSpiral_Init, - (ActorFunc)DoorSpiral_Destroy, - (ActorFunc)DoorSpiral_Update, - (ActorFunc)DoorSpiral_Draw, + /**/ ACTOR_DOOR_SPIRAL, + /**/ ACTORCAT_DOOR, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(DoorSpiral), + /**/ DoorSpiral_Init, + /**/ DoorSpiral_Destroy, + /**/ DoorSpiral_Update, + /**/ DoorSpiral_Draw, }; typedef struct { diff --git a/src/overlays/actors/ovl_Door_Warp1/z_door_warp1.c b/src/overlays/actors/ovl_Door_Warp1/z_door_warp1.c index 4d44941b3a..5f491f4311 100644 --- a/src/overlays/actors/ovl_Door_Warp1/z_door_warp1.c +++ b/src/overlays/actors/ovl_Door_Warp1/z_door_warp1.c @@ -51,15 +51,15 @@ s16 D_808BC000; f32 D_808BC004; ActorInit Door_Warp1_InitVars = { - ACTOR_DOOR_WARP1, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_WARP1, - sizeof(DoorWarp1), - (ActorFunc)DoorWarp1_Init, - (ActorFunc)DoorWarp1_Destroy, - (ActorFunc)DoorWarp1_Update, - (ActorFunc)DoorWarp1_Draw, + /**/ ACTOR_DOOR_WARP1, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_WARP1, + /**/ sizeof(DoorWarp1), + /**/ DoorWarp1_Init, + /**/ DoorWarp1_Destroy, + /**/ DoorWarp1_Update, + /**/ DoorWarp1_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Eff_Change/z_eff_change.c b/src/overlays/actors/ovl_Eff_Change/z_eff_change.c index 470f9b89dd..9839d29d5a 100644 --- a/src/overlays/actors/ovl_Eff_Change/z_eff_change.c +++ b/src/overlays/actors/ovl_Eff_Change/z_eff_change.c @@ -19,15 +19,15 @@ void EffChange_SetColors(EffChange* this, s32 arg1); void func_80A4C5CC(EffChange* this, PlayState* play); ActorInit Eff_Change_InitVars = { - ACTOR_EFF_CHANGE, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EffChange), - (ActorFunc)EffChange_Init, - (ActorFunc)EffChange_Destroy, - (ActorFunc)EffChange_Update, - (ActorFunc)NULL, + /**/ ACTOR_EFF_CHANGE, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EffChange), + /**/ EffChange_Init, + /**/ EffChange_Destroy, + /**/ EffChange_Update, + /**/ NULL, }; static u8 D_80A4C920[] = { diff --git a/src/overlays/actors/ovl_Eff_Dust/z_eff_dust.c b/src/overlays/actors/ovl_Eff_Dust/z_eff_dust.c index 742b3bb705..d7c9f6a296 100644 --- a/src/overlays/actors/ovl_Eff_Dust/z_eff_dust.c +++ b/src/overlays/actors/ovl_Eff_Dust/z_eff_dust.c @@ -25,15 +25,15 @@ void func_80919768(Actor* thisx, PlayState* play2); void func_809199FC(Actor* thisx, PlayState* play2); ActorInit Eff_Dust_InitVars = { - ACTOR_EFF_DUST, - ACTORCAT_NPC, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EffDust), - (ActorFunc)EffDust_Init, - (ActorFunc)EffDust_Destroy, - (ActorFunc)EffDust_Update, - (ActorFunc)EffDust_Draw, + /**/ ACTOR_EFF_DUST, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EffDust), + /**/ EffDust_Init, + /**/ EffDust_Destroy, + /**/ EffDust_Update, + /**/ EffDust_Draw, }; void func_80918B40(EffDust* this) { diff --git a/src/overlays/actors/ovl_Eff_Kamejima_Wave/z_eff_kamejima_wave.c b/src/overlays/actors/ovl_Eff_Kamejima_Wave/z_eff_kamejima_wave.c index ee493fe244..5e5ca289e2 100644 --- a/src/overlays/actors/ovl_Eff_Kamejima_Wave/z_eff_kamejima_wave.c +++ b/src/overlays/actors/ovl_Eff_Kamejima_Wave/z_eff_kamejima_wave.c @@ -23,15 +23,15 @@ void func_80BCED34(EffKamejimaWave* this, PlayState* play); void EffKamejimaWave_SetVtxAlpha(u8 alpha); ActorInit Eff_Kamejima_Wave_InitVars = { - ACTOR_EFF_KAMEJIMA_WAVE, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_KAMEJIMA, - sizeof(EffKamejimaWave), - (ActorFunc)EffKamejimaWave_Init, - (ActorFunc)EffKamejimaWave_Destroy, - (ActorFunc)EffKamejimaWave_Update, - (ActorFunc)NULL, + /**/ ACTOR_EFF_KAMEJIMA_WAVE, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_KAMEJIMA, + /**/ sizeof(EffKamejimaWave), + /**/ EffKamejimaWave_Init, + /**/ EffKamejimaWave_Destroy, + /**/ EffKamejimaWave_Update, + /**/ NULL, }; static Color_RGBA8 sPrimColors[] = { diff --git a/src/overlays/actors/ovl_Eff_Lastday/z_eff_lastday.c b/src/overlays/actors/ovl_Eff_Lastday/z_eff_lastday.c index 8ec3ac9593..8acaddf9bf 100644 --- a/src/overlays/actors/ovl_Eff_Lastday/z_eff_lastday.c +++ b/src/overlays/actors/ovl_Eff_Lastday/z_eff_lastday.c @@ -29,15 +29,15 @@ typedef enum EffLastDayAction { } EffLastDayAction; ActorInit Eff_Lastday_InitVars = { - ACTOR_EFF_LASTDAY, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_LASTDAY, - sizeof(EffLastday), - (ActorFunc)EffLastday_Init, - (ActorFunc)EffLastday_Destroy, - (ActorFunc)EffLastday_Update, - (ActorFunc)EffLastday_Draw, + /**/ ACTOR_EFF_LASTDAY, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_LASTDAY, + /**/ sizeof(EffLastday), + /**/ EffLastday_Init, + /**/ EffLastday_Destroy, + /**/ EffLastday_Update, + /**/ EffLastday_Draw, }; void EffLastday_Init(Actor* thisx, PlayState* play2) { diff --git a/src/overlays/actors/ovl_Eff_Stk/z_eff_stk.c b/src/overlays/actors/ovl_Eff_Stk/z_eff_stk.c index 88c604c5e6..e6e2694c3c 100644 --- a/src/overlays/actors/ovl_Eff_Stk/z_eff_stk.c +++ b/src/overlays/actors/ovl_Eff_Stk/z_eff_stk.c @@ -19,15 +19,15 @@ void EffStk_Draw(Actor* thisx, PlayState* play); void func_80BF0DE0(EffStk* this, PlayState* play); ActorInit Eff_Stk_InitVars = { - ACTOR_EFF_STK, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_STK2, - sizeof(EffStk), - (ActorFunc)EffStk_Init, - (ActorFunc)EffStk_Destroy, - (ActorFunc)EffStk_Update, - (ActorFunc)EffStk_Draw, + /**/ ACTOR_EFF_STK, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_STK2, + /**/ sizeof(EffStk), + /**/ EffStk_Init, + /**/ EffStk_Destroy, + /**/ EffStk_Update, + /**/ EffStk_Draw, }; void EffStk_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Eff_Zoraband/z_eff_zoraband.c b/src/overlays/actors/ovl_Eff_Zoraband/z_eff_zoraband.c index c8127a98f3..6d54c1eec7 100644 --- a/src/overlays/actors/ovl_Eff_Zoraband/z_eff_zoraband.c +++ b/src/overlays/actors/ovl_Eff_Zoraband/z_eff_zoraband.c @@ -19,15 +19,15 @@ void EffZoraband_Draw(Actor* thisx, PlayState* play2); void EffZoraband_MikauFadeOut(EffZoraband* this, PlayState* play); ActorInit Eff_Zoraband_InitVars = { - ACTOR_EFF_ZORABAND, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_ZORABAND, - sizeof(EffZoraband), - (ActorFunc)EffZoraband_Init, - (ActorFunc)EffZoraband_Destroy, - (ActorFunc)EffZoraband_Update, - (ActorFunc)EffZoraband_Draw, + /**/ ACTOR_EFF_ZORABAND, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_ZORABAND, + /**/ sizeof(EffZoraband), + /**/ EffZoraband_Init, + /**/ EffZoraband_Destroy, + /**/ EffZoraband_Update, + /**/ EffZoraband_Draw, }; void EffZoraband_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Elf_Msg/z_elf_msg.c b/src/overlays/actors/ovl_Elf_Msg/z_elf_msg.c index eb1d5761e6..597823ff60 100644 --- a/src/overlays/actors/ovl_Elf_Msg/z_elf_msg.c +++ b/src/overlays/actors/ovl_Elf_Msg/z_elf_msg.c @@ -19,15 +19,15 @@ void ElfMsg_SetupAction(ElfMsg* this, ElfMsgActionFunc actionFunc); void func_8092E284(ElfMsg* this, PlayState* play); ActorInit Elf_Msg_InitVars = { - ACTOR_ELF_MSG, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ElfMsg), - (ActorFunc)ElfMsg_Init, - (ActorFunc)ElfMsg_Destroy, - (ActorFunc)ElfMsg_Update, - (ActorFunc)NULL, + /**/ ACTOR_ELF_MSG, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ElfMsg), + /**/ ElfMsg_Init, + /**/ ElfMsg_Destroy, + /**/ ElfMsg_Update, + /**/ NULL, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Elf_Msg2/z_elf_msg2.c b/src/overlays/actors/ovl_Elf_Msg2/z_elf_msg2.c index 409202468a..ac5fa65f7e 100644 --- a/src/overlays/actors/ovl_Elf_Msg2/z_elf_msg2.c +++ b/src/overlays/actors/ovl_Elf_Msg2/z_elf_msg2.c @@ -19,15 +19,15 @@ void func_8096EF98(ElfMsg2* this, PlayState* play); void func_8096EFD0(ElfMsg2* this, PlayState* play); ActorInit Elf_Msg2_InitVars = { - ACTOR_ELF_MSG2, - ACTORCAT_BG, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ElfMsg2), - (ActorFunc)ElfMsg2_Init, - (ActorFunc)ElfMsg2_Destroy, - (ActorFunc)ElfMsg2_Update, - (ActorFunc)NULL, + /**/ ACTOR_ELF_MSG2, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ElfMsg2), + /**/ ElfMsg2_Init, + /**/ ElfMsg2_Destroy, + /**/ ElfMsg2_Update, + /**/ NULL, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Elf_Msg3/z_elf_msg3.c b/src/overlays/actors/ovl_Elf_Msg3/z_elf_msg3.c index ba8256361d..57cbaada34 100644 --- a/src/overlays/actors/ovl_Elf_Msg3/z_elf_msg3.c +++ b/src/overlays/actors/ovl_Elf_Msg3/z_elf_msg3.c @@ -18,15 +18,15 @@ void ElfMsg3_Update(Actor* thisx, PlayState* play); void func_80A2CF7C(ElfMsg3* this, PlayState* play); ActorInit Elf_Msg3_InitVars = { - ACTOR_ELF_MSG3, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ElfMsg3), - (ActorFunc)ElfMsg3_Init, - (ActorFunc)ElfMsg3_Destroy, - (ActorFunc)ElfMsg3_Update, - (ActorFunc)NULL, + /**/ ACTOR_ELF_MSG3, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ElfMsg3), + /**/ ElfMsg3_Init, + /**/ ElfMsg3_Destroy, + /**/ ElfMsg3_Update, + /**/ NULL, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Elf_Msg4/z_elf_msg4.c b/src/overlays/actors/ovl_Elf_Msg4/z_elf_msg4.c index 5f1f0d3dce..545ac06881 100644 --- a/src/overlays/actors/ovl_Elf_Msg4/z_elf_msg4.c +++ b/src/overlays/actors/ovl_Elf_Msg4/z_elf_msg4.c @@ -23,15 +23,15 @@ s32 ElfMsg4_GetTextId(ElfMsg4* this); s32 func_80AFD5E0(ElfMsg4* this); ActorInit Elf_Msg4_InitVars = { - ACTOR_ELF_MSG4, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ElfMsg4), - (ActorFunc)ElfMsg4_Init, - (ActorFunc)ElfMsg4_Destroy, - (ActorFunc)ElfMsg4_Update, - (ActorFunc)NULL, + /**/ ACTOR_ELF_MSG4, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ElfMsg4), + /**/ ElfMsg4_Init, + /**/ ElfMsg4_Destroy, + /**/ ElfMsg4_Update, + /**/ NULL, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Elf_Msg5/z_elf_msg5.c b/src/overlays/actors/ovl_Elf_Msg5/z_elf_msg5.c index 236933fc9b..af48b53f31 100644 --- a/src/overlays/actors/ovl_Elf_Msg5/z_elf_msg5.c +++ b/src/overlays/actors/ovl_Elf_Msg5/z_elf_msg5.c @@ -18,15 +18,15 @@ void func_80AFDB38(ElfMsg5* this, PlayState* play); s32 func_80AFD990(ElfMsg5* this, PlayState* play); ActorInit Elf_Msg5_InitVars = { - ACTOR_ELF_MSG5, - ACTORCAT_BG, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ElfMsg5), - (ActorFunc)ElfMsg5_Init, - (ActorFunc)ElfMsg5_Destroy, - (ActorFunc)ElfMsg5_Update, - (ActorFunc)NULL, + /**/ ACTOR_ELF_MSG5, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ElfMsg5), + /**/ ElfMsg5_Init, + /**/ ElfMsg5_Destroy, + /**/ ElfMsg5_Update, + /**/ NULL, }; static InitChainEntry sInitChainsInitChain[] = { diff --git a/src/overlays/actors/ovl_Elf_Msg6/z_elf_msg6.c b/src/overlays/actors/ovl_Elf_Msg6/z_elf_msg6.c index 4c565fdf89..7f144ad53c 100644 --- a/src/overlays/actors/ovl_Elf_Msg6/z_elf_msg6.c +++ b/src/overlays/actors/ovl_Elf_Msg6/z_elf_msg6.c @@ -24,15 +24,15 @@ void func_80BA215C(ElfMsg6* this, PlayState* play); void func_80BA21C4(ElfMsg6* this, PlayState* play); ActorInit Elf_Msg6_InitVars = { - ACTOR_ELF_MSG6, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ElfMsg6), - (ActorFunc)ElfMsg6_Init, - (ActorFunc)ElfMsg6_Destroy, - (ActorFunc)ElfMsg6_Update, - (ActorFunc)NULL, + /**/ ACTOR_ELF_MSG6, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ElfMsg6), + /**/ ElfMsg6_Init, + /**/ ElfMsg6_Destroy, + /**/ ElfMsg6_Update, + /**/ NULL, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_En_Ah/z_en_ah.c b/src/overlays/actors/ovl_En_Ah/z_en_ah.c index 09928dfe92..afea1d55ef 100644 --- a/src/overlays/actors/ovl_En_Ah/z_en_ah.c +++ b/src/overlays/actors/ovl_En_Ah/z_en_ah.c @@ -48,15 +48,15 @@ s32 D_80BD3DF8[] = { 0x00330100, 0x050E28FE, 0x0C100E28, -0x03F3F000 }; s32 D_80BD3E08[] = { 0x0E28FD0C, 0x0F29540C, 0x10000000 }; ActorInit En_Ah_InitVars = { - ACTOR_EN_AH, - ACTORCAT_NPC, - FLAGS, - OBJECT_AH, - sizeof(EnAh), - (ActorFunc)EnAh_Init, - (ActorFunc)EnAh_Destroy, - (ActorFunc)EnAh_Update, - (ActorFunc)EnAh_Draw, + /**/ ACTOR_EN_AH, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_AH, + /**/ sizeof(EnAh), + /**/ EnAh_Init, + /**/ EnAh_Destroy, + /**/ EnAh_Update, + /**/ EnAh_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Akindonuts/z_en_akindonuts.c b/src/overlays/actors/ovl_En_Akindonuts/z_en_akindonuts.c index c7bfb6234b..53320ffd14 100644 --- a/src/overlays/actors/ovl_En_Akindonuts/z_en_akindonuts.c +++ b/src/overlays/actors/ovl_En_Akindonuts/z_en_akindonuts.c @@ -32,15 +32,15 @@ void func_80BEFAF0(EnAkindonuts* this, PlayState* play); void func_80BEFD74(EnAkindonuts* this, PlayState* play); ActorInit En_Akindonuts_InitVars = { - ACTOR_EN_AKINDONUTS, - ACTORCAT_NPC, - FLAGS, - OBJECT_DNT, - sizeof(EnAkindonuts), - (ActorFunc)EnAkindonuts_Init, - (ActorFunc)EnAkindonuts_Destroy, - (ActorFunc)EnAkindonuts_Update, - (ActorFunc)EnAkindonuts_Draw, + /**/ ACTOR_EN_AKINDONUTS, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_DNT, + /**/ sizeof(EnAkindonuts), + /**/ EnAkindonuts_Init, + /**/ EnAkindonuts_Destroy, + /**/ EnAkindonuts_Update, + /**/ EnAkindonuts_Draw, }; static ColliderCylinderInitType1 sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Al/z_en_al.c b/src/overlays/actors/ovl_En_Al/z_en_al.c index 0f8679b3c0..10ee174446 100644 --- a/src/overlays/actors/ovl_En_Al/z_en_al.c +++ b/src/overlays/actors/ovl_En_Al/z_en_al.c @@ -85,15 +85,15 @@ s32 D_80BDFF24[] = { }; ActorInit En_Al_InitVars = { - ACTOR_EN_AL, - ACTORCAT_NPC, - FLAGS, - OBJECT_AL, - sizeof(EnAl), - (ActorFunc)EnAl_Init, - (ActorFunc)EnAl_Destroy, - (ActorFunc)EnAl_Update, - (ActorFunc)EnAl_Draw, + /**/ ACTOR_EN_AL, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_AL, + /**/ sizeof(EnAl), + /**/ EnAl_Init, + /**/ EnAl_Destroy, + /**/ EnAl_Update, + /**/ EnAl_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Am/z_en_am.c b/src/overlays/actors/ovl_En_Am/z_en_am.c index 916bfca1b5..17885f6e8f 100644 --- a/src/overlays/actors/ovl_En_Am/z_en_am.c +++ b/src/overlays/actors/ovl_En_Am/z_en_am.c @@ -39,15 +39,15 @@ void func_808B0B4C(EnAm* this, PlayState* play); void EnAm_PostLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3s* rot, Actor* thisx); ActorInit En_Am_InitVars = { - ACTOR_EN_AM, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_AM, - sizeof(EnAm), - (ActorFunc)EnAm_Init, - (ActorFunc)EnAm_Destroy, - (ActorFunc)EnAm_Update, - (ActorFunc)EnAm_Draw, + /**/ ACTOR_EN_AM, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_AM, + /**/ sizeof(EnAm), + /**/ EnAm_Init, + /**/ EnAm_Destroy, + /**/ EnAm_Update, + /**/ EnAm_Draw, }; static ColliderCylinderInit sEnemyCylinderInit = { diff --git a/src/overlays/actors/ovl_En_An/z_en_an.c b/src/overlays/actors/ovl_En_An/z_en_an.c index 3ab31bfb8e..58738d22e8 100644 --- a/src/overlays/actors/ovl_En_An/z_en_an.c +++ b/src/overlays/actors/ovl_En_An/z_en_an.c @@ -20,15 +20,15 @@ void func_80B57A44(EnAn* this, PlayState* play); #if 0 ActorInit En_An_InitVars = { - ACTOR_EN_AN, - ACTORCAT_NPC, - FLAGS, - OBJECT_AN1, - sizeof(EnAn), - (ActorFunc)EnAn_Init, - (ActorFunc)EnAn_Destroy, - (ActorFunc)EnAn_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_AN, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_AN1, + /**/ sizeof(EnAn), + /**/ EnAn_Init, + /**/ EnAn_Destroy, + /**/ EnAn_Update, + /**/ NULL, }; // static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_And/z_en_and.c b/src/overlays/actors/ovl_En_And/z_en_and.c index c244a0c5e9..768f56d6fd 100644 --- a/src/overlays/actors/ovl_En_And/z_en_and.c +++ b/src/overlays/actors/ovl_En_And/z_en_and.c @@ -18,15 +18,15 @@ void EnAnd_Update(Actor* thisx, PlayState* play); void EnAnd_Draw(Actor* thisx, PlayState* play); ActorInit En_And_InitVars = { - ACTOR_EN_AND, - ACTORCAT_NPC, - FLAGS, - OBJECT_AND, - sizeof(EnAnd), - (ActorFunc)EnAnd_Init, - (ActorFunc)EnAnd_Destroy, - (ActorFunc)EnAnd_Update, - (ActorFunc)EnAnd_Draw, + /**/ ACTOR_EN_AND, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_AND, + /**/ sizeof(EnAnd), + /**/ EnAnd_Init, + /**/ EnAnd_Destroy, + /**/ EnAnd_Update, + /**/ EnAnd_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_En_Ani/z_en_ani.c b/src/overlays/actors/ovl_En_Ani/z_en_ani.c index d27a8a93d0..dfd372a68c 100644 --- a/src/overlays/actors/ovl_En_Ani/z_en_ani.c +++ b/src/overlays/actors/ovl_En_Ani/z_en_ani.c @@ -41,15 +41,15 @@ void EnAni_Talk(EnAni* this, PlayState* play); void EnAni_IdleStanding(EnAni* this, PlayState* play); ActorInit En_Ani_InitVars = { - ACTOR_EN_ANI, - ACTORCAT_NPC, - FLAGS, - OBJECT_ANI, - sizeof(EnAni), - (ActorFunc)EnAni_Init, - (ActorFunc)EnAni_Destroy, - (ActorFunc)EnAni_Update, - (ActorFunc)EnAni_Draw, + /**/ ACTOR_EN_ANI, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_ANI, + /**/ sizeof(EnAni), + /**/ EnAni_Init, + /**/ EnAni_Destroy, + /**/ EnAni_Update, + /**/ EnAni_Draw, }; // two different colliders, but only one init for both diff --git a/src/overlays/actors/ovl_En_Aob_01/z_en_aob_01.c b/src/overlays/actors/ovl_En_Aob_01/z_en_aob_01.c index 58b2589c9e..90ba60b78d 100644 --- a/src/overlays/actors/ovl_En_Aob_01/z_en_aob_01.c +++ b/src/overlays/actors/ovl_En_Aob_01/z_en_aob_01.c @@ -33,15 +33,15 @@ void EnAob01_AfterRace_Talk(EnAob01* this, PlayState* play); s32 EnAob01_PlayerIsHoldingDog(EnAob01* this, PlayState* play); ActorInit En_Aob_01_InitVars = { - ACTOR_EN_AOB_01, - ACTORCAT_NPC, - FLAGS, - OBJECT_AOB, - sizeof(EnAob01), - (ActorFunc)EnAob01_Init, - (ActorFunc)EnAob01_Destroy, - (ActorFunc)EnAob01_Update, - (ActorFunc)EnAob01_Draw, + /**/ ACTOR_EN_AOB_01, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_AOB, + /**/ sizeof(EnAob01), + /**/ EnAob01_Init, + /**/ EnAob01_Destroy, + /**/ EnAob01_Update, + /**/ EnAob01_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_En_Arrow/z_en_arrow.c b/src/overlays/actors/ovl_En_Arrow/z_en_arrow.c index 304dc3a3e7..cd1a9626cd 100644 --- a/src/overlays/actors/ovl_En_Arrow/z_en_arrow.c +++ b/src/overlays/actors/ovl_En_Arrow/z_en_arrow.c @@ -23,15 +23,15 @@ void func_8088B630(EnArrow* this, PlayState* play); void func_8088B6B0(EnArrow* this, PlayState* play); ActorInit En_Arrow_InitVars = { - ACTOR_EN_ARROW, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnArrow), - (ActorFunc)EnArrow_Init, - (ActorFunc)EnArrow_Destroy, - (ActorFunc)EnArrow_Update, - (ActorFunc)EnArrow_Draw, + /**/ ACTOR_EN_ARROW, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnArrow), + /**/ EnArrow_Init, + /**/ EnArrow_Destroy, + /**/ EnArrow_Update, + /**/ EnArrow_Draw, }; static ColliderQuadInit sQuadInit = { diff --git a/src/overlays/actors/ovl_En_Attack_Niw/z_en_attack_niw.c b/src/overlays/actors/ovl_En_Attack_Niw/z_en_attack_niw.c index e8c4c9fa27..f4f56a6307 100644 --- a/src/overlays/actors/ovl_En_Attack_Niw/z_en_attack_niw.c +++ b/src/overlays/actors/ovl_En_Attack_Niw/z_en_attack_niw.c @@ -21,15 +21,15 @@ void EnAttackNiw_AimAtPlayer(EnAttackNiw* this, PlayState* play); void EnAttackNiw_FlyAway(EnAttackNiw* this, PlayState* play); ActorInit En_Attack_Niw_InitVars = { - ACTOR_EN_ATTACK_NIW, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_NIW, - sizeof(EnAttackNiw), - (ActorFunc)EnAttackNiw_Init, - (ActorFunc)EnAttackNiw_Destroy, - (ActorFunc)EnAttackNiw_Update, - (ActorFunc)EnAttackNiw_Draw, + /**/ ACTOR_EN_ATTACK_NIW, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_NIW, + /**/ sizeof(EnAttackNiw), + /**/ EnAttackNiw_Init, + /**/ EnAttackNiw_Destroy, + /**/ EnAttackNiw_Update, + /**/ EnAttackNiw_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_En_Az/z_en_az.c b/src/overlays/actors/ovl_En_Az/z_en_az.c index 43a557aaec..e0de6afe55 100644 --- a/src/overlays/actors/ovl_En_Az/z_en_az.c +++ b/src/overlays/actors/ovl_En_Az/z_en_az.c @@ -95,15 +95,15 @@ static AnimationSpeedInfo sAnimationSpeedInfo[BEAVER_ANIM_IDLE_FACE_MAX] = { }; ActorInit En_Az_InitVars = { - ACTOR_EN_AZ, - ACTORCAT_NPC, - FLAGS, - OBJECT_AZ, - sizeof(EnAz), - (ActorFunc)EnAz_Init, - (ActorFunc)EnAz_Destroy, - (ActorFunc)EnAz_Update, - (ActorFunc)EnAz_Draw, + /**/ ACTOR_EN_AZ, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_AZ, + /**/ sizeof(EnAz), + /**/ EnAz_Init, + /**/ EnAz_Destroy, + /**/ EnAz_Update, + /**/ EnAz_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Baba/z_en_baba.c b/src/overlays/actors/ovl_En_Baba/z_en_baba.c index 43cbd2969b..580f8d1c21 100644 --- a/src/overlays/actors/ovl_En_Baba/z_en_baba.c +++ b/src/overlays/actors/ovl_En_Baba/z_en_baba.c @@ -42,15 +42,15 @@ typedef enum { } BombShopLadyScheduleResult; ActorInit En_Baba_InitVars = { - ACTOR_EN_BABA, - ACTORCAT_NPC, - FLAGS, - OBJECT_BBA, - sizeof(EnBaba), - (ActorFunc)EnBaba_Init, - (ActorFunc)EnBaba_Destroy, - (ActorFunc)EnBaba_Update, - (ActorFunc)EnBaba_Draw, + /**/ ACTOR_EN_BABA, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_BBA, + /**/ sizeof(EnBaba), + /**/ EnBaba_Init, + /**/ EnBaba_Destroy, + /**/ EnBaba_Update, + /**/ EnBaba_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_En_Baguo/z_en_baguo.c b/src/overlays/actors/ovl_En_Baguo/z_en_baguo.c index 25f867ec1f..9b7fded367 100644 --- a/src/overlays/actors/ovl_En_Baguo/z_en_baguo.c +++ b/src/overlays/actors/ovl_En_Baguo/z_en_baguo.c @@ -43,15 +43,15 @@ typedef enum { } NejironRollDirection; ActorInit En_Baguo_InitVars = { - ACTOR_EN_BAGUO, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_GMO, - sizeof(EnBaguo), - (ActorFunc)EnBaguo_Init, - (ActorFunc)EnBaguo_Destroy, - (ActorFunc)EnBaguo_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_BAGUO, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_GMO, + /**/ sizeof(EnBaguo), + /**/ EnBaguo_Init, + /**/ EnBaguo_Destroy, + /**/ EnBaguo_Update, + /**/ NULL, }; static ColliderJntSphElementInit sJntSphElementsInit[1] = { diff --git a/src/overlays/actors/ovl_En_Baisen/z_en_baisen.c b/src/overlays/actors/ovl_En_Baisen/z_en_baisen.c index e6ac52cee7..e7b638bcd2 100644 --- a/src/overlays/actors/ovl_En_Baisen/z_en_baisen.c +++ b/src/overlays/actors/ovl_En_Baisen/z_en_baisen.c @@ -24,15 +24,15 @@ void func_80BE8AAC(EnBaisen* this, PlayState* play); void func_80BE89D8(EnBaisen* this, PlayState* play); ActorInit En_Baisen_InitVars = { - ACTOR_EN_BAISEN, - ACTORCAT_NPC, - FLAGS, - OBJECT_BAI, - sizeof(EnBaisen), - (ActorFunc)EnBaisen_Init, - (ActorFunc)EnBaisen_Destroy, - (ActorFunc)EnBaisen_Update, - (ActorFunc)EnBaisen_Draw, + /**/ ACTOR_EN_BAISEN, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_BAI, + /**/ sizeof(EnBaisen), + /**/ EnBaisen_Init, + /**/ EnBaisen_Destroy, + /**/ EnBaisen_Update, + /**/ EnBaisen_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Bal/z_en_bal.c b/src/overlays/actors/ovl_En_Bal/z_en_bal.c index 3bd63b1a62..7678a3ccdb 100644 --- a/src/overlays/actors/ovl_En_Bal/z_en_bal.c +++ b/src/overlays/actors/ovl_En_Bal/z_en_bal.c @@ -91,15 +91,15 @@ void EnBal_SetupThankYou(EnBal* this); void EnBal_ThankYou(EnBal* this, PlayState* play); ActorInit En_Bal_InitVars = { - ACTOR_EN_BAL, - ACTORCAT_NPC, - FLAGS, - OBJECT_BAL, - sizeof(EnBal), - (ActorFunc)EnBal_Init, - (ActorFunc)EnBal_Destroy, - (ActorFunc)EnBal_Update, - (ActorFunc)EnBal_Draw, + /**/ ACTOR_EN_BAL, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_BAL, + /**/ sizeof(EnBal), + /**/ EnBal_Init, + /**/ EnBal_Destroy, + /**/ EnBal_Update, + /**/ EnBal_Draw, }; static DamageTable sDamageTable = { diff --git a/src/overlays/actors/ovl_En_Bat/z_en_bat.c b/src/overlays/actors/ovl_En_Bat/z_en_bat.c index e57ec81cc5..51c7d5212a 100644 --- a/src/overlays/actors/ovl_En_Bat/z_en_bat.c +++ b/src/overlays/actors/ovl_En_Bat/z_en_bat.c @@ -30,15 +30,15 @@ void EnBat_Die(EnBat* this, PlayState* play); void EnBat_Stunned(EnBat* this, PlayState* play); ActorInit En_Bat_InitVars = { - ACTOR_EN_BAT, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_BAT, - sizeof(EnBat), - (ActorFunc)EnBat_Init, - (ActorFunc)EnBat_Destroy, - (ActorFunc)EnBat_Update, - (ActorFunc)EnBat_Draw, + /**/ ACTOR_EN_BAT, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_BAT, + /**/ sizeof(EnBat), + /**/ EnBat_Init, + /**/ EnBat_Destroy, + /**/ EnBat_Update, + /**/ EnBat_Draw, }; static ColliderSphereInit sSphereInit = { diff --git a/src/overlays/actors/ovl_En_Bb/z_en_bb.c b/src/overlays/actors/ovl_En_Bb/z_en_bb.c index 06c70aa249..53b50dc51b 100644 --- a/src/overlays/actors/ovl_En_Bb/z_en_bb.c +++ b/src/overlays/actors/ovl_En_Bb/z_en_bb.c @@ -37,15 +37,15 @@ typedef enum { } EnBbBodyPartDrawStatus; ActorInit En_Bb_InitVars = { - ACTOR_EN_BB, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_BB, - sizeof(EnBb), - (ActorFunc)EnBb_Init, - (ActorFunc)EnBb_Destroy, - (ActorFunc)EnBb_Update, - (ActorFunc)EnBb_Draw, + /**/ ACTOR_EN_BB, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_BB, + /**/ sizeof(EnBb), + /**/ EnBb_Init, + /**/ EnBb_Destroy, + /**/ EnBb_Update, + /**/ EnBb_Draw, }; static ColliderSphereInit sSphereInit = { diff --git a/src/overlays/actors/ovl_En_Bba_01/z_en_bba_01.c b/src/overlays/actors/ovl_En_Bba_01/z_en_bba_01.c index 54595f3607..7476baf706 100644 --- a/src/overlays/actors/ovl_En_Bba_01/z_en_bba_01.c +++ b/src/overlays/actors/ovl_En_Bba_01/z_en_bba_01.c @@ -29,15 +29,15 @@ void EnBba01_FaceFoward(EnHy* this, PlayState* play); void EnBba01_Talk(EnHy* this, PlayState* play); ActorInit En_Bba_01_InitVars = { - ACTOR_EN_BBA_01, - ACTORCAT_NPC, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnBba01), - (ActorFunc)EnBba01_Init, - (ActorFunc)EnBba01_Destroy, - (ActorFunc)EnBba01_Update, - (ActorFunc)EnBba01_Draw, + /**/ ACTOR_EN_BBA_01, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnBba01), + /**/ EnBba01_Init, + /**/ EnBba01_Destroy, + /**/ EnBba01_Update, + /**/ EnBba01_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Bbfall/z_en_bbfall.c b/src/overlays/actors/ovl_En_Bbfall/z_en_bbfall.c index 0f9d16a473..d242960685 100644 --- a/src/overlays/actors/ovl_En_Bbfall/z_en_bbfall.c +++ b/src/overlays/actors/ovl_En_Bbfall/z_en_bbfall.c @@ -37,15 +37,15 @@ typedef enum { } EnBbfallBodyPartDrawStatus; ActorInit En_Bbfall_InitVars = { - ACTOR_EN_BBFALL, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_BB, - sizeof(EnBbfall), - (ActorFunc)EnBbfall_Init, - (ActorFunc)EnBbfall_Destroy, - (ActorFunc)EnBbfall_Update, - (ActorFunc)EnBbfall_Draw, + /**/ ACTOR_EN_BBFALL, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_BB, + /**/ sizeof(EnBbfall), + /**/ EnBbfall_Init, + /**/ EnBbfall_Destroy, + /**/ EnBbfall_Update, + /**/ EnBbfall_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[3] = { diff --git a/src/overlays/actors/ovl_En_Bee/z_en_bee.c b/src/overlays/actors/ovl_En_Bee/z_en_bee.c index d3fa6ad4ae..a23a4d4866 100644 --- a/src/overlays/actors/ovl_En_Bee/z_en_bee.c +++ b/src/overlays/actors/ovl_En_Bee/z_en_bee.c @@ -23,15 +23,15 @@ void EnBee_Attack(EnBee* this, PlayState* play); s32 sNumLoadedBees = 0; ActorInit En_Bee_InitVars = { - ACTOR_EN_BEE, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_BEE, - sizeof(EnBee), - (ActorFunc)EnBee_Init, - (ActorFunc)EnBee_Destroy, - (ActorFunc)EnBee_Update, - (ActorFunc)EnBee_Draw, + /**/ ACTOR_EN_BEE, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_BEE, + /**/ sizeof(EnBee), + /**/ EnBee_Init, + /**/ EnBee_Destroy, + /**/ EnBee_Update, + /**/ EnBee_Draw, }; static DamageTable sDamageTable = { diff --git a/src/overlays/actors/ovl_En_Bh/z_en_bh.c b/src/overlays/actors/ovl_En_Bh/z_en_bh.c index ac19bdb440..c29527ea5f 100644 --- a/src/overlays/actors/ovl_En_Bh/z_en_bh.c +++ b/src/overlays/actors/ovl_En_Bh/z_en_bh.c @@ -18,15 +18,15 @@ void EnBh_Draw(Actor* thisx, PlayState* play); void func_80C22DEC(EnBh* this, PlayState* play); ActorInit En_Bh_InitVars = { - ACTOR_EN_BH, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_BH, - sizeof(EnBh), - (ActorFunc)EnBh_Init, - (ActorFunc)EnBh_Destroy, - (ActorFunc)EnBh_Update, - (ActorFunc)EnBh_Draw, + /**/ ACTOR_EN_BH, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_BH, + /**/ sizeof(EnBh), + /**/ EnBh_Init, + /**/ EnBh_Destroy, + /**/ EnBh_Update, + /**/ EnBh_Draw, }; void EnBh_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Bigokuta/z_en_bigokuta.c b/src/overlays/actors/ovl_En_Bigokuta/z_en_bigokuta.c index 12a14af771..4f7252955f 100644 --- a/src/overlays/actors/ovl_En_Bigokuta/z_en_bigokuta.c +++ b/src/overlays/actors/ovl_En_Bigokuta/z_en_bigokuta.c @@ -32,15 +32,15 @@ void EnBigokuta_SetupDeathEffects(EnBigokuta* this); void EnBigokuta_PlayDeathEffects(EnBigokuta* this, PlayState* play); ActorInit En_Bigokuta_InitVars = { - ACTOR_EN_BIGOKUTA, - ACTORCAT_BOSS, - FLAGS, - OBJECT_BIGOKUTA, - sizeof(EnBigokuta), - (ActorFunc)EnBigokuta_Init, - (ActorFunc)EnBigokuta_Destroy, - (ActorFunc)EnBigokuta_Update, - (ActorFunc)EnBigokuta_Draw, + /**/ ACTOR_EN_BIGOKUTA, + /**/ ACTORCAT_BOSS, + /**/ FLAGS, + /**/ OBJECT_BIGOKUTA, + /**/ sizeof(EnBigokuta), + /**/ EnBigokuta_Init, + /**/ EnBigokuta_Destroy, + /**/ EnBigokuta_Update, + /**/ EnBigokuta_Draw, }; static ColliderCylinderInit sShellCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Bigpamet/z_en_bigpamet.c b/src/overlays/actors/ovl_En_Bigpamet/z_en_bigpamet.c index bd17bb873a..07dd8c44fb 100644 --- a/src/overlays/actors/ovl_En_Bigpamet/z_en_bigpamet.c +++ b/src/overlays/actors/ovl_En_Bigpamet/z_en_bigpamet.c @@ -47,15 +47,15 @@ void func_80A28D80(EnBigpamet* this); void func_80A28ED4(EnBigpamet* this); ActorInit En_Bigpamet_InitVars = { - ACTOR_EN_BIGPAMET, - ACTORCAT_BOSS, - FLAGS, - OBJECT_TL, - sizeof(EnBigpamet), - (ActorFunc)EnBigpamet_Init, - (ActorFunc)EnBigpamet_Destroy, - (ActorFunc)EnBigpamet_Update, - (ActorFunc)EnBigpamet_Draw, + /**/ ACTOR_EN_BIGPAMET, + /**/ ACTORCAT_BOSS, + /**/ FLAGS, + /**/ OBJECT_TL, + /**/ sizeof(EnBigpamet), + /**/ EnBigpamet_Init, + /**/ EnBigpamet_Destroy, + /**/ EnBigpamet_Update, + /**/ EnBigpamet_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Bigpo/z_en_bigpo.c b/src/overlays/actors/ovl_En_Bigpo/z_en_bigpo.c index c4e1433e77..e9f1a263a1 100644 --- a/src/overlays/actors/ovl_En_Bigpo/z_en_bigpo.c +++ b/src/overlays/actors/ovl_En_Bigpo/z_en_bigpo.c @@ -84,15 +84,15 @@ void EnBigpo_DrawCircleFlames(Actor* thisx, PlayState* play); void EnBigpo_RevealedFire(Actor* thisx, PlayState* play); ActorInit En_Bigpo_InitVars = { - ACTOR_EN_BIGPO, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_BIGPO, - sizeof(EnBigpo), - (ActorFunc)EnBigpo_Init, - (ActorFunc)EnBigpo_Destroy, - (ActorFunc)EnBigpo_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_BIGPO, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_BIGPO, + /**/ sizeof(EnBigpo), + /**/ EnBigpo_Init, + /**/ EnBigpo_Destroy, + /**/ EnBigpo_Update, + /**/ NULL, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Bigslime/z_en_bigslime.c b/src/overlays/actors/ovl_En_Bigslime/z_en_bigslime.c index f9abf465cd..9675902e6a 100644 --- a/src/overlays/actors/ovl_En_Bigslime/z_en_bigslime.c +++ b/src/overlays/actors/ovl_En_Bigslime/z_en_bigslime.c @@ -213,15 +213,15 @@ static EnBigslimeTri sBigslimeTri[BIGSLIME_NUM_FACES] = { }; ActorInit En_Bigslime_InitVars = { - ACTOR_EN_BIGSLIME, - ACTORCAT_BOSS, - FLAGS, - OBJECT_BIGSLIME, - sizeof(EnBigslime), - (ActorFunc)EnBigslime_Init, - (ActorFunc)EnBigslime_Destroy, - (ActorFunc)EnBigslime_UpdateGekko, - (ActorFunc)EnBigslime_DrawGekko, + /**/ ACTOR_EN_BIGSLIME, + /**/ ACTORCAT_BOSS, + /**/ FLAGS, + /**/ OBJECT_BIGSLIME, + /**/ sizeof(EnBigslime), + /**/ EnBigslime_Init, + /**/ EnBigslime_Destroy, + /**/ EnBigslime_UpdateGekko, + /**/ EnBigslime_DrawGekko, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Bji_01/z_en_bji_01.c b/src/overlays/actors/ovl_En_Bji_01/z_en_bji_01.c index a9f2903719..ecceed7ea2 100644 --- a/src/overlays/actors/ovl_En_Bji_01/z_en_bji_01.c +++ b/src/overlays/actors/ovl_En_Bji_01/z_en_bji_01.c @@ -25,15 +25,15 @@ void func_809CD70C(EnBji01* this, PlayState* play); void func_809CD77C(EnBji01* this, PlayState* play); ActorInit En_Bji_01_InitVars = { - ACTOR_EN_BJI_01, - ACTORCAT_NPC, - FLAGS, - OBJECT_BJI, - sizeof(EnBji01), - (ActorFunc)EnBji01_Init, - (ActorFunc)EnBji01_Destroy, - (ActorFunc)EnBji01_Update, - (ActorFunc)EnBji01_Draw, + /**/ ACTOR_EN_BJI_01, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_BJI, + /**/ sizeof(EnBji01), + /**/ EnBji01_Init, + /**/ EnBji01_Destroy, + /**/ EnBji01_Update, + /**/ EnBji01_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Bjt/z_en_bjt.c b/src/overlays/actors/ovl_En_Bjt/z_en_bjt.c index ed68e212f4..4870fedea0 100644 --- a/src/overlays/actors/ovl_En_Bjt/z_en_bjt.c +++ b/src/overlays/actors/ovl_En_Bjt/z_en_bjt.c @@ -47,15 +47,15 @@ static u8 sMsgEventScript[] = { }; ActorInit En_Bjt_InitVars = { - ACTOR_EN_BJT, - ACTORCAT_NPC, - FLAGS, - OBJECT_BJT, - sizeof(EnBjt), - (ActorFunc)EnBjt_Init, - (ActorFunc)EnBjt_Destroy, - (ActorFunc)EnBjt_Update, - (ActorFunc)EnBjt_Draw, + /**/ ACTOR_EN_BJT, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_BJT, + /**/ sizeof(EnBjt), + /**/ EnBjt_Init, + /**/ EnBjt_Destroy, + /**/ EnBjt_Update, + /**/ EnBjt_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Boj_01/z_en_boj_01.c b/src/overlays/actors/ovl_En_Boj_01/z_en_boj_01.c index 6abc25f79e..43084b301e 100644 --- a/src/overlays/actors/ovl_En_Boj_01/z_en_boj_01.c +++ b/src/overlays/actors/ovl_En_Boj_01/z_en_boj_01.c @@ -16,15 +16,15 @@ void EnBoj01_Update(Actor* thisx, PlayState* play); void EnBoj01_Draw(Actor* thisx, PlayState* play); ActorInit En_Boj_01_InitVars = { - ACTOR_EN_BOJ_01, - ACTORCAT_NPC, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnBoj01), - (ActorFunc)EnBoj01_Init, - (ActorFunc)EnBoj01_Destroy, - (ActorFunc)EnBoj01_Update, - (ActorFunc)EnBoj01_Draw, + /**/ ACTOR_EN_BOJ_01, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnBoj01), + /**/ EnBoj01_Init, + /**/ EnBoj01_Destroy, + /**/ EnBoj01_Update, + /**/ EnBoj01_Draw, }; void EnBoj01_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Boj_02/z_en_boj_02.c b/src/overlays/actors/ovl_En_Boj_02/z_en_boj_02.c index ccf96aa672..8ed9bc3273 100644 --- a/src/overlays/actors/ovl_En_Boj_02/z_en_boj_02.c +++ b/src/overlays/actors/ovl_En_Boj_02/z_en_boj_02.c @@ -16,15 +16,15 @@ void EnBoj02_Update(Actor* thisx, PlayState* play); void EnBoj02_Draw(Actor* thisx, PlayState* play); ActorInit En_Boj_02_InitVars = { - ACTOR_EN_BOJ_02, - ACTORCAT_NPC, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnBoj02), - (ActorFunc)EnBoj02_Init, - (ActorFunc)EnBoj02_Destroy, - (ActorFunc)EnBoj02_Update, - (ActorFunc)EnBoj02_Draw, + /**/ ACTOR_EN_BOJ_02, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnBoj02), + /**/ EnBoj02_Init, + /**/ EnBoj02_Destroy, + /**/ EnBoj02_Update, + /**/ EnBoj02_Draw, }; void EnBoj02_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Boj_03/z_en_boj_03.c b/src/overlays/actors/ovl_En_Boj_03/z_en_boj_03.c index ee00b2b5c8..3ecb8dc38d 100644 --- a/src/overlays/actors/ovl_En_Boj_03/z_en_boj_03.c +++ b/src/overlays/actors/ovl_En_Boj_03/z_en_boj_03.c @@ -16,15 +16,15 @@ void EnBoj03_Update(Actor* thisx, PlayState* play); void EnBoj03_Draw(Actor* thisx, PlayState* play); ActorInit En_Boj_03_InitVars = { - ACTOR_EN_BOJ_03, - ACTORCAT_NPC, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnBoj03), - (ActorFunc)EnBoj03_Init, - (ActorFunc)EnBoj03_Destroy, - (ActorFunc)EnBoj03_Update, - (ActorFunc)EnBoj03_Draw, + /**/ ACTOR_EN_BOJ_03, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnBoj03), + /**/ EnBoj03_Init, + /**/ EnBoj03_Destroy, + /**/ EnBoj03_Update, + /**/ EnBoj03_Draw, }; void EnBoj03_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Boj_04/z_en_boj_04.c b/src/overlays/actors/ovl_En_Boj_04/z_en_boj_04.c index 8ef2c98eac..98d7c3da01 100644 --- a/src/overlays/actors/ovl_En_Boj_04/z_en_boj_04.c +++ b/src/overlays/actors/ovl_En_Boj_04/z_en_boj_04.c @@ -16,15 +16,15 @@ void EnBoj04_Update(Actor* thisx, PlayState* play); void EnBoj04_Draw(Actor* thisx, PlayState* play); ActorInit En_Boj_04_InitVars = { - ACTOR_EN_BOJ_04, - ACTORCAT_NPC, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnBoj04), - (ActorFunc)EnBoj04_Init, - (ActorFunc)EnBoj04_Destroy, - (ActorFunc)EnBoj04_Update, - (ActorFunc)EnBoj04_Draw, + /**/ ACTOR_EN_BOJ_04, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnBoj04), + /**/ EnBoj04_Init, + /**/ EnBoj04_Destroy, + /**/ EnBoj04_Update, + /**/ EnBoj04_Draw, }; void EnBoj04_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Boj_05/z_en_boj_05.c b/src/overlays/actors/ovl_En_Boj_05/z_en_boj_05.c index ccb7f1cef0..b3f892c9d1 100644 --- a/src/overlays/actors/ovl_En_Boj_05/z_en_boj_05.c +++ b/src/overlays/actors/ovl_En_Boj_05/z_en_boj_05.c @@ -16,15 +16,15 @@ void EnBoj05_Update(Actor* thisx, PlayState* play); void EnBoj05_Draw(Actor* thisx, PlayState* play); ActorInit En_Boj_05_InitVars = { - ACTOR_EN_BOJ_05, - ACTORCAT_NPC, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnBoj05), - (ActorFunc)EnBoj05_Init, - (ActorFunc)EnBoj05_Destroy, - (ActorFunc)EnBoj05_Update, - (ActorFunc)EnBoj05_Draw, + /**/ ACTOR_EN_BOJ_05, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnBoj05), + /**/ EnBoj05_Init, + /**/ EnBoj05_Destroy, + /**/ EnBoj05_Update, + /**/ EnBoj05_Draw, }; void EnBoj05_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Bom/z_en_bom.c b/src/overlays/actors/ovl_En_Bom/z_en_bom.c index 2f76201c5f..aa67e2e6a5 100644 --- a/src/overlays/actors/ovl_En_Bom/z_en_bom.c +++ b/src/overlays/actors/ovl_En_Bom/z_en_bom.c @@ -35,15 +35,15 @@ typedef struct { PowderKegFuseSegment sPowderKegFuseSegments[16]; ActorInit En_Bom_InitVars = { - ACTOR_EN_BOM, - ACTORCAT_EXPLOSIVES, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnBom), - (ActorFunc)EnBom_Init, - (ActorFunc)EnBom_Destroy, - (ActorFunc)EnBom_Update, - (ActorFunc)EnBom_Draw, + /**/ ACTOR_EN_BOM, + /**/ ACTORCAT_EXPLOSIVES, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnBom), + /**/ EnBom_Init, + /**/ EnBom_Destroy, + /**/ EnBom_Update, + /**/ EnBom_Draw, }; static f32 enBomScales[] = { 0.01f, 0.03f }; diff --git a/src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.c b/src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.c index 948ee526ff..1f2073db6d 100644 --- a/src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.c +++ b/src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.c @@ -38,15 +38,15 @@ s32 D_809C6100 = 0; s32 D_809C6104 = 0; ActorInit En_Bom_Bowl_Man_InitVars = { - ACTOR_EN_BOM_BOWL_MAN, - ACTORCAT_NPC, - FLAGS, - OBJECT_CS, - sizeof(EnBomBowlMan), - (ActorFunc)EnBomBowlMan_Init, - (ActorFunc)EnBomBowlMan_Destroy, - (ActorFunc)EnBomBowlMan_Update, - (ActorFunc)EnBomBowlMan_Draw, + /**/ ACTOR_EN_BOM_BOWL_MAN, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_CS, + /**/ sizeof(EnBomBowlMan), + /**/ EnBomBowlMan_Init, + /**/ EnBomBowlMan_Destroy, + /**/ EnBomBowlMan_Update, + /**/ EnBomBowlMan_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_En_Bom_Chu/z_en_bom_chu.c b/src/overlays/actors/ovl_En_Bom_Chu/z_en_bom_chu.c index 4409a7316b..4c2003f6a6 100644 --- a/src/overlays/actors/ovl_En_Bom_Chu/z_en_bom_chu.c +++ b/src/overlays/actors/ovl_En_Bom_Chu/z_en_bom_chu.c @@ -26,15 +26,15 @@ void EnBomChu_Explode(EnBomChu* this, PlayState* play); void EnBomChu_WaitForDeath(EnBomChu* this, PlayState* play); ActorInit En_Bom_Chu_InitVars = { - ACTOR_EN_BOM_CHU, - ACTORCAT_EXPLOSIVES, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnBomChu), - (ActorFunc)EnBomChu_Init, - (ActorFunc)EnBomChu_Destroy, - (ActorFunc)EnBomChu_Update, - (ActorFunc)EnBomChu_Draw, + /**/ ACTOR_EN_BOM_CHU, + /**/ ACTORCAT_EXPLOSIVES, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnBomChu), + /**/ EnBomChu_Init, + /**/ EnBomChu_Destroy, + /**/ EnBomChu_Update, + /**/ EnBomChu_Draw, }; static ColliderSphereInit sSphereInit = { diff --git a/src/overlays/actors/ovl_En_Bombal/z_en_bombal.c b/src/overlays/actors/ovl_En_Bombal/z_en_bombal.c index 5d45ffc553..5e705af2a6 100644 --- a/src/overlays/actors/ovl_En_Bombal/z_en_bombal.c +++ b/src/overlays/actors/ovl_En_Bombal/z_en_bombal.c @@ -27,15 +27,15 @@ void EnBombal_UpdateEffects(EnBombal* this, PlayState* play); void EnBombal_DrawEffects(EnBombal*, PlayState*); ActorInit En_Bombal_InitVars = { - ACTOR_EN_BOMBAL, - ACTORCAT_PROP, - FLAGS, - OBJECT_FUSEN, - sizeof(EnBombal), - (ActorFunc)EnBombal_Init, - (ActorFunc)EnBombal_Destroy, - (ActorFunc)EnBombal_Update, - (ActorFunc)EnBombal_Draw, + /**/ ACTOR_EN_BOMBAL, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_FUSEN, + /**/ sizeof(EnBombal), + /**/ EnBombal_Init, + /**/ EnBombal_Destroy, + /**/ EnBombal_Update, + /**/ EnBombal_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Bombers/z_en_bombers.c b/src/overlays/actors/ovl_En_Bombers/z_en_bombers.c index 4f4b15545a..db6cb78e72 100644 --- a/src/overlays/actors/ovl_En_Bombers/z_en_bombers.c +++ b/src/overlays/actors/ovl_En_Bombers/z_en_bombers.c @@ -25,15 +25,15 @@ void func_80C04354(EnBombers* this, PlayState* play); void func_80C043C8(EnBombers* this, PlayState* play); ActorInit En_Bombers_InitVars = { - ACTOR_EN_BOMBERS, - ACTORCAT_NPC, - FLAGS, - OBJECT_CS, - sizeof(EnBombers), - (ActorFunc)EnBombers_Init, - (ActorFunc)EnBombers_Destroy, - (ActorFunc)EnBombers_Update, - (ActorFunc)EnBombers_Draw, + /**/ ACTOR_EN_BOMBERS, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_CS, + /**/ sizeof(EnBombers), + /**/ EnBombers_Init, + /**/ EnBombers_Destroy, + /**/ EnBombers_Update, + /**/ EnBombers_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Bombers2/z_en_bombers2.c b/src/overlays/actors/ovl_En_Bombers2/z_en_bombers2.c index b8795c3f25..92444c9619 100644 --- a/src/overlays/actors/ovl_En_Bombers2/z_en_bombers2.c +++ b/src/overlays/actors/ovl_En_Bombers2/z_en_bombers2.c @@ -23,15 +23,15 @@ void func_80C04D00(EnBombers2* this); void func_80C050B8(EnBombers2* this, PlayState* play); ActorInit En_Bombers2_InitVars = { - ACTOR_EN_BOMBERS2, - ACTORCAT_NPC, - FLAGS, - OBJECT_CS, - sizeof(EnBombers2), - (ActorFunc)EnBombers2_Init, - (ActorFunc)EnBombers2_Destroy, - (ActorFunc)EnBombers2_Update, - (ActorFunc)EnBombers2_Draw, + /**/ ACTOR_EN_BOMBERS2, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_CS, + /**/ sizeof(EnBombers2), + /**/ EnBombers2_Init, + /**/ EnBombers2_Destroy, + /**/ EnBombers2_Update, + /**/ EnBombers2_Draw, }; static u16 sTextIds[] = { diff --git a/src/overlays/actors/ovl_En_Bombf/z_en_bombf.c b/src/overlays/actors/ovl_En_Bombf/z_en_bombf.c index 92dfe84183..a241d94d08 100644 --- a/src/overlays/actors/ovl_En_Bombf/z_en_bombf.c +++ b/src/overlays/actors/ovl_En_Bombf/z_en_bombf.c @@ -26,15 +26,15 @@ void func_808AEF68(EnBombf* this, PlayState* play); void func_808AEFD4(EnBombf* this, PlayState* play); ActorInit En_Bombf_InitVars = { - ACTOR_EN_BOMBF, - ACTORCAT_PROP, - FLAGS, - OBJECT_BOMBF, - sizeof(EnBombf), - (ActorFunc)EnBombf_Init, - (ActorFunc)EnBombf_Destroy, - (ActorFunc)EnBombf_Update, - (ActorFunc)EnBombf_Draw, + /**/ ACTOR_EN_BOMBF, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_BOMBF, + /**/ sizeof(EnBombf), + /**/ EnBombf_Init, + /**/ EnBombf_Destroy, + /**/ EnBombf_Update, + /**/ EnBombf_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Bomjima/z_en_bomjima.c b/src/overlays/actors/ovl_En_Bomjima/z_en_bomjima.c index cb8d48d3e2..4771d116b7 100644 --- a/src/overlays/actors/ovl_En_Bomjima/z_en_bomjima.c +++ b/src/overlays/actors/ovl_En_Bomjima/z_en_bomjima.c @@ -53,15 +53,15 @@ static s32 D_80C009F0 = 0; static s32 D_80C009F4 = 0; ActorInit En_Bomjima_InitVars = { - ACTOR_EN_BOMJIMA, - ACTORCAT_NPC, - FLAGS, - OBJECT_CS, - sizeof(EnBomjima), - (ActorFunc)EnBomjima_Init, - (ActorFunc)EnBomjima_Destroy, - (ActorFunc)EnBomjima_Update, - (ActorFunc)EnBomjima_Draw, + /**/ ACTOR_EN_BOMJIMA, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_CS, + /**/ sizeof(EnBomjima), + /**/ EnBomjima_Init, + /**/ EnBomjima_Destroy, + /**/ EnBomjima_Update, + /**/ EnBomjima_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Bomjimb/z_en_bomjimb.c b/src/overlays/actors/ovl_En_Bomjimb/z_en_bomjimb.c index 2e1984651a..b3042e1198 100644 --- a/src/overlays/actors/ovl_En_Bomjimb/z_en_bomjimb.c +++ b/src/overlays/actors/ovl_En_Bomjimb/z_en_bomjimb.c @@ -40,15 +40,15 @@ void func_80C02DAC(EnBomjimb* this, PlayState* play); static Actor* D_80C03170 = NULL; ActorInit En_Bomjimb_InitVars = { - ACTOR_EN_BOMJIMB, - ACTORCAT_NPC, - FLAGS, - OBJECT_CS, - sizeof(EnBomjimb), - (ActorFunc)EnBomjimb_Init, - (ActorFunc)EnBomjimb_Destroy, - (ActorFunc)EnBomjimb_Update, - (ActorFunc)EnBomjimb_Draw, + /**/ ACTOR_EN_BOMJIMB, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_CS, + /**/ sizeof(EnBomjimb), + /**/ EnBomjimb_Init, + /**/ EnBomjimb_Destroy, + /**/ EnBomjimb_Update, + /**/ EnBomjimb_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Boom/z_en_boom.c b/src/overlays/actors/ovl_En_Boom/z_en_boom.c index c89179e8ba..ffd7fdae5c 100644 --- a/src/overlays/actors/ovl_En_Boom/z_en_boom.c +++ b/src/overlays/actors/ovl_En_Boom/z_en_boom.c @@ -20,15 +20,15 @@ void EnBoom_SetupAction(EnBoom* this, EnBoomActionFunc actionFunc); void func_808A2918(EnBoom* this, PlayState* play); ActorInit En_Boom_InitVars = { - ACTOR_EN_BOOM, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnBoom), - (ActorFunc)EnBoom_Init, - (ActorFunc)EnBoom_Destroy, - (ActorFunc)EnBoom_Update, - (ActorFunc)EnBoom_Draw, + /**/ ACTOR_EN_BOOM, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnBoom), + /**/ EnBoom_Init, + /**/ EnBoom_Destroy, + /**/ EnBoom_Update, + /**/ EnBoom_Draw, }; static ColliderQuadInit sQuadInit = { diff --git a/src/overlays/actors/ovl_En_Box/z_en_box.c b/src/overlays/actors/ovl_En_Box/z_en_box.c index 447c8ddb6c..c27583eaca 100644 --- a/src/overlays/actors/ovl_En_Box/z_en_box.c +++ b/src/overlays/actors/ovl_En_Box/z_en_box.c @@ -57,15 +57,15 @@ void func_80867FBC(struct_80867BDC_a0* arg0, PlayState* play, s32 arg2); void func_80867FE4(struct_80867BDC_a0* arg0, PlayState* play); ActorInit En_Box_InitVars = { - ACTOR_EN_BOX, - ACTORCAT_CHEST, - FLAGS, - OBJECT_BOX, - sizeof(EnBox), - (ActorFunc)EnBox_Init, - (ActorFunc)EnBox_Destroy, - (ActorFunc)EnBox_Update, - (ActorFunc)EnBox_Draw, + /**/ ACTOR_EN_BOX, + /**/ ACTORCAT_CHEST, + /**/ FLAGS, + /**/ OBJECT_BOX, + /**/ sizeof(EnBox), + /**/ EnBox_Init, + /**/ EnBox_Destroy, + /**/ EnBox_Update, + /**/ EnBox_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_En_Bsb/z_en_bsb.c b/src/overlays/actors/ovl_En_Bsb/z_en_bsb.c index cdcf0879f5..c6e91411bd 100644 --- a/src/overlays/actors/ovl_En_Bsb/z_en_bsb.c +++ b/src/overlays/actors/ovl_En_Bsb/z_en_bsb.c @@ -113,15 +113,15 @@ static DamageTable D_80C0F9E0 = { }; ActorInit En_Bsb_InitVars = { - ACTOR_EN_BSB, - ACTORCAT_PROP, - FLAGS, - OBJECT_BSB, - sizeof(EnBsb), - (ActorFunc)EnBsb_Init, - (ActorFunc)EnBsb_Destroy, - (ActorFunc)EnBsb_Update, - (ActorFunc)EnBsb_Draw, + /**/ ACTOR_EN_BSB, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_BSB, + /**/ sizeof(EnBsb), + /**/ EnBsb_Init, + /**/ EnBsb_Destroy, + /**/ EnBsb_Update, + /**/ EnBsb_Draw, }; #endif diff --git a/src/overlays/actors/ovl_En_Bu/z_en_bu.c b/src/overlays/actors/ovl_En_Bu/z_en_bu.c index ad26cf99d5..038a59420d 100644 --- a/src/overlays/actors/ovl_En_Bu/z_en_bu.c +++ b/src/overlays/actors/ovl_En_Bu/z_en_bu.c @@ -18,15 +18,15 @@ void EnBu_Draw(Actor* thisx, PlayState* play); void EnBu_DoNothing(EnBu* this, PlayState* play); ActorInit En_Bu_InitVars = { - ACTOR_EN_BU, - ACTORCAT_ENEMY, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnBu), - (ActorFunc)EnBu_Init, - (ActorFunc)EnBu_Destroy, - (ActorFunc)EnBu_Update, - (ActorFunc)EnBu_Draw, + /**/ ACTOR_EN_BU, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnBu), + /**/ EnBu_Init, + /**/ EnBu_Destroy, + /**/ EnBu_Update, + /**/ EnBu_Draw, }; void EnBu_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Bubble/z_en_bubble.c b/src/overlays/actors/ovl_En_Bubble/z_en_bubble.c index 7453c6d79d..453dadccdb 100644 --- a/src/overlays/actors/ovl_En_Bubble/z_en_bubble.c +++ b/src/overlays/actors/ovl_En_Bubble/z_en_bubble.c @@ -20,15 +20,15 @@ void EnBubble_Pop(EnBubble* this, PlayState* play); void EnBubble_Regrow(EnBubble* this, PlayState* play); ActorInit En_Bubble_InitVars = { - ACTOR_EN_BUBBLE, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_BUBBLE, - sizeof(EnBubble), - (ActorFunc)EnBubble_Init, - (ActorFunc)EnBubble_Destroy, - (ActorFunc)EnBubble_Update, - (ActorFunc)EnBubble_Draw, + /**/ ACTOR_EN_BUBBLE, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_BUBBLE, + /**/ sizeof(EnBubble), + /**/ EnBubble_Init, + /**/ EnBubble_Destroy, + /**/ EnBubble_Update, + /**/ EnBubble_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[2] = { diff --git a/src/overlays/actors/ovl_En_Butte/z_en_butte.c b/src/overlays/actors/ovl_En_Butte/z_en_butte.c index d27aaf6795..4f11479db9 100644 --- a/src/overlays/actors/ovl_En_Butte/z_en_butte.c +++ b/src/overlays/actors/ovl_En_Butte/z_en_butte.c @@ -55,15 +55,15 @@ static ColliderJntSphInit sJntSphInit = { }; ActorInit En_Butte_InitVars = { - ACTOR_EN_BUTTE, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_FIELD_KEEP, - sizeof(EnButte), - (ActorFunc)EnButte_Init, - (ActorFunc)EnButte_Destroy, - (ActorFunc)EnButte_Update, - (ActorFunc)EnButte_Draw, + /**/ ACTOR_EN_BUTTE, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_FIELD_KEEP, + /**/ sizeof(EnButte), + /**/ EnButte_Init, + /**/ EnButte_Destroy, + /**/ EnButte_Update, + /**/ EnButte_Draw, }; typedef struct { diff --git a/src/overlays/actors/ovl_En_Cha/z_en_cha.c b/src/overlays/actors/ovl_En_Cha/z_en_cha.c index cbe96e0f03..07058af7a2 100644 --- a/src/overlays/actors/ovl_En_Cha/z_en_cha.c +++ b/src/overlays/actors/ovl_En_Cha/z_en_cha.c @@ -19,15 +19,15 @@ void EnCha_Draw(Actor* thisx, PlayState* play); void EnCha_Idle(EnCha* this, PlayState* play); ActorInit En_Cha_InitVars = { - ACTOR_EN_CHA, - ACTORCAT_PROP, - FLAGS, - OBJECT_CHA, - sizeof(EnCha), - (ActorFunc)EnCha_Init, - (ActorFunc)EnCha_Destroy, - (ActorFunc)EnCha_Update, - (ActorFunc)EnCha_Draw, + /**/ ACTOR_EN_CHA, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_CHA, + /**/ sizeof(EnCha), + /**/ EnCha_Init, + /**/ EnCha_Destroy, + /**/ EnCha_Update, + /**/ EnCha_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Clear_Tag/z_en_clear_tag.c b/src/overlays/actors/ovl_En_Clear_Tag/z_en_clear_tag.c index edae8b8497..3bef992a90 100644 --- a/src/overlays/actors/ovl_En_Clear_Tag/z_en_clear_tag.c +++ b/src/overlays/actors/ovl_En_Clear_Tag/z_en_clear_tag.c @@ -32,15 +32,15 @@ void EnClearTag_UpdateEffects(EnClearTag* this, PlayState* play); void EnClearTag_DrawEffects(Actor* thisx, PlayState* play); ActorInit En_Clear_Tag_InitVars = { - ACTOR_EN_CLEAR_TAG, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnClearTag), - (ActorFunc)EnClearTag_Init, - (ActorFunc)EnClearTag_Destroy, - (ActorFunc)EnClearTag_Update, - (ActorFunc)EnClearTag_Draw, + /**/ ACTOR_EN_CLEAR_TAG, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnClearTag), + /**/ EnClearTag_Init, + /**/ EnClearTag_Destroy, + /**/ EnClearTag_Update, + /**/ EnClearTag_Draw, }; static Vec3f sZeroVector = { 0.0f, 0.0f, 0.0f }; diff --git a/src/overlays/actors/ovl_En_Cne_01/z_en_cne_01.c b/src/overlays/actors/ovl_En_Cne_01/z_en_cne_01.c index d2d2323c51..2cb07160a3 100644 --- a/src/overlays/actors/ovl_En_Cne_01/z_en_cne_01.c +++ b/src/overlays/actors/ovl_En_Cne_01/z_en_cne_01.c @@ -21,15 +21,15 @@ void EnCne01_FaceForward(EnHy* this, PlayState* play); void EnCne01_Talk(EnHy* this, PlayState* play); ActorInit En_Cne_01_InitVars = { - ACTOR_EN_CNE_01, - ACTORCAT_NPC, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnCne01), - (ActorFunc)EnCne01_Init, - (ActorFunc)EnCne01_Destroy, - (ActorFunc)EnCne01_Update, - (ActorFunc)EnCne01_Draw, + /**/ ACTOR_EN_CNE_01, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnCne01), + /**/ EnCne01_Init, + /**/ EnCne01_Destroy, + /**/ EnCne01_Update, + /**/ EnCne01_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Col_Man/z_en_col_man.c b/src/overlays/actors/ovl_En_Col_Man/z_en_col_man.c index 0c10f72cd0..ec779f0dc6 100644 --- a/src/overlays/actors/ovl_En_Col_Man/z_en_col_man.c +++ b/src/overlays/actors/ovl_En_Col_Man/z_en_col_man.c @@ -49,15 +49,15 @@ static ColliderCylinderInit sCylinderInit = { }; ActorInit En_Col_Man_InitVars = { - ACTOR_EN_COL_MAN, - ACTORCAT_MISC, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnColMan), - (ActorFunc)EnColMan_Init, - (ActorFunc)EnColMan_Destroy, - (ActorFunc)EnColMan_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_COL_MAN, + /**/ ACTORCAT_MISC, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnColMan), + /**/ EnColMan_Init, + /**/ EnColMan_Destroy, + /**/ EnColMan_Update, + /**/ NULL, }; void EnColMan_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Cow/z_en_cow.c b/src/overlays/actors/ovl_En_Cow/z_en_cow.c index 5a234c05e6..f9f1925d06 100644 --- a/src/overlays/actors/ovl_En_Cow/z_en_cow.c +++ b/src/overlays/actors/ovl_En_Cow/z_en_cow.c @@ -29,15 +29,15 @@ void EnCow_UpdateTail(Actor* thisx, PlayState* play); void EnCow_DrawTail(Actor* thisx, PlayState* play); ActorInit En_Cow_InitVars = { - ACTOR_EN_COW, - ACTORCAT_NPC, - FLAGS, - OBJECT_COW, - sizeof(EnCow), - (ActorFunc)EnCow_Init, - (ActorFunc)EnCow_Destroy, - (ActorFunc)EnCow_Update, - (ActorFunc)EnCow_Draw, + /**/ ACTOR_EN_COW, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_COW, + /**/ sizeof(EnCow), + /**/ EnCow_Init, + /**/ EnCow_Destroy, + /**/ EnCow_Update, + /**/ EnCow_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Crow/z_en_crow.c b/src/overlays/actors/ovl_En_Crow/z_en_crow.c index ca1f1db136..e08ed2bdf2 100644 --- a/src/overlays/actors/ovl_En_Crow/z_en_crow.c +++ b/src/overlays/actors/ovl_En_Crow/z_en_crow.c @@ -29,15 +29,15 @@ void EnCrow_TurnAway(EnCrow* this, PlayState* play); void EnCrow_Respawn(EnCrow* this, PlayState* play); ActorInit En_Crow_InitVars = { - ACTOR_EN_CROW, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_CROW, - sizeof(EnCrow), - (ActorFunc)EnCrow_Init, - (ActorFunc)EnCrow_Destroy, - (ActorFunc)EnCrow_Update, - (ActorFunc)EnCrow_Draw, + /**/ ACTOR_EN_CROW, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_CROW, + /**/ sizeof(EnCrow), + /**/ EnCrow_Init, + /**/ EnCrow_Destroy, + /**/ EnCrow_Update, + /**/ EnCrow_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[1] = { diff --git a/src/overlays/actors/ovl_En_Dai/z_en_dai.c b/src/overlays/actors/ovl_En_Dai/z_en_dai.c index d9147aa265..1857e7ffed 100644 --- a/src/overlays/actors/ovl_En_Dai/z_en_dai.c +++ b/src/overlays/actors/ovl_En_Dai/z_en_dai.c @@ -19,15 +19,15 @@ void func_80B3F00C(EnDai* this, PlayState* play); void func_80B3EF90(EnDai* this, PlayState* play); ActorInit En_Dai_InitVars = { - ACTOR_EN_DAI, - ACTORCAT_NPC, - FLAGS, - OBJECT_DAI, - sizeof(EnDai), - (ActorFunc)EnDai_Init, - (ActorFunc)EnDai_Destroy, - (ActorFunc)EnDai_Update, - (ActorFunc)EnDai_Draw, + /**/ ACTOR_EN_DAI, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_DAI, + /**/ sizeof(EnDai), + /**/ EnDai_Init, + /**/ EnDai_Destroy, + /**/ EnDai_Update, + /**/ EnDai_Draw, }; static Vec3f D_80B3FBF0 = { 1.0f, 1.0f, 1.0f }; diff --git a/src/overlays/actors/ovl_En_Daiku/z_en_daiku.c b/src/overlays/actors/ovl_En_Daiku/z_en_daiku.c index ddf98cd3db..e2dd48317b 100644 --- a/src/overlays/actors/ovl_En_Daiku/z_en_daiku.c +++ b/src/overlays/actors/ovl_En_Daiku/z_en_daiku.c @@ -21,15 +21,15 @@ void func_80943BDC(EnDaiku* this, PlayState* play); void func_809438F8(EnDaiku* this, PlayState* play); ActorInit En_Daiku_InitVars = { - ACTOR_EN_DAIKU, - ACTORCAT_NPC, - FLAGS, - OBJECT_DAIKU, - sizeof(EnDaiku), - (ActorFunc)EnDaiku_Init, - (ActorFunc)EnDaiku_Destroy, - (ActorFunc)EnDaiku_Update, - (ActorFunc)EnDaiku_Draw, + /**/ ACTOR_EN_DAIKU, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_DAIKU, + /**/ sizeof(EnDaiku), + /**/ EnDaiku_Init, + /**/ EnDaiku_Destroy, + /**/ EnDaiku_Update, + /**/ EnDaiku_Draw, }; static u16 sTextIds[] = { diff --git a/src/overlays/actors/ovl_En_Daiku2/z_en_daiku2.c b/src/overlays/actors/ovl_En_Daiku2/z_en_daiku2.c index 90d8673f62..8cf340ee8a 100644 --- a/src/overlays/actors/ovl_En_Daiku2/z_en_daiku2.c +++ b/src/overlays/actors/ovl_En_Daiku2/z_en_daiku2.c @@ -33,15 +33,15 @@ void func_80BE7504(EnDaiku2* this, Vec3f* arg1, Vec3f* arg2, Vec3f* arg3, f32 ar void func_80BE7718(EnDaiku2* this, PlayState* play); ActorInit En_Daiku2_InitVars = { - ACTOR_EN_DAIKU2, - ACTORCAT_NPC, - FLAGS, - OBJECT_DAIKU, - sizeof(EnDaiku2), - (ActorFunc)EnDaiku2_Init, - (ActorFunc)EnDaiku2_Destroy, - (ActorFunc)EnDaiku2_Update, - (ActorFunc)EnDaiku2_Draw, + /**/ ACTOR_EN_DAIKU2, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_DAIKU, + /**/ sizeof(EnDaiku2), + /**/ EnDaiku2_Init, + /**/ EnDaiku2_Destroy, + /**/ EnDaiku2_Update, + /**/ EnDaiku2_Draw, }; static u16 sTextIds[] = { diff --git a/src/overlays/actors/ovl_En_Death/z_en_death.c b/src/overlays/actors/ovl_En_Death/z_en_death.c index ca7fd6a3bc..0eb9268f7d 100644 --- a/src/overlays/actors/ovl_En_Death/z_en_death.c +++ b/src/overlays/actors/ovl_En_Death/z_en_death.c @@ -39,15 +39,15 @@ void func_808C7DCC(EnDeath* this, PlayState* play); #if 0 ActorInit En_Death_InitVars = { - ACTOR_EN_DEATH, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_DEATH, - sizeof(EnDeath), - (ActorFunc)EnDeath_Init, - (ActorFunc)EnDeath_Destroy, - (ActorFunc)EnDeath_Update, - (ActorFunc)EnDeath_Draw, + /**/ ACTOR_EN_DEATH, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_DEATH, + /**/ sizeof(EnDeath), + /**/ EnDeath_Init, + /**/ EnDeath_Destroy, + /**/ EnDeath_Update, + /**/ EnDeath_Draw, }; // static ColliderSphereInit sSphereInit = { diff --git a/src/overlays/actors/ovl_En_Dekubaba/z_en_dekubaba.c b/src/overlays/actors/ovl_En_Dekubaba/z_en_dekubaba.c index aa0b0ff5f7..bb603211a1 100644 --- a/src/overlays/actors/ovl_En_Dekubaba/z_en_dekubaba.c +++ b/src/overlays/actors/ovl_En_Dekubaba/z_en_dekubaba.c @@ -44,15 +44,15 @@ void EnDekubaba_SetupDeadStickDrop(EnDekubaba* this, PlayState* play); void EnDekubaba_DeadStickDrop(EnDekubaba* this, PlayState* play); ActorInit En_Dekubaba_InitVars = { - ACTOR_EN_DEKUBABA, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_DEKUBABA, - sizeof(EnDekubaba), - (ActorFunc)EnDekubaba_Init, - (ActorFunc)EnDekubaba_Destroy, - (ActorFunc)EnDekubaba_Update, - (ActorFunc)EnDekubaba_Draw, + /**/ ACTOR_EN_DEKUBABA, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_DEKUBABA, + /**/ sizeof(EnDekubaba), + /**/ EnDekubaba_Init, + /**/ EnDekubaba_Destroy, + /**/ EnDekubaba_Update, + /**/ EnDekubaba_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[7] = { diff --git a/src/overlays/actors/ovl_En_Dekunuts/z_en_dekunuts.c b/src/overlays/actors/ovl_En_Dekunuts/z_en_dekunuts.c index 4fb015365f..45391eefc1 100644 --- a/src/overlays/actors/ovl_En_Dekunuts/z_en_dekunuts.c +++ b/src/overlays/actors/ovl_En_Dekunuts/z_en_dekunuts.c @@ -41,15 +41,15 @@ void func_808BE680(EnDekunuts* this); void func_808BE6C4(EnDekunuts* this, PlayState* play); ActorInit En_Dekunuts_InitVars = { - ACTOR_EN_DEKUNUTS, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_DEKUNUTS, - sizeof(EnDekunuts), - (ActorFunc)EnDekunuts_Init, - (ActorFunc)EnDekunuts_Destroy, - (ActorFunc)EnDekunuts_Update, - (ActorFunc)EnDekunuts_Draw, + /**/ ACTOR_EN_DEKUNUTS, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_DEKUNUTS, + /**/ sizeof(EnDekunuts), + /**/ EnDekunuts_Init, + /**/ EnDekunuts_Destroy, + /**/ EnDekunuts_Update, + /**/ EnDekunuts_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Demo_heishi/z_en_demo_heishi.c b/src/overlays/actors/ovl_En_Demo_heishi/z_en_demo_heishi.c index 86d8524bee..65ea69f69d 100644 --- a/src/overlays/actors/ovl_En_Demo_heishi/z_en_demo_heishi.c +++ b/src/overlays/actors/ovl_En_Demo_heishi/z_en_demo_heishi.c @@ -21,15 +21,15 @@ void EnDemoheishi_SetupTalk(EnDemoheishi* this); void EnDemoheishi_Talk(EnDemoheishi* this, PlayState* play); ActorInit En_Demo_heishi_InitVars = { - ACTOR_EN_DEMO_HEISHI, - ACTORCAT_NPC, - FLAGS, - OBJECT_SDN, - sizeof(EnDemoheishi), - (ActorFunc)EnDemoheishi_Init, - (ActorFunc)EnDemoheishi_Destroy, - (ActorFunc)EnDemoheishi_Update, - (ActorFunc)EnDemoheishi_Draw, + /**/ ACTOR_EN_DEMO_HEISHI, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_SDN, + /**/ sizeof(EnDemoheishi), + /**/ EnDemoheishi_Init, + /**/ EnDemoheishi_Destroy, + /**/ EnDemoheishi_Update, + /**/ EnDemoheishi_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Dg/z_en_dg.c b/src/overlays/actors/ovl_En_Dg/z_en_dg.c index bd01392229..3b0552ce6f 100644 --- a/src/overlays/actors/ovl_En_Dg/z_en_dg.c +++ b/src/overlays/actors/ovl_En_Dg/z_en_dg.c @@ -38,15 +38,15 @@ void EnDg_SetupTalk(EnDg* this, PlayState* play); void EnDg_Talk(EnDg* this, PlayState* play); ActorInit En_Dg_InitVars = { - ACTOR_EN_DG, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_DOG, - sizeof(EnDg), - (ActorFunc)EnDg_Init, - (ActorFunc)EnDg_Destroy, - (ActorFunc)EnDg_Update, - (ActorFunc)EnDg_Draw, + /**/ ACTOR_EN_DG, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_DOG, + /**/ sizeof(EnDg), + /**/ EnDg_Init, + /**/ EnDg_Destroy, + /**/ EnDg_Update, + /**/ EnDg_Draw, }; #define DOG_FLAG_NONE 0 diff --git a/src/overlays/actors/ovl_En_Dinofos/z_en_dinofos.c b/src/overlays/actors/ovl_En_Dinofos/z_en_dinofos.c index c7bb3c44c2..f09c632e10 100644 --- a/src/overlays/actors/ovl_En_Dinofos/z_en_dinofos.c +++ b/src/overlays/actors/ovl_En_Dinofos/z_en_dinofos.c @@ -58,15 +58,15 @@ void func_8089C164(EnDinofos* this); void func_8089C244(EnDinofos* this); ActorInit En_Dinofos_InitVars = { - ACTOR_EN_DINOFOS, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_DINOFOS, - sizeof(EnDinofos), - (ActorFunc)EnDinofos_Init, - (ActorFunc)EnDinofos_Destroy, - (ActorFunc)EnDinofos_Update, - (ActorFunc)EnDinofos_Draw, + /**/ ACTOR_EN_DINOFOS, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_DINOFOS, + /**/ sizeof(EnDinofos), + /**/ EnDinofos_Init, + /**/ EnDinofos_Destroy, + /**/ EnDinofos_Update, + /**/ EnDinofos_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[9] = { diff --git a/src/overlays/actors/ovl_En_Dnb/z_en_dnb.c b/src/overlays/actors/ovl_En_Dnb/z_en_dnb.c index c7dbd88882..d4a4422776 100644 --- a/src/overlays/actors/ovl_En_Dnb/z_en_dnb.c +++ b/src/overlays/actors/ovl_En_Dnb/z_en_dnb.c @@ -22,15 +22,15 @@ s32 func_80A5086C(EnDnbUnkStruct* arg0); s32 func_80A50950(EnDnbUnkStruct* arg0, PlayState* play2); ActorInit En_Dnb_InitVars = { - ACTOR_EN_DNB, - ACTORCAT_BG, - FLAGS, - OBJECT_HANAREYAMA_OBJ, - sizeof(EnDnb), - (ActorFunc)EnDnb_Init, - (ActorFunc)EnDnb_Destroy, - (ActorFunc)EnDnb_Update, - (ActorFunc)EnDnb_Draw, + /**/ ACTOR_EN_DNB, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_HANAREYAMA_OBJ, + /**/ sizeof(EnDnb), + /**/ EnDnb_Init, + /**/ EnDnb_Destroy, + /**/ EnDnb_Update, + /**/ EnDnb_Draw, }; void func_80A4FDD0(EnDnbEffect* effect, EnDnb* this, s16* alloc, s32 idx) { diff --git a/src/overlays/actors/ovl_En_Dnh/z_en_dnh.c b/src/overlays/actors/ovl_En_Dnh/z_en_dnh.c index c2b6f508f9..ce2c6f82a0 100644 --- a/src/overlays/actors/ovl_En_Dnh/z_en_dnh.c +++ b/src/overlays/actors/ovl_En_Dnh/z_en_dnh.c @@ -43,15 +43,15 @@ UNK_TYPE D_80A5138C[] = { }; ActorInit En_Dnh_InitVars = { - ACTOR_EN_DNH, - ACTORCAT_NPC, - FLAGS, - OBJECT_TRO, - sizeof(EnDnh), - (ActorFunc)EnDnh_Init, - (ActorFunc)EnDnh_Destroy, - (ActorFunc)EnDnh_Update, - (ActorFunc)EnDnh_Draw, + /**/ ACTOR_EN_DNH, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_TRO, + /**/ sizeof(EnDnh), + /**/ EnDnh_Init, + /**/ EnDnh_Destroy, + /**/ EnDnh_Update, + /**/ EnDnh_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_En_Dnk/z_en_dnk.c b/src/overlays/actors/ovl_En_Dnk/z_en_dnk.c index 3f8318a375..e03ee1999e 100644 --- a/src/overlays/actors/ovl_En_Dnk/z_en_dnk.c +++ b/src/overlays/actors/ovl_En_Dnk/z_en_dnk.c @@ -22,15 +22,15 @@ void func_80A52134(EnDnk* this, PlayState* play); static s16 D_80A521A0 = 0; ActorInit En_Dnk_InitVars = { - ACTOR_EN_DNK, - ACTORCAT_NPC, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnDnk), - (ActorFunc)EnDnk_Init, - (ActorFunc)EnDnk_Destroy, - (ActorFunc)EnDnk_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_DNK, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnDnk), + /**/ EnDnk_Init, + /**/ EnDnk_Destroy, + /**/ EnDnk_Update, + /**/ NULL, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Dno/z_en_dno.c b/src/overlays/actors/ovl_En_Dno/z_en_dno.c index d32f2f3f48..7fb1767bf4 100644 --- a/src/overlays/actors/ovl_En_Dno/z_en_dno.c +++ b/src/overlays/actors/ovl_En_Dno/z_en_dno.c @@ -92,15 +92,15 @@ static AnimationSpeedInfo sAnimationSpeedInfo[EN_DNO_ANIM_MAX] = { }; ActorInit En_Dno_InitVars = { - ACTOR_EN_DNO, - ACTORCAT_NPC, - FLAGS, - OBJECT_DNJ, - sizeof(EnDno), - (ActorFunc)EnDno_Init, - (ActorFunc)EnDno_Destroy, - (ActorFunc)EnDno_Update, - (ActorFunc)EnDno_Draw, + /**/ ACTOR_EN_DNO, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_DNJ, + /**/ sizeof(EnDno), + /**/ EnDno_Init, + /**/ EnDno_Destroy, + /**/ EnDno_Update, + /**/ EnDno_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Dnp/z_en_dnp.c b/src/overlays/actors/ovl_En_Dnp/z_en_dnp.c index 2518cbc47c..065a7d9571 100644 --- a/src/overlays/actors/ovl_En_Dnp/z_en_dnp.c +++ b/src/overlays/actors/ovl_En_Dnp/z_en_dnp.c @@ -33,15 +33,15 @@ typedef enum { } EnDnpEyeIndex; ActorInit En_Dnp_InitVars = { - ACTOR_EN_DNP, - ACTORCAT_NPC, - FLAGS, - OBJECT_DNQ, - sizeof(EnDnp), - (ActorFunc)EnDnp_Init, - (ActorFunc)EnDnp_Destroy, - (ActorFunc)EnDnp_Update, - (ActorFunc)EnDnp_Draw, + /**/ ACTOR_EN_DNP, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_DNQ, + /**/ sizeof(EnDnp), + /**/ EnDnp_Init, + /**/ EnDnp_Destroy, + /**/ EnDnp_Update, + /**/ EnDnp_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Dnq/z_en_dnq.c b/src/overlays/actors/ovl_En_Dnq/z_en_dnq.c index cd25a835b7..91675f0d52 100644 --- a/src/overlays/actors/ovl_En_Dnq/z_en_dnq.c +++ b/src/overlays/actors/ovl_En_Dnq/z_en_dnq.c @@ -26,15 +26,15 @@ static s32 D_80A53400[] = { }; ActorInit En_Dnq_InitVars = { - ACTOR_EN_DNQ, - ACTORCAT_NPC, - FLAGS, - OBJECT_DNO, - sizeof(EnDnq), - (ActorFunc)EnDnq_Init, - (ActorFunc)EnDnq_Destroy, - (ActorFunc)EnDnq_Update, - (ActorFunc)EnDnq_Draw, + /**/ ACTOR_EN_DNQ, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_DNO, + /**/ sizeof(EnDnq), + /**/ EnDnq_Init, + /**/ EnDnq_Destroy, + /**/ EnDnq_Update, + /**/ EnDnq_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Dns/z_en_dns.c b/src/overlays/actors/ovl_En_Dns/z_en_dns.c index 02777ec446..1a17c8e89a 100644 --- a/src/overlays/actors/ovl_En_Dns/z_en_dns.c +++ b/src/overlays/actors/ovl_En_Dns/z_en_dns.c @@ -26,15 +26,15 @@ static s32 D_8092DCB0[] = { }; ActorInit En_Dns_InitVars = { - ACTOR_EN_DNS, - ACTORCAT_NPC, - FLAGS, - OBJECT_DNS, - sizeof(EnDns), - (ActorFunc)EnDns_Init, - (ActorFunc)EnDns_Destroy, - (ActorFunc)EnDns_Update, - (ActorFunc)EnDns_Draw, + /**/ ACTOR_EN_DNS, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_DNS, + /**/ sizeof(EnDns), + /**/ EnDns_Init, + /**/ EnDns_Destroy, + /**/ EnDns_Update, + /**/ EnDns_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Dodongo/z_en_dodongo.c b/src/overlays/actors/ovl_En_Dodongo/z_en_dodongo.c index c85cdf6ee0..ac05fc9a1d 100644 --- a/src/overlays/actors/ovl_En_Dodongo/z_en_dodongo.c +++ b/src/overlays/actors/ovl_En_Dodongo/z_en_dodongo.c @@ -36,15 +36,15 @@ void func_80878724(EnDodongo* this); void func_808787B0(EnDodongo* this, PlayState* play); ActorInit En_Dodongo_InitVars = { - ACTOR_EN_DODONGO, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_DODONGO, - sizeof(EnDodongo), - (ActorFunc)EnDodongo_Init, - (ActorFunc)EnDodongo_Destroy, - (ActorFunc)EnDodongo_Update, - (ActorFunc)EnDodongo_Draw, + /**/ ACTOR_EN_DODONGO, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_DODONGO, + /**/ sizeof(EnDodongo), + /**/ EnDodongo_Init, + /**/ EnDodongo_Destroy, + /**/ EnDodongo_Update, + /**/ EnDodongo_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit1[10] = { diff --git a/src/overlays/actors/ovl_En_Door/z_en_door.c b/src/overlays/actors/ovl_En_Door/z_en_door.c index 3451af722e..7777c85708 100644 --- a/src/overlays/actors/ovl_En_Door/z_en_door.c +++ b/src/overlays/actors/ovl_En_Door/z_en_door.c @@ -277,15 +277,15 @@ u8* D_8086778C[] = { }; ActorInit En_Door_InitVars = { - ACTOR_EN_DOOR, - ACTORCAT_DOOR, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnDoor), - (ActorFunc)EnDoor_Init, - (ActorFunc)EnDoor_Destroy, - (ActorFunc)EnDoor_Update, - (ActorFunc)EnDoor_Draw, + /**/ ACTOR_EN_DOOR, + /**/ ACTORCAT_DOOR, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnDoor), + /**/ EnDoor_Init, + /**/ EnDoor_Destroy, + /**/ EnDoor_Update, + /**/ EnDoor_Draw, }; typedef struct { diff --git a/src/overlays/actors/ovl_En_Door_Etc/z_en_door_etc.c b/src/overlays/actors/ovl_En_Door_Etc/z_en_door_etc.c index c6c1b312e7..a14f18f8e7 100644 --- a/src/overlays/actors/ovl_En_Door_Etc/z_en_door_etc.c +++ b/src/overlays/actors/ovl_En_Door_Etc/z_en_door_etc.c @@ -21,15 +21,15 @@ void func_80AC2354(EnDoorEtc* this, PlayState* play); void EnDoorEtc_Draw(Actor* thisx, PlayState* play); ActorInit En_Door_Etc_InitVars = { - ACTOR_EN_DOOR_ETC, - ACTORCAT_DOOR, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnDoorEtc), - (ActorFunc)EnDoorEtc_Init, - (ActorFunc)EnDoorEtc_Destroy, - (ActorFunc)EnDoorEtc_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_DOOR_ETC, + /**/ ACTORCAT_DOOR, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnDoorEtc), + /**/ EnDoorEtc_Init, + /**/ EnDoorEtc_Destroy, + /**/ EnDoorEtc_Update, + /**/ NULL, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Dragon/z_en_dragon.c b/src/overlays/actors/ovl_En_Dragon/z_en_dragon.c index d87ac9f9eb..8e340406e8 100644 --- a/src/overlays/actors/ovl_En_Dragon/z_en_dragon.c +++ b/src/overlays/actors/ovl_En_Dragon/z_en_dragon.c @@ -45,15 +45,15 @@ typedef enum { static s32 sNumPythonsDead = 0; ActorInit En_Dragon_InitVars = { - ACTOR_EN_DRAGON, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_UTUBO, - sizeof(EnDragon), - (ActorFunc)EnDragon_Init, - (ActorFunc)EnDragon_Destroy, - (ActorFunc)EnDragon_Update, - (ActorFunc)EnDragon_Draw, + /**/ ACTOR_EN_DRAGON, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_UTUBO, + /**/ sizeof(EnDragon), + /**/ EnDragon_Init, + /**/ EnDragon_Destroy, + /**/ EnDragon_Update, + /**/ EnDragon_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_En_Drs/z_en_drs.c b/src/overlays/actors/ovl_En_Drs/z_en_drs.c index e067b57b48..10d960d20e 100644 --- a/src/overlays/actors/ovl_En_Drs/z_en_drs.c +++ b/src/overlays/actors/ovl_En_Drs/z_en_drs.c @@ -18,15 +18,15 @@ void EnDrs_Draw(Actor* thisx, PlayState* play); void EnDrs_Idle(EnDrs* this, PlayState* play); ActorInit En_Drs_InitVars = { - ACTOR_EN_DRS, - ACTORCAT_PROP, - FLAGS, - OBJECT_DRS, - sizeof(EnDrs), - (ActorFunc)EnDrs_Init, - (ActorFunc)EnDrs_Destroy, - (ActorFunc)EnDrs_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_DRS, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_DRS, + /**/ sizeof(EnDrs), + /**/ EnDrs_Init, + /**/ EnDrs_Destroy, + /**/ EnDrs_Update, + /**/ NULL, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Ds2n/z_en_ds2n.c b/src/overlays/actors/ovl_En_Ds2n/z_en_ds2n.c index 8287c06806..f6c1b69310 100644 --- a/src/overlays/actors/ovl_En_Ds2n/z_en_ds2n.c +++ b/src/overlays/actors/ovl_En_Ds2n/z_en_ds2n.c @@ -21,15 +21,15 @@ void EnDs2n_Draw(Actor* thisx, PlayState* play); void EnDs2n_Idle(EnDs2n* this, PlayState* play); ActorInit En_Ds2n_InitVars = { - ACTOR_EN_DS2N, - ACTORCAT_NPC, - FLAGS, - OBJECT_DS2N, - sizeof(EnDs2n), - (ActorFunc)EnDs2n_Init, - (ActorFunc)EnDs2n_Destroy, - (ActorFunc)EnDs2n_Update, - (ActorFunc)EnDs2n_Draw, + /**/ ACTOR_EN_DS2N, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_DS2N, + /**/ sizeof(EnDs2n), + /**/ EnDs2n_Init, + /**/ EnDs2n_Destroy, + /**/ EnDs2n_Update, + /**/ EnDs2n_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_En_Dt/z_en_dt.c b/src/overlays/actors/ovl_En_Dt/z_en_dt.c index e82d6d6e3e..605c527054 100644 --- a/src/overlays/actors/ovl_En_Dt/z_en_dt.c +++ b/src/overlays/actors/ovl_En_Dt/z_en_dt.c @@ -17,15 +17,15 @@ void EnDt_Draw(Actor* thisx, PlayState* play); #if 0 ActorInit En_Dt_InitVars = { - ACTOR_EN_DT, - ACTORCAT_NPC, - FLAGS, - OBJECT_DT, - sizeof(EnDt), - (ActorFunc)EnDt_Init, - (ActorFunc)EnDt_Destroy, - (ActorFunc)EnDt_Update, - (ActorFunc)EnDt_Draw, + /**/ ACTOR_EN_DT, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_DT, + /**/ sizeof(EnDt), + /**/ EnDt_Init, + /**/ EnDt_Destroy, + /**/ EnDt_Update, + /**/ EnDt_Draw, }; // static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.c b/src/overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.c index b8dea95a07..2d81ef052f 100644 --- a/src/overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.c +++ b/src/overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.c @@ -20,15 +20,15 @@ void EnDyExtra_WaitForTrigger(EnDyExtra* this, PlayState* play); void EnDyExtra_Fall(EnDyExtra* this, PlayState* play); ActorInit En_Dy_Extra_InitVars = { - ACTOR_EN_DY_EXTRA, - ACTORCAT_PROP, - FLAGS, - OBJECT_DY_OBJ, - sizeof(EnDyExtra), - (ActorFunc)EnDyExtra_Init, - (ActorFunc)EnDyExtra_Destroy, - (ActorFunc)EnDyExtra_Update, - (ActorFunc)EnDyExtra_Draw, + /**/ ACTOR_EN_DY_EXTRA, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_DY_OBJ, + /**/ sizeof(EnDyExtra), + /**/ EnDyExtra_Init, + /**/ EnDyExtra_Destroy, + /**/ EnDyExtra_Update, + /**/ EnDyExtra_Draw, }; void EnDyExtra_Destroy(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Egblock/z_en_egblock.c b/src/overlays/actors/ovl_En_Egblock/z_en_egblock.c index bd9949c617..9c012b9cde 100644 --- a/src/overlays/actors/ovl_En_Egblock/z_en_egblock.c +++ b/src/overlays/actors/ovl_En_Egblock/z_en_egblock.c @@ -30,15 +30,15 @@ void EnEgblock_UpdateEffects(EnEgblock* this, PlayState* play); void EnEgblock_DrawEffects(EnEgblock* this, PlayState* play); ActorInit En_Egblock_InitVars = { - ACTOR_EN_EGBLOCK, - ACTORCAT_PROP, - FLAGS, - OBJECT_EG, - sizeof(EnEgblock), - (ActorFunc)EnEgblock_Init, - (ActorFunc)EnEgblock_Destroy, - (ActorFunc)EnEgblock_Update, - (ActorFunc)EnEgblock_Draw, + /**/ ACTOR_EN_EGBLOCK, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_EG, + /**/ sizeof(EnEgblock), + /**/ EnEgblock_Init, + /**/ EnEgblock_Destroy, + /**/ EnEgblock_Update, + /**/ EnEgblock_Draw, }; void EnEgblock_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Egol/z_en_egol.c b/src/overlays/actors/ovl_En_Egol/z_en_egol.c index 9d5c148f9b..d912cdfa6c 100644 --- a/src/overlays/actors/ovl_En_Egol/z_en_egol.c +++ b/src/overlays/actors/ovl_En_Egol/z_en_egol.c @@ -276,15 +276,15 @@ static Color_RGB8 sLightOrbColors[] = { }; ActorInit En_Egol_InitVars = { - ACTOR_EN_EGOL, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_EG, - sizeof(EnEgol), - (ActorFunc)EnEgol_Init, - (ActorFunc)EnEgol_Destroy, - (ActorFunc)EnEgol_Update, - (ActorFunc)EnEgol_Draw, + /**/ ACTOR_EN_EGOL, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_EG, + /**/ sizeof(EnEgol), + /**/ EnEgol_Init, + /**/ EnEgol_Destroy, + /**/ EnEgol_Update, + /**/ EnEgol_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_En_Elf/z_en_elf.c b/src/overlays/actors/ovl_En_Elf/z_en_elf.c index 53864ab9c3..da222569f2 100644 --- a/src/overlays/actors/ovl_En_Elf/z_en_elf.c +++ b/src/overlays/actors/ovl_En_Elf/z_en_elf.c @@ -33,15 +33,15 @@ void func_8089010C(Actor* thisx, PlayState* play); void func_808908D0(Vec3f* vec, PlayState* play, u32 action); ActorInit En_Elf_InitVars = { - ACTOR_EN_ELF, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnElf), - (ActorFunc)EnElf_Init, - (ActorFunc)EnElf_Destroy, - (ActorFunc)EnElf_Update, - (ActorFunc)EnElf_Draw, + /**/ ACTOR_EN_ELF, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnElf), + /**/ EnElf_Init, + /**/ EnElf_Destroy, + /**/ EnElf_Update, + /**/ EnElf_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_En_Elfbub/z_en_elfbub.c b/src/overlays/actors/ovl_En_Elfbub/z_en_elfbub.c index c9d86e4f65..97b95435a1 100644 --- a/src/overlays/actors/ovl_En_Elfbub/z_en_elfbub.c +++ b/src/overlays/actors/ovl_En_Elfbub/z_en_elfbub.c @@ -21,15 +21,15 @@ void EnElfbub_Pop(EnElfbub* this, PlayState* play); void EnElfbub_Idle(EnElfbub* this, PlayState* play); ActorInit En_Elfbub_InitVars = { - ACTOR_EN_ELFBUB, - ACTORCAT_MISC, - FLAGS, - OBJECT_BUBBLE, - sizeof(EnElfbub), - (ActorFunc)EnElfbub_Init, - (ActorFunc)EnElfbub_Destroy, - (ActorFunc)EnElfbub_Update, - (ActorFunc)EnElfbub_Draw, + /**/ ACTOR_EN_ELFBUB, + /**/ ACTORCAT_MISC, + /**/ FLAGS, + /**/ OBJECT_BUBBLE, + /**/ sizeof(EnElfbub), + /**/ EnElfbub_Init, + /**/ EnElfbub_Destroy, + /**/ EnElfbub_Update, + /**/ EnElfbub_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c b/src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c index 3eb2e357bb..9c914c5ecf 100644 --- a/src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c +++ b/src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c @@ -67,15 +67,15 @@ typedef enum ElfgrpSpawnedFairyTypes { } ElfgrpSpawnedFairyTypes; ActorInit En_Elfgrp_InitVars = { - ACTOR_EN_ELFGRP, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnElfgrp), - (ActorFunc)EnElfgrp_Init, - (ActorFunc)EnElfgrp_Destroy, - (ActorFunc)EnElfgrp_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_ELFGRP, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnElfgrp), + /**/ EnElfgrp_Init, + /**/ EnElfgrp_Destroy, + /**/ EnElfgrp_Update, + /**/ NULL, }; /** diff --git a/src/overlays/actors/ovl_En_Elforg/z_en_elforg.c b/src/overlays/actors/ovl_En_Elforg/z_en_elforg.c index 3dc3cd7bc8..75bf60891a 100644 --- a/src/overlays/actors/ovl_En_Elforg/z_en_elforg.c +++ b/src/overlays/actors/ovl_En_Elforg/z_en_elforg.c @@ -23,15 +23,15 @@ void EnElforg_SetupTrappedByEnemy(EnElforg* this, PlayState* play); void EnElforg_HiddenByCollider(EnElforg* this, PlayState* play); ActorInit En_Elforg_InitVars = { - ACTOR_EN_ELFORG, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnElforg), - (ActorFunc)EnElforg_Init, - (ActorFunc)EnElforg_Destroy, - (ActorFunc)EnElforg_Update, - (ActorFunc)EnElforg_Draw, + /**/ ACTOR_EN_ELFORG, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnElforg), + /**/ EnElforg_Init, + /**/ EnElforg_Destroy, + /**/ EnElforg_Update, + /**/ EnElforg_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Encount1/z_en_encount1.c b/src/overlays/actors/ovl_En_Encount1/z_en_encount1.c index 22a28ed431..19d149861d 100644 --- a/src/overlays/actors/ovl_En_Encount1/z_en_encount1.c +++ b/src/overlays/actors/ovl_En_Encount1/z_en_encount1.c @@ -19,15 +19,15 @@ void EnEncount1_Update(Actor* thisx, PlayState* play); void EnEncount1_SpawnActor(EnEncount1* this, PlayState* play); ActorInit En_Encount1_InitVars = { - ACTOR_EN_ENCOUNT1, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnEncount1), - (ActorFunc)EnEncount1_Init, - (ActorFunc)NULL, - (ActorFunc)EnEncount1_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_ENCOUNT1, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnEncount1), + /**/ EnEncount1_Init, + /**/ NULL, + /**/ EnEncount1_Update, + /**/ NULL, }; static s16 sActorIds[] = { diff --git a/src/overlays/actors/ovl_En_Encount2/z_en_encount2.c b/src/overlays/actors/ovl_En_Encount2/z_en_encount2.c index e56252b434..f114b1cd90 100644 --- a/src/overlays/actors/ovl_En_Encount2/z_en_encount2.c +++ b/src/overlays/actors/ovl_En_Encount2/z_en_encount2.c @@ -27,15 +27,15 @@ void EnEncount2_UpdateEffects(EnEncount2* this, PlayState* play); void EnEncount2_DrawEffects(EnEncount2* this, PlayState* play); ActorInit En_Encount2_InitVars = { - ACTOR_EN_ENCOUNT2, - ACTORCAT_PROP, - FLAGS, - OBJECT_FUSEN, - sizeof(EnEncount2), - (ActorFunc)EnEncount2_Init, - (ActorFunc)EnEncount2_Destroy, - (ActorFunc)EnEncount2_Update, - (ActorFunc)EnEncount2_Draw, + /**/ ACTOR_EN_ENCOUNT2, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_FUSEN, + /**/ sizeof(EnEncount2), + /**/ EnEncount2_Init, + /**/ EnEncount2_Destroy, + /**/ EnEncount2_Update, + /**/ EnEncount2_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[1] = { diff --git a/src/overlays/actors/ovl_En_Encount3/z_en_encount3.c b/src/overlays/actors/ovl_En_Encount3/z_en_encount3.c index 61ff3039f9..7646f7113b 100644 --- a/src/overlays/actors/ovl_En_Encount3/z_en_encount3.c +++ b/src/overlays/actors/ovl_En_Encount3/z_en_encount3.c @@ -23,15 +23,15 @@ void func_809AD194(EnEncount3* this, PlayState* play); void func_809AD1EC(EnEncount3* this, PlayState* play); ActorInit En_Encount3_InitVars = { - ACTOR_EN_ENCOUNT3, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_BIG_FWALL, - sizeof(EnEncount3), - (ActorFunc)EnEncount3_Init, - (ActorFunc)EnEncount3_Destroy, - (ActorFunc)EnEncount3_Update, - (ActorFunc)EnEncount3_Draw, + /**/ ACTOR_EN_ENCOUNT3, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_BIG_FWALL, + /**/ sizeof(EnEncount3), + /**/ EnEncount3_Init, + /**/ EnEncount3_Destroy, + /**/ EnEncount3_Update, + /**/ EnEncount3_Draw, }; s32 D_809AD810 = false; diff --git a/src/overlays/actors/ovl_En_Encount4/z_en_encount4.c b/src/overlays/actors/ovl_En_Encount4/z_en_encount4.c index 376401ae40..a5281a5720 100644 --- a/src/overlays/actors/ovl_En_Encount4/z_en_encount4.c +++ b/src/overlays/actors/ovl_En_Encount4/z_en_encount4.c @@ -21,15 +21,15 @@ void func_809C4598(EnEncount4* this, PlayState* play); void func_809C464C(EnEncount4* this, PlayState* play); ActorInit En_Encount4_InitVars = { - ACTOR_EN_ENCOUNT4, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnEncount4), - (ActorFunc)EnEncount4_Init, - (ActorFunc)EnEncount4_Destroy, - (ActorFunc)EnEncount4_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_ENCOUNT4, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnEncount4), + /**/ EnEncount4_Init, + /**/ EnEncount4_Destroy, + /**/ EnEncount4_Update, + /**/ NULL, }; s16 D_809C46D0[] = { diff --git a/src/overlays/actors/ovl_En_Ending_Hero/z_en_ending_hero.c b/src/overlays/actors/ovl_En_Ending_Hero/z_en_ending_hero.c index c281bd61f5..fae51e6853 100644 --- a/src/overlays/actors/ovl_En_Ending_Hero/z_en_ending_hero.c +++ b/src/overlays/actors/ovl_En_Ending_Hero/z_en_ending_hero.c @@ -19,15 +19,15 @@ void EnEndingHero1_SetupIdle(EnEndingHero* this); void EnEndingHero1_Idle(EnEndingHero* this, PlayState* play); ActorInit En_Ending_Hero_InitVars = { - ACTOR_EN_ENDING_HERO, - ACTORCAT_NPC, - FLAGS, - OBJECT_DT, - sizeof(EnEndingHero), - (ActorFunc)EnEndingHero_Init, - (ActorFunc)EnEndingHero_Destroy, - (ActorFunc)EnEndingHero_Update, - (ActorFunc)EnEndingHero_Draw, + /**/ ACTOR_EN_ENDING_HERO, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_DT, + /**/ sizeof(EnEndingHero), + /**/ EnEndingHero_Init, + /**/ EnEndingHero_Destroy, + /**/ EnEndingHero_Update, + /**/ EnEndingHero_Draw, }; void EnEndingHero_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Ending_Hero2/z_en_ending_hero2.c b/src/overlays/actors/ovl_En_Ending_Hero2/z_en_ending_hero2.c index 31bc4be65c..eeb02f6699 100644 --- a/src/overlays/actors/ovl_En_Ending_Hero2/z_en_ending_hero2.c +++ b/src/overlays/actors/ovl_En_Ending_Hero2/z_en_ending_hero2.c @@ -19,15 +19,15 @@ void EnEndingHero2_SetupIdle(EnEndingHero2* this); void EnEndingHero2_Idle(EnEndingHero2* this, PlayState* play); ActorInit En_Ending_Hero2_InitVars = { - ACTOR_EN_ENDING_HERO2, - ACTORCAT_NPC, - FLAGS, - OBJECT_BAI, - sizeof(EnEndingHero2), - (ActorFunc)EnEndingHero2_Init, - (ActorFunc)EnEndingHero2_Destroy, - (ActorFunc)EnEndingHero2_Update, - (ActorFunc)EnEndingHero2_Draw, + /**/ ACTOR_EN_ENDING_HERO2, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_BAI, + /**/ sizeof(EnEndingHero2), + /**/ EnEndingHero2_Init, + /**/ EnEndingHero2_Destroy, + /**/ EnEndingHero2_Update, + /**/ EnEndingHero2_Draw, }; void EnEndingHero2_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Ending_Hero3/z_en_ending_hero3.c b/src/overlays/actors/ovl_En_Ending_Hero3/z_en_ending_hero3.c index bfca5a5b55..3fe768c81b 100644 --- a/src/overlays/actors/ovl_En_Ending_Hero3/z_en_ending_hero3.c +++ b/src/overlays/actors/ovl_En_Ending_Hero3/z_en_ending_hero3.c @@ -19,15 +19,15 @@ void EnEndingHero3_SetupIdle(EnEndingHero3* this); void EnEndingHero3_Idle(EnEndingHero3* this, PlayState* play); ActorInit En_Ending_Hero3_InitVars = { - ACTOR_EN_ENDING_HERO3, - ACTORCAT_NPC, - FLAGS, - OBJECT_TORYO, - sizeof(EnEndingHero3), - (ActorFunc)EnEndingHero3_Init, - (ActorFunc)EnEndingHero3_Destroy, - (ActorFunc)EnEndingHero3_Update, - (ActorFunc)EnEndingHero3_Draw, + /**/ ACTOR_EN_ENDING_HERO3, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_TORYO, + /**/ sizeof(EnEndingHero3), + /**/ EnEndingHero3_Init, + /**/ EnEndingHero3_Destroy, + /**/ EnEndingHero3_Update, + /**/ EnEndingHero3_Draw, }; void EnEndingHero3_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Ending_Hero4/z_en_ending_hero4.c b/src/overlays/actors/ovl_En_Ending_Hero4/z_en_ending_hero4.c index b75e0f21cc..6f4d42b030 100644 --- a/src/overlays/actors/ovl_En_Ending_Hero4/z_en_ending_hero4.c +++ b/src/overlays/actors/ovl_En_Ending_Hero4/z_en_ending_hero4.c @@ -19,15 +19,15 @@ void EnEndingHero4_SetupIdle(EnEndingHero4* this); void EnEndingHero4_Idle(EnEndingHero4* this, PlayState* play); ActorInit En_Ending_Hero4_InitVars = { - ACTOR_EN_ENDING_HERO4, - ACTORCAT_NPC, - FLAGS, - OBJECT_SDN, - sizeof(EnEndingHero4), - (ActorFunc)EnEndingHero4_Init, - (ActorFunc)EnEndingHero4_Destroy, - (ActorFunc)EnEndingHero4_Update, - (ActorFunc)EnEndingHero4_Draw, + /**/ ACTOR_EN_ENDING_HERO4, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_SDN, + /**/ sizeof(EnEndingHero4), + /**/ EnEndingHero4_Init, + /**/ EnEndingHero4_Destroy, + /**/ EnEndingHero4_Update, + /**/ EnEndingHero4_Draw, }; void EnEndingHero4_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Ending_Hero5/z_en_ending_hero5.c b/src/overlays/actors/ovl_En_Ending_Hero5/z_en_ending_hero5.c index 2120f0a27c..e470dae2fc 100644 --- a/src/overlays/actors/ovl_En_Ending_Hero5/z_en_ending_hero5.c +++ b/src/overlays/actors/ovl_En_Ending_Hero5/z_en_ending_hero5.c @@ -19,15 +19,15 @@ void EnEndingHero5_SetupIdle(EnEndingHero5* this); void EnEndingHero5_Idle(EnEndingHero5* this, PlayState* play); ActorInit En_Ending_Hero5_InitVars = { - ACTOR_EN_ENDING_HERO5, - ACTORCAT_NPC, - FLAGS, - OBJECT_DAIKU, - sizeof(EnEndingHero5), - (ActorFunc)EnEndingHero5_Init, - (ActorFunc)EnEndingHero5_Destroy, - (ActorFunc)EnEndingHero5_Update, - (ActorFunc)EnEndingHero5_Draw, + /**/ ACTOR_EN_ENDING_HERO5, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_DAIKU, + /**/ sizeof(EnEndingHero5), + /**/ EnEndingHero5_Init, + /**/ EnEndingHero5_Destroy, + /**/ EnEndingHero5_Update, + /**/ EnEndingHero5_Draw, }; void EnEndingHero5_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Ending_Hero6/z_en_ending_hero6.c b/src/overlays/actors/ovl_En_Ending_Hero6/z_en_ending_hero6.c index 47312b7226..4d9b932db7 100644 --- a/src/overlays/actors/ovl_En_Ending_Hero6/z_en_ending_hero6.c +++ b/src/overlays/actors/ovl_En_Ending_Hero6/z_en_ending_hero6.c @@ -19,15 +19,15 @@ void EnEndingHero6_SetupIdle(EnEndingHero6* this); void EnEndingHero6_Idle(EnEndingHero6* this, PlayState* play); ActorInit En_Ending_Hero6_InitVars = { - ACTOR_EN_ENDING_HERO6, - ACTORCAT_NPC, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnEndingHero6), - (ActorFunc)EnEndingHero6_Init, - (ActorFunc)EnEndingHero6_Destroy, - (ActorFunc)EnEndingHero6_Update, - (ActorFunc)EnEndingHero6_Draw, + /**/ ACTOR_EN_ENDING_HERO6, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnEndingHero6), + /**/ EnEndingHero6_Init, + /**/ EnEndingHero6_Destroy, + /**/ EnEndingHero6_Update, + /**/ EnEndingHero6_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_En_Estone/z_en_estone.c b/src/overlays/actors/ovl_En_Estone/z_en_estone.c index a40bf87187..7a4f4ec283 100644 --- a/src/overlays/actors/ovl_En_Estone/z_en_estone.c +++ b/src/overlays/actors/ovl_En_Estone/z_en_estone.c @@ -24,15 +24,15 @@ void EnEstone_UpdateEffects(EnEstone* this, PlayState* play); void EnEstone_DrawEffects(EnEstone* this, PlayState* play); ActorInit En_Estone_InitVars = { - ACTOR_EN_ESTONE, - ACTORCAT_PROP, - FLAGS, - OBJECT_EG, - sizeof(EnEstone), - (ActorFunc)EnEstone_Init, - (ActorFunc)EnEstone_Destroy, - (ActorFunc)EnEstone_Update, - (ActorFunc)EnEstone_Draw, + /**/ ACTOR_EN_ESTONE, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_EG, + /**/ sizeof(EnEstone), + /**/ EnEstone_Init, + /**/ EnEstone_Destroy, + /**/ EnEstone_Update, + /**/ EnEstone_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Fall/z_en_fall.c b/src/overlays/actors/ovl_En_Fall/z_en_fall.c index 33a6bf992e..1d78c27ef0 100644 --- a/src/overlays/actors/ovl_En_Fall/z_en_fall.c +++ b/src/overlays/actors/ovl_En_Fall/z_en_fall.c @@ -64,15 +64,15 @@ typedef struct { EnFallDebrisEffect debrisEffects[EN_FALL_DEBRIS_EFFECT_COUNT]; ActorInit En_Fall_InitVars = { - ACTOR_EN_FALL, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnFall), - (ActorFunc)EnFall_Init, - (ActorFunc)EnFall_Destroy, - (ActorFunc)EnFall_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_FALL, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnFall), + /**/ EnFall_Init, + /**/ EnFall_Destroy, + /**/ EnFall_Update, + /**/ NULL, }; /** diff --git a/src/overlays/actors/ovl_En_Fall2/z_en_fall2.c b/src/overlays/actors/ovl_En_Fall2/z_en_fall2.c index 8ba7c66bcc..68f9d4dab6 100644 --- a/src/overlays/actors/ovl_En_Fall2/z_en_fall2.c +++ b/src/overlays/actors/ovl_En_Fall2/z_en_fall2.c @@ -19,15 +19,15 @@ void EnFall2_DoNothing(EnFall2* this, PlayState* play); void EnFall2_HandleCutscene(EnFall2* this, PlayState* play); ActorInit En_Fall2_InitVars = { - ACTOR_EN_FALL2, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_FALL2, - sizeof(EnFall2), - (ActorFunc)EnFall2_Init, - (ActorFunc)EnFall2_Destroy, - (ActorFunc)EnFall2_Update, - (ActorFunc)EnFall2_Draw, + /**/ ACTOR_EN_FALL2, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_FALL2, + /**/ sizeof(EnFall2), + /**/ EnFall2_Init, + /**/ EnFall2_Destroy, + /**/ EnFall2_Update, + /**/ EnFall2_Draw, }; void EnFall2_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Famos/z_en_famos.c b/src/overlays/actors/ovl_En_Famos/z_en_famos.c index 8219a23a37..95a740e021 100644 --- a/src/overlays/actors/ovl_En_Famos/z_en_famos.c +++ b/src/overlays/actors/ovl_En_Famos/z_en_famos.c @@ -48,15 +48,15 @@ void EnFamos_SetupDeathFade(EnFamos* this); void EnFamos_DeathFade(EnFamos* this, PlayState* play); ActorInit En_Famos_InitVars = { - ACTOR_EN_FAMOS, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_FAMOS, - sizeof(EnFamos), - (ActorFunc)EnFamos_Init, - (ActorFunc)EnFamos_Destroy, - (ActorFunc)EnFamos_Update, - (ActorFunc)EnFamos_Draw, + /**/ ACTOR_EN_FAMOS, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_FAMOS, + /**/ sizeof(EnFamos), + /**/ EnFamos_Init, + /**/ EnFamos_Destroy, + /**/ EnFamos_Update, + /**/ EnFamos_Draw, }; static ColliderCylinderInit sCylinderInit1 = { diff --git a/src/overlays/actors/ovl_En_Fg/z_en_fg.c b/src/overlays/actors/ovl_En_Fg/z_en_fg.c index 3da9f26738..251d0f7bb5 100644 --- a/src/overlays/actors/ovl_En_Fg/z_en_fg.c +++ b/src/overlays/actors/ovl_En_Fg/z_en_fg.c @@ -33,15 +33,15 @@ typedef enum { } BetaFrogDamageEffect; ActorInit En_Fg_InitVars = { - ACTOR_EN_FG, - ACTORCAT_NPC, - FLAGS, - OBJECT_FR, - sizeof(EnFg), - (ActorFunc)EnFg_Init, - (ActorFunc)EnFg_Destroy, - (ActorFunc)EnFg_Update, - (ActorFunc)EnFg_Draw, + /**/ ACTOR_EN_FG, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_FR, + /**/ sizeof(EnFg), + /**/ EnFg_Init, + /**/ EnFg_Destroy, + /**/ EnFg_Update, + /**/ EnFg_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Fire_Rock/z_en_fire_rock.c b/src/overlays/actors/ovl_En_Fire_Rock/z_en_fire_rock.c index 1e8425412e..31ab42ff18 100644 --- a/src/overlays/actors/ovl_En_Fire_Rock/z_en_fire_rock.c +++ b/src/overlays/actors/ovl_En_Fire_Rock/z_en_fire_rock.c @@ -16,15 +16,15 @@ void EnFireRock_Update(Actor* thisx, PlayState* play); void EnFireRock_Draw(Actor* thisx, PlayState* play); ActorInit En_Fire_Rock_InitVars = { - ACTOR_EN_FIRE_ROCK, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_EFC_STAR_FIELD, - sizeof(EnFireRock), - (ActorFunc)EnFireRock_Init, - (ActorFunc)EnFireRock_Destroy, - (ActorFunc)EnFireRock_Update, - (ActorFunc)EnFireRock_Draw, + /**/ ACTOR_EN_FIRE_ROCK, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_EFC_STAR_FIELD, + /**/ sizeof(EnFireRock), + /**/ EnFireRock_Init, + /**/ EnFireRock_Destroy, + /**/ EnFireRock_Update, + /**/ EnFireRock_Draw, }; void EnFireRock_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Firefly/z_en_firefly.c b/src/overlays/actors/ovl_En_Firefly/z_en_firefly.c index 6b9d031df3..09756f3b4a 100644 --- a/src/overlays/actors/ovl_En_Firefly/z_en_firefly.c +++ b/src/overlays/actors/ovl_En_Firefly/z_en_firefly.c @@ -45,15 +45,15 @@ typedef enum { } KeeseAuraType; ActorInit En_Firefly_InitVars = { - ACTOR_EN_FIREFLY, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_FIREFLY, - sizeof(EnFirefly), - (ActorFunc)EnFirefly_Init, - (ActorFunc)EnFirefly_Destroy, - (ActorFunc)EnFirefly_Update, - (ActorFunc)EnFirefly_Draw, + /**/ ACTOR_EN_FIREFLY, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_FIREFLY, + /**/ sizeof(EnFirefly), + /**/ EnFirefly_Init, + /**/ EnFirefly_Destroy, + /**/ EnFirefly_Update, + /**/ EnFirefly_Draw, }; static ColliderSphereInit sSphereInit = { diff --git a/src/overlays/actors/ovl_En_Firefly2/z_en_firefly2.c b/src/overlays/actors/ovl_En_Firefly2/z_en_firefly2.c index 3459faf40c..8621e10c8d 100644 --- a/src/overlays/actors/ovl_En_Firefly2/z_en_firefly2.c +++ b/src/overlays/actors/ovl_En_Firefly2/z_en_firefly2.c @@ -17,15 +17,15 @@ void EnFirefly2_Update(Actor* thisx, PlayState* play); void EnFirefly2_Draw(Actor* thisx, PlayState* play); ActorInit En_Firefly2_InitVars = { - ACTOR_EN_FIREFLY2, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_FIREFLY, - sizeof(EnFirefly2), - (ActorFunc)EnFirefly2_Init, - (ActorFunc)EnFirefly2_Destroy, - (ActorFunc)EnFirefly2_Update, - (ActorFunc)EnFirefly2_Draw, + /**/ ACTOR_EN_FIREFLY2, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_FIREFLY, + /**/ sizeof(EnFirefly2), + /**/ EnFirefly2_Init, + /**/ EnFirefly2_Destroy, + /**/ EnFirefly2_Update, + /**/ EnFirefly2_Draw, }; void EnFirefly2_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Fish/z_en_fish.c b/src/overlays/actors/ovl_En_Fish/z_en_fish.c index 0a7e892a70..af335c872d 100644 --- a/src/overlays/actors/ovl_En_Fish/z_en_fish.c +++ b/src/overlays/actors/ovl_En_Fish/z_en_fish.c @@ -68,15 +68,15 @@ static Color_RGB8 D_8091FA94[] = { }; ActorInit En_Fish_InitVars = { - ACTOR_EN_FISH, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnFish), - (ActorFunc)EnFish_Init, - (ActorFunc)EnFish_Destroy, - (ActorFunc)EnFish_Update, - (ActorFunc)EnFish_Draw, + /**/ ACTOR_EN_FISH, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnFish), + /**/ EnFish_Init, + /**/ EnFish_Destroy, + /**/ EnFish_Update, + /**/ EnFish_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_En_Fish2/z_en_fish2.c b/src/overlays/actors/ovl_En_Fish2/z_en_fish2.c index f8c10408ca..5e36b20f92 100644 --- a/src/overlays/actors/ovl_En_Fish2/z_en_fish2.c +++ b/src/overlays/actors/ovl_En_Fish2/z_en_fish2.c @@ -49,15 +49,15 @@ static s32 D_80B2B2F0 = 0; static Actor* D_80B2B2F4 = NULL; ActorInit En_Fish2_InitVars = { - ACTOR_EN_FISH2, - ACTORCAT_PROP, - FLAGS, - OBJECT_FB, - sizeof(EnFish2), - (ActorFunc)EnFish2_Init, - (ActorFunc)EnFish2_Destroy, - (ActorFunc)EnFish2_Update, - (ActorFunc)EnFish2_Draw, + /**/ ACTOR_EN_FISH2, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_FB, + /**/ sizeof(EnFish2), + /**/ EnFish2_Init, + /**/ EnFish2_Destroy, + /**/ EnFish2_Update, + /**/ EnFish2_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[2] = { diff --git a/src/overlays/actors/ovl_En_Fishing/z_en_fishing.c b/src/overlays/actors/ovl_En_Fishing/z_en_fishing.c index 4d2fc4db8b..9c1a810f81 100644 --- a/src/overlays/actors/ovl_En_Fishing/z_en_fishing.c +++ b/src/overlays/actors/ovl_En_Fishing/z_en_fishing.c @@ -202,15 +202,15 @@ u8 D_80917274; Vec3f D_80917278; ActorInit En_Fishing_InitVars = { - ACTOR_EN_FISHING, - ACTORCAT_NPC, - FLAGS, - OBJECT_FISH, - sizeof(EnFishing), - (ActorFunc)EnFishing_Init, - (ActorFunc)EnFishing_Destroy, - (ActorFunc)EnFishing_UpdateFish, - (ActorFunc)EnFishing_DrawFish, + /**/ ACTOR_EN_FISHING, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_FISH, + /**/ sizeof(EnFishing), + /**/ EnFishing_Init, + /**/ EnFishing_Destroy, + /**/ EnFishing_UpdateFish, + /**/ EnFishing_DrawFish, }; f32 D_8090CCD0 = 0.0f; diff --git a/src/overlays/actors/ovl_En_Floormas/z_en_floormas.c b/src/overlays/actors/ovl_En_Floormas/z_en_floormas.c index bd706810d9..351c01b191 100644 --- a/src/overlays/actors/ovl_En_Floormas/z_en_floormas.c +++ b/src/overlays/actors/ovl_En_Floormas/z_en_floormas.c @@ -61,15 +61,15 @@ void func_808D2DC0(EnFloormas* this, PlayState* play); void func_808D3754(Actor* thisx, PlayState* play); ActorInit En_Floormas_InitVars = { - ACTOR_EN_FLOORMAS, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_WALLMASTER, - sizeof(EnFloormas), - (ActorFunc)EnFloormas_Init, - (ActorFunc)EnFloormas_Destroy, - (ActorFunc)EnFloormas_Update, - (ActorFunc)EnFloormas_Draw, + /**/ ACTOR_EN_FLOORMAS, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_WALLMASTER, + /**/ sizeof(EnFloormas), + /**/ EnFloormas_Init, + /**/ EnFloormas_Destroy, + /**/ EnFloormas_Update, + /**/ EnFloormas_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Fr/z_en_fr.c b/src/overlays/actors/ovl_En_Fr/z_en_fr.c index 07e4d60b98..b2d1497955 100644 --- a/src/overlays/actors/ovl_En_Fr/z_en_fr.c +++ b/src/overlays/actors/ovl_En_Fr/z_en_fr.c @@ -15,15 +15,15 @@ void EnFr_Destroy(Actor* thisx, PlayState* play); void EnFr_Update(Actor* thisx, PlayState* play); ActorInit En_Fr_InitVars = { - ACTOR_EN_FR, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnFr), - (ActorFunc)EnFr_Init, - (ActorFunc)EnFr_Destroy, - (ActorFunc)EnFr_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_FR, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnFr), + /**/ EnFr_Init, + /**/ EnFr_Destroy, + /**/ EnFr_Update, + /**/ NULL, }; void EnFr_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Fsn/z_en_fsn.c b/src/overlays/actors/ovl_En_Fsn/z_en_fsn.c index ec8c09b719..99d48772b1 100644 --- a/src/overlays/actors/ovl_En_Fsn/z_en_fsn.c +++ b/src/overlays/actors/ovl_En_Fsn/z_en_fsn.c @@ -53,15 +53,15 @@ typedef enum { } EnFsnCutsceneState; ActorInit En_Fsn_InitVars = { - ACTOR_EN_FSN, - ACTORCAT_NPC, - FLAGS, - OBJECT_FSN, - sizeof(EnFsn), - (ActorFunc)EnFsn_Init, - (ActorFunc)EnFsn_Destroy, - (ActorFunc)EnFsn_Update, - (ActorFunc)EnFsn_Draw, + /**/ ACTOR_EN_FSN, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_FSN, + /**/ sizeof(EnFsn), + /**/ EnFsn_Init, + /**/ EnFsn_Destroy, + /**/ EnFsn_Update, + /**/ EnFsn_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_En_Fu/z_en_fu.c b/src/overlays/actors/ovl_En_Fu/z_en_fu.c index 6a68f283aa..75b5875339 100644 --- a/src/overlays/actors/ovl_En_Fu/z_en_fu.c +++ b/src/overlays/actors/ovl_En_Fu/z_en_fu.c @@ -56,15 +56,15 @@ void func_809647EC(PlayState* play, EnFuUnkStruct* ptr, s32 len); void func_80964950(PlayState* play, EnFuUnkStruct* ptr, s32 len); ActorInit En_Fu_InitVars = { - ACTOR_EN_FU, - ACTORCAT_NPC, - FLAGS, - OBJECT_MU, - sizeof(EnFu), - (ActorFunc)EnFu_Init, - (ActorFunc)EnFu_Destroy, - (ActorFunc)EnFu_Update, - (ActorFunc)EnFu_Draw, + /**/ ACTOR_EN_FU, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_MU, + /**/ sizeof(EnFu), + /**/ EnFu_Init, + /**/ EnFu_Destroy, + /**/ EnFu_Update, + /**/ EnFu_Draw, }; static s32 D_80964B00[] = { 300, 100, 100 }; diff --git a/src/overlays/actors/ovl_En_Fu_Kago/z_en_fu_kago.c b/src/overlays/actors/ovl_En_Fu_Kago/z_en_fu_kago.c index 8aa3909f74..088cde75ec 100644 --- a/src/overlays/actors/ovl_En_Fu_Kago/z_en_fu_kago.c +++ b/src/overlays/actors/ovl_En_Fu_Kago/z_en_fu_kago.c @@ -29,15 +29,15 @@ void func_80AD0274(EnFuKago* this); void func_80AD0288(EnFuKago* this, PlayState* play); ActorInit En_Fu_Kago_InitVars = { - ACTOR_EN_FU_KAGO, - ACTORCAT_BG, - FLAGS, - OBJECT_FU_MATO, - sizeof(EnFuKago), - (ActorFunc)EnFuKago_Init, - (ActorFunc)EnFuKago_Destroy, - (ActorFunc)EnFuKago_Update, - (ActorFunc)EnFuKago_Draw, + /**/ ACTOR_EN_FU_KAGO, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_FU_MATO, + /**/ sizeof(EnFuKago), + /**/ EnFuKago_Init, + /**/ EnFuKago_Destroy, + /**/ EnFuKago_Update, + /**/ EnFuKago_Draw, }; static ColliderSphereInit sSphereInit = { diff --git a/src/overlays/actors/ovl_En_Fu_Mato/z_en_fu_mato.c b/src/overlays/actors/ovl_En_Fu_Mato/z_en_fu_mato.c index c7066cf305..397b877da1 100644 --- a/src/overlays/actors/ovl_En_Fu_Mato/z_en_fu_mato.c +++ b/src/overlays/actors/ovl_En_Fu_Mato/z_en_fu_mato.c @@ -28,15 +28,15 @@ void func_80ACEFC4(EnFuMato* this); void func_80ACEFD8(EnFuMato* this, PlayState* play); ActorInit En_Fu_Mato_InitVars = { - ACTOR_EN_FU_MATO, - ACTORCAT_BG, - FLAGS, - OBJECT_FU_MATO, - sizeof(EnFuMato), - (ActorFunc)EnFuMato_Init, - (ActorFunc)EnFuMato_Destroy, - (ActorFunc)EnFuMato_Update, - (ActorFunc)EnFuMato_Draw, + /**/ ACTOR_EN_FU_MATO, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_FU_MATO, + /**/ sizeof(EnFuMato), + /**/ EnFuMato_Init, + /**/ EnFuMato_Destroy, + /**/ EnFuMato_Update, + /**/ EnFuMato_Draw, }; static ColliderSphereInit sSphereInit = { diff --git a/src/overlays/actors/ovl_En_Fz/z_en_fz.c b/src/overlays/actors/ovl_En_Fz/z_en_fz.c index 0bf2f35445..0b46524965 100644 --- a/src/overlays/actors/ovl_En_Fz/z_en_fz.c +++ b/src/overlays/actors/ovl_En_Fz/z_en_fz.c @@ -50,15 +50,15 @@ void func_80934178(EnFz* this, PlayState* play); void func_80934464(EnFz* this, PlayState* play); ActorInit En_Fz_InitVars = { - ACTOR_EN_FZ, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_FZ, - sizeof(EnFz), - (ActorFunc)EnFz_Init, - (ActorFunc)EnFz_Destroy, - (ActorFunc)EnFz_Update, - (ActorFunc)EnFz_Draw, + /**/ ACTOR_EN_FZ, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_FZ, + /**/ sizeof(EnFz), + /**/ EnFz_Init, + /**/ EnFz_Destroy, + /**/ EnFz_Update, + /**/ EnFz_Draw, }; static s16 D_809346F0[] = { 0, 0x2000, 0x4000, 0 }; diff --git a/src/overlays/actors/ovl_En_Gakufu/z_en_gakufu.c b/src/overlays/actors/ovl_En_Gakufu/z_en_gakufu.c index 481c155b4c..1b5890e8e1 100644 --- a/src/overlays/actors/ovl_En_Gakufu/z_en_gakufu.c +++ b/src/overlays/actors/ovl_En_Gakufu/z_en_gakufu.c @@ -26,15 +26,15 @@ void EnGakufu_PlayRewardCutscene(EnGakufu* this, PlayState* play); void EnGakufu_WaitForSong(EnGakufu* this, PlayState* play); ActorInit En_Gakufu_InitVars = { - ACTOR_EN_GAKUFU, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnGakufu), - (ActorFunc)EnGakufu_Init, - (ActorFunc)EnGakufu_Destroy, - (ActorFunc)EnGakufu_Update, - (ActorFunc)EnGakufu_Draw, + /**/ ACTOR_EN_GAKUFU, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnGakufu), + /**/ EnGakufu_Init, + /**/ EnGakufu_Destroy, + /**/ EnGakufu_Update, + /**/ EnGakufu_Draw, }; Vec3f sRewardDropsSpawnTerminaFieldPos = { diff --git a/src/overlays/actors/ovl_En_Gamelupy/z_en_gamelupy.c b/src/overlays/actors/ovl_En_Gamelupy/z_en_gamelupy.c index 97567e5f4e..a251ef0005 100644 --- a/src/overlays/actors/ovl_En_Gamelupy/z_en_gamelupy.c +++ b/src/overlays/actors/ovl_En_Gamelupy/z_en_gamelupy.c @@ -24,15 +24,15 @@ void EnGamelupy_SetupIdle(EnGamelupy* this); void EnGamelupy_SetupCollected(EnGamelupy* this); ActorInit En_Gamelupy_InitVars = { - ACTOR_EN_GAMELUPY, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnGamelupy), - (ActorFunc)EnGamelupy_Init, - (ActorFunc)EnGamelupy_Destroy, - (ActorFunc)EnGamelupy_Update, - (ActorFunc)EnGamelupy_Draw, + /**/ ACTOR_EN_GAMELUPY, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnGamelupy), + /**/ EnGamelupy_Init, + /**/ EnGamelupy_Destroy, + /**/ EnGamelupy_Update, + /**/ EnGamelupy_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Gb2/z_en_gb2.c b/src/overlays/actors/ovl_En_Gb2/z_en_gb2.c index 5e459fcbc1..fa31aa4283 100644 --- a/src/overlays/actors/ovl_En_Gb2/z_en_gb2.c +++ b/src/overlays/actors/ovl_En_Gb2/z_en_gb2.c @@ -36,15 +36,15 @@ void func_80B11268(EnGb2* this, PlayState* play); void func_80B11344(EnGb2* this, PlayState* play); ActorInit En_Gb2_InitVars = { - ACTOR_EN_GB2, - ACTORCAT_NPC, - FLAGS, - OBJECT_PS, - sizeof(EnGb2), - (ActorFunc)EnGb2_Init, - (ActorFunc)EnGb2_Destroy, - (ActorFunc)EnGb2_Update, - (ActorFunc)EnGb2_Draw, + /**/ ACTOR_EN_GB2, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_PS, + /**/ sizeof(EnGb2), + /**/ EnGb2_Init, + /**/ EnGb2_Destroy, + /**/ EnGb2_Update, + /**/ EnGb2_Draw, }; typedef struct { diff --git a/src/overlays/actors/ovl_En_Ge1/z_en_ge1.c b/src/overlays/actors/ovl_En_Ge1/z_en_ge1.c index c83305a8c5..b653e3953a 100644 --- a/src/overlays/actors/ovl_En_Ge1/z_en_ge1.c +++ b/src/overlays/actors/ovl_En_Ge1/z_en_ge1.c @@ -16,15 +16,15 @@ void EnGe1_Update(Actor* thisx, PlayState* play); void EnGe1_Draw(Actor* thisx, PlayState* play); ActorInit En_Ge1_InitVars = { - ACTOR_EN_GE1, - ACTORCAT_NPC, - FLAGS, - OBJECT_GE1, - sizeof(EnGe1), - (ActorFunc)EnGe1_Init, - (ActorFunc)EnGe1_Destroy, - (ActorFunc)EnGe1_Update, - (ActorFunc)EnGe1_Draw, + /**/ ACTOR_EN_GE1, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_GE1, + /**/ sizeof(EnGe1), + /**/ EnGe1_Init, + /**/ EnGe1_Destroy, + /**/ EnGe1_Update, + /**/ EnGe1_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Ge2/z_en_ge2.c b/src/overlays/actors/ovl_En_Ge2/z_en_ge2.c index eb9f21f554..78a79f14a9 100644 --- a/src/overlays/actors/ovl_En_Ge2/z_en_ge2.c +++ b/src/overlays/actors/ovl_En_Ge2/z_en_ge2.c @@ -24,15 +24,15 @@ void EnGe2_GuardStationary(EnGe2* this, PlayState* play); s32 EnGe2_ValidatePictograph(PlayState* play, Actor* thisx); ActorInit En_Ge2_InitVars = { - ACTOR_EN_GE2, - ACTORCAT_NPC, - FLAGS, - OBJECT_GLA, - sizeof(EnGe2), - (ActorFunc)EnGe2_Init, - (ActorFunc)EnGe2_Destroy, - (ActorFunc)EnGe2_Update, - (ActorFunc)EnGe2_Draw, + /**/ ACTOR_EN_GE2, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_GLA, + /**/ sizeof(EnGe2), + /**/ EnGe2_Init, + /**/ EnGe2_Destroy, + /**/ EnGe2_Update, + /**/ EnGe2_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_En_Ge3/z_en_ge3.c b/src/overlays/actors/ovl_En_Ge3/z_en_ge3.c index 71ac20e769..c9623136e7 100644 --- a/src/overlays/actors/ovl_En_Ge3/z_en_ge3.c +++ b/src/overlays/actors/ovl_En_Ge3/z_en_ge3.c @@ -36,15 +36,15 @@ typedef enum GerudoAveilAnimation { } GerudoAveilAnimation; ActorInit En_Ge3_InitVars = { - ACTOR_EN_GE3, - ACTORCAT_NPC, - FLAGS, - OBJECT_GELDB, - sizeof(EnGe3), - (ActorFunc)EnGe3_Init, - (ActorFunc)EnGe3_Destroy, - (ActorFunc)EnGe3_Update, - (ActorFunc)EnGe3_Draw, + /**/ ACTOR_EN_GE3, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_GELDB, + /**/ sizeof(EnGe3), + /**/ EnGe3_Init, + /**/ EnGe3_Destroy, + /**/ EnGe3_Update, + /**/ EnGe3_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Geg/z_en_geg.c b/src/overlays/actors/ovl_En_Geg/z_en_geg.c index ea78222e44..70cd58b843 100644 --- a/src/overlays/actors/ovl_En_Geg/z_en_geg.c +++ b/src/overlays/actors/ovl_En_Geg/z_en_geg.c @@ -37,15 +37,15 @@ void func_80BB3318(EnGeg* this, PlayState* play); void func_80BB347C(EnGeg* this, PlayState* play); ActorInit En_Geg_InitVars = { - ACTOR_EN_GEG, - ACTORCAT_NPC, - FLAGS, - OBJECT_OF1D_MAP, - sizeof(EnGeg), - (ActorFunc)EnGeg_Init, - (ActorFunc)EnGeg_Destroy, - (ActorFunc)EnGeg_Update, - (ActorFunc)EnGeg_Draw, + /**/ ACTOR_EN_GEG, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_OF1D_MAP, + /**/ sizeof(EnGeg), + /**/ EnGeg_Init, + /**/ EnGeg_Destroy, + /**/ EnGeg_Update, + /**/ EnGeg_Draw, }; static ColliderSphereInit sSphereInit = { diff --git a/src/overlays/actors/ovl_En_Gg/z_en_gg.c b/src/overlays/actors/ovl_En_Gg/z_en_gg.c index 5a0f0f3f28..9fcd4e7c20 100644 --- a/src/overlays/actors/ovl_En_Gg/z_en_gg.c +++ b/src/overlays/actors/ovl_En_Gg/z_en_gg.c @@ -26,15 +26,15 @@ void func_80B363E8(EnGgStruct* ptr, PlayState* play, Vec3f* arg1, Vec3f* arg2, V void func_80B364D4(EnGgStruct* ptr, PlayState* play); ActorInit En_Gg_InitVars = { - ACTOR_EN_GG, - ACTORCAT_NPC, - FLAGS, - OBJECT_GG, - sizeof(EnGg), - (ActorFunc)EnGg_Init, - (ActorFunc)EnGg_Destroy, - (ActorFunc)EnGg_Update, - (ActorFunc)EnGg_Draw, + /**/ ACTOR_EN_GG, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_GG, + /**/ sizeof(EnGg), + /**/ EnGg_Init, + /**/ EnGg_Destroy, + /**/ EnGg_Update, + /**/ EnGg_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Gg2/z_en_gg2.c b/src/overlays/actors/ovl_En_Gg2/z_en_gg2.c index 3b6d627754..c446cd2d22 100644 --- a/src/overlays/actors/ovl_En_Gg2/z_en_gg2.c +++ b/src/overlays/actors/ovl_En_Gg2/z_en_gg2.c @@ -27,15 +27,15 @@ s32 func_80B3B648(EnGg2* this, Path* path, s32 arg2_); f32 func_80B3B7E4(Path* path, s32 arg1, Vec3f* arg2, Vec3s* arg3); ActorInit En_Gg2_InitVars = { - ACTOR_EN_GG2, - ACTORCAT_NPC, - FLAGS, - OBJECT_GG, - sizeof(EnGg2), - (ActorFunc)EnGg2_Init, - (ActorFunc)EnGg2_Destroy, - (ActorFunc)EnGg2_Update, - (ActorFunc)EnGg2_Draw, + /**/ ACTOR_EN_GG2, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_GG, + /**/ sizeof(EnGg2), + /**/ EnGg2_Init, + /**/ EnGg2_Destroy, + /**/ EnGg2_Update, + /**/ EnGg2_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_En_Giant/z_en_giant.c b/src/overlays/actors/ovl_En_Giant/z_en_giant.c index d68e6902f2..fcfbe7eb4c 100644 --- a/src/overlays/actors/ovl_En_Giant/z_en_giant.c +++ b/src/overlays/actors/ovl_En_Giant/z_en_giant.c @@ -51,15 +51,15 @@ typedef enum { } GiantCueId; ActorInit En_Giant_InitVars = { - ACTOR_EN_GIANT, - ACTORCAT_NPC, - FLAGS, - OBJECT_GIANT, - sizeof(EnGiant), - (ActorFunc)EnGiant_Init, - (ActorFunc)EnGiant_Destroy, - (ActorFunc)EnGiant_Update, - (ActorFunc)EnGiant_Draw, + /**/ ACTOR_EN_GIANT, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_GIANT, + /**/ sizeof(EnGiant), + /**/ EnGiant_Init, + /**/ EnGiant_Destroy, + /**/ EnGiant_Update, + /**/ EnGiant_Draw, }; /** diff --git a/src/overlays/actors/ovl_En_Ginko_Man/z_en_ginko_man.c b/src/overlays/actors/ovl_En_Ginko_Man/z_en_ginko_man.c index 2a5e6712a0..0c1a395191 100644 --- a/src/overlays/actors/ovl_En_Ginko_Man/z_en_ginko_man.c +++ b/src/overlays/actors/ovl_En_Ginko_Man/z_en_ginko_man.c @@ -30,15 +30,15 @@ void EnGinkoMan_Dialogue(EnGinkoMan* this, PlayState* play); void EnGinkoMan_SwitchAnimation(EnGinkoMan* this, PlayState* play); ActorInit En_Ginko_Man_InitVars = { - ACTOR_EN_GINKO_MAN, - ACTORCAT_NPC, - FLAGS, - OBJECT_BOJ, - sizeof(EnGinkoMan), - (ActorFunc)EnGinkoMan_Init, - (ActorFunc)EnGinkoMan_Destroy, - (ActorFunc)EnGinkoMan_Update, - (ActorFunc)EnGinkoMan_Draw, + /**/ ACTOR_EN_GINKO_MAN, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_BOJ, + /**/ sizeof(EnGinkoMan), + /**/ EnGinkoMan_Init, + /**/ EnGinkoMan_Destroy, + /**/ EnGinkoMan_Update, + /**/ EnGinkoMan_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_En_GirlA/z_en_girla.c b/src/overlays/actors/ovl_En_GirlA/z_en_girla.c index 5481d8a702..89537787fc 100644 --- a/src/overlays/actors/ovl_En_GirlA/z_en_girla.c +++ b/src/overlays/actors/ovl_En_GirlA/z_en_girla.c @@ -52,15 +52,15 @@ void EnGirlA_BuyShieldMirror(PlayState* play, EnGirlA* this); void EnGirlA_BuyFanfare(PlayState* play, EnGirlA* this); ActorInit En_GirlA_InitVars = { - ACTOR_EN_GIRLA, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnGirlA), - (ActorFunc)EnGirlA_Init, - (ActorFunc)EnGirlA_Destroy, - (ActorFunc)EnGirlA_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_GIRLA, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnGirlA), + /**/ EnGirlA_Init, + /**/ EnGirlA_Destroy, + /**/ EnGirlA_Update, + /**/ NULL, }; static ShopItemEntry sShopItemEntries[] = { diff --git a/src/overlays/actors/ovl_En_Gk/z_en_gk.c b/src/overlays/actors/ovl_En_Gk/z_en_gk.c index c631b24e3d..31f9634b1b 100644 --- a/src/overlays/actors/ovl_En_Gk/z_en_gk.c +++ b/src/overlays/actors/ovl_En_Gk/z_en_gk.c @@ -33,15 +33,15 @@ void func_80B525E0(EnGk* this, PlayState* play); void func_80B52654(EnGk* this, PlayState* play); ActorInit En_Gk_InitVars = { - ACTOR_EN_GK, - ACTORCAT_NPC, - FLAGS, - OBJECT_GK, - sizeof(EnGk), - (ActorFunc)EnGk_Init, - (ActorFunc)EnGk_Destroy, - (ActorFunc)EnGk_Update, - (ActorFunc)EnGk_Draw, + /**/ ACTOR_EN_GK, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_GK, + /**/ sizeof(EnGk), + /**/ EnGk_Init, + /**/ EnGk_Destroy, + /**/ EnGk_Update, + /**/ EnGk_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Gm/z_en_gm.c b/src/overlays/actors/ovl_En_Gm/z_en_gm.c index ca38f91efe..df7a4e82a1 100644 --- a/src/overlays/actors/ovl_En_Gm/z_en_gm.c +++ b/src/overlays/actors/ovl_En_Gm/z_en_gm.c @@ -155,15 +155,15 @@ static s32 D_80951C2C[] = { 0x0E295A2D, 0x000A0C10 }; static s32 D_80951C34[] = { 0x0E29622D, 0x000A0C10 }; ActorInit En_Gm_InitVars = { - ACTOR_EN_GM, - ACTORCAT_NPC, - FLAGS, - OBJECT_IN2, - sizeof(EnGm), - (ActorFunc)EnGm_Init, - (ActorFunc)EnGm_Destroy, - (ActorFunc)EnGm_Update, - (ActorFunc)EnGm_Draw, + /**/ ACTOR_EN_GM, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_IN2, + /**/ sizeof(EnGm), + /**/ EnGm_Init, + /**/ EnGm_Destroy, + /**/ EnGm_Update, + /**/ EnGm_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Go/z_en_go.c b/src/overlays/actors/ovl_En_Go/z_en_go.c index d1a9e123de..ea2476902b 100644 --- a/src/overlays/actors/ovl_En_Go/z_en_go.c +++ b/src/overlays/actors/ovl_En_Go/z_en_go.c @@ -190,15 +190,15 @@ static s32 sMsgScriptGoronAthleticHamstring[] = { 0x100060E, 0xE060C12, 0x100E0E static s32 sMsgScriptGoronSleeping[] = { 0xE023A0C, 0x12100000 }; ActorInit En_Go_InitVars = { - ACTOR_EN_GO, - ACTORCAT_NPC, - FLAGS, - OBJECT_OF1D_MAP, - sizeof(EnGo), - (ActorFunc)EnGo_Init, - (ActorFunc)EnGo_Destroy, - (ActorFunc)EnGo_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_GO, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_OF1D_MAP, + /**/ sizeof(EnGo), + /**/ EnGo_Init, + /**/ EnGo_Destroy, + /**/ EnGo_Update, + /**/ NULL, }; static ColliderSphereInit sSphereInit = { diff --git a/src/overlays/actors/ovl_En_Goroiwa/z_en_goroiwa.c b/src/overlays/actors/ovl_En_Goroiwa/z_en_goroiwa.c index aa6eb041fa..cec8d03cc4 100644 --- a/src/overlays/actors/ovl_En_Goroiwa/z_en_goroiwa.c +++ b/src/overlays/actors/ovl_En_Goroiwa/z_en_goroiwa.c @@ -34,15 +34,15 @@ void func_80942084(EnGoroiwa* this); void func_809420F0(EnGoroiwa* this, PlayState* play); ActorInit En_Goroiwa_InitVars = { - ACTOR_EN_GOROIWA, - ACTORCAT_PROP, - FLAGS, - OBJECT_GOROIWA, - sizeof(EnGoroiwa), - (ActorFunc)EnGoroiwa_Init, - (ActorFunc)EnGoroiwa_Destroy, - (ActorFunc)EnGoroiwa_Update, - (ActorFunc)EnGoroiwa_Draw, + /**/ ACTOR_EN_GOROIWA, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_GOROIWA, + /**/ sizeof(EnGoroiwa), + /**/ EnGoroiwa_Init, + /**/ EnGoroiwa_Destroy, + /**/ EnGoroiwa_Update, + /**/ EnGoroiwa_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[1] = { diff --git a/src/overlays/actors/ovl_En_Grasshopper/z_en_grasshopper.c b/src/overlays/actors/ovl_En_Grasshopper/z_en_grasshopper.c index 90b39f860e..38766afdc5 100644 --- a/src/overlays/actors/ovl_En_Grasshopper/z_en_grasshopper.c +++ b/src/overlays/actors/ovl_En_Grasshopper/z_en_grasshopper.c @@ -211,15 +211,15 @@ static DamageTable sDamageTable = { }; ActorInit En_Grasshopper_InitVars = { - ACTOR_EN_GRASSHOPPER, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_GRASSHOPPER, - sizeof(EnGrasshopper), - (ActorFunc)EnGrasshopper_Init, - (ActorFunc)EnGrasshopper_Destroy, - (ActorFunc)EnGrasshopper_Update, - (ActorFunc)EnGrasshopper_Draw, + /**/ ACTOR_EN_GRASSHOPPER, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_GRASSHOPPER, + /**/ sizeof(EnGrasshopper), + /**/ EnGrasshopper_Init, + /**/ EnGrasshopper_Destroy, + /**/ EnGrasshopper_Update, + /**/ EnGrasshopper_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[2] = { diff --git a/src/overlays/actors/ovl_En_Gs/z_en_gs.c b/src/overlays/actors/ovl_En_Gs/z_en_gs.c index 4c815dc1e3..c8c3016c2d 100644 --- a/src/overlays/actors/ovl_En_Gs/z_en_gs.c +++ b/src/overlays/actors/ovl_En_Gs/z_en_gs.c @@ -40,15 +40,15 @@ void func_80999A8C(EnGs* this, PlayState* play); void func_80999AC0(EnGs* this); ActorInit En_Gs_InitVars = { - ACTOR_EN_GS, - ACTORCAT_PROP, - FLAGS, - OBJECT_GS, - sizeof(EnGs), - (ActorFunc)EnGs_Init, - (ActorFunc)EnGs_Destroy, - (ActorFunc)EnGs_Update, - (ActorFunc)EnGs_Draw, + /**/ ACTOR_EN_GS, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_GS, + /**/ sizeof(EnGs), + /**/ EnGs_Init, + /**/ EnGs_Destroy, + /**/ EnGs_Update, + /**/ EnGs_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Guard_Nuts/z_en_guard_nuts.c b/src/overlays/actors/ovl_En_Guard_Nuts/z_en_guard_nuts.c index 92e3bf306a..1355a4cf33 100644 --- a/src/overlays/actors/ovl_En_Guard_Nuts/z_en_guard_nuts.c +++ b/src/overlays/actors/ovl_En_Guard_Nuts/z_en_guard_nuts.c @@ -26,15 +26,15 @@ void EnGuardNuts_SetupUnburrow(EnGuardNuts* this, PlayState* play); void EnGuardNuts_Unburrow(EnGuardNuts* this, PlayState* play); ActorInit En_Guard_Nuts_InitVars = { - ACTOR_EN_GUARD_NUTS, - ACTORCAT_NPC, - FLAGS, - OBJECT_DNK, - sizeof(EnGuardNuts), - (ActorFunc)EnGuardNuts_Init, - (ActorFunc)EnGuardNuts_Destroy, - (ActorFunc)EnGuardNuts_Update, - (ActorFunc)EnGuardNuts_Draw, + /**/ ACTOR_EN_GUARD_NUTS, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_DNK, + /**/ sizeof(EnGuardNuts), + /**/ EnGuardNuts_Init, + /**/ EnGuardNuts_Destroy, + /**/ EnGuardNuts_Update, + /**/ EnGuardNuts_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Guruguru/z_en_guruguru.c b/src/overlays/actors/ovl_En_Guruguru/z_en_guruguru.c index 7c5a3319e8..dec53e5f99 100644 --- a/src/overlays/actors/ovl_En_Guruguru/z_en_guruguru.c +++ b/src/overlays/actors/ovl_En_Guruguru/z_en_guruguru.c @@ -27,15 +27,15 @@ void func_80BC7520(EnGuruguru* this, PlayState* play); extern ColliderCylinderInit D_80BC79A0; ActorInit En_Guruguru_InitVars = { - ACTOR_EN_GURUGURU, - ACTORCAT_NPC, - FLAGS, - OBJECT_FU, - sizeof(EnGuruguru), - (ActorFunc)EnGuruguru_Init, - (ActorFunc)EnGuruguru_Destroy, - (ActorFunc)EnGuruguru_Update, - (ActorFunc)EnGuruguru_Draw, + /**/ ACTOR_EN_GURUGURU, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_FU, + /**/ sizeof(EnGuruguru), + /**/ EnGuruguru_Init, + /**/ EnGuruguru_Destroy, + /**/ EnGuruguru_Update, + /**/ EnGuruguru_Draw, }; static u16 textIDs[] = { 0x292A, 0x292B, 0x292C, 0x292D, 0x292E, 0x292F, 0x2930, 0x2931, diff --git a/src/overlays/actors/ovl_En_Hakurock/z_en_hakurock.c b/src/overlays/actors/ovl_En_Hakurock/z_en_hakurock.c index f5885b3cfc..de1d719ddc 100644 --- a/src/overlays/actors/ovl_En_Hakurock/z_en_hakurock.c +++ b/src/overlays/actors/ovl_En_Hakurock/z_en_hakurock.c @@ -33,15 +33,15 @@ void func_80B228F4(Actor* thisx, PlayState* play); void EnHakurock_Draw(Actor* thisx, PlayState* play); ActorInit En_Hakurock_InitVars = { - ACTOR_EN_HAKUROCK, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_BOSS_HAKUGIN, - sizeof(EnHakurock), - (ActorFunc)EnHakurock_Init, - (ActorFunc)EnHakurock_Destroy, - (ActorFunc)EnHakurock_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_HAKUROCK, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_BOSS_HAKUGIN, + /**/ sizeof(EnHakurock), + /**/ EnHakurock_Init, + /**/ EnHakurock_Destroy, + /**/ EnHakurock_Update, + /**/ NULL, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Hanabi/z_en_hanabi.c b/src/overlays/actors/ovl_En_Hanabi/z_en_hanabi.c index 85000e5cbf..efa7f2e971 100644 --- a/src/overlays/actors/ovl_En_Hanabi/z_en_hanabi.c +++ b/src/overlays/actors/ovl_En_Hanabi/z_en_hanabi.c @@ -22,15 +22,15 @@ void func_80B23934(EnHanabi* this, PlayState* play); void EnHanabi_Draw(Actor* thisx, PlayState* play); ActorInit En_Hanabi_InitVars = { - ACTOR_EN_HANABI, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnHanabi), - (ActorFunc)EnHanabi_Init, - (ActorFunc)EnHanabi_Destroy, - (ActorFunc)EnHanabi_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_HANABI, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnHanabi), + /**/ EnHanabi_Init, + /**/ EnHanabi_Destroy, + /**/ EnHanabi_Update, + /**/ NULL, }; Vec3s D_80B23AA0[] = { diff --git a/src/overlays/actors/ovl_En_Hata/z_en_hata.c b/src/overlays/actors/ovl_En_Hata/z_en_hata.c index b22949cb04..5ca1e20139 100644 --- a/src/overlays/actors/ovl_En_Hata/z_en_hata.c +++ b/src/overlays/actors/ovl_En_Hata/z_en_hata.c @@ -17,15 +17,15 @@ void EnHata_Update(Actor* thisx, PlayState* play2); void EnHata_Draw(Actor* thisx, PlayState* play); ActorInit En_Hata_InitVars = { - ACTOR_EN_HATA, - ACTORCAT_PROP, - FLAGS, - OBJECT_HATA, - sizeof(EnHata), - (ActorFunc)EnHata_Init, - (ActorFunc)EnHata_Destroy, - (ActorFunc)EnHata_Update, - (ActorFunc)EnHata_Draw, + /**/ ACTOR_EN_HATA, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_HATA, + /**/ sizeof(EnHata), + /**/ EnHata_Init, + /**/ EnHata_Destroy, + /**/ EnHata_Update, + /**/ EnHata_Draw, }; void EnHata_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Heishi/z_en_heishi.c b/src/overlays/actors/ovl_En_Heishi/z_en_heishi.c index 650d4c69d7..2cd56d7963 100644 --- a/src/overlays/actors/ovl_En_Heishi/z_en_heishi.c +++ b/src/overlays/actors/ovl_En_Heishi/z_en_heishi.c @@ -21,15 +21,15 @@ void EnHeishi_SetupIdle(EnHeishi* this); void EnHeishi_Idle(EnHeishi* this, PlayState* play); ActorInit En_Heishi_InitVars = { - ACTOR_EN_HEISHI, - ACTORCAT_NPC, - FLAGS, - OBJECT_SDN, - sizeof(EnHeishi), - (ActorFunc)EnHeishi_Init, - (ActorFunc)EnHeishi_Destroy, - (ActorFunc)EnHeishi_Update, - (ActorFunc)EnHeishi_Draw, + /**/ ACTOR_EN_HEISHI, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_SDN, + /**/ sizeof(EnHeishi), + /**/ EnHeishi_Init, + /**/ EnHeishi_Destroy, + /**/ EnHeishi_Update, + /**/ EnHeishi_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Hg/z_en_hg.c b/src/overlays/actors/ovl_En_Hg/z_en_hg.c index 648b63b6b7..76315b6509 100644 --- a/src/overlays/actors/ovl_En_Hg/z_en_hg.c +++ b/src/overlays/actors/ovl_En_Hg/z_en_hg.c @@ -37,15 +37,15 @@ typedef enum { } HgCsIndex; ActorInit En_Hg_InitVars = { - ACTOR_EN_HG, - ACTORCAT_PROP, - FLAGS, - OBJECT_HARFGIBUD, - sizeof(EnHg), - (ActorFunc)EnHg_Init, - (ActorFunc)EnHg_Destroy, - (ActorFunc)EnHg_Update, - (ActorFunc)EnHg_Draw, + /**/ ACTOR_EN_HG, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_HARFGIBUD, + /**/ sizeof(EnHg), + /**/ EnHg_Init, + /**/ EnHg_Destroy, + /**/ EnHg_Update, + /**/ EnHg_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Hgo/z_en_hgo.c b/src/overlays/actors/ovl_En_Hgo/z_en_hgo.c index c4d9c03715..952adeada8 100644 --- a/src/overlays/actors/ovl_En_Hgo/z_en_hgo.c +++ b/src/overlays/actors/ovl_En_Hgo/z_en_hgo.c @@ -39,15 +39,15 @@ typedef enum { } EyeState; ActorInit En_Hgo_InitVars = { - ACTOR_EN_HGO, - ACTORCAT_NPC, - FLAGS, - OBJECT_HARFGIBUD, - sizeof(EnHgo), - (ActorFunc)EnHgo_Init, - (ActorFunc)EnHgo_Destroy, - (ActorFunc)EnHgo_Update, - (ActorFunc)EnHgo_Draw, + /**/ ACTOR_EN_HGO, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_HARFGIBUD, + /**/ sizeof(EnHgo), + /**/ EnHgo_Init, + /**/ EnHgo_Destroy, + /**/ EnHgo_Update, + /**/ EnHgo_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_En_Hidden_Nuts/z_en_hidden_nuts.c b/src/overlays/actors/ovl_En_Hidden_Nuts/z_en_hidden_nuts.c index ef88474f84..c7c516d121 100644 --- a/src/overlays/actors/ovl_En_Hidden_Nuts/z_en_hidden_nuts.c +++ b/src/overlays/actors/ovl_En_Hidden_Nuts/z_en_hidden_nuts.c @@ -31,15 +31,15 @@ void func_80BDBE70(EnHiddenNuts* this, PlayState* play); void func_80BDBED4(EnHiddenNuts* this, PlayState* play); ActorInit En_Hidden_Nuts_InitVars = { - ACTOR_EN_HIDDEN_NUTS, - ACTORCAT_PROP, - FLAGS, - OBJECT_HINTNUTS, - sizeof(EnHiddenNuts), - (ActorFunc)EnHiddenNuts_Init, - (ActorFunc)EnHiddenNuts_Destroy, - (ActorFunc)EnHiddenNuts_Update, - (ActorFunc)EnHiddenNuts_Draw, + /**/ ACTOR_EN_HIDDEN_NUTS, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_HINTNUTS, + /**/ sizeof(EnHiddenNuts), + /**/ EnHiddenNuts_Init, + /**/ EnHiddenNuts_Destroy, + /**/ EnHiddenNuts_Update, + /**/ EnHiddenNuts_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Hint_Skb/z_en_hint_skb.c b/src/overlays/actors/ovl_En_Hint_Skb/z_en_hint_skb.c index e62be00956..dca9f9294c 100644 --- a/src/overlays/actors/ovl_En_Hint_Skb/z_en_hint_skb.c +++ b/src/overlays/actors/ovl_En_Hint_Skb/z_en_hint_skb.c @@ -40,15 +40,15 @@ void func_80C21468(EnHintSkb* this, PlayState* play); void func_80C215E4(PlayState* play, EnHintSkb* this, Vec3f* arg2); ActorInit En_Hint_Skb_InitVars = { - ACTOR_EN_HINT_SKB, - ACTORCAT_NPC, - FLAGS, - OBJECT_SKB, - sizeof(EnHintSkb), - (ActorFunc)EnHintSkb_Init, - (ActorFunc)EnHintSkb_Destroy, - (ActorFunc)EnHintSkb_Update, - (ActorFunc)EnHintSkb_Draw, + /**/ ACTOR_EN_HINT_SKB, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_SKB, + /**/ sizeof(EnHintSkb), + /**/ EnHintSkb_Init, + /**/ EnHintSkb_Destroy, + /**/ EnHintSkb_Update, + /**/ EnHintSkb_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[2] = { diff --git a/src/overlays/actors/ovl_En_Hit_Tag/z_en_hit_tag.c b/src/overlays/actors/ovl_En_Hit_Tag/z_en_hit_tag.c index 208708c580..5109ad9ed6 100644 --- a/src/overlays/actors/ovl_En_Hit_Tag/z_en_hit_tag.c +++ b/src/overlays/actors/ovl_En_Hit_Tag/z_en_hit_tag.c @@ -17,15 +17,15 @@ void EnHitTag_Update(Actor* thisx, PlayState* play); void EnHitTag_WaitForHit(EnHitTag* this, PlayState* play); ActorInit En_Hit_Tag_InitVars = { - ACTOR_EN_HIT_TAG, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnHitTag), - (ActorFunc)EnHitTag_Init, - (ActorFunc)EnHitTag_Destroy, - (ActorFunc)EnHitTag_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_HIT_TAG, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnHitTag), + /**/ EnHitTag_Init, + /**/ EnHitTag_Destroy, + /**/ EnHitTag_Update, + /**/ NULL, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Holl/z_en_holl.c b/src/overlays/actors/ovl_En_Holl/z_en_holl.c index d715e4c7da..1ba450a385 100644 --- a/src/overlays/actors/ovl_En_Holl/z_en_holl.c +++ b/src/overlays/actors/ovl_En_Holl/z_en_holl.c @@ -58,15 +58,15 @@ void EnHoll_VerticalBgCoverIdle(EnHoll* this, PlayState* play); void EnHoll_RoomTransitionIdle(EnHoll* this, PlayState* play); ActorInit En_Holl_InitVars = { - ACTOR_EN_HOLL, - ACTORCAT_DOOR, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnHoll), - (ActorFunc)EnHoll_Init, - (ActorFunc)EnHoll_Destroy, - (ActorFunc)EnHoll_Update, - (ActorFunc)EnHoll_Draw, + /**/ ACTOR_EN_HOLL, + /**/ ACTORCAT_DOOR, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnHoll), + /**/ EnHoll_Init, + /**/ EnHoll_Destroy, + /**/ EnHoll_Update, + /**/ EnHoll_Draw, }; #include "overlays/ovl_En_Holl/ovl_En_Holl.c" diff --git a/src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.c b/src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.c index d57fb078ba..bcc83766a9 100644 --- a/src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.c +++ b/src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.c @@ -32,15 +32,15 @@ void func_8092F878(EnHonotrap* this, PlayState* play); #if 0 ActorInit En_Honotrap_InitVars = { - ACTOR_EN_HONOTRAP, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_DANGEON_KEEP, - sizeof(EnHonotrap), - (ActorFunc)EnHonotrap_Init, - (ActorFunc)EnHonotrap_Destroy, - (ActorFunc)EnHonotrap_Update, - (ActorFunc)EnHonotrap_Draw, + /**/ ACTOR_EN_HONOTRAP, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_DANGEON_KEEP, + /**/ sizeof(EnHonotrap), + /**/ EnHonotrap_Init, + /**/ EnHonotrap_Destroy, + /**/ EnHonotrap_Update, + /**/ EnHonotrap_Draw, }; // static ColliderTrisElementInit sTrisElementsInit[2] = { diff --git a/src/overlays/actors/ovl_En_Horse/z_en_horse.c b/src/overlays/actors/ovl_En_Horse/z_en_horse.c index 59f085ec4d..5c2a6a44df 100644 --- a/src/overlays/actors/ovl_En_Horse/z_en_horse.c +++ b/src/overlays/actors/ovl_En_Horse/z_en_horse.c @@ -162,15 +162,15 @@ static SkeletonHeader* sSkeletonHeaders[HORSE_TYPE_MAX] = { }; ActorInit En_Horse_InitVars = { - ACTOR_EN_HORSE, - ACTORCAT_BG, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnHorse), - (ActorFunc)EnHorse_Init, - (ActorFunc)EnHorse_Destroy, - (ActorFunc)EnHorse_Update, - (ActorFunc)EnHorse_Draw, + /**/ ACTOR_EN_HORSE, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnHorse), + /**/ EnHorse_Init, + /**/ EnHorse_Destroy, + /**/ EnHorse_Update, + /**/ EnHorse_Draw, }; static ColliderCylinderInit sCylinderInit1 = { diff --git a/src/overlays/actors/ovl_En_Horse_Game_Check/z_en_horse_game_check.c b/src/overlays/actors/ovl_En_Horse_Game_Check/z_en_horse_game_check.c index 7fbd43a549..16f3611141 100644 --- a/src/overlays/actors/ovl_En_Horse_Game_Check/z_en_horse_game_check.c +++ b/src/overlays/actors/ovl_En_Horse_Game_Check/z_en_horse_game_check.c @@ -38,15 +38,15 @@ s32 func_808F99C4(EnHorseGameCheck* this, PlayState* play); s32 func_808F99D8(EnHorseGameCheck* this, PlayState* play); ActorInit En_Horse_Game_Check_InitVars = { - ACTOR_EN_HORSE_GAME_CHECK, - ACTORCAT_BG, - FLAGS, - OBJECT_HORSE_GAME_CHECK, - sizeof(EnHorseGameCheck), - (ActorFunc)EnHorseGameCheck_Init, - (ActorFunc)EnHorseGameCheck_Destroy, - (ActorFunc)EnHorseGameCheck_Update, - (ActorFunc)EnHorseGameCheck_Draw, + /**/ ACTOR_EN_HORSE_GAME_CHECK, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_HORSE_GAME_CHECK, + /**/ sizeof(EnHorseGameCheck), + /**/ EnHorseGameCheck_Init, + /**/ EnHorseGameCheck_Destroy, + /**/ EnHorseGameCheck_Update, + /**/ EnHorseGameCheck_Draw, }; #include "overlays/ovl_En_Horse_Game_Check/ovl_En_Horse_Game_Check.c" diff --git a/src/overlays/actors/ovl_En_Horse_Link_Child/z_en_horse_link_child.c b/src/overlays/actors/ovl_En_Horse_Link_Child/z_en_horse_link_child.c index 78d6f86241..1c4461824e 100644 --- a/src/overlays/actors/ovl_En_Horse_Link_Child/z_en_horse_link_child.c +++ b/src/overlays/actors/ovl_En_Horse_Link_Child/z_en_horse_link_child.c @@ -31,15 +31,15 @@ void EnHorseLinkChild_SetupActionFunc4(EnHorseLinkChild* this); void EnHorseLinkChild_ActionFunc4(EnHorseLinkChild* this, PlayState* play); ActorInit En_Horse_Link_Child_InitVars = { - ACTOR_EN_HORSE_LINK_CHILD, - ACTORCAT_BG, - FLAGS, - OBJECT_HORSE_LINK_CHILD, - sizeof(EnHorseLinkChild), - (ActorFunc)EnHorseLinkChild_Init, - (ActorFunc)EnHorseLinkChild_Destroy, - (ActorFunc)EnHorseLinkChild_Update, - (ActorFunc)EnHorseLinkChild_Draw, + /**/ ACTOR_EN_HORSE_LINK_CHILD, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_HORSE_LINK_CHILD, + /**/ sizeof(EnHorseLinkChild), + /**/ EnHorseLinkChild_Init, + /**/ EnHorseLinkChild_Destroy, + /**/ EnHorseLinkChild_Update, + /**/ EnHorseLinkChild_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_En_Hs/z_en_hs.c b/src/overlays/actors/ovl_En_Hs/z_en_hs.c index 983cf2bdf9..c171ec9584 100644 --- a/src/overlays/actors/ovl_En_Hs/z_en_hs.c +++ b/src/overlays/actors/ovl_En_Hs/z_en_hs.c @@ -24,15 +24,15 @@ void func_80953354(EnHs* this, PlayState* play); void func_8095345C(EnHs* this, PlayState* play); ActorInit En_Hs_InitVars = { - ACTOR_EN_HS, - ACTORCAT_NPC, - FLAGS, - OBJECT_HS, - sizeof(EnHs), - (ActorFunc)EnHs_Init, - (ActorFunc)EnHs_Destroy, - (ActorFunc)EnHs_Update, - (ActorFunc)EnHs_Draw, + /**/ ACTOR_EN_HS, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_HS, + /**/ sizeof(EnHs), + /**/ EnHs_Init, + /**/ EnHs_Destroy, + /**/ EnHs_Update, + /**/ EnHs_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Hs2/z_en_hs2.c b/src/overlays/actors/ovl_En_Hs2/z_en_hs2.c index 07a6748af4..ecf2923583 100644 --- a/src/overlays/actors/ovl_En_Hs2/z_en_hs2.c +++ b/src/overlays/actors/ovl_En_Hs2/z_en_hs2.c @@ -18,15 +18,15 @@ void EnHs2_Draw(Actor* thisx, PlayState* play); void EnHs2_DoNothing(EnHs2* this, PlayState* play); ActorInit En_Hs2_InitVars = { - ACTOR_EN_HS2, - ACTORCAT_NPC, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnHs2), - (ActorFunc)EnHs2_Init, - (ActorFunc)EnHs2_Destroy, - (ActorFunc)EnHs2_Update, - (ActorFunc)EnHs2_Draw, + /**/ ACTOR_EN_HS2, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnHs2), + /**/ EnHs2_Init, + /**/ EnHs2_Destroy, + /**/ EnHs2_Update, + /**/ EnHs2_Draw, }; void EnHs2_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Ig/z_en_ig.c b/src/overlays/actors/ovl_En_Ig/z_en_ig.c index 3006c7bfe9..19d3bdf46b 100644 --- a/src/overlays/actors/ovl_En_Ig/z_en_ig.c +++ b/src/overlays/actors/ovl_En_Ig/z_en_ig.c @@ -89,15 +89,15 @@ static s32 D_80BF33F0[] = { }; ActorInit En_Ig_InitVars = { - ACTOR_EN_IG, - ACTORCAT_NPC, - FLAGS, - OBJECT_DAI, - sizeof(EnIg), - (ActorFunc)EnIg_Init, - (ActorFunc)EnIg_Destroy, - (ActorFunc)EnIg_Update, - (ActorFunc)EnIg_Draw, + /**/ ACTOR_EN_IG, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_DAI, + /**/ sizeof(EnIg), + /**/ EnIg_Init, + /**/ EnIg_Destroy, + /**/ EnIg_Update, + /**/ EnIg_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Ik/z_en_ik.c b/src/overlays/actors/ovl_En_Ik/z_en_ik.c index 7f3ed6de48..c40b18e68f 100644 --- a/src/overlays/actors/ovl_En_Ik/z_en_ik.c +++ b/src/overlays/actors/ovl_En_Ik/z_en_ik.c @@ -76,15 +76,15 @@ static Gfx* sIronKnuckleArmorType[3][3] = { }; ActorInit En_Ik_InitVars = { - ACTOR_EN_IK, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_IK, - sizeof(EnIk), - (ActorFunc)EnIk_Init, - (ActorFunc)EnIk_Destroy, - (ActorFunc)EnIk_Update, - (ActorFunc)EnIk_Draw, + /**/ ACTOR_EN_IK, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_IK, + /**/ sizeof(EnIk), + /**/ EnIk_Init, + /**/ EnIk_Destroy, + /**/ EnIk_Update, + /**/ EnIk_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_In/z_en_in.c b/src/overlays/actors/ovl_En_In/z_en_in.c index 54b21b7bae..9a7961bfb4 100644 --- a/src/overlays/actors/ovl_En_In/z_en_in.c +++ b/src/overlays/actors/ovl_En_In/z_en_in.c @@ -23,15 +23,15 @@ void func_808F5A34(EnIn* this, PlayState* play); s32 func_808F5994(EnIn* this, PlayState* play, Vec3f* arg2, s16 arg3); ActorInit En_In_InitVars = { - ACTOR_EN_IN, - ACTORCAT_NPC, - FLAGS, - OBJECT_IN, - sizeof(EnIn), - (ActorFunc)EnIn_Init, - (ActorFunc)EnIn_Destroy, - (ActorFunc)EnIn_Update, - (ActorFunc)EnIn_Draw, + /**/ ACTOR_EN_IN, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_IN, + /**/ sizeof(EnIn), + /**/ EnIn_Init, + /**/ EnIn_Destroy, + /**/ EnIn_Update, + /**/ EnIn_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Insect/z_en_insect.c b/src/overlays/actors/ovl_En_Insect/z_en_insect.c index 9d8667f0a5..9d3c63d6ab 100644 --- a/src/overlays/actors/ovl_En_Insect/z_en_insect.c +++ b/src/overlays/actors/ovl_En_Insect/z_en_insect.c @@ -32,15 +32,15 @@ void func_8091B984(EnInsect* this, PlayState* play); s16 D_8091BD60 = 0; ActorInit En_Insect_InitVars = { - ACTOR_EN_INSECT, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnInsect), - (ActorFunc)EnInsect_Init, - (ActorFunc)EnInsect_Destroy, - (ActorFunc)EnInsect_Update, - (ActorFunc)EnInsect_Draw, + /**/ ACTOR_EN_INSECT, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnInsect), + /**/ EnInsect_Init, + /**/ EnInsect_Destroy, + /**/ EnInsect_Update, + /**/ EnInsect_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[1] = { diff --git a/src/overlays/actors/ovl_En_Invadepoh/z_en_invadepoh.c b/src/overlays/actors/ovl_En_Invadepoh/z_en_invadepoh.c index e29a91b4b3..018820502f 100644 --- a/src/overlays/actors/ovl_En_Invadepoh/z_en_invadepoh.c +++ b/src/overlays/actors/ovl_En_Invadepoh/z_en_invadepoh.c @@ -8,19 +8,19 @@ void EnInvadepoh_Init(Actor* thisx, PlayState* play); void EnInvadepoh_Destroy(Actor* thisx, PlayState* play); void EnInvadepoh_Update(Actor* thisx, PlayState* play); -/* -const ActorInit En_Invadepoh_InitVars = { - ACTOR_EN_INVADEPOH, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnInvadepoh), - (ActorFunc)EnInvadepoh_Init, - (ActorFunc)EnInvadepoh_Destroy, - (ActorFunc)EnInvadepoh_Update, - (ActorFunc)NULL, +#if 0 +ActorInit En_Invadepoh_InitVars = { + /**/ ACTOR_EN_INVADEPOH, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnInvadepoh), + /**/ EnInvadepoh_Init, + /**/ EnInvadepoh_Destroy, + /**/ EnInvadepoh_Update, + /**/ NULL, }; -*/ +#endif #pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Invadepoh/func_80B439B0.s") diff --git a/src/overlays/actors/ovl_En_Invadepoh_Demo/z_en_invadepoh_demo.c b/src/overlays/actors/ovl_En_Invadepoh_Demo/z_en_invadepoh_demo.c index 8efc69c14d..87164778e2 100644 --- a/src/overlays/actors/ovl_En_Invadepoh_Demo/z_en_invadepoh_demo.c +++ b/src/overlays/actors/ovl_En_Invadepoh_Demo/z_en_invadepoh_demo.c @@ -94,15 +94,15 @@ typedef enum { } EnInvadepohDemoUfoCueId; ActorInit En_Invadepoh_Demo_InitVars = { - ACTOR_EN_INVADEPOH_DEMO, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnInvadepohDemo), - (ActorFunc)EnInvadepohDemo_Init, - (ActorFunc)EnInvadepohDemo_Destroy, - (ActorFunc)EnInvadepohDemo_Update, - (ActorFunc)EnInvadepohDemo_Draw, + /**/ ACTOR_EN_INVADEPOH_DEMO, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnInvadepohDemo), + /**/ EnInvadepohDemo_Init, + /**/ EnInvadepohDemo_Destroy, + /**/ EnInvadepohDemo_Update, + /**/ EnInvadepohDemo_Draw, }; static s32 sCueTypes[EN_INVADEPOH_DEMO_TYPE_MAX] = { diff --git a/src/overlays/actors/ovl_En_Invisible_Ruppe/z_en_invisible_ruppe.c b/src/overlays/actors/ovl_En_Invisible_Ruppe/z_en_invisible_ruppe.c index a9cf2e351a..ad00a53716 100644 --- a/src/overlays/actors/ovl_En_Invisible_Ruppe/z_en_invisible_ruppe.c +++ b/src/overlays/actors/ovl_En_Invisible_Ruppe/z_en_invisible_ruppe.c @@ -19,15 +19,15 @@ void func_80C2590C(EnInvisibleRuppe* this, PlayState* play); void func_80C259E8(EnInvisibleRuppe* this, PlayState* play); ActorInit En_Invisible_Ruppe_InitVars = { - ACTOR_EN_INVISIBLE_RUPPE, - ACTORCAT_NPC, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnInvisibleRuppe), - (ActorFunc)EnInvisibleRuppe_Init, - (ActorFunc)EnInvisibleRuppe_Destroy, - (ActorFunc)EnInvisibleRuppe_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_INVISIBLE_RUPPE, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnInvisibleRuppe), + /**/ EnInvisibleRuppe_Init, + /**/ EnInvisibleRuppe_Destroy, + /**/ EnInvisibleRuppe_Update, + /**/ NULL, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Ishi/z_en_ishi.c b/src/overlays/actors/ovl_En_Ishi/z_en_ishi.c index 44967e4bd0..1f50942b3f 100644 --- a/src/overlays/actors/ovl_En_Ishi/z_en_ishi.c +++ b/src/overlays/actors/ovl_En_Ishi/z_en_ishi.c @@ -46,15 +46,15 @@ static s16 D_8095F690 = 0; static s16 D_8095F694 = 0; ActorInit En_Ishi_InitVars = { - ACTOR_EN_ISHI, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnIshi), - (ActorFunc)EnIshi_Init, - (ActorFunc)EnIshi_Destroy, - (ActorFunc)EnIshi_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_ISHI, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnIshi), + /**/ EnIshi_Init, + /**/ EnIshi_Destroy, + /**/ EnIshi_Update, + /**/ NULL, }; static f32 D_8095F6B8[] = { 0.1f, 0.4f }; diff --git a/src/overlays/actors/ovl_En_Ja/z_en_ja.c b/src/overlays/actors/ovl_En_Ja/z_en_ja.c index 6bf6b4434e..dbe0b20fe0 100644 --- a/src/overlays/actors/ovl_En_Ja/z_en_ja.c +++ b/src/overlays/actors/ovl_En_Ja/z_en_ja.c @@ -50,15 +50,15 @@ s32 D_80BC366C[] = { }; ActorInit En_Ja_InitVars = { - ACTOR_EN_JA, - ACTORCAT_NPC, - FLAGS, - OBJECT_BOJ, - sizeof(EnJa), - (ActorFunc)EnJa_Init, - (ActorFunc)EnJa_Destroy, - (ActorFunc)EnJa_Update, - (ActorFunc)EnJa_Draw, + /**/ ACTOR_EN_JA, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_BOJ, + /**/ sizeof(EnJa), + /**/ EnJa_Init, + /**/ EnJa_Destroy, + /**/ EnJa_Update, + /**/ EnJa_Draw, }; Vec3f D_80BC36AC = { -10.0f, 56.0f, 25.0f }; diff --git a/src/overlays/actors/ovl_En_Jc_Mato/z_en_jc_mato.c b/src/overlays/actors/ovl_En_Jc_Mato/z_en_jc_mato.c index c66c9a3556..b055e9165e 100644 --- a/src/overlays/actors/ovl_En_Jc_Mato/z_en_jc_mato.c +++ b/src/overlays/actors/ovl_En_Jc_Mato/z_en_jc_mato.c @@ -21,15 +21,15 @@ void EnJcMato_SetupIdle(EnJcMato* this); void EnJcMato_Idle(EnJcMato* this, PlayState* play); ActorInit En_Jc_Mato_InitVars = { - ACTOR_EN_JC_MATO, - ACTORCAT_PROP, - FLAGS, - OBJECT_TRU, - sizeof(EnJcMato), - (ActorFunc)EnJcMato_Init, - (ActorFunc)EnJcMato_Destroy, - (ActorFunc)EnJcMato_Update, - (ActorFunc)EnJcMato_Draw, + /**/ ACTOR_EN_JC_MATO, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_TRU, + /**/ sizeof(EnJcMato), + /**/ EnJcMato_Init, + /**/ EnJcMato_Destroy, + /**/ EnJcMato_Update, + /**/ EnJcMato_Draw, }; static ColliderSphereInit sSphereInit = { diff --git a/src/overlays/actors/ovl_En_Jg/z_en_jg.c b/src/overlays/actors/ovl_En_Jg/z_en_jg.c index e3f657ece4..79ca62afe6 100644 --- a/src/overlays/actors/ovl_En_Jg/z_en_jg.c +++ b/src/overlays/actors/ovl_En_Jg/z_en_jg.c @@ -42,15 +42,15 @@ typedef enum { } EnJgAction; ActorInit En_Jg_InitVars = { - ACTOR_EN_JG, - ACTORCAT_NPC, - FLAGS, - OBJECT_JG, - sizeof(EnJg), - (ActorFunc)EnJg_Init, - (ActorFunc)EnJg_Destroy, - (ActorFunc)EnJg_Update, - (ActorFunc)EnJg_Draw, + /**/ ACTOR_EN_JG, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_JG, + /**/ sizeof(EnJg), + /**/ EnJg_Init, + /**/ EnJg_Destroy, + /**/ EnJg_Update, + /**/ EnJg_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Jgame_Tsn/z_en_jgame_tsn.c b/src/overlays/actors/ovl_En_Jgame_Tsn/z_en_jgame_tsn.c index aba7cdeeb3..7973f3f8ec 100644 --- a/src/overlays/actors/ovl_En_Jgame_Tsn/z_en_jgame_tsn.c +++ b/src/overlays/actors/ovl_En_Jgame_Tsn/z_en_jgame_tsn.c @@ -37,15 +37,15 @@ s32 func_80C149B0(PlayState* play, EnJgameTsnStruct* arg1); s32 func_80C14BCC(EnJgameTsn* this, PlayState* play); ActorInit En_Jgame_Tsn_InitVars = { - ACTOR_EN_JGAME_TSN, - ACTORCAT_NPC, - FLAGS, - OBJECT_TSN, - sizeof(EnJgameTsn), - (ActorFunc)EnJgameTsn_Init, - (ActorFunc)EnJgameTsn_Destroy, - (ActorFunc)EnJgameTsn_Update, - (ActorFunc)EnJgameTsn_Draw, + /**/ ACTOR_EN_JGAME_TSN, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_TSN, + /**/ sizeof(EnJgameTsn), + /**/ EnJgameTsn_Init, + /**/ EnJgameTsn_Destroy, + /**/ EnJgameTsn_Update, + /**/ EnJgameTsn_Draw, }; typedef enum EnJgameTsnAnimation { diff --git a/src/overlays/actors/ovl_En_Js/z_en_js.c b/src/overlays/actors/ovl_En_Js/z_en_js.c index 7d5185935a..e50e33e783 100644 --- a/src/overlays/actors/ovl_En_Js/z_en_js.c +++ b/src/overlays/actors/ovl_En_Js/z_en_js.c @@ -28,15 +28,15 @@ void func_8096A38C(EnJs* this, PlayState* play); void func_8096A6F4(EnJs* this, PlayState* play); ActorInit En_Js_InitVars = { - ACTOR_EN_JS, - ACTORCAT_NPC, - FLAGS, - OBJECT_OB, - sizeof(EnJs), - (ActorFunc)EnJs_Init, - (ActorFunc)EnJs_Destroy, - (ActorFunc)EnJs_Update, - (ActorFunc)EnJs_Draw, + /**/ ACTOR_EN_JS, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_OB, + /**/ sizeof(EnJs), + /**/ EnJs_Init, + /**/ EnJs_Destroy, + /**/ EnJs_Update, + /**/ EnJs_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Jso/z_en_jso.c b/src/overlays/actors/ovl_En_Jso/z_en_jso.c index 1354a0a1ca..18c342296f 100644 --- a/src/overlays/actors/ovl_En_Jso/z_en_jso.c +++ b/src/overlays/actors/ovl_En_Jso/z_en_jso.c @@ -148,15 +148,15 @@ static DamageTable sDamageTable = { }; ActorInit En_Jso_InitVars = { - ACTOR_EN_JSO, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_JSO, - sizeof(EnJso), - (ActorFunc)EnJso_Init, - (ActorFunc)EnJso_Destroy, - (ActorFunc)EnJso_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_JSO, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_JSO, + /**/ sizeof(EnJso), + /**/ EnJso_Init, + /**/ EnJso_Destroy, + /**/ EnJso_Update, + /**/ NULL, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Jso2/z_en_jso2.c b/src/overlays/actors/ovl_En_Jso2/z_en_jso2.c index b9bdbe6b97..f4ff794806 100644 --- a/src/overlays/actors/ovl_En_Jso2/z_en_jso2.c +++ b/src/overlays/actors/ovl_En_Jso2/z_en_jso2.c @@ -74,15 +74,15 @@ static DamageTable D_80A7B4F0 = { }; ActorInit En_Jso2_InitVars = { - ACTOR_EN_JSO2, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_JSO, - sizeof(EnJso2), - (ActorFunc)EnJso2_Init, - (ActorFunc)EnJso2_Destroy, - (ActorFunc)EnJso2_Update, - (ActorFunc)EnJso2_Draw, + /**/ ACTOR_EN_JSO2, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_JSO, + /**/ sizeof(EnJso2), + /**/ EnJso2_Init, + /**/ EnJso2_Destroy, + /**/ EnJso2_Update, + /**/ EnJso2_Draw, }; // static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Kaizoku/z_en_kaizoku.c b/src/overlays/actors/ovl_En_Kaizoku/z_en_kaizoku.c index b7310c1d3a..6dff9c5328 100644 --- a/src/overlays/actors/ovl_En_Kaizoku/z_en_kaizoku.c +++ b/src/overlays/actors/ovl_En_Kaizoku/z_en_kaizoku.c @@ -151,15 +151,15 @@ static DamageTable sDamageTable = { }; ActorInit En_Kaizoku_InitVars = { - ACTOR_EN_KAIZOKU, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_KZ, - sizeof(EnKaizoku), - (ActorFunc)EnKaizoku_Init, - (ActorFunc)EnKaizoku_Destroy, - (ActorFunc)EnKaizoku_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_KAIZOKU, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_KZ, + /**/ sizeof(EnKaizoku), + /**/ EnKaizoku_Init, + /**/ EnKaizoku_Destroy, + /**/ EnKaizoku_Update, + /**/ NULL, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.c b/src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.c index 8f4fe160b2..2a0f052011 100644 --- a/src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.c +++ b/src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.c @@ -68,15 +68,15 @@ static ColliderCylinderInit D_80971D80 = { }; ActorInit En_Kakasi_InitVars = { - ACTOR_EN_KAKASI, - ACTORCAT_NPC, - FLAGS, - OBJECT_KA, - sizeof(EnKakasi), - (ActorFunc)EnKakasi_Init, - (ActorFunc)EnKakasi_Destroy, - (ActorFunc)EnKakasi_Update, - (ActorFunc)EnKakasi_Draw, + /**/ ACTOR_EN_KAKASI, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_KA, + /**/ sizeof(EnKakasi), + /**/ EnKakasi_Init, + /**/ EnKakasi_Destroy, + /**/ EnKakasi_Update, + /**/ EnKakasi_Draw, }; Vec3f D_80971DCC[] = { diff --git a/src/overlays/actors/ovl_En_Kame/z_en_kame.c b/src/overlays/actors/ovl_En_Kame/z_en_kame.c index 8171e56b4b..bf865545b1 100644 --- a/src/overlays/actors/ovl_En_Kame/z_en_kame.c +++ b/src/overlays/actors/ovl_En_Kame/z_en_kame.c @@ -58,15 +58,15 @@ typedef enum { } EnKameEyeTexture; ActorInit En_Kame_InitVars = { - ACTOR_EN_KAME, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_TL, - sizeof(EnKame), - (ActorFunc)EnKame_Init, - (ActorFunc)EnKame_Destroy, - (ActorFunc)EnKame_Update, - (ActorFunc)EnKame_Draw, + /**/ ACTOR_EN_KAME, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_TL, + /**/ sizeof(EnKame), + /**/ EnKame_Init, + /**/ EnKame_Destroy, + /**/ EnKame_Update, + /**/ EnKame_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Kanban/z_en_kanban.c b/src/overlays/actors/ovl_En_Kanban/z_en_kanban.c index cd34383bed..2a12074aaa 100644 --- a/src/overlays/actors/ovl_En_Kanban/z_en_kanban.c +++ b/src/overlays/actors/ovl_En_Kanban/z_en_kanban.c @@ -18,15 +18,15 @@ void EnKanban_Update(Actor* thisx, PlayState* play); void EnKanban_Draw(Actor* thisx, PlayState* play); ActorInit En_Kanban_InitVars = { - ACTOR_EN_KANBAN, - ACTORCAT_PROP, - FLAGS, - OBJECT_KANBAN, - sizeof(EnKanban), - (ActorFunc)EnKanban_Init, - (ActorFunc)EnKanban_Destroy, - (ActorFunc)EnKanban_Update, - (ActorFunc)EnKanban_Draw, + /**/ ACTOR_EN_KANBAN, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_KANBAN, + /**/ sizeof(EnKanban), + /**/ EnKanban_Init, + /**/ EnKanban_Destroy, + /**/ EnKanban_Update, + /**/ EnKanban_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Karebaba/z_en_karebaba.c b/src/overlays/actors/ovl_En_Karebaba/z_en_karebaba.c index 903b1232b4..ebfe9e7d10 100644 --- a/src/overlays/actors/ovl_En_Karebaba/z_en_karebaba.c +++ b/src/overlays/actors/ovl_En_Karebaba/z_en_karebaba.c @@ -40,15 +40,15 @@ void EnKarebaba_SetupDead(EnKarebaba* this); void EnKarebaba_Dead(EnKarebaba* this, PlayState* play); ActorInit En_Karebaba_InitVars = { - ACTOR_EN_KAREBABA, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_DEKUBABA, - sizeof(EnKarebaba), - (ActorFunc)EnKarebaba_Init, - (ActorFunc)EnKarebaba_Destroy, - (ActorFunc)EnKarebaba_Update, - (ActorFunc)EnKarebaba_Draw, + /**/ ACTOR_EN_KAREBABA, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_DEKUBABA, + /**/ sizeof(EnKarebaba), + /**/ EnKarebaba_Init, + /**/ EnKarebaba_Destroy, + /**/ EnKarebaba_Update, + /**/ EnKarebaba_Draw, }; static ColliderCylinderInit sHurtCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Kbt/z_en_kbt.c b/src/overlays/actors/ovl_En_Kbt/z_en_kbt.c index 01e781ecbb..a96612a2e5 100644 --- a/src/overlays/actors/ovl_En_Kbt/z_en_kbt.c +++ b/src/overlays/actors/ovl_En_Kbt/z_en_kbt.c @@ -40,15 +40,15 @@ typedef enum EnKbtAnimation { } EnKbtAnimation; ActorInit En_Kbt_InitVars = { - ACTOR_EN_KBT, - ACTORCAT_NPC, - FLAGS, - OBJECT_KBT, - sizeof(EnKbt), - (ActorFunc)EnKbt_Init, - (ActorFunc)EnKbt_Destroy, - (ActorFunc)EnKbt_Update, - (ActorFunc)EnKbt_Draw, + /**/ ACTOR_EN_KBT, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_KBT, + /**/ sizeof(EnKbt), + /**/ EnKbt_Init, + /**/ EnKbt_Destroy, + /**/ EnKbt_Update, + /**/ EnKbt_Draw, }; void EnKbt_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Kendo_Js/z_en_kendo_js.c b/src/overlays/actors/ovl_En_Kendo_Js/z_en_kendo_js.c index 31d98abf05..76c3b0ec5d 100644 --- a/src/overlays/actors/ovl_En_Kendo_Js/z_en_kendo_js.c +++ b/src/overlays/actors/ovl_En_Kendo_Js/z_en_kendo_js.c @@ -38,15 +38,15 @@ void func_80B279F0(EnKendoJs* this, PlayState* play, s32 arg2); void func_80B27A90(EnKendoJs* this, PlayState* play); ActorInit En_Kendo_Js_InitVars = { - ACTOR_EN_KENDO_JS, - ACTORCAT_NPC, - FLAGS, - OBJECT_JS, - sizeof(EnKendoJs), - (ActorFunc)EnKendoJs_Init, - (ActorFunc)EnKendoJs_Destroy, - (ActorFunc)EnKendoJs_Update, - (ActorFunc)EnKendoJs_Draw, + /**/ ACTOR_EN_KENDO_JS, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_JS, + /**/ sizeof(EnKendoJs), + /**/ EnKendoJs_Init, + /**/ EnKendoJs_Destroy, + /**/ EnKendoJs_Update, + /**/ EnKendoJs_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Kgy/z_en_kgy.c b/src/overlays/actors/ovl_En_Kgy/z_en_kgy.c index 5f180a2859..659c641c7a 100644 --- a/src/overlays/actors/ovl_En_Kgy/z_en_kgy.c +++ b/src/overlays/actors/ovl_En_Kgy/z_en_kgy.c @@ -46,15 +46,15 @@ typedef enum EnKgyAnimation { } EnKgyAnimation; ActorInit En_Kgy_InitVars = { - ACTOR_EN_KGY, - ACTORCAT_NPC, - FLAGS, - OBJECT_KGY, - sizeof(EnKgy), - (ActorFunc)EnKgy_Init, - (ActorFunc)EnKgy_Destroy, - (ActorFunc)EnKgy_Update, - (ActorFunc)EnKgy_Draw, + /**/ ACTOR_EN_KGY, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_KGY, + /**/ sizeof(EnKgy), + /**/ EnKgy_Init, + /**/ EnKgy_Destroy, + /**/ EnKgy_Update, + /**/ EnKgy_Draw, }; void EnKgy_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Kitan/z_en_kitan.c b/src/overlays/actors/ovl_En_Kitan/z_en_kitan.c index d1edd38802..83635f6c25 100644 --- a/src/overlays/actors/ovl_En_Kitan/z_en_kitan.c +++ b/src/overlays/actors/ovl_En_Kitan/z_en_kitan.c @@ -16,15 +16,15 @@ void EnKitan_Update(Actor* thisx, PlayState* play); #if 0 ActorInit En_Kitan_InitVars = { - ACTOR_EN_KITAN, - ACTORCAT_NPC, - FLAGS, - OBJECT_KITAN, - sizeof(EnKitan), - (ActorFunc)EnKitan_Init, - (ActorFunc)EnKitan_Destroy, - (ActorFunc)EnKitan_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_KITAN, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_KITAN, + /**/ sizeof(EnKitan), + /**/ EnKitan_Init, + /**/ EnKitan_Destroy, + /**/ EnKitan_Update, + /**/ NULL, }; // static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Knight/z_en_knight.c b/src/overlays/actors/ovl_En_Knight/z_en_knight.c index fd4bc7a5b9..654a309288 100644 --- a/src/overlays/actors/ovl_En_Knight/z_en_knight.c +++ b/src/overlays/actors/ovl_En_Knight/z_en_knight.c @@ -194,15 +194,15 @@ static ColliderCylinderInit D_809BDC64 = { }; ActorInit En_Knight_InitVars = { - ACTOR_EN_KNIGHT, - ACTORCAT_BOSS, - FLAGS, - OBJECT_KNIGHT, - sizeof(EnKnight), - (ActorFunc)EnKnight_Init, - (ActorFunc)EnKnight_Destroy, - (ActorFunc)EnKnight_Update, - (ActorFunc)EnKnight_Draw, + /**/ ACTOR_EN_KNIGHT, + /**/ ACTORCAT_BOSS, + /**/ FLAGS, + /**/ OBJECT_KNIGHT, + /**/ sizeof(EnKnight), + /**/ EnKnight_Init, + /**/ EnKnight_Destroy, + /**/ EnKnight_Update, + /**/ EnKnight_Draw, }; #endif diff --git a/src/overlays/actors/ovl_En_Kujiya/z_en_kujiya.c b/src/overlays/actors/ovl_En_Kujiya/z_en_kujiya.c index 24fa855c5b..7276c38fb4 100644 --- a/src/overlays/actors/ovl_En_Kujiya/z_en_kujiya.c +++ b/src/overlays/actors/ovl_En_Kujiya/z_en_kujiya.c @@ -35,15 +35,15 @@ void EnKujiya_SetupTurnToClosed(EnKujiya* this); void EnKujiya_TurnToClosed(EnKujiya* this, PlayState* play); ActorInit En_Kujiya_InitVars = { - ACTOR_EN_KUJIYA, - ACTORCAT_NPC, - FLAGS, - OBJECT_KUJIYA, - sizeof(EnKujiya), - (ActorFunc)EnKujiya_Init, - (ActorFunc)EnKujiya_Destroy, - (ActorFunc)EnKujiya_Update, - (ActorFunc)EnKujiya_Draw, + /**/ ACTOR_EN_KUJIYA, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_KUJIYA, + /**/ sizeof(EnKujiya), + /**/ EnKujiya_Init, + /**/ EnKujiya_Destroy, + /**/ EnKujiya_Update, + /**/ EnKujiya_Draw, }; #define CHECK_LOTTERY_NUMBERS() \ diff --git a/src/overlays/actors/ovl_En_Kusa/z_en_kusa.c b/src/overlays/actors/ovl_En_Kusa/z_en_kusa.c index dafd131ee8..c5c1422c27 100644 --- a/src/overlays/actors/ovl_En_Kusa/z_en_kusa.c +++ b/src/overlays/actors/ovl_En_Kusa/z_en_kusa.c @@ -59,15 +59,15 @@ s16 D_80936CDE; s16 D_80936CE0; ActorInit En_Kusa_InitVars = { - ACTOR_EN_KUSA, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnKusa), - (ActorFunc)EnKusa_Init, - (ActorFunc)EnKusa_Destroy, - (ActorFunc)EnKusa_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_KUSA, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnKusa), + /**/ EnKusa_Init, + /**/ EnKusa_Destroy, + /**/ EnKusa_Update, + /**/ NULL, }; static s16 sObjectIds[] = { GAMEPLAY_FIELD_KEEP, OBJECT_KUSA, OBJECT_KUSA, OBJECT_KUSA }; diff --git a/src/overlays/actors/ovl_En_Kusa2/z_en_kusa2.c b/src/overlays/actors/ovl_En_Kusa2/z_en_kusa2.c index e471eb8f7e..6c833867c8 100644 --- a/src/overlays/actors/ovl_En_Kusa2/z_en_kusa2.c +++ b/src/overlays/actors/ovl_En_Kusa2/z_en_kusa2.c @@ -55,15 +55,15 @@ s16 D_80A60B0E; s16 D_80A60B10; ActorInit En_Kusa2_InitVars = { - ACTOR_EN_KUSA2, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_FIELD_KEEP, - sizeof(EnKusa2), - (ActorFunc)EnKusa2_Init, - (ActorFunc)EnKusa2_Destroy, - (ActorFunc)EnKusa2_Update, - (ActorFunc)EnKusa2_Draw, + /**/ ACTOR_EN_KUSA2, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_FIELD_KEEP, + /**/ sizeof(EnKusa2), + /**/ EnKusa2_Init, + /**/ EnKusa2_Destroy, + /**/ EnKusa2_Update, + /**/ EnKusa2_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Lift_Nuts/z_en_lift_nuts.c b/src/overlays/actors/ovl_En_Lift_Nuts/z_en_lift_nuts.c index b9044ea380..bc82301c52 100644 --- a/src/overlays/actors/ovl_En_Lift_Nuts/z_en_lift_nuts.c +++ b/src/overlays/actors/ovl_En_Lift_Nuts/z_en_lift_nuts.c @@ -50,15 +50,15 @@ void EnLiftNuts_UpdateEyes(EnLiftNuts* this); void EnLiftNuts_SpawnDust(EnLiftNuts* this, PlayState* play); ActorInit En_Lift_Nuts_InitVars = { - ACTOR_EN_LIFT_NUTS, - ACTORCAT_NPC, - FLAGS, - OBJECT_DNT, - sizeof(EnLiftNuts), - (ActorFunc)EnLiftNuts_Init, - (ActorFunc)EnLiftNuts_Destroy, - (ActorFunc)EnLiftNuts_Update, - (ActorFunc)EnLiftNuts_Draw, + /**/ ACTOR_EN_LIFT_NUTS, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_DNT, + /**/ sizeof(EnLiftNuts), + /**/ EnLiftNuts_Init, + /**/ EnLiftNuts_Destroy, + /**/ EnLiftNuts_Update, + /**/ EnLiftNuts_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_En_Light/z_en_light.c b/src/overlays/actors/ovl_En_Light/z_en_light.c index 065a58cf58..b4d7ccdbdb 100644 --- a/src/overlays/actors/ovl_En_Light/z_en_light.c +++ b/src/overlays/actors/ovl_En_Light/z_en_light.c @@ -19,15 +19,15 @@ void EnLight_Draw(Actor* thisx, PlayState* play); void func_80865F38(Actor* thisx, PlayState* play); ActorInit En_Light_InitVars = { - ACTOR_EN_LIGHT, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnLight), - (ActorFunc)EnLight_Init, - (ActorFunc)EnLight_Destroy, - (ActorFunc)EnLight_Update, - (ActorFunc)EnLight_Draw, + /**/ ACTOR_EN_LIGHT, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnLight), + /**/ EnLight_Init, + /**/ EnLight_Destroy, + /**/ EnLight_Update, + /**/ EnLight_Draw, }; typedef struct { diff --git a/src/overlays/actors/ovl_En_Look_Nuts/z_en_look_nuts.c b/src/overlays/actors/ovl_En_Look_Nuts/z_en_look_nuts.c index 30f705aa72..e06fff62b2 100644 --- a/src/overlays/actors/ovl_En_Look_Nuts/z_en_look_nuts.c +++ b/src/overlays/actors/ovl_En_Look_Nuts/z_en_look_nuts.c @@ -25,15 +25,15 @@ void EnLookNuts_SetupSendPlayerToSpawn(EnLookNuts* this); void EnLookNuts_SendPlayerToSpawn(EnLookNuts* this, PlayState* play); ActorInit En_Look_Nuts_InitVars = { - ACTOR_EN_LOOK_NUTS, - ACTORCAT_NPC, - FLAGS, - OBJECT_DNK, - sizeof(EnLookNuts), - (ActorFunc)EnLookNuts_Init, - (ActorFunc)EnLookNuts_Destroy, - (ActorFunc)EnLookNuts_Update, - (ActorFunc)EnLookNuts_Draw, + /**/ ACTOR_EN_LOOK_NUTS, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_DNK, + /**/ sizeof(EnLookNuts), + /**/ EnLookNuts_Init, + /**/ EnLookNuts_Destroy, + /**/ EnLookNuts_Update, + /**/ EnLookNuts_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_M_Fire1/z_en_m_fire1.c b/src/overlays/actors/ovl_En_M_Fire1/z_en_m_fire1.c index 14a9c4add9..267557feae 100644 --- a/src/overlays/actors/ovl_En_M_Fire1/z_en_m_fire1.c +++ b/src/overlays/actors/ovl_En_M_Fire1/z_en_m_fire1.c @@ -15,15 +15,15 @@ void EnMFire1_Destroy(Actor* thisx, PlayState* play); void EnMFire1_Update(Actor* thisx, PlayState* play); ActorInit En_M_Fire1_InitVars = { - ACTOR_EN_M_FIRE1, - ACTORCAT_MISC, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnMFire1), - (ActorFunc)EnMFire1_Init, - (ActorFunc)EnMFire1_Destroy, - (ActorFunc)EnMFire1_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_M_FIRE1, + /**/ ACTORCAT_MISC, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnMFire1), + /**/ EnMFire1_Init, + /**/ EnMFire1_Destroy, + /**/ EnMFire1_Update, + /**/ NULL, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_M_Thunder/z_en_m_thunder.c b/src/overlays/actors/ovl_En_M_Thunder/z_en_m_thunder.c index 89b9fcfff1..3140ad7447 100644 --- a/src/overlays/actors/ovl_En_M_Thunder/z_en_m_thunder.c +++ b/src/overlays/actors/ovl_En_M_Thunder/z_en_m_thunder.c @@ -30,15 +30,15 @@ void EnMThunder_UnkType_Attack(EnMThunder* this, PlayState* play); #define ENMTHUNDER_TYPE_MAX 4 ActorInit En_M_Thunder_InitVars = { - ACTOR_EN_M_THUNDER, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnMThunder), - (ActorFunc)EnMThunder_Init, - (ActorFunc)EnMThunder_Destroy, - (ActorFunc)EnMThunder_Update, - (ActorFunc)EnMThunder_Draw, + /**/ ACTOR_EN_M_THUNDER, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnMThunder), + /**/ EnMThunder_Init, + /**/ EnMThunder_Destroy, + /**/ EnMThunder_Update, + /**/ EnMThunder_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Ma4/z_en_ma4.c b/src/overlays/actors/ovl_En_Ma4/z_en_ma4.c index 6696215700..b14919a8ee 100644 --- a/src/overlays/actors/ovl_En_Ma4/z_en_ma4.c +++ b/src/overlays/actors/ovl_En_Ma4/z_en_ma4.c @@ -55,15 +55,15 @@ typedef enum { } EnMa4State; ActorInit En_Ma4_InitVars = { - ACTOR_EN_MA4, - ACTORCAT_NPC, - FLAGS, - OBJECT_MA1, - sizeof(EnMa4), - (ActorFunc)EnMa4_Init, - (ActorFunc)EnMa4_Destroy, - (ActorFunc)EnMa4_Update, - (ActorFunc)EnMa4_Draw, + /**/ ACTOR_EN_MA4, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_MA1, + /**/ sizeof(EnMa4), + /**/ EnMa4_Init, + /**/ EnMa4_Destroy, + /**/ EnMa4_Update, + /**/ EnMa4_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Ma_Yto/z_en_ma_yto.c b/src/overlays/actors/ovl_En_Ma_Yto/z_en_ma_yto.c index 5e73bc43ab..a374057137 100644 --- a/src/overlays/actors/ovl_En_Ma_Yto/z_en_ma_yto.c +++ b/src/overlays/actors/ovl_En_Ma_Yto/z_en_ma_yto.c @@ -70,15 +70,15 @@ s32 EnMaYto_HasSpokenToPlayer(void); void EnMaYto_SetTalkedFlag(void); ActorInit En_Ma_Yto_InitVars = { - ACTOR_EN_MA_YTO, - ACTORCAT_NPC, - FLAGS, - OBJECT_MA2, - sizeof(EnMaYto), - (ActorFunc)EnMaYto_Init, - (ActorFunc)EnMaYto_Destroy, - (ActorFunc)EnMaYto_Update, - (ActorFunc)EnMaYto_Draw, + /**/ ACTOR_EN_MA_YTO, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_MA2, + /**/ sizeof(EnMaYto), + /**/ EnMaYto_Init, + /**/ EnMaYto_Destroy, + /**/ EnMaYto_Update, + /**/ EnMaYto_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Ma_Yts/z_en_ma_yts.c b/src/overlays/actors/ovl_En_Ma_Yts/z_en_ma_yts.c index 41a764f1c7..d1e9c91f59 100644 --- a/src/overlays/actors/ovl_En_Ma_Yts/z_en_ma_yts.c +++ b/src/overlays/actors/ovl_En_Ma_Yts/z_en_ma_yts.c @@ -30,15 +30,15 @@ void EnMaYts_SetFaceExpression(EnMaYts* this, s16 overrideEyeTexIndex, s16 mouth void EnMaYts_DrawSleeping(Actor* thisx, PlayState* play); ActorInit En_Ma_Yts_InitVars = { - ACTOR_EN_MA_YTS, - ACTORCAT_NPC, - FLAGS, - OBJECT_MA1, - sizeof(EnMaYts), - (ActorFunc)EnMaYts_Init, - (ActorFunc)EnMaYts_Destroy, - (ActorFunc)EnMaYts_Update, - (ActorFunc)EnMaYts_Draw, + /**/ ACTOR_EN_MA_YTS, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_MA1, + /**/ sizeof(EnMaYts), + /**/ EnMaYts_Init, + /**/ EnMaYts_Destroy, + /**/ EnMaYts_Update, + /**/ EnMaYts_Draw, }; void EnMaYts_UpdateEyes(EnMaYts* this) { diff --git a/src/overlays/actors/ovl_En_Mag/z_en_mag.c b/src/overlays/actors/ovl_En_Mag/z_en_mag.c index f9ad697cee..4b94b1994e 100644 --- a/src/overlays/actors/ovl_En_Mag/z_en_mag.c +++ b/src/overlays/actors/ovl_En_Mag/z_en_mag.c @@ -86,15 +86,15 @@ static s16 sTextAlphaTargetIndex = 0; static s16 sTextAlphaTimer = 20; ActorInit En_Mag_InitVars = { - ACTOR_EN_MAG, - ACTORCAT_PROP, - FLAGS, - OBJECT_MAG, - sizeof(EnMag), - (ActorFunc)EnMag_Init, - (ActorFunc)EnMag_Destroy, - (ActorFunc)EnMag_Update, - (ActorFunc)EnMag_Draw, + /**/ ACTOR_EN_MAG, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_MAG, + /**/ sizeof(EnMag), + /**/ EnMag_Init, + /**/ EnMag_Destroy, + /**/ EnMag_Update, + /**/ EnMag_Draw, }; void EnMag_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Maruta/z_en_maruta.c b/src/overlays/actors/ovl_En_Maruta/z_en_maruta.c index f19dbae141..c85ca35c20 100644 --- a/src/overlays/actors/ovl_En_Maruta/z_en_maruta.c +++ b/src/overlays/actors/ovl_En_Maruta/z_en_maruta.c @@ -37,15 +37,15 @@ void func_80B3828C(Vec3f* arg0, Vec3f* arg1, s16 arg2, s16 arg3, s32 arg4); void func_80B382E4(PlayState* play, Vec3f arg1); ActorInit En_Maruta_InitVars = { - ACTOR_EN_MARUTA, - ACTORCAT_PROP, - FLAGS, - OBJECT_MARUTA, - sizeof(EnMaruta), - (ActorFunc)EnMaruta_Init, - (ActorFunc)EnMaruta_Destroy, - (ActorFunc)EnMaruta_Update, - (ActorFunc)EnMaruta_Draw, + /**/ ACTOR_EN_MARUTA, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_MARUTA, + /**/ sizeof(EnMaruta), + /**/ EnMaruta_Init, + /**/ EnMaruta_Destroy, + /**/ EnMaruta_Update, + /**/ EnMaruta_Draw, }; Gfx* D_80B386A0[] = { diff --git a/src/overlays/actors/ovl_En_Minideath/z_en_minideath.c b/src/overlays/actors/ovl_En_Minideath/z_en_minideath.c index f4e66b7b43..c8e0bdd42e 100644 --- a/src/overlays/actors/ovl_En_Minideath/z_en_minideath.c +++ b/src/overlays/actors/ovl_En_Minideath/z_en_minideath.c @@ -30,15 +30,15 @@ void func_808CB7CC(EnMinideath* this, PlayState* play); #if 0 ActorInit En_Minideath_InitVars = { - ACTOR_EN_MINIDEATH, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_DEATH, - sizeof(EnMinideath), - (ActorFunc)EnMinideath_Init, - (ActorFunc)EnMinideath_Destroy, - (ActorFunc)EnMinideath_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_MINIDEATH, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_DEATH, + /**/ sizeof(EnMinideath), + /**/ EnMinideath_Init, + /**/ EnMinideath_Destroy, + /**/ EnMinideath_Update, + /**/ NULL, }; // static ColliderJntSphElementInit sJntSphElementsInit[3] = { diff --git a/src/overlays/actors/ovl_En_Minifrog/z_en_minifrog.c b/src/overlays/actors/ovl_En_Minifrog/z_en_minifrog.c index ce3beaa2a8..9ea492dbb8 100644 --- a/src/overlays/actors/ovl_En_Minifrog/z_en_minifrog.c +++ b/src/overlays/actors/ovl_En_Minifrog/z_en_minifrog.c @@ -26,15 +26,15 @@ void EnMinifrog_YellowFrogDialog(EnMinifrog* this, PlayState* play); void EnMinifrog_SetupYellowFrogDialog(EnMinifrog* this, PlayState* play); ActorInit En_Minifrog_InitVars = { - ACTOR_EN_MINIFROG, - ACTORCAT_NPC, - FLAGS, - OBJECT_FR, - sizeof(EnMinifrog), - (ActorFunc)EnMinifrog_Init, - (ActorFunc)EnMinifrog_Destroy, - (ActorFunc)EnMinifrog_Update, - (ActorFunc)EnMinifrog_Draw, + /**/ ACTOR_EN_MINIFROG, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_FR, + /**/ sizeof(EnMinifrog), + /**/ EnMinifrog_Init, + /**/ EnMinifrog_Destroy, + /**/ EnMinifrog_Update, + /**/ EnMinifrog_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Minislime/z_en_minislime.c b/src/overlays/actors/ovl_En_Minislime/z_en_minislime.c index 0f44becad2..7684e85c8e 100644 --- a/src/overlays/actors/ovl_En_Minislime/z_en_minislime.c +++ b/src/overlays/actors/ovl_En_Minislime/z_en_minislime.c @@ -42,15 +42,15 @@ void EnMinislime_SetupGekkoThrow(EnMinislime* this); void EnMinislime_GekkoThrow(EnMinislime* this, PlayState* play); ActorInit En_Minislime_InitVars = { - ACTOR_EN_MINISLIME, - ACTORCAT_BOSS, - FLAGS, - OBJECT_BIGSLIME, - sizeof(EnMinislime), - (ActorFunc)EnMinislime_Init, - (ActorFunc)EnMinislime_Destroy, - (ActorFunc)EnMinislime_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_MINISLIME, + /**/ ACTORCAT_BOSS, + /**/ FLAGS, + /**/ OBJECT_BIGSLIME, + /**/ sizeof(EnMinislime), + /**/ EnMinislime_Init, + /**/ EnMinislime_Destroy, + /**/ EnMinislime_Update, + /**/ NULL, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Mk/z_en_mk.c b/src/overlays/actors/ovl_En_Mk/z_en_mk.c index 0c9f545f16..d24396dc89 100644 --- a/src/overlays/actors/ovl_En_Mk/z_en_mk.c +++ b/src/overlays/actors/ovl_En_Mk/z_en_mk.c @@ -24,15 +24,15 @@ void func_80959D28(EnMk* this, PlayState* play); void func_80959E18(EnMk* this, PlayState* play); ActorInit En_Mk_InitVars = { - ACTOR_EN_MK, - ACTORCAT_NPC, - FLAGS, - OBJECT_MK, - sizeof(EnMk), - (ActorFunc)EnMk_Init, - (ActorFunc)EnMk_Destroy, - (ActorFunc)EnMk_Update, - (ActorFunc)EnMk_Draw, + /**/ ACTOR_EN_MK, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_MK, + /**/ sizeof(EnMk), + /**/ EnMk_Init, + /**/ EnMk_Destroy, + /**/ EnMk_Update, + /**/ EnMk_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Mkk/z_en_mkk.c b/src/overlays/actors/ovl_En_Mkk/z_en_mkk.c index e83911b46c..1eca741252 100644 --- a/src/overlays/actors/ovl_En_Mkk/z_en_mkk.c +++ b/src/overlays/actors/ovl_En_Mkk/z_en_mkk.c @@ -36,15 +36,15 @@ void func_80A4E84C(EnMkk* this); void func_80A4EBBC(EnMkk* this, PlayState* play); ActorInit En_Mkk_InitVars = { - ACTOR_EN_MKK, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_MKK, - sizeof(EnMkk), - (ActorFunc)EnMkk_Init, - (ActorFunc)EnMkk_Destroy, - (ActorFunc)EnMkk_Update, - (ActorFunc)EnMkk_Draw, + /**/ ACTOR_EN_MKK, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_MKK, + /**/ sizeof(EnMkk), + /**/ EnMkk_Init, + /**/ EnMkk_Destroy, + /**/ EnMkk_Update, + /**/ EnMkk_Draw, }; static ColliderSphereInit sSphereInit = { diff --git a/src/overlays/actors/ovl_En_Mm/z_en_mm.c b/src/overlays/actors/ovl_En_Mm/z_en_mm.c index a0a308ef95..e7d98d77ae 100644 --- a/src/overlays/actors/ovl_En_Mm/z_en_mm.c +++ b/src/overlays/actors/ovl_En_Mm/z_en_mm.c @@ -22,15 +22,15 @@ void func_8096611C(EnMm* this, PlayState* play); void EnMm_SetupAction(EnMm* this, EnMmActionFunc actionFunc); ActorInit En_Mm_InitVars = { - ACTOR_EN_MM, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnMm), - (ActorFunc)EnMm_Init, - (ActorFunc)EnMm_Destroy, - (ActorFunc)EnMm_Update, - (ActorFunc)EnMm_Draw, + /**/ ACTOR_EN_MM, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnMm), + /**/ EnMm_Init, + /**/ EnMm_Destroy, + /**/ EnMm_Update, + /**/ EnMm_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Mm2/z_en_mm2.c b/src/overlays/actors/ovl_En_Mm2/z_en_mm2.c index 64cc47ad81..4d956a9541 100644 --- a/src/overlays/actors/ovl_En_Mm2/z_en_mm2.c +++ b/src/overlays/actors/ovl_En_Mm2/z_en_mm2.c @@ -19,15 +19,15 @@ void EnMm2_Reading(EnMm2* this, PlayState* play); void EnMm2_WaitForRead(EnMm2* this, PlayState* play); ActorInit En_Mm2_InitVars = { - ACTOR_EN_MM2, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnMm2), - (ActorFunc)EnMm2_Init, - (ActorFunc)EnMm2_Destroy, - (ActorFunc)EnMm2_Update, - (ActorFunc)EnMm2_Draw, + /**/ ACTOR_EN_MM2, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnMm2), + /**/ EnMm2_Init, + /**/ EnMm2_Destroy, + /**/ EnMm2_Update, + /**/ EnMm2_Draw, }; #include "overlays/ovl_En_Mm2/ovl_En_Mm2.c" diff --git a/src/overlays/actors/ovl_En_Mm3/z_en_mm3.c b/src/overlays/actors/ovl_En_Mm3/z_en_mm3.c index f544dd2d25..42790116e0 100644 --- a/src/overlays/actors/ovl_En_Mm3/z_en_mm3.c +++ b/src/overlays/actors/ovl_En_Mm3/z_en_mm3.c @@ -30,15 +30,15 @@ s32 func_80A6FFAC(EnMm3* this, PlayState* play); void func_80A70084(EnMm3* this, PlayState* play); ActorInit En_Mm3_InitVars = { - ACTOR_EN_MM3, - ACTORCAT_NPC, - FLAGS, - OBJECT_MM, - sizeof(EnMm3), - (ActorFunc)EnMm3_Init, - (ActorFunc)EnMm3_Destroy, - (ActorFunc)EnMm3_Update, - (ActorFunc)EnMm3_Draw, + /**/ ACTOR_EN_MM3, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_MM, + /**/ sizeof(EnMm3), + /**/ EnMm3_Init, + /**/ EnMm3_Destroy, + /**/ EnMm3_Update, + /**/ EnMm3_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Mnk/z_en_mnk.c b/src/overlays/actors/ovl_En_Mnk/z_en_mnk.c index cc75d7503e..3c4e9f3e50 100644 --- a/src/overlays/actors/ovl_En_Mnk/z_en_mnk.c +++ b/src/overlays/actors/ovl_En_Mnk/z_en_mnk.c @@ -42,16 +42,16 @@ void func_80AB92CC(EnMnk* this, PlayState* play); s32 EnMnk_ValidatePictograph(PlayState* play, Actor* thisx); s32 EnMnk_AlreadyExists(EnMnk* this, PlayState* play); -const ActorInit En_Mnk_InitVars = { - ACTOR_EN_MNK, - ACTORCAT_NPC, - FLAGS, - OBJECT_MNK, - sizeof(EnMnk), - (ActorFunc)EnMnk_Init, - (ActorFunc)EnMnk_Destroy, - (ActorFunc)EnMnk_Update, - (ActorFunc)EnMnk_Draw, +ActorInit En_Mnk_InitVars = { + /**/ ACTOR_EN_MNK, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_MNK, + /**/ sizeof(EnMnk), + /**/ EnMnk_Init, + /**/ EnMnk_Destroy, + /**/ EnMnk_Update, + /**/ EnMnk_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Ms/z_en_ms.c b/src/overlays/actors/ovl_En_Ms/z_en_ms.c index d17a8b98c4..6afcfc5b52 100644 --- a/src/overlays/actors/ovl_En_Ms/z_en_ms.c +++ b/src/overlays/actors/ovl_En_Ms/z_en_ms.c @@ -22,15 +22,15 @@ void EnMs_Sell(EnMs* this, PlayState* play); void EnMs_TalkAfterPurchase(EnMs* this, PlayState* play); ActorInit En_Ms_InitVars = { - ACTOR_EN_MS, - ACTORCAT_NPC, - FLAGS, - OBJECT_MS, - sizeof(EnMs), - (ActorFunc)EnMs_Init, - (ActorFunc)EnMs_Destroy, - (ActorFunc)EnMs_Update, - (ActorFunc)EnMs_Draw, + /**/ ACTOR_EN_MS, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_MS, + /**/ sizeof(EnMs), + /**/ EnMs_Init, + /**/ EnMs_Destroy, + /**/ EnMs_Update, + /**/ EnMs_Draw, }; static ColliderCylinderInitType1 sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Mt_tag/z_en_mt_tag.c b/src/overlays/actors/ovl_En_Mt_tag/z_en_mt_tag.c index fbee0e80e9..3175e736b1 100644 --- a/src/overlays/actors/ovl_En_Mt_tag/z_en_mt_tag.c +++ b/src/overlays/actors/ovl_En_Mt_tag/z_en_mt_tag.c @@ -29,15 +29,15 @@ typedef enum { } PlayerCheatStatus; ActorInit En_Mt_tag_InitVars = { - ACTOR_EN_MT_TAG, - ACTORCAT_BG, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnMttag), - (ActorFunc)EnMttag_Init, - (ActorFunc)EnMttag_Destroy, - (ActorFunc)EnMttag_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_MT_TAG, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnMttag), + /**/ EnMttag_Init, + /**/ EnMttag_Destroy, + /**/ EnMttag_Update, + /**/ NULL, }; static s32 sStartingCheckpointPerSceneExitIndex[] = { diff --git a/src/overlays/actors/ovl_En_Mushi2/z_en_mushi2.c b/src/overlays/actors/ovl_En_Mushi2/z_en_mushi2.c index 5ee8a68e0f..6aea97807d 100644 --- a/src/overlays/actors/ovl_En_Mushi2/z_en_mushi2.c +++ b/src/overlays/actors/ovl_En_Mushi2/z_en_mushi2.c @@ -33,15 +33,15 @@ void func_80A6B078(EnMushi2* this); void func_80A6B0D8(EnMushi2* this, PlayState* play); ActorInit En_Mushi2_InitVars = { - ACTOR_EN_MUSHI2, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnMushi2), - (ActorFunc)EnMushi2_Init, - (ActorFunc)EnMushi2_Destroy, - (ActorFunc)EnMushi2_Update, - (ActorFunc)EnMushi2_Draw, + /**/ ACTOR_EN_MUSHI2, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnMushi2), + /**/ EnMushi2_Init, + /**/ EnMushi2_Destroy, + /**/ EnMushi2_Update, + /**/ EnMushi2_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[1] = { diff --git a/src/overlays/actors/ovl_En_Muto/z_en_muto.c b/src/overlays/actors/ovl_En_Muto/z_en_muto.c index 5ed82cbc2f..37b3b7f51d 100644 --- a/src/overlays/actors/ovl_En_Muto/z_en_muto.c +++ b/src/overlays/actors/ovl_En_Muto/z_en_muto.c @@ -25,15 +25,15 @@ void EnMuto_InDialogue(EnMuto* this, PlayState* play); s32 EnMuto_OverrideLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3f* pos, Vec3s* rot, Actor* thisx); ActorInit En_Muto_InitVars = { - ACTOR_EN_MUTO, - ACTORCAT_NPC, - FLAGS, - OBJECT_TORYO, - sizeof(EnMuto), - (ActorFunc)EnMuto_Init, - (ActorFunc)EnMuto_Destroy, - (ActorFunc)EnMuto_Update, - (ActorFunc)EnMuto_Draw, + /**/ ACTOR_EN_MUTO, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_TORYO, + /**/ sizeof(EnMuto), + /**/ EnMuto_Init, + /**/ EnMuto_Destroy, + /**/ EnMuto_Update, + /**/ EnMuto_Draw, }; static u16 sTextIds[] = { 0x2ABD, 0x2ABB, 0x0624, 0x0623, 0x2AC6 }; diff --git a/src/overlays/actors/ovl_En_Nb/z_en_nb.c b/src/overlays/actors/ovl_En_Nb/z_en_nb.c index 7ac6a3b58e..e18cb88f87 100644 --- a/src/overlays/actors/ovl_En_Nb/z_en_nb.c +++ b/src/overlays/actors/ovl_En_Nb/z_en_nb.c @@ -108,15 +108,15 @@ u8 D_80BC15C8[] = { }; ActorInit En_Nb_InitVars = { - ACTOR_EN_NB, - ACTORCAT_NPC, - FLAGS, - OBJECT_NB, - sizeof(EnNb), - (ActorFunc)EnNb_Init, - (ActorFunc)EnNb_Destroy, - (ActorFunc)EnNb_Update, - (ActorFunc)EnNb_Draw, + /**/ ACTOR_EN_NB, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_NB, + /**/ sizeof(EnNb), + /**/ EnNb_Init, + /**/ EnNb_Destroy, + /**/ EnNb_Update, + /**/ EnNb_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Neo_Reeba/z_en_neo_reeba.c b/src/overlays/actors/ovl_En_Neo_Reeba/z_en_neo_reeba.c index a6301a4956..56067b3155 100644 --- a/src/overlays/actors/ovl_En_Neo_Reeba/z_en_neo_reeba.c +++ b/src/overlays/actors/ovl_En_Neo_Reeba/z_en_neo_reeba.c @@ -37,15 +37,15 @@ void EnNeoReeba_PlayDeathEffects(EnNeoReeba* this, PlayState* play); void EnNeoReeba_SpawnIce(EnNeoReeba* this, PlayState* play); ActorInit En_Neo_Reeba_InitVars = { - ACTOR_EN_NEO_REEBA, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_RB, - sizeof(EnNeoReeba), - (ActorFunc)EnNeoReeba_Init, - (ActorFunc)EnNeoReeba_Destroy, - (ActorFunc)EnNeoReeba_Update, - (ActorFunc)EnNeoReeba_Draw, + /**/ ACTOR_EN_NEO_REEBA, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_RB, + /**/ sizeof(EnNeoReeba), + /**/ EnNeoReeba_Init, + /**/ EnNeoReeba_Destroy, + /**/ EnNeoReeba_Update, + /**/ EnNeoReeba_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_En_Nimotsu/z_en_nimotsu.c b/src/overlays/actors/ovl_En_Nimotsu/z_en_nimotsu.c index 472196ae9a..ef9f6dd84a 100644 --- a/src/overlays/actors/ovl_En_Nimotsu/z_en_nimotsu.c +++ b/src/overlays/actors/ovl_En_Nimotsu/z_en_nimotsu.c @@ -19,15 +19,15 @@ void EnNimotsu_Draw(Actor* thisx, PlayState* play); void EnNimotsu_UpdateCollision(EnNimotsu* this, PlayState* play); ActorInit En_Nimotsu_InitVars = { - ACTOR_EN_NIMOTSU, - ACTORCAT_PROP, - FLAGS, - OBJECT_BOJ, - sizeof(EnNimotsu), - (ActorFunc)EnNimotsu_Init, - (ActorFunc)EnNimotsu_Destroy, - (ActorFunc)EnNimotsu_Update, - (ActorFunc)EnNimotsu_Draw, + /**/ ACTOR_EN_NIMOTSU, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_BOJ, + /**/ sizeof(EnNimotsu), + /**/ EnNimotsu_Init, + /**/ EnNimotsu_Destroy, + /**/ EnNimotsu_Update, + /**/ EnNimotsu_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Niw/z_en_niw.c b/src/overlays/actors/ovl_En_Niw/z_en_niw.c index fa87718621..d5c4fa8ff8 100644 --- a/src/overlays/actors/ovl_En_Niw/z_en_niw.c +++ b/src/overlays/actors/ovl_En_Niw/z_en_niw.c @@ -49,15 +49,15 @@ typedef enum EnNiwState { } EnNiwState; ActorInit En_Niw_InitVars = { - ACTOR_EN_NIW, - ACTORCAT_PROP, - FLAGS, - OBJECT_NIW, - sizeof(EnNiw), - (ActorFunc)EnNiw_Init, - (ActorFunc)EnNiw_Destroy, - (ActorFunc)EnNiw_Update, - (ActorFunc)EnNiw_Draw, + /**/ ACTOR_EN_NIW, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_NIW, + /**/ sizeof(EnNiw), + /**/ EnNiw_Init, + /**/ EnNiw_Destroy, + /**/ EnNiw_Update, + /**/ EnNiw_Draw, }; static f32 sHeadRotations[] = { 5000.0f, -5000.0f }; diff --git a/src/overlays/actors/ovl_En_Nnh/z_en_nnh.c b/src/overlays/actors/ovl_En_Nnh/z_en_nnh.c index f5e35f4784..5a7defaa32 100644 --- a/src/overlays/actors/ovl_En_Nnh/z_en_nnh.c +++ b/src/overlays/actors/ovl_En_Nnh/z_en_nnh.c @@ -22,15 +22,15 @@ void EnNnh_SetupDialogue(EnNnh* this); void EnNnh_Dialogue(EnNnh* this, PlayState* play); ActorInit En_Nnh_InitVars = { - ACTOR_EN_NNH, - ACTORCAT_PROP, - FLAGS, - OBJECT_NNH, - sizeof(EnNnh), - (ActorFunc)EnNnh_Init, - (ActorFunc)EnNnh_Destroy, - (ActorFunc)EnNnh_Update, - (ActorFunc)EnNnh_Draw, + /**/ ACTOR_EN_NNH, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_NNH, + /**/ sizeof(EnNnh), + /**/ EnNnh_Init, + /**/ EnNnh_Destroy, + /**/ EnNnh_Update, + /**/ EnNnh_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Nutsball/z_en_nutsball.c b/src/overlays/actors/ovl_En_Nutsball/z_en_nutsball.c index f8673c3072..9bdd2859ba 100644 --- a/src/overlays/actors/ovl_En_Nutsball/z_en_nutsball.c +++ b/src/overlays/actors/ovl_En_Nutsball/z_en_nutsball.c @@ -20,15 +20,15 @@ void EnNutsball_Draw(Actor* thisx, PlayState* play); void EnNutsball_InitColliderParams(EnNutsball* this); ActorInit En_Nutsball_InitVars = { - ACTOR_EN_NUTSBALL, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnNutsball), - (ActorFunc)EnNutsball_Init, - (ActorFunc)EnNutsball_Destroy, - (ActorFunc)EnNutsball_Update, - (ActorFunc)EnNutsball_Draw, + /**/ ACTOR_EN_NUTSBALL, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnNutsball), + /**/ EnNutsball_Init, + /**/ EnNutsball_Destroy, + /**/ EnNutsball_Update, + /**/ EnNutsball_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Nwc/z_en_nwc.c b/src/overlays/actors/ovl_En_Nwc/z_en_nwc.c index d151f6aff6..4218fe5ed3 100644 --- a/src/overlays/actors/ovl_En_Nwc/z_en_nwc.c +++ b/src/overlays/actors/ovl_En_Nwc/z_en_nwc.c @@ -42,15 +42,15 @@ typedef enum EnNwcState { } EnNwcState; ActorInit En_Nwc_InitVars = { - ACTOR_EN_NWC, - ACTORCAT_PROP, - FLAGS, - OBJECT_NWC, - sizeof(EnNwc), - (ActorFunc)EnNwc_Init, - (ActorFunc)EnNwc_Destroy, - (ActorFunc)EnNwc_Update, - (ActorFunc)EnNwc_Draw, + /**/ ACTOR_EN_NWC, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_NWC, + /**/ sizeof(EnNwc), + /**/ EnNwc_Init, + /**/ EnNwc_Destroy, + /**/ EnNwc_Update, + /**/ EnNwc_Draw, }; Color_RGBA8 sPrimColor = { 255, 255, 255, 255 }; diff --git a/src/overlays/actors/ovl_En_Okarina_Effect/z_en_okarina_effect.c b/src/overlays/actors/ovl_En_Okarina_Effect/z_en_okarina_effect.c index 780e3b300b..cef823a359 100644 --- a/src/overlays/actors/ovl_En_Okarina_Effect/z_en_okarina_effect.c +++ b/src/overlays/actors/ovl_En_Okarina_Effect/z_en_okarina_effect.c @@ -20,15 +20,15 @@ void func_8096B174(EnOkarinaEffect* this, PlayState* play); void func_8096B1FC(EnOkarinaEffect* this, PlayState* play); ActorInit En_Okarina_Effect_InitVars = { - ACTOR_EN_OKARINA_EFFECT, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnOkarinaEffect), - (ActorFunc)EnOkarinaEffect_Init, - (ActorFunc)EnOkarinaEffect_Destroy, - (ActorFunc)EnOkarinaEffect_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_OKARINA_EFFECT, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnOkarinaEffect), + /**/ EnOkarinaEffect_Init, + /**/ EnOkarinaEffect_Destroy, + /**/ EnOkarinaEffect_Update, + /**/ NULL, }; void EnOkarinaEffect_SetupAction(EnOkarinaEffect* this, EnOkarinaEffectActionFunc actionFunc) { diff --git a/src/overlays/actors/ovl_En_Okarina_Tag/z_en_okarina_tag.c b/src/overlays/actors/ovl_En_Okarina_Tag/z_en_okarina_tag.c index 4b225880b0..3d34c40698 100644 --- a/src/overlays/actors/ovl_En_Okarina_Tag/z_en_okarina_tag.c +++ b/src/overlays/actors/ovl_En_Okarina_Tag/z_en_okarina_tag.c @@ -18,15 +18,15 @@ void func_8093E518(EnOkarinaTag* this, PlayState* play); void func_8093E68C(EnOkarinaTag* this, PlayState* play); ActorInit En_Okarina_Tag_InitVars = { - ACTOR_EN_OKARINA_TAG, - ACTORCAT_SWITCH, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnOkarinaTag), - (ActorFunc)EnOkarinaTag_Init, - (ActorFunc)EnOkarinaTag_Destroy, - (ActorFunc)EnOkarinaTag_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_OKARINA_TAG, + /**/ ACTORCAT_SWITCH, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnOkarinaTag), + /**/ EnOkarinaTag_Init, + /**/ EnOkarinaTag_Destroy, + /**/ EnOkarinaTag_Update, + /**/ NULL, }; void EnOkarinaTag_Destroy(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Okuta/z_en_okuta.c b/src/overlays/actors/ovl_En_Okuta/z_en_okuta.c index 3263d9b71e..8c8e3ce41b 100644 --- a/src/overlays/actors/ovl_En_Okuta/z_en_okuta.c +++ b/src/overlays/actors/ovl_En_Okuta/z_en_okuta.c @@ -29,15 +29,15 @@ void func_8086F694(EnOkuta* this, PlayState* play); #if 0 ActorInit En_Okuta_InitVars = { - ACTOR_EN_OKUTA, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_OKUTA, - sizeof(EnOkuta), - (ActorFunc)EnOkuta_Init, - (ActorFunc)EnOkuta_Destroy, - (ActorFunc)EnOkuta_Update, - (ActorFunc)EnOkuta_Draw, + /**/ ACTOR_EN_OKUTA, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_OKUTA, + /**/ sizeof(EnOkuta), + /**/ EnOkuta_Init, + /**/ EnOkuta_Destroy, + /**/ EnOkuta_Update, + /**/ EnOkuta_Draw, }; // static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Onpuman/z_en_onpuman.c b/src/overlays/actors/ovl_En_Onpuman/z_en_onpuman.c index eb6907c7c2..3f739df64f 100644 --- a/src/overlays/actors/ovl_En_Onpuman/z_en_onpuman.c +++ b/src/overlays/actors/ovl_En_Onpuman/z_en_onpuman.c @@ -17,15 +17,15 @@ void EnOnpuman_Update(Actor* thisx, PlayState* play); void func_80B121D8(EnOnpuman* this, PlayState* play); ActorInit En_Onpuman_InitVars = { - ACTOR_EN_ONPUMAN, - ACTORCAT_NPC, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnOnpuman), - (ActorFunc)EnOnpuman_Init, - (ActorFunc)EnOnpuman_Destroy, - (ActorFunc)EnOnpuman_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_ONPUMAN, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnOnpuman), + /**/ EnOnpuman_Init, + /**/ EnOnpuman_Destroy, + /**/ EnOnpuman_Update, + /**/ NULL, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Osk/z_en_osk.c b/src/overlays/actors/ovl_En_Osk/z_en_osk.c index 3a58ba62b0..335e09dff0 100644 --- a/src/overlays/actors/ovl_En_Osk/z_en_osk.c +++ b/src/overlays/actors/ovl_En_Osk/z_en_osk.c @@ -23,15 +23,15 @@ void func_80BF656C(EnOsk* this, PlayState* play); void func_80BF6A20(EnOsk* this, PlayState* play); ActorInit En_Osk_InitVars = { - ACTOR_EN_OSK, - ACTORCAT_NPC, - FLAGS, - OBJECT_IKN_DEMO, - sizeof(EnOsk), - (ActorFunc)EnOsk_Init, - (ActorFunc)EnOsk_Destroy, - (ActorFunc)EnOsk_Update, - (ActorFunc)EnOsk_Draw, + /**/ ACTOR_EN_OSK, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_IKN_DEMO, + /**/ sizeof(EnOsk), + /**/ EnOsk_Init, + /**/ EnOsk_Destroy, + /**/ EnOsk_Update, + /**/ EnOsk_Draw, }; AnimationHeader* D_80BF6FA0[] = { diff --git a/src/overlays/actors/ovl_En_Osn/z_en_osn.c b/src/overlays/actors/ovl_En_Osn/z_en_osn.c index 29361e80f4..f986950287 100644 --- a/src/overlays/actors/ovl_En_Osn/z_en_osn.c +++ b/src/overlays/actors/ovl_En_Osn/z_en_osn.c @@ -79,15 +79,15 @@ typedef enum { } OsnAnimation; ActorInit En_Osn_InitVars = { - ACTOR_EN_OSN, - ACTORCAT_NPC, - FLAGS, - OBJECT_OSN, - sizeof(EnOsn), - (ActorFunc)EnOsn_Init, - (ActorFunc)EnOsn_Destroy, - (ActorFunc)EnOsn_Update, - (ActorFunc)EnOsn_Draw, + /**/ ACTOR_EN_OSN, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_OSN, + /**/ sizeof(EnOsn), + /**/ EnOsn_Init, + /**/ EnOsn_Destroy, + /**/ EnOsn_Update, + /**/ EnOsn_Draw, }; static AnimationInfo sAnimationInfo[] = { diff --git a/src/overlays/actors/ovl_En_Ossan/z_en_ossan.c b/src/overlays/actors/ovl_En_Ossan/z_en_ossan.c index bcdd2934e7..ded860c33f 100644 --- a/src/overlays/actors/ovl_En_Ossan/z_en_ossan.c +++ b/src/overlays/actors/ovl_En_Ossan/z_en_ossan.c @@ -93,15 +93,15 @@ typedef enum { } AniAnimation; ActorInit En_Ossan_InitVars = { - ACTOR_EN_OSSAN, - ACTORCAT_NPC, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnOssan), - (ActorFunc)EnOssan_Init, - (ActorFunc)EnOssan_Destroy, - (ActorFunc)EnOssan_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_OSSAN, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnOssan), + /**/ EnOssan_Init, + /**/ EnOssan_Destroy, + /**/ EnOssan_Update, + /**/ NULL, }; static AnimationInfoS sCuriosityShopManAnimationInfo[] = { diff --git a/src/overlays/actors/ovl_En_Ot/z_en_ot.c b/src/overlays/actors/ovl_En_Ot/z_en_ot.c index fa7e72accd..63e652abda 100644 --- a/src/overlays/actors/ovl_En_Ot/z_en_ot.c +++ b/src/overlays/actors/ovl_En_Ot/z_en_ot.c @@ -64,15 +64,15 @@ EnOt* D_80B5E884; EnOt* D_80B5E888; ActorInit En_Ot_InitVars = { - ACTOR_EN_OT, - ACTORCAT_NPC, - FLAGS, - OBJECT_OT, - sizeof(EnOt), - (ActorFunc)EnOt_Init, - (ActorFunc)EnOt_Destroy, - (ActorFunc)EnOt_Update, - (ActorFunc)EnOt_Draw, + /**/ ACTOR_EN_OT, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_OT, + /**/ sizeof(EnOt), + /**/ EnOt_Init, + /**/ EnOt_Destroy, + /**/ EnOt_Update, + /**/ EnOt_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Owl/z_en_owl.c b/src/overlays/actors/ovl_En_Owl/z_en_owl.c index 4389ca237f..3ab43d6d10 100644 --- a/src/overlays/actors/ovl_En_Owl/z_en_owl.c +++ b/src/overlays/actors/ovl_En_Owl/z_en_owl.c @@ -48,15 +48,15 @@ typedef enum { } EnOwlMessageChoice; ActorInit En_Owl_InitVars = { - ACTOR_EN_OWL, - ACTORCAT_NPC, - FLAGS, - OBJECT_OWL, - sizeof(EnOwl), - (ActorFunc)EnOwl_Init, - (ActorFunc)EnOwl_Destroy, - (ActorFunc)EnOwl_Update, - (ActorFunc)EnOwl_Draw, + /**/ ACTOR_EN_OWL, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_OWL, + /**/ sizeof(EnOwl), + /**/ EnOwl_Init, + /**/ EnOwl_Destroy, + /**/ EnOwl_Update, + /**/ EnOwl_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Pamera/z_en_pamera.c b/src/overlays/actors/ovl_En_Pamera/z_en_pamera.c index 76dec27075..fd34a16b0d 100644 --- a/src/overlays/actors/ovl_En_Pamera/z_en_pamera.c +++ b/src/overlays/actors/ovl_En_Pamera/z_en_pamera.c @@ -70,15 +70,15 @@ void func_80BDA2E0(EnPamera* this, PlayState* play); void func_80BDA344(Actor* thisx, PlayState* play); ActorInit En_Pamera_InitVars = { - ACTOR_EN_PAMERA, - ACTORCAT_NPC, - FLAGS, - OBJECT_PAMERA, - sizeof(EnPamera), - (ActorFunc)EnPamera_Init, - (ActorFunc)EnPamera_Destroy, - (ActorFunc)EnPamera_Update, - (ActorFunc)EnPamera_Draw, + /**/ ACTOR_EN_PAMERA, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_PAMERA, + /**/ sizeof(EnPamera), + /**/ EnPamera_Init, + /**/ EnPamera_Destroy, + /**/ EnPamera_Update, + /**/ EnPamera_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Pametfrog/z_en_pametfrog.c b/src/overlays/actors/ovl_En_Pametfrog/z_en_pametfrog.c index f774b07bf7..09ef040ae9 100644 --- a/src/overlays/actors/ovl_En_Pametfrog/z_en_pametfrog.c +++ b/src/overlays/actors/ovl_En_Pametfrog/z_en_pametfrog.c @@ -69,15 +69,15 @@ void EnPametfrog_SetupTransitionGekkoSnapper(EnPametfrog* this, PlayState* play) void EnPametfrog_TransitionGekkoSnapper(EnPametfrog* this, PlayState* play); ActorInit En_Pametfrog_InitVars = { - ACTOR_EN_PAMETFROG, - ACTORCAT_BOSS, - FLAGS, - OBJECT_BIGSLIME, - sizeof(EnPametfrog), - (ActorFunc)EnPametfrog_Init, - (ActorFunc)EnPametfrog_Destroy, - (ActorFunc)EnPametfrog_Update, - (ActorFunc)EnPametfrog_Draw, + /**/ ACTOR_EN_PAMETFROG, + /**/ ACTORCAT_BOSS, + /**/ FLAGS, + /**/ OBJECT_BIGSLIME, + /**/ sizeof(EnPametfrog), + /**/ EnPametfrog_Init, + /**/ EnPametfrog_Destroy, + /**/ EnPametfrog_Update, + /**/ EnPametfrog_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_En_Paper/z_en_paper.c b/src/overlays/actors/ovl_En_Paper/z_en_paper.c index b2b3b5669a..e16077094b 100644 --- a/src/overlays/actors/ovl_En_Paper/z_en_paper.c +++ b/src/overlays/actors/ovl_En_Paper/z_en_paper.c @@ -28,15 +28,15 @@ void EnPaper_InitConfettiPiece(EnPaper* this, EnPaperConfetto* piece); void EnPaper_FlyConfettiPiece(EnPaper* this, EnPaperConfetto* piece); ActorInit En_Paper_InitVars = { - ACTOR_EN_PAPER, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_BAL, - sizeof(EnPaper), - (ActorFunc)EnPaper_Init, - (ActorFunc)EnPaper_Destroy, - (ActorFunc)EnPaper_Update, - (ActorFunc)EnPaper_Draw, + /**/ ACTOR_EN_PAPER, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_BAL, + /**/ sizeof(EnPaper), + /**/ EnPaper_Init, + /**/ EnPaper_Destroy, + /**/ EnPaper_Update, + /**/ EnPaper_Draw, }; static Vec3f sUnitVecZ = { 0.0f, 0.0f, 1.0f }; diff --git a/src/overlays/actors/ovl_En_Part/z_en_part.c b/src/overlays/actors/ovl_En_Part/z_en_part.c index e56970e109..14d0f823c1 100644 --- a/src/overlays/actors/ovl_En_Part/z_en_part.c +++ b/src/overlays/actors/ovl_En_Part/z_en_part.c @@ -20,15 +20,15 @@ void func_80865390(EnPart* this, PlayState* play); void func_808654C4(EnPart* this, PlayState* play); ActorInit En_Part_InitVars = { - ACTOR_EN_PART, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnPart), - (ActorFunc)EnPart_Init, - (ActorFunc)EnPart_Destroy, - (ActorFunc)EnPart_Update, - (ActorFunc)EnPart_Draw, + /**/ ACTOR_EN_PART, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnPart), + /**/ EnPart_Init, + /**/ EnPart_Destroy, + /**/ EnPart_Update, + /**/ EnPart_Draw, }; void EnPart_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Peehat/z_en_peehat.c b/src/overlays/actors/ovl_En_Peehat/z_en_peehat.c index e2557b1c36..e50b4dc762 100644 --- a/src/overlays/actors/ovl_En_Peehat/z_en_peehat.c +++ b/src/overlays/actors/ovl_En_Peehat/z_en_peehat.c @@ -40,15 +40,15 @@ void func_80898654(EnPeehat* this); void func_808986A4(EnPeehat* this, PlayState* play); ActorInit En_Peehat_InitVars = { - ACTOR_EN_PEEHAT, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_PH, - sizeof(EnPeehat), - (ActorFunc)EnPeehat_Init, - (ActorFunc)EnPeehat_Destroy, - (ActorFunc)EnPeehat_Update, - (ActorFunc)EnPeehat_Draw, + /**/ ACTOR_EN_PEEHAT, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_PH, + /**/ sizeof(EnPeehat), + /**/ EnPeehat_Init, + /**/ EnPeehat_Destroy, + /**/ EnPeehat_Update, + /**/ EnPeehat_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Pm/z_en_pm.c b/src/overlays/actors/ovl_En_Pm/z_en_pm.c index 838fbf2c9e..02cb7dbec9 100644 --- a/src/overlays/actors/ovl_En_Pm/z_en_pm.c +++ b/src/overlays/actors/ovl_En_Pm/z_en_pm.c @@ -473,15 +473,15 @@ static UNK_TYPE D_80AFB764[] = { }; ActorInit En_Pm_InitVars = { - ACTOR_EN_PM, - ACTORCAT_NPC, - FLAGS, - OBJECT_MM, - sizeof(EnPm), - (ActorFunc)EnPm_Init, - (ActorFunc)EnPm_Destroy, - (ActorFunc)EnPm_Update, - (ActorFunc)EnPm_Draw, + /**/ ACTOR_EN_PM, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_MM, + /**/ sizeof(EnPm), + /**/ EnPm_Init, + /**/ EnPm_Destroy, + /**/ EnPm_Update, + /**/ EnPm_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Po_Composer/z_en_po_composer.c b/src/overlays/actors/ovl_En_Po_Composer/z_en_po_composer.c index 0772249ba3..ed8606208e 100644 --- a/src/overlays/actors/ovl_En_Po_Composer/z_en_po_composer.c +++ b/src/overlays/actors/ovl_En_Po_Composer/z_en_po_composer.c @@ -29,15 +29,15 @@ void func_80BC58E0(EnPoComposer* this, PlayState* play); #if 0 ActorInit En_Po_Composer_InitVars = { - ACTOR_EN_PO_COMPOSER, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_PO_COMPOSER, - sizeof(EnPoComposer), - (ActorFunc)EnPoComposer_Init, - (ActorFunc)EnPoComposer_Destroy, - (ActorFunc)EnPoComposer_Update, - (ActorFunc)EnPoComposer_Draw, + /**/ ACTOR_EN_PO_COMPOSER, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_PO_COMPOSER, + /**/ sizeof(EnPoComposer), + /**/ EnPoComposer_Init, + /**/ EnPoComposer_Destroy, + /**/ EnPoComposer_Update, + /**/ EnPoComposer_Draw, }; // static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Po_Fusen/z_en_po_fusen.c b/src/overlays/actors/ovl_En_Po_Fusen/z_en_po_fusen.c index d5174f66a9..39c41ff981 100644 --- a/src/overlays/actors/ovl_En_Po_Fusen/z_en_po_fusen.c +++ b/src/overlays/actors/ovl_En_Po_Fusen/z_en_po_fusen.c @@ -26,15 +26,15 @@ void EnPoFusen_IdleFuse(EnPoFusen* this, PlayState* play); s32 EnPoFusen_OverrideLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3f* pos, Vec3s* rot, Actor* thisx); ActorInit En_Po_Fusen_InitVars = { - ACTOR_EN_PO_FUSEN, - ACTORCAT_PROP, - FLAGS, - OBJECT_PO_FUSEN, - sizeof(EnPoFusen), - (ActorFunc)EnPoFusen_Init, - (ActorFunc)EnPoFusen_Destroy, - (ActorFunc)EnPoFusen_Update, - (ActorFunc)EnPoFusen_Draw, + /**/ ACTOR_EN_PO_FUSEN, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_PO_FUSEN, + /**/ sizeof(EnPoFusen), + /**/ EnPoFusen_Init, + /**/ EnPoFusen_Destroy, + /**/ EnPoFusen_Update, + /**/ EnPoFusen_Draw, }; static ColliderSphereInit sSphereInit = { diff --git a/src/overlays/actors/ovl_En_Po_Sisters/z_en_po_sisters.c b/src/overlays/actors/ovl_En_Po_Sisters/z_en_po_sisters.c index bc0a3610c9..3ea5514eaa 100644 --- a/src/overlays/actors/ovl_En_Po_Sisters/z_en_po_sisters.c +++ b/src/overlays/actors/ovl_En_Po_Sisters/z_en_po_sisters.c @@ -64,15 +64,15 @@ static Color_RGBA8 sPoSisterEnvColors[] = { }; ActorInit En_Po_Sisters_InitVars = { - ACTOR_EN_PO_SISTERS, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_PO_SISTERS, - sizeof(EnPoSisters), - (ActorFunc)EnPoSisters_Init, - (ActorFunc)EnPoSisters_Destroy, - (ActorFunc)EnPoSisters_Update, - (ActorFunc)EnPoSisters_Draw, + /**/ ACTOR_EN_PO_SISTERS, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_PO_SISTERS, + /**/ sizeof(EnPoSisters), + /**/ EnPoSisters_Init, + /**/ EnPoSisters_Destroy, + /**/ EnPoSisters_Update, + /**/ EnPoSisters_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Poh/z_en_poh.c b/src/overlays/actors/ovl_En_Poh/z_en_poh.c index f0109b40a1..0d27f0339d 100644 --- a/src/overlays/actors/ovl_En_Poh/z_en_poh.c +++ b/src/overlays/actors/ovl_En_Poh/z_en_poh.c @@ -48,15 +48,15 @@ void func_80B2F328(Actor* thisx, PlayState* play); void func_80B2F37C(Actor* thisx, PlayState* play); ActorInit En_Poh_InitVars = { - ACTOR_EN_POH, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_PO, - sizeof(EnPoh), - (ActorFunc)EnPoh_Init, - (ActorFunc)EnPoh_Destroy, - (ActorFunc)EnPoh_Update, - (ActorFunc)EnPoh_Draw, + /**/ ACTOR_EN_POH, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_PO, + /**/ sizeof(EnPoh), + /**/ EnPoh_Init, + /**/ EnPoh_Destroy, + /**/ EnPoh_Update, + /**/ EnPoh_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Pp/z_en_pp.c b/src/overlays/actors/ovl_En_Pp/z_en_pp.c index 1c6774b1aa..95389ccc59 100644 --- a/src/overlays/actors/ovl_En_Pp/z_en_pp.c +++ b/src/overlays/actors/ovl_En_Pp/z_en_pp.c @@ -117,15 +117,15 @@ static DamageTable sDamageTable = { }; ActorInit En_Pp_InitVars = { - ACTOR_EN_PP, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_PP, - sizeof(EnPp), - (ActorFunc)EnPp_Init, - (ActorFunc)EnPp_Destroy, - (ActorFunc)EnPp_Update, - (ActorFunc)EnPp_Draw, + /**/ ACTOR_EN_PP, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_PP, + /**/ sizeof(EnPp), + /**/ EnPp_Init, + /**/ EnPp_Destroy, + /**/ EnPp_Update, + /**/ EnPp_Draw, }; static ColliderJntSphElementInit sMaskColliderJntSphElementsInit[1] = { diff --git a/src/overlays/actors/ovl_En_Pr/z_en_pr.c b/src/overlays/actors/ovl_En_Pr/z_en_pr.c index 74efc10ca6..e9934bf378 100644 --- a/src/overlays/actors/ovl_En_Pr/z_en_pr.c +++ b/src/overlays/actors/ovl_En_Pr/z_en_pr.c @@ -76,15 +76,15 @@ f32 D_80A338C0[PLAYER_FORM_MAX] = { }; ActorInit En_Pr_InitVars = { - ACTOR_EN_PR, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_PR, - sizeof(EnPr), - (ActorFunc)EnPr_Init, - (ActorFunc)EnPr_Destroy, - (ActorFunc)EnPr_Update, - (ActorFunc)EnPr_Draw, + /**/ ACTOR_EN_PR, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_PR, + /**/ sizeof(EnPr), + /**/ EnPr_Init, + /**/ EnPr_Destroy, + /**/ EnPr_Update, + /**/ EnPr_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Pr2/z_en_pr2.c b/src/overlays/actors/ovl_En_Pr2/z_en_pr2.c index 5ebdcd43f6..6eed95020c 100644 --- a/src/overlays/actors/ovl_En_Pr2/z_en_pr2.c +++ b/src/overlays/actors/ovl_En_Pr2/z_en_pr2.c @@ -82,15 +82,15 @@ static ColliderCylinderInit sCylinderInit = { }; ActorInit En_Pr2_InitVars = { - ACTOR_EN_PR2, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_PR, - sizeof(EnPr2), - (ActorFunc)EnPr2_Init, - (ActorFunc)EnPr2_Destroy, - (ActorFunc)EnPr2_Update, - (ActorFunc)EnPr2_Draw, + /**/ ACTOR_EN_PR2, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_PR, + /**/ sizeof(EnPr2), + /**/ EnPr2_Init, + /**/ EnPr2_Destroy, + /**/ EnPr2_Update, + /**/ EnPr2_Draw, }; static AnimationHeader* sAnimations[] = { diff --git a/src/overlays/actors/ovl_En_Prz/z_en_prz.c b/src/overlays/actors/ovl_En_Prz/z_en_prz.c index f314ebef0a..f7fa2df27a 100644 --- a/src/overlays/actors/ovl_En_Prz/z_en_prz.c +++ b/src/overlays/actors/ovl_En_Prz/z_en_prz.c @@ -89,15 +89,15 @@ static ColliderCylinderInit sCylinderInit = { }; ActorInit En_Prz_InitVars = { - ACTOR_EN_PRZ, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_PR, - sizeof(EnPrz), - (ActorFunc)EnPrz_Init, - (ActorFunc)EnPrz_Destroy, - (ActorFunc)EnPrz_Update, - (ActorFunc)EnPrz_Draw, + /**/ ACTOR_EN_PRZ, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_PR, + /**/ sizeof(EnPrz), + /**/ EnPrz_Init, + /**/ EnPrz_Destroy, + /**/ EnPrz_Update, + /**/ EnPrz_Draw, }; AnimationHeader* D_80A77240[] = { &object_pr_Anim_004340, &object_pr_Anim_004274 }; diff --git a/src/overlays/actors/ovl_En_Pst/z_en_pst.c b/src/overlays/actors/ovl_En_Pst/z_en_pst.c index c3a7d9a786..3570922e81 100644 --- a/src/overlays/actors/ovl_En_Pst/z_en_pst.c +++ b/src/overlays/actors/ovl_En_Pst/z_en_pst.c @@ -119,15 +119,15 @@ s32 D_80B2C488[] = { 0x2C27A40C, 0x10000000 }; s32 D_80B2C490[] = { 0x2C27850C, 0x10000000 }; ActorInit En_Pst_InitVars = { - ACTOR_EN_PST, - ACTORCAT_PROP, - FLAGS, - OBJECT_PST, - sizeof(EnPst), - (ActorFunc)EnPst_Init, - (ActorFunc)EnPst_Destroy, - (ActorFunc)EnPst_Update, - (ActorFunc)EnPst_Draw, + /**/ ACTOR_EN_PST, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_PST, + /**/ sizeof(EnPst), + /**/ EnPst_Init, + /**/ EnPst_Destroy, + /**/ EnPst_Update, + /**/ EnPst_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Racedog/z_en_racedog.c b/src/overlays/actors/ovl_En_Racedog/z_en_racedog.c index a1df0f8adb..2466fa751e 100644 --- a/src/overlays/actors/ovl_En_Racedog/z_en_racedog.c +++ b/src/overlays/actors/ovl_En_Racedog/z_en_racedog.c @@ -71,15 +71,15 @@ typedef struct { } RaceDogInfo; // size = 0x10 ActorInit En_Racedog_InitVars = { - ACTOR_EN_RACEDOG, - ACTORCAT_NPC, - FLAGS, - OBJECT_DOG, - sizeof(EnRacedog), - (ActorFunc)EnRacedog_Init, - (ActorFunc)EnRacedog_Destroy, - (ActorFunc)EnRacedog_Update, - (ActorFunc)EnRacedog_Draw, + /**/ ACTOR_EN_RACEDOG, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_DOG, + /**/ sizeof(EnRacedog), + /**/ EnRacedog_Init, + /**/ EnRacedog_Destroy, + /**/ EnRacedog_Update, + /**/ EnRacedog_Draw, }; static s16 sNumberOfDogsFinished = 0; diff --git a/src/overlays/actors/ovl_En_Raf/z_en_raf.c b/src/overlays/actors/ovl_En_Raf/z_en_raf.c index a7b7d9c137..9ba0616bba 100644 --- a/src/overlays/actors/ovl_En_Raf/z_en_raf.c +++ b/src/overlays/actors/ovl_En_Raf/z_en_raf.c @@ -69,15 +69,15 @@ typedef enum { } EnRafPetalScaleType; ActorInit En_Raf_InitVars = { - ACTOR_EN_RAF, - ACTORCAT_PROP, - FLAGS, - OBJECT_RAF, - sizeof(EnRaf), - (ActorFunc)EnRaf_Init, - (ActorFunc)EnRaf_Destroy, - (ActorFunc)EnRaf_Update, - (ActorFunc)EnRaf_Draw, + /**/ ACTOR_EN_RAF, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_RAF, + /**/ sizeof(EnRaf), + /**/ EnRaf_Init, + /**/ EnRaf_Destroy, + /**/ EnRaf_Update, + /**/ EnRaf_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Rail_Skb/z_en_rail_skb.c b/src/overlays/actors/ovl_En_Rail_Skb/z_en_rail_skb.c index fdda7ed14b..ee88e3dc3c 100644 --- a/src/overlays/actors/ovl_En_Rail_Skb/z_en_rail_skb.c +++ b/src/overlays/actors/ovl_En_Rail_Skb/z_en_rail_skb.c @@ -52,15 +52,15 @@ void func_80B72830(EnRailSkb* this, s16 arg1); s32 func_80B7285C(EnRailSkb* this); ActorInit En_Rail_Skb_InitVars = { - ACTOR_EN_RAIL_SKB, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_SKB, - sizeof(EnRailSkb), - (ActorFunc)EnRailSkb_Init, - (ActorFunc)EnRailSkb_Destroy, - (ActorFunc)EnRailSkb_Update, - (ActorFunc)EnRailSkb_Draw, + /**/ ACTOR_EN_RAIL_SKB, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_SKB, + /**/ sizeof(EnRailSkb), + /**/ EnRailSkb_Init, + /**/ EnRailSkb_Destroy, + /**/ EnRailSkb_Update, + /**/ EnRailSkb_Draw, }; static AnimationInfo sAnimationInfo[] = { diff --git a/src/overlays/actors/ovl_En_Railgibud/z_en_railgibud.c b/src/overlays/actors/ovl_En_Railgibud/z_en_railgibud.c index 9aa218e2f2..08af30f44f 100644 --- a/src/overlays/actors/ovl_En_Railgibud/z_en_railgibud.c +++ b/src/overlays/actors/ovl_En_Railgibud/z_en_railgibud.c @@ -85,15 +85,15 @@ typedef enum { } EnRailgibudGrabState; ActorInit En_Railgibud_InitVars = { - ACTOR_EN_RAILGIBUD, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_RD, - sizeof(EnRailgibud), - (ActorFunc)EnRailgibud_Init, - (ActorFunc)EnRailgibud_Destroy, - (ActorFunc)EnRailgibud_Update, - (ActorFunc)EnRailgibud_Draw, + /**/ ACTOR_EN_RAILGIBUD, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_RD, + /**/ sizeof(EnRailgibud), + /**/ EnRailgibud_Init, + /**/ EnRailgibud_Destroy, + /**/ EnRailgibud_Update, + /**/ EnRailgibud_Draw, }; static AnimationInfo sAnimationInfo[] = { diff --git a/src/overlays/actors/ovl_En_Rat/z_en_rat.c b/src/overlays/actors/ovl_En_Rat/z_en_rat.c index 1dea0c2ee3..e5543ba2dd 100644 --- a/src/overlays/actors/ovl_En_Rat/z_en_rat.c +++ b/src/overlays/actors/ovl_En_Rat/z_en_rat.c @@ -36,15 +36,15 @@ typedef enum { } EnRatHookedState; ActorInit En_Rat_InitVars = { - ACTOR_EN_RAT, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_RAT, - sizeof(EnRat), - (ActorFunc)EnRat_Init, - (ActorFunc)EnRat_Destroy, - (ActorFunc)EnRat_Update, - (ActorFunc)EnRat_Draw, + /**/ ACTOR_EN_RAT, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_RAT, + /**/ sizeof(EnRat), + /**/ EnRat_Init, + /**/ EnRat_Destroy, + /**/ EnRat_Update, + /**/ EnRat_Draw, }; static ColliderSphereInit sSphereInit = { diff --git a/src/overlays/actors/ovl_En_Rd/z_en_rd.c b/src/overlays/actors/ovl_En_Rd/z_en_rd.c index e1c41ab1b4..3d9b7db76e 100644 --- a/src/overlays/actors/ovl_En_Rd/z_en_rd.c +++ b/src/overlays/actors/ovl_En_Rd/z_en_rd.c @@ -98,15 +98,15 @@ typedef enum { } EnRdGrabState; ActorInit En_Rd_InitVars = { - ACTOR_EN_RD, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_RD, - sizeof(EnRd), - (ActorFunc)EnRd_Init, - (ActorFunc)EnRd_Destroy, - (ActorFunc)EnRd_Update, - (ActorFunc)EnRd_Draw, + /**/ ACTOR_EN_RD, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_RD, + /**/ sizeof(EnRd), + /**/ EnRd_Init, + /**/ EnRd_Destroy, + /**/ EnRd_Update, + /**/ EnRd_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Recepgirl/z_en_recepgirl.c b/src/overlays/actors/ovl_En_Recepgirl/z_en_recepgirl.c index b9ea1f1421..7cb45630d9 100644 --- a/src/overlays/actors/ovl_En_Recepgirl/z_en_recepgirl.c +++ b/src/overlays/actors/ovl_En_Recepgirl/z_en_recepgirl.c @@ -22,15 +22,15 @@ void EnRecepgirl_SetupTalk(EnRecepgirl* this); void EnRecepgirl_Talk(EnRecepgirl* this, PlayState* play); ActorInit En_Recepgirl_InitVars = { - ACTOR_EN_RECEPGIRL, - ACTORCAT_NPC, - FLAGS, - OBJECT_BG, - sizeof(EnRecepgirl), - (ActorFunc)EnRecepgirl_Init, - (ActorFunc)EnRecepgirl_Destroy, - (ActorFunc)EnRecepgirl_Update, - (ActorFunc)EnRecepgirl_Draw, + /**/ ACTOR_EN_RECEPGIRL, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_BG, + /**/ sizeof(EnRecepgirl), + /**/ EnRecepgirl_Init, + /**/ EnRecepgirl_Destroy, + /**/ EnRecepgirl_Update, + /**/ EnRecepgirl_Draw, }; static TexturePtr sEyeTextures[] = { object_bg_Tex_00F8F0, object_bg_Tex_00FCF0, object_bg_Tex_0100F0, diff --git a/src/overlays/actors/ovl_En_Rg/z_en_rg.c b/src/overlays/actors/ovl_En_Rg/z_en_rg.c index 856070fba8..f3d89deaf4 100644 --- a/src/overlays/actors/ovl_En_Rg/z_en_rg.c +++ b/src/overlays/actors/ovl_En_Rg/z_en_rg.c @@ -23,15 +23,15 @@ void func_80BF4FC4(EnRg* this, PlayState* play); s32 D_80BF5C10; ActorInit En_Rg_InitVars = { - ACTOR_EN_RG, - ACTORCAT_NPC, - FLAGS, - OBJECT_OF1D_MAP, - sizeof(EnRg), - (ActorFunc)EnRg_Init, - (ActorFunc)EnRg_Destroy, - (ActorFunc)EnRg_Update, - (ActorFunc)EnRg_Draw, + /**/ ACTOR_EN_RG, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_OF1D_MAP, + /**/ sizeof(EnRg), + /**/ EnRg_Init, + /**/ EnRg_Destroy, + /**/ EnRg_Update, + /**/ EnRg_Draw, }; static ColliderSphereInit sSphereInit = { diff --git a/src/overlays/actors/ovl_En_River_Sound/z_en_river_sound.c b/src/overlays/actors/ovl_En_River_Sound/z_en_river_sound.c index cfb8f82ea1..8ea65af8c9 100644 --- a/src/overlays/actors/ovl_En_River_Sound/z_en_river_sound.c +++ b/src/overlays/actors/ovl_En_River_Sound/z_en_river_sound.c @@ -15,15 +15,15 @@ void EnRiverSound_Update(Actor* thisx, PlayState* play); void EnRiverSound_Draw(Actor* thisx, PlayState* play); ActorInit En_River_Sound_InitVars = { - ACTOR_EN_RIVER_SOUND, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnRiverSound), - (ActorFunc)EnRiverSound_Init, - (ActorFunc)Actor_Noop, - (ActorFunc)EnRiverSound_Update, - (ActorFunc)EnRiverSound_Draw, + /**/ ACTOR_EN_RIVER_SOUND, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnRiverSound), + /**/ EnRiverSound_Init, + /**/ Actor_Noop, + /**/ EnRiverSound_Update, + /**/ EnRiverSound_Draw, }; void EnRiverSound_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Rr/z_en_rr.c b/src/overlays/actors/ovl_En_Rr/z_en_rr.c index 24fc306cf0..63087c4c0b 100644 --- a/src/overlays/actors/ovl_En_Rr/z_en_rr.c +++ b/src/overlays/actors/ovl_En_Rr/z_en_rr.c @@ -30,15 +30,15 @@ void func_808FAD1C(EnRr* this, PlayState* play); void func_808FB398(EnRr* this, PlayState* play); ActorInit En_Rr_InitVars = { - ACTOR_EN_RR, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_RR, - sizeof(EnRr), - (ActorFunc)EnRr_Init, - (ActorFunc)EnRr_Destroy, - (ActorFunc)EnRr_Update, - (ActorFunc)EnRr_Draw, + /**/ ACTOR_EN_RR, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_RR, + /**/ sizeof(EnRr), + /**/ EnRr_Init, + /**/ EnRr_Destroy, + /**/ EnRr_Update, + /**/ EnRr_Draw, }; static ColliderCylinderInit sCylinderInit1 = { diff --git a/src/overlays/actors/ovl_En_Rsn/z_en_rsn.c b/src/overlays/actors/ovl_En_Rsn/z_en_rsn.c index b1632ecc88..9abc1deef5 100644 --- a/src/overlays/actors/ovl_En_Rsn/z_en_rsn.c +++ b/src/overlays/actors/ovl_En_Rsn/z_en_rsn.c @@ -19,15 +19,15 @@ void EnRsn_Draw(Actor* thisx, PlayState* play); void func_80C25D84(EnRsn* this, PlayState* play); ActorInit En_Rsn_InitVars = { - ACTOR_EN_RSN, - ACTORCAT_NPC, - FLAGS, - OBJECT_RS, - sizeof(EnRsn), - (ActorFunc)EnRsn_Init, - (ActorFunc)EnRsn_Destroy, - (ActorFunc)EnRsn_Update, - (ActorFunc)EnRsn_Draw, + /**/ ACTOR_EN_RSN, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_RS, + /**/ sizeof(EnRsn), + /**/ EnRsn_Init, + /**/ EnRsn_Destroy, + /**/ EnRsn_Update, + /**/ EnRsn_Draw, }; static AnimationInfo sAnimationInfo[] = { { &gBombShopkeeperSwayAnim, 1.0f, 0.0f, 0.0f, ANIMMODE_LOOP, 0.0f } }; diff --git a/src/overlays/actors/ovl_En_Ru/z_en_ru.c b/src/overlays/actors/ovl_En_Ru/z_en_ru.c index 66ee8f5469..3152da1520 100644 --- a/src/overlays/actors/ovl_En_Ru/z_en_ru.c +++ b/src/overlays/actors/ovl_En_Ru/z_en_ru.c @@ -18,15 +18,15 @@ void EnRu_Draw(Actor* thisx, PlayState* play); void EnRu_DoNothing(EnRu* this, PlayState* play); ActorInit En_Ru_InitVars = { - ACTOR_EN_RU, - ACTORCAT_NPC, - FLAGS, - OBJECT_RU2, - sizeof(EnRu), - (ActorFunc)EnRu_Init, - (ActorFunc)EnRu_Destroy, - (ActorFunc)EnRu_Update, - (ActorFunc)EnRu_Draw, + /**/ ACTOR_EN_RU, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_RU2, + /**/ sizeof(EnRu), + /**/ EnRu_Init, + /**/ EnRu_Destroy, + /**/ EnRu_Update, + /**/ EnRu_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Ruppecrow/z_en_ruppecrow.c b/src/overlays/actors/ovl_En_Ruppecrow/z_en_ruppecrow.c index 27f95af010..3203730036 100644 --- a/src/overlays/actors/ovl_En_Ruppecrow/z_en_ruppecrow.c +++ b/src/overlays/actors/ovl_En_Ruppecrow/z_en_ruppecrow.c @@ -41,15 +41,15 @@ void EnRuppecrow_UpdateSpeed(EnRuppecrow*, PlayState*); void EnRuppecrow_FlyToDespawn(EnRuppecrow*, PlayState*); ActorInit En_Ruppecrow_InitVars = { - ACTOR_EN_RUPPECROW, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_CROW, - sizeof(EnRuppecrow), - (ActorFunc)EnRuppecrow_Init, - (ActorFunc)EnRuppecrow_Destroy, - (ActorFunc)EnRuppecrow_Update, - (ActorFunc)EnRuppecrow_Draw, + /**/ ACTOR_EN_RUPPECROW, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_CROW, + /**/ sizeof(EnRuppecrow), + /**/ EnRuppecrow_Init, + /**/ EnRuppecrow_Destroy, + /**/ EnRuppecrow_Update, + /**/ EnRuppecrow_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[1] = { diff --git a/src/overlays/actors/ovl_En_Rz/z_en_rz.c b/src/overlays/actors/ovl_En_Rz/z_en_rz.c index a1ed468681..537c3f5272 100644 --- a/src/overlays/actors/ovl_En_Rz/z_en_rz.c +++ b/src/overlays/actors/ovl_En_Rz/z_en_rz.c @@ -50,15 +50,15 @@ typedef enum { } EnRzPathStatus; ActorInit En_Rz_InitVars = { - ACTOR_EN_RZ, - ACTORCAT_NPC, - FLAGS, - OBJECT_RZ, - sizeof(EnRz), - (ActorFunc)EnRz_Init, - (ActorFunc)EnRz_Destroy, - (ActorFunc)EnRz_Update, - (ActorFunc)EnRz_Draw, + /**/ ACTOR_EN_RZ, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_RZ, + /**/ sizeof(EnRz), + /**/ EnRz_Init, + /**/ EnRz_Destroy, + /**/ EnRz_Update, + /**/ EnRz_Draw, }; static TexturePtr sEyeTextures[] = { diff --git a/src/overlays/actors/ovl_En_S_Goro/z_en_s_goro.c b/src/overlays/actors/ovl_En_S_Goro/z_en_s_goro.c index 9c2aad8af6..54876acee2 100644 --- a/src/overlays/actors/ovl_En_S_Goro/z_en_s_goro.c +++ b/src/overlays/actors/ovl_En_S_Goro/z_en_s_goro.c @@ -95,15 +95,15 @@ typedef enum EnSGoroAnimation { } EnSGoroAnimation; ActorInit En_S_Goro_InitVars = { - ACTOR_EN_S_GORO, - ACTORCAT_NPC, - FLAGS, - OBJECT_OF1D_MAP, - sizeof(EnSGoro), - (ActorFunc)EnSGoro_Init, - (ActorFunc)EnSGoro_Destroy, - (ActorFunc)EnSGoro_Update, - (ActorFunc)EnSGoro_Draw, + /**/ ACTOR_EN_S_GORO, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_OF1D_MAP, + /**/ sizeof(EnSGoro), + /**/ EnSGoro_Init, + /**/ EnSGoro_Destroy, + /**/ EnSGoro_Update, + /**/ EnSGoro_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Sb/z_en_sb.c b/src/overlays/actors/ovl_En_Sb/z_en_sb.c index eaf5b88d38..179b91e388 100644 --- a/src/overlays/actors/ovl_En_Sb/z_en_sb.c +++ b/src/overlays/actors/ovl_En_Sb/z_en_sb.c @@ -27,15 +27,15 @@ void EnSb_Bounce(EnSb* this, PlayState* play); void EnSb_ReturnToIdle(EnSb* this, PlayState* play); ActorInit En_Sb_InitVars = { - ACTOR_EN_SB, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_SB, - sizeof(EnSb), - (ActorFunc)EnSb_Init, - (ActorFunc)EnSb_Destroy, - (ActorFunc)EnSb_Update, - (ActorFunc)EnSb_Draw, + /**/ ACTOR_EN_SB, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_SB, + /**/ sizeof(EnSb), + /**/ EnSb_Init, + /**/ EnSb_Destroy, + /**/ EnSb_Update, + /**/ EnSb_Draw, }; static ColliderCylinderInitType1 sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Sc_Ruppe/z_en_sc_ruppe.c b/src/overlays/actors/ovl_En_Sc_Ruppe/z_en_sc_ruppe.c index 5a3dc440a9..62e04e5ab5 100644 --- a/src/overlays/actors/ovl_En_Sc_Ruppe/z_en_sc_ruppe.c +++ b/src/overlays/actors/ovl_En_Sc_Ruppe/z_en_sc_ruppe.c @@ -24,15 +24,15 @@ typedef struct { } RuppeInfo; // size = 0x8 ActorInit En_Sc_Ruppe_InitVars = { - ACTOR_EN_SC_RUPPE, - ACTORCAT_NPC, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnScRuppe), - (ActorFunc)EnScRuppe_Init, - (ActorFunc)EnScRuppe_Destroy, - (ActorFunc)EnScRuppe_Update, - (ActorFunc)EnScRuppe_Draw, + /**/ ACTOR_EN_SC_RUPPE, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnScRuppe), + /**/ EnScRuppe_Init, + /**/ EnScRuppe_Destroy, + /**/ EnScRuppe_Update, + /**/ EnScRuppe_Draw, }; RuppeInfo sRupeeInfo[] = { diff --git a/src/overlays/actors/ovl_En_Scopecoin/z_en_scopecoin.c b/src/overlays/actors/ovl_En_Scopecoin/z_en_scopecoin.c index 4ef4fdd464..4f9220ec2b 100644 --- a/src/overlays/actors/ovl_En_Scopecoin/z_en_scopecoin.c +++ b/src/overlays/actors/ovl_En_Scopecoin/z_en_scopecoin.c @@ -17,15 +17,15 @@ void EnScopecoin_Update(Actor* thisx, PlayState* play); void EnScopecoin_Draw(Actor* thisx, PlayState* play); ActorInit En_Scopecoin_InitVars = { - ACTOR_EN_SCOPECOIN, - ACTORCAT_NPC, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnScopecoin), - (ActorFunc)EnScopecoin_Init, - (ActorFunc)EnScopecoin_Destroy, - (ActorFunc)EnScopecoin_Update, - (ActorFunc)EnScopecoin_Draw, + /**/ ACTOR_EN_SCOPECOIN, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnScopecoin), + /**/ EnScopecoin_Init, + /**/ EnScopecoin_Destroy, + /**/ EnScopecoin_Update, + /**/ EnScopecoin_Draw, }; void EnScopecoin_Spin(EnScopecoin* this, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Scopecrow/z_en_scopecrow.c b/src/overlays/actors/ovl_En_Scopecrow/z_en_scopecrow.c index 448683376d..a49c08b77b 100644 --- a/src/overlays/actors/ovl_En_Scopecrow/z_en_scopecrow.c +++ b/src/overlays/actors/ovl_En_Scopecrow/z_en_scopecrow.c @@ -19,15 +19,15 @@ void func_80BCD590(EnScopecrow* this, PlayState* play); void func_80BCD640(EnScopecrow* this, PlayState* play); ActorInit En_Scopecrow_InitVars = { - ACTOR_EN_SCOPECROW, - ACTORCAT_NPC, - FLAGS, - OBJECT_CROW, - sizeof(EnScopecrow), - (ActorFunc)EnScopecrow_Init, - (ActorFunc)EnScopecrow_Destroy, - (ActorFunc)EnScopecrow_Update, - (ActorFunc)EnScopecrow_Draw, + /**/ ACTOR_EN_SCOPECROW, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_CROW, + /**/ sizeof(EnScopecrow), + /**/ EnScopecrow_Init, + /**/ EnScopecrow_Destroy, + /**/ EnScopecrow_Update, + /**/ EnScopecrow_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[] = { diff --git a/src/overlays/actors/ovl_En_Scopenuts/z_en_scopenuts.c b/src/overlays/actors/ovl_En_Scopenuts/z_en_scopenuts.c index 80fbff4b19..23203552a6 100644 --- a/src/overlays/actors/ovl_En_Scopenuts/z_en_scopenuts.c +++ b/src/overlays/actors/ovl_En_Scopenuts/z_en_scopenuts.c @@ -34,15 +34,15 @@ s32 func_80BCC2AC(EnScopenuts* this, Path* path, s32 arg2_); f32 func_80BCC448(Path* path, s32 arg1, Vec3f* arg2, Vec3s* arg3); ActorInit En_Scopenuts_InitVars = { - ACTOR_EN_SCOPENUTS, - ACTORCAT_NPC, - FLAGS, - OBJECT_DNT, - sizeof(EnScopenuts), - (ActorFunc)EnScopenuts_Init, - (ActorFunc)EnScopenuts_Destroy, - (ActorFunc)EnScopenuts_Update, - (ActorFunc)EnScopenuts_Draw, + /**/ ACTOR_EN_SCOPENUTS, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_DNT, + /**/ sizeof(EnScopenuts), + /**/ EnScopenuts_Init, + /**/ EnScopenuts_Destroy, + /**/ EnScopenuts_Update, + /**/ EnScopenuts_Draw, }; static ColliderCylinderInitType1 sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Sda/z_en_sda.c b/src/overlays/actors/ovl_En_Sda/z_en_sda.c index 9334d2d298..56a6e2c321 100644 --- a/src/overlays/actors/ovl_En_Sda/z_en_sda.c +++ b/src/overlays/actors/ovl_En_Sda/z_en_sda.c @@ -21,15 +21,15 @@ void func_80947668(u8* shadowTexture, Player* player, PlayState* play); Vec3f D_80947EA0[16]; ActorInit En_Sda_InitVars = { - ACTOR_EN_SDA, - ACTORCAT_BOSS, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnSda), - (ActorFunc)EnSda_Init, - (ActorFunc)EnSda_Destroy, - (ActorFunc)EnSda_Update, - (ActorFunc)EnSda_Draw, + /**/ ACTOR_EN_SDA, + /**/ ACTORCAT_BOSS, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnSda), + /**/ EnSda_Init, + /**/ EnSda_Destroy, + /**/ EnSda_Update, + /**/ EnSda_Draw, }; Vec3f D_80947A60 = { 0.0f, 0.0f, 0.0f }; diff --git a/src/overlays/actors/ovl_En_Sekihi/z_en_sekihi.c b/src/overlays/actors/ovl_En_Sekihi/z_en_sekihi.c index 0b22f3d9c3..099bc07c2f 100644 --- a/src/overlays/actors/ovl_En_Sekihi/z_en_sekihi.c +++ b/src/overlays/actors/ovl_En_Sekihi/z_en_sekihi.c @@ -25,15 +25,15 @@ void func_80A450B0(EnSekihi* this, PlayState* play); void EnSekihi_DoNothing(EnSekihi* this, PlayState* play); ActorInit En_Sekihi_InitVars = { - ACTOR_EN_SEKIHI, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnSekihi), - (ActorFunc)EnSekihi_Init, - (ActorFunc)EnSekihi_Destroy, - (ActorFunc)EnSekihi_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_SEKIHI, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnSekihi), + /**/ EnSekihi_Init, + /**/ EnSekihi_Destroy, + /**/ EnSekihi_Update, + /**/ NULL, }; static s16 sObjectIds[] = { OBJECT_SEKIHIL, OBJECT_SEKIHIG, OBJECT_SEKIHIN, OBJECT_SEKIHIZ, OBJECT_ZOG }; diff --git a/src/overlays/actors/ovl_En_Sellnuts/z_en_sellnuts.c b/src/overlays/actors/ovl_En_Sellnuts/z_en_sellnuts.c index 6661796e64..4f55a9593f 100644 --- a/src/overlays/actors/ovl_En_Sellnuts/z_en_sellnuts.c +++ b/src/overlays/actors/ovl_En_Sellnuts/z_en_sellnuts.c @@ -50,15 +50,15 @@ static u16 D_80ADD938[] = { 0x0615, 0x060F, 0x060F }; static u8 D_80ADD940 = 0; ActorInit En_Sellnuts_InitVars = { - ACTOR_EN_SELLNUTS, - ACTORCAT_NPC, - FLAGS, - OBJECT_DNT, - sizeof(EnSellnuts), - (ActorFunc)EnSellnuts_Init, - (ActorFunc)EnSellnuts_Destroy, - (ActorFunc)EnSellnuts_Update, - (ActorFunc)EnSellnuts_Draw, + /**/ ACTOR_EN_SELLNUTS, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_DNT, + /**/ sizeof(EnSellnuts), + /**/ EnSellnuts_Init, + /**/ EnSellnuts_Destroy, + /**/ EnSellnuts_Update, + /**/ EnSellnuts_Draw, }; static ColliderCylinderInitType1 sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Shn/z_en_shn.c b/src/overlays/actors/ovl_En_Shn/z_en_shn.c index 1bdc7026a0..db44bd738c 100644 --- a/src/overlays/actors/ovl_En_Shn/z_en_shn.c +++ b/src/overlays/actors/ovl_En_Shn/z_en_shn.c @@ -52,15 +52,15 @@ static UNK_TYPE D_80AE71C4[] = { 0x00374000, 0x1C2C09DB, 0x0C2F0000, 0x0C0F09DC, 0x0C113740, 0x102C09E0, 0x0C2F0000, 0x0C0F09E1, 0x0C0F09E2, 0x0C100000 }; ActorInit En_Shn_InitVars = { - ACTOR_EN_SHN, - ACTORCAT_NPC, - FLAGS, - OBJECT_SHN, - sizeof(EnShn), - (ActorFunc)EnShn_Init, - (ActorFunc)EnShn_Destroy, - (ActorFunc)EnShn_Update, - (ActorFunc)EnShn_Draw, + /**/ ACTOR_EN_SHN, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_SHN, + /**/ sizeof(EnShn), + /**/ EnShn_Init, + /**/ EnShn_Destroy, + /**/ EnShn_Update, + /**/ EnShn_Draw, }; void func_80AE6130(EnShn* this) { diff --git a/src/overlays/actors/ovl_En_Si/z_en_si.c b/src/overlays/actors/ovl_En_Si/z_en_si.c index b75de6359b..a917c30b00 100644 --- a/src/overlays/actors/ovl_En_Si/z_en_si.c +++ b/src/overlays/actors/ovl_En_Si/z_en_si.c @@ -18,15 +18,15 @@ void EnSi_Draw(Actor* thisx, PlayState* play); void EnSi_DraggedByHookshot(EnSi* this, PlayState* play); ActorInit En_Si_InitVars = { - ACTOR_EN_SI, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_ST, - sizeof(EnSi), - (ActorFunc)EnSi_Init, - (ActorFunc)EnSi_Destroy, - (ActorFunc)EnSi_Update, - (ActorFunc)EnSi_Draw, + /**/ ACTOR_EN_SI, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_ST, + /**/ sizeof(EnSi), + /**/ EnSi_Init, + /**/ EnSi_Destroy, + /**/ EnSi_Update, + /**/ EnSi_Draw, }; static ColliderSphereInit sSphereInit = { diff --git a/src/overlays/actors/ovl_En_Skb/z_en_skb.c b/src/overlays/actors/ovl_En_Skb/z_en_skb.c index e2f40f35cc..7e956c2f91 100644 --- a/src/overlays/actors/ovl_En_Skb/z_en_skb.c +++ b/src/overlays/actors/ovl_En_Skb/z_en_skb.c @@ -147,15 +147,15 @@ static DamageTable sDamageTable = { }; ActorInit En_Skb_InitVars = { - ACTOR_EN_SKB, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_SKB, - sizeof(EnSkb), - (ActorFunc)EnSkb_Init, - (ActorFunc)EnSkb_Destroy, - (ActorFunc)EnSkb_Update, - (ActorFunc)EnSkb_Draw, + /**/ ACTOR_EN_SKB, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_SKB, + /**/ sizeof(EnSkb), + /**/ EnSkb_Init, + /**/ EnSkb_Destroy, + /**/ EnSkb_Update, + /**/ EnSkb_Draw, }; void func_809947B0(PlayState* play, EnSkb* this, Vec3f* inPos) { diff --git a/src/overlays/actors/ovl_En_Slime/z_en_slime.c b/src/overlays/actors/ovl_En_Slime/z_en_slime.c index 79dfe2ced9..79af2640e8 100644 --- a/src/overlays/actors/ovl_En_Slime/z_en_slime.c +++ b/src/overlays/actors/ovl_En_Slime/z_en_slime.c @@ -66,16 +66,16 @@ void EnSlime_WaitForRevive(EnSlime* this, PlayState* play); void EnSlime_SetupRevive(EnSlime* this); void EnSlime_Revive(EnSlime* this, PlayState* play); -const ActorInit En_Slime_InitVars = { - ACTOR_EN_SLIME, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_SLIME, - sizeof(EnSlime), - (ActorFunc)EnSlime_Init, - (ActorFunc)EnSlime_Destroy, - (ActorFunc)EnSlime_Update, - (ActorFunc)EnSlime_Draw, +ActorInit En_Slime_InitVars = { + /**/ ACTOR_EN_SLIME, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_SLIME, + /**/ sizeof(EnSlime), + /**/ EnSlime_Init, + /**/ EnSlime_Destroy, + /**/ EnSlime_Update, + /**/ EnSlime_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Snowman/z_en_snowman.c b/src/overlays/actors/ovl_En_Snowman/z_en_snowman.c index f1be3d5f45..6cd481a6e9 100644 --- a/src/overlays/actors/ovl_En_Snowman/z_en_snowman.c +++ b/src/overlays/actors/ovl_En_Snowman/z_en_snowman.c @@ -63,15 +63,15 @@ typedef enum { } EnSnowmanCombineState; ActorInit En_Snowman_InitVars = { - ACTOR_EN_SNOWMAN, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_SNOWMAN, - sizeof(EnSnowman), - (ActorFunc)EnSnowman_Init, - (ActorFunc)EnSnowman_Destroy, - (ActorFunc)EnSnowman_Update, - (ActorFunc)EnSnowman_Draw, + /**/ ACTOR_EN_SNOWMAN, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_SNOWMAN, + /**/ sizeof(EnSnowman), + /**/ EnSnowman_Init, + /**/ EnSnowman_Destroy, + /**/ EnSnowman_Update, + /**/ EnSnowman_Draw, }; static ColliderCylinderInit sEenoCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Snowwd/z_en_snowwd.c b/src/overlays/actors/ovl_En_Snowwd/z_en_snowwd.c index b996731976..c82fdd77b3 100644 --- a/src/overlays/actors/ovl_En_Snowwd/z_en_snowwd.c +++ b/src/overlays/actors/ovl_En_Snowwd/z_en_snowwd.c @@ -19,15 +19,15 @@ void EnSnowwd_Draw(Actor* thisx, PlayState* play); void EnSnowwd_Idle(EnSnowwd* this, PlayState* play); ActorInit En_Snowwd_InitVars = { - ACTOR_EN_SNOWWD, - ACTORCAT_PROP, - FLAGS, - OBJECT_SNOWWD, - sizeof(EnSnowwd), - (ActorFunc)EnSnowwd_Init, - (ActorFunc)EnSnowwd_Destroy, - (ActorFunc)EnSnowwd_Update, - (ActorFunc)EnSnowwd_Draw, + /**/ ACTOR_EN_SNOWWD, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_SNOWWD, + /**/ sizeof(EnSnowwd), + /**/ EnSnowwd_Init, + /**/ EnSnowwd_Destroy, + /**/ EnSnowwd_Update, + /**/ EnSnowwd_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Sob1/z_en_sob1.c b/src/overlays/actors/ovl_En_Sob1/z_en_sob1.c index 5c7f95a95e..42a2b36639 100644 --- a/src/overlays/actors/ovl_En_Sob1/z_en_sob1.c +++ b/src/overlays/actors/ovl_En_Sob1/z_en_sob1.c @@ -65,15 +65,15 @@ static AnimationInfoS sAnimationInfoBombShopkeeper[] = { }; ActorInit En_Sob1_InitVars = { - ACTOR_EN_OSSAN, - ACTORCAT_NPC, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnSob1), - (ActorFunc)EnSob1_Init, - (ActorFunc)EnSob1_Destroy, - (ActorFunc)EnSob1_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_OSSAN, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnSob1), + /**/ EnSob1_Init, + /**/ EnSob1_Destroy, + /**/ EnSob1_Update, + /**/ NULL, }; static s16 sObjectIds[][3] = { diff --git a/src/overlays/actors/ovl_En_Ssh/z_en_ssh.c b/src/overlays/actors/ovl_En_Ssh/z_en_ssh.c index a4cec2e802..3d7a0d605c 100644 --- a/src/overlays/actors/ovl_En_Ssh/z_en_ssh.c +++ b/src/overlays/actors/ovl_En_Ssh/z_en_ssh.c @@ -27,15 +27,15 @@ void EnSsh_Start(EnSsh* this, PlayState* play); extern AnimationHeader D_06000304; ActorInit En_Ssh_InitVars = { - ACTOR_EN_SSH, - ACTORCAT_NPC, - FLAGS, - OBJECT_SSH, - sizeof(EnSsh), - (ActorFunc)EnSsh_Init, - (ActorFunc)EnSsh_Destroy, - (ActorFunc)EnSsh_Update, - (ActorFunc)EnSsh_Draw, + /**/ ACTOR_EN_SSH, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_SSH, + /**/ sizeof(EnSsh), + /**/ EnSsh_Init, + /**/ EnSsh_Destroy, + /**/ EnSsh_Update, + /**/ EnSsh_Draw, }; static ColliderCylinderInit sCylinderInit1 = { diff --git a/src/overlays/actors/ovl_En_St/z_en_st.c b/src/overlays/actors/ovl_En_St/z_en_st.c index 10f7c457c5..3c8bfd054a 100644 --- a/src/overlays/actors/ovl_En_St/z_en_st.c +++ b/src/overlays/actors/ovl_En_St/z_en_st.c @@ -27,15 +27,15 @@ void func_808A701C(EnSt* this, PlayState* play); void func_808A7478(Actor* thisx, PlayState* play); ActorInit En_St_InitVars = { - ACTOR_EN_ST, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_ST, - sizeof(EnSt), - (ActorFunc)EnSt_Init, - (ActorFunc)EnSt_Destroy, - (ActorFunc)EnSt_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_ST, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_ST, + /**/ sizeof(EnSt), + /**/ EnSt_Init, + /**/ EnSt_Destroy, + /**/ EnSt_Update, + /**/ NULL, }; static ColliderCylinderInit sCylinderInit1 = { diff --git a/src/overlays/actors/ovl_En_Sth/z_en_sth.c b/src/overlays/actors/ovl_En_Sth/z_en_sth.c index c80aaed0b5..a656b1232c 100644 --- a/src/overlays/actors/ovl_En_Sth/z_en_sth.c +++ b/src/overlays/actors/ovl_En_Sth/z_en_sth.c @@ -28,15 +28,15 @@ void EnSth_Update(Actor* thisx, PlayState* play); void EnSth_Draw(Actor* thisx, PlayState* play); ActorInit En_Sth_InitVars = { - ACTOR_EN_STH, - ACTORCAT_NPC, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnSth), - (ActorFunc)EnSth_Init, - (ActorFunc)EnSth_Destroy, - (ActorFunc)EnSth_UpdateWaitForObject, - (ActorFunc)NULL, + /**/ ACTOR_EN_STH, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnSth), + /**/ EnSth_Init, + /**/ EnSth_Destroy, + /**/ EnSth_UpdateWaitForObject, + /**/ NULL, }; #include "overlays/ovl_En_Sth/ovl_En_Sth.c" diff --git a/src/overlays/actors/ovl_En_Sth2/z_en_sth2.c b/src/overlays/actors/ovl_En_Sth2/z_en_sth2.c index e45dd13949..fb7e316705 100644 --- a/src/overlays/actors/ovl_En_Sth2/z_en_sth2.c +++ b/src/overlays/actors/ovl_En_Sth2/z_en_sth2.c @@ -19,15 +19,15 @@ void EnSth2_UpdateSkelAnime(EnSth2* this, PlayState* play); void EnSth2_UpdateActionFunc(Actor* thisx, PlayState* play); ActorInit En_Sth2_InitVars = { - ACTOR_EN_STH2, - ACTORCAT_NPC, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnSth2), - (ActorFunc)EnSth2_Init, - (ActorFunc)EnSth2_Destroy, - (ActorFunc)EnSth2_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_STH2, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnSth2), + /**/ EnSth2_Init, + /**/ EnSth2_Destroy, + /**/ EnSth2_Update, + /**/ NULL, }; #include "overlays/ovl_En_Sth2/ovl_En_Sth2.c" diff --git a/src/overlays/actors/ovl_En_Stone_heishi/z_en_stone_heishi.c b/src/overlays/actors/ovl_En_Stone_heishi/z_en_stone_heishi.c index 581962d60e..34d5427039 100644 --- a/src/overlays/actors/ovl_En_Stone_heishi/z_en_stone_heishi.c +++ b/src/overlays/actors/ovl_En_Stone_heishi/z_en_stone_heishi.c @@ -28,15 +28,15 @@ void EnStoneheishi_GiveItemReward(EnStoneheishi* this, PlayState* play); void EnStoneheishi_SetupDrinkBottleProcess(EnStoneheishi* this); ActorInit En_Stone_heishi_InitVars = { - ACTOR_EN_STONE_HEISHI, - ACTORCAT_NPC, - FLAGS, - OBJECT_SDN, - sizeof(EnStoneheishi), - (ActorFunc)EnStoneheishi_Init, - (ActorFunc)EnStoneheishi_Destroy, - (ActorFunc)EnStoneheishi_Update, - (ActorFunc)EnStoneheishi_Draw, + /**/ ACTOR_EN_STONE_HEISHI, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_SDN, + /**/ sizeof(EnStoneheishi), + /**/ EnStoneheishi_Init, + /**/ EnStoneheishi_Destroy, + /**/ EnStoneheishi_Update, + /**/ EnStoneheishi_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Stop_heishi/z_en_stop_heishi.c b/src/overlays/actors/ovl_En_Stop_heishi/z_en_stop_heishi.c index 99c5441a6a..f31e7bf708 100644 --- a/src/overlays/actors/ovl_En_Stop_heishi/z_en_stop_heishi.c +++ b/src/overlays/actors/ovl_En_Stop_heishi/z_en_stop_heishi.c @@ -35,15 +35,15 @@ typedef enum { } SoldierAnimation; ActorInit En_Stop_heishi_InitVars = { - ACTOR_EN_STOP_HEISHI, - ACTORCAT_NPC, - FLAGS, - OBJECT_SDN, - sizeof(EnStopheishi), - (ActorFunc)EnStopheishi_Init, - (ActorFunc)EnStopheishi_Destroy, - (ActorFunc)EnStopheishi_Update, - (ActorFunc)EnStopheishi_Draw, + /**/ ACTOR_EN_STOP_HEISHI, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_SDN, + /**/ sizeof(EnStopheishi), + /**/ EnStopheishi_Init, + /**/ EnStopheishi_Destroy, + /**/ EnStopheishi_Update, + /**/ EnStopheishi_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Stream/z_en_stream.c b/src/overlays/actors/ovl_En_Stream/z_en_stream.c index a5cb80095f..8e1f9fe887 100644 --- a/src/overlays/actors/ovl_En_Stream/z_en_stream.c +++ b/src/overlays/actors/ovl_En_Stream/z_en_stream.c @@ -19,15 +19,15 @@ void EnStream_Draw(Actor* thisx, PlayState* play); void EnStream_WaitForPlayer(EnStream* this, PlayState* play); ActorInit En_Stream_InitVars = { - ACTOR_EN_STREAM, - ACTORCAT_BG, - FLAGS, - OBJECT_STREAM, - sizeof(EnStream), - (ActorFunc)EnStream_Init, - (ActorFunc)EnStream_Destroy, - (ActorFunc)EnStream_Update, - (ActorFunc)EnStream_Draw, + /**/ ACTOR_EN_STREAM, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_STREAM, + /**/ sizeof(EnStream), + /**/ EnStream_Init, + /**/ EnStream_Destroy, + /**/ EnStream_Update, + /**/ EnStream_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_En_Suttari/z_en_suttari.c b/src/overlays/actors/ovl_En_Suttari/z_en_suttari.c index bc0099298a..d16f96754b 100644 --- a/src/overlays/actors/ovl_En_Suttari/z_en_suttari.c +++ b/src/overlays/actors/ovl_En_Suttari/z_en_suttari.c @@ -39,15 +39,15 @@ void func_80BADE8C(EnSuttari* this, PlayState* play); void func_80BADF3C(EnSuttari* this, PlayState* play); ActorInit En_Suttari_InitVars = { - ACTOR_EN_SUTTARI, - ACTORCAT_NPC, - FLAGS, - OBJECT_BOJ, - sizeof(EnSuttari), - (ActorFunc)EnSuttari_Init, - (ActorFunc)EnSuttari_Destroy, - (ActorFunc)EnSuttari_Update, - (ActorFunc)EnSuttari_Draw, + /**/ ACTOR_EN_SUTTARI, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_BOJ, + /**/ sizeof(EnSuttari), + /**/ EnSuttari_Init, + /**/ EnSuttari_Destroy, + /**/ EnSuttari_Update, + /**/ EnSuttari_Draw, }; static AnimationInfo sAnimationInfo[] = { diff --git a/src/overlays/actors/ovl_En_Sw/z_en_sw.c b/src/overlays/actors/ovl_En_Sw/z_en_sw.c index 8cab119884..6599ec0015 100644 --- a/src/overlays/actors/ovl_En_Sw/z_en_sw.c +++ b/src/overlays/actors/ovl_En_Sw/z_en_sw.c @@ -30,15 +30,15 @@ void func_808DB25C(EnSw* this, PlayState* play); void func_808DB2E0(EnSw* this, PlayState* play); ActorInit En_Sw_InitVars = { - ACTOR_EN_SW, - ACTORCAT_NPC, - FLAGS, - OBJECT_ST, - sizeof(EnSw), - (ActorFunc)EnSw_Init, - (ActorFunc)EnSw_Destroy, - (ActorFunc)EnSw_Update, - (ActorFunc)EnSw_Draw, + /**/ ACTOR_EN_SW, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_ST, + /**/ sizeof(EnSw), + /**/ EnSw_Init, + /**/ EnSw_Destroy, + /**/ EnSw_Update, + /**/ EnSw_Draw, }; static ColliderSphereInit sSphereInit = { diff --git a/src/overlays/actors/ovl_En_Syateki_Crow/z_en_syateki_crow.c b/src/overlays/actors/ovl_En_Syateki_Crow/z_en_syateki_crow.c index 7e5cebb1c5..fa68d10725 100644 --- a/src/overlays/actors/ovl_En_Syateki_Crow/z_en_syateki_crow.c +++ b/src/overlays/actors/ovl_En_Syateki_Crow/z_en_syateki_crow.c @@ -26,15 +26,15 @@ void EnSyatekiCrow_Dead(EnSyatekiCrow* this, PlayState* play); static Vec3f sZeroVec = { 0.0f, 0.0f, 0.0f }; ActorInit En_Syateki_Crow_InitVars = { - ACTOR_EN_SYATEKI_CROW, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_CROW, - sizeof(EnSyatekiCrow), - (ActorFunc)EnSyatekiCrow_Init, - (ActorFunc)EnSyatekiCrow_Destroy, - (ActorFunc)EnSyatekiCrow_Update, - (ActorFunc)EnSyatekiCrow_Draw, + /**/ ACTOR_EN_SYATEKI_CROW, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_CROW, + /**/ sizeof(EnSyatekiCrow), + /**/ EnSyatekiCrow_Init, + /**/ EnSyatekiCrow_Destroy, + /**/ EnSyatekiCrow_Update, + /**/ EnSyatekiCrow_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[1] = { diff --git a/src/overlays/actors/ovl_En_Syateki_Dekunuts/z_en_syateki_dekunuts.c b/src/overlays/actors/ovl_En_Syateki_Dekunuts/z_en_syateki_dekunuts.c index c4d3667183..6582d8b627 100644 --- a/src/overlays/actors/ovl_En_Syateki_Dekunuts/z_en_syateki_dekunuts.c +++ b/src/overlays/actors/ovl_En_Syateki_Dekunuts/z_en_syateki_dekunuts.c @@ -40,15 +40,15 @@ typedef enum { } ShootingGalleryDekuScrubHeaddressType; ActorInit En_Syateki_Dekunuts_InitVars = { - ACTOR_EN_SYATEKI_DEKUNUTS, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_DEKUNUTS, - sizeof(EnSyatekiDekunuts), - (ActorFunc)EnSyatekiDekunuts_Init, - (ActorFunc)EnSyatekiDekunuts_Destroy, - (ActorFunc)EnSyatekiDekunuts_Update, - (ActorFunc)EnSyatekiDekunuts_Draw, + /**/ ACTOR_EN_SYATEKI_DEKUNUTS, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_DEKUNUTS, + /**/ sizeof(EnSyatekiDekunuts), + /**/ EnSyatekiDekunuts_Init, + /**/ EnSyatekiDekunuts_Destroy, + /**/ EnSyatekiDekunuts_Update, + /**/ EnSyatekiDekunuts_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.c b/src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.c index 28eeafc094..c501e30b35 100644 --- a/src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.c +++ b/src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.c @@ -87,15 +87,15 @@ void EnSyatekiMan_Town_EndGame(EnSyatekiMan* this, PlayState* play); #define SG_SWAMP_HEART_PIECE_SCORE (SG_SWAMP_PERFECT_SCORE_WITHOUT_BONUS + (6 * SG_BONUS_POINTS_PER_SECOND)) ActorInit En_Syateki_Man_InitVars = { - ACTOR_EN_SYATEKI_MAN, - ACTORCAT_NPC, - FLAGS, - OBJECT_SHN, - sizeof(EnSyatekiMan), - (ActorFunc)EnSyatekiMan_Init, - (ActorFunc)EnSyatekiMan_Destroy, - (ActorFunc)EnSyatekiMan_Update, - (ActorFunc)EnSyatekiMan_Draw, + /**/ ACTOR_EN_SYATEKI_MAN, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_SHN, + /**/ sizeof(EnSyatekiMan), + /**/ EnSyatekiMan_Init, + /**/ EnSyatekiMan_Destroy, + /**/ EnSyatekiMan_Update, + /**/ EnSyatekiMan_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_En_Syateki_Okuta/z_en_syateki_okuta.c b/src/overlays/actors/ovl_En_Syateki_Okuta/z_en_syateki_okuta.c index 114a5fe22b..fa9d864f06 100644 --- a/src/overlays/actors/ovl_En_Syateki_Okuta/z_en_syateki_okuta.c +++ b/src/overlays/actors/ovl_En_Syateki_Okuta/z_en_syateki_okuta.c @@ -29,15 +29,15 @@ void EnSyatekiOkuta_Die(EnSyatekiOkuta* this, PlayState* play); void EnSyatekiOkuta_UpdateHeadScale(EnSyatekiOkuta* this); ActorInit En_Syateki_Okuta_InitVars = { - ACTOR_EN_SYATEKI_OKUTA, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_OKUTA, - sizeof(EnSyatekiOkuta), - (ActorFunc)EnSyatekiOkuta_Init, - (ActorFunc)EnSyatekiOkuta_Destroy, - (ActorFunc)EnSyatekiOkuta_Update, - (ActorFunc)EnSyatekiOkuta_Draw, + /**/ ACTOR_EN_SYATEKI_OKUTA, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_OKUTA, + /**/ sizeof(EnSyatekiOkuta), + /**/ EnSyatekiOkuta_Init, + /**/ EnSyatekiOkuta_Destroy, + /**/ EnSyatekiOkuta_Update, + /**/ EnSyatekiOkuta_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Syateki_Wf/z_en_syateki_wf.c b/src/overlays/actors/ovl_En_Syateki_Wf/z_en_syateki_wf.c index 7f1f3cd4a1..f7d93376a0 100644 --- a/src/overlays/actors/ovl_En_Syateki_Wf/z_en_syateki_wf.c +++ b/src/overlays/actors/ovl_En_Syateki_Wf/z_en_syateki_wf.c @@ -102,15 +102,15 @@ static Vec3f sVelocity = { 0.0f, 20.0f, 0.0f }; static Vec3f sAccel = { 0.0f, 0.0f, 0.0f }; ActorInit En_Syateki_Wf_InitVars = { - ACTOR_EN_SYATEKI_WF, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_WF, - sizeof(EnSyatekiWf), - (ActorFunc)EnSyatekiWf_Init, - (ActorFunc)EnSyatekiWf_Destroy, - (ActorFunc)EnSyatekiWf_Update, - (ActorFunc)EnSyatekiWf_Draw, + /**/ ACTOR_EN_SYATEKI_WF, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_WF, + /**/ sizeof(EnSyatekiWf), + /**/ EnSyatekiWf_Init, + /**/ EnSyatekiWf_Destroy, + /**/ EnSyatekiWf_Update, + /**/ EnSyatekiWf_Draw, }; typedef enum { diff --git a/src/overlays/actors/ovl_En_Tab/z_en_tab.c b/src/overlays/actors/ovl_En_Tab/z_en_tab.c index 364d8874ba..e48c574b8f 100644 --- a/src/overlays/actors/ovl_En_Tab/z_en_tab.c +++ b/src/overlays/actors/ovl_En_Tab/z_en_tab.c @@ -67,15 +67,15 @@ s32 D_80BE1A0C[] = { }; ActorInit En_Tab_InitVars = { - ACTOR_EN_TAB, - ACTORCAT_NPC, - FLAGS, - OBJECT_TAB, - sizeof(EnTab), - (ActorFunc)EnTab_Init, - (ActorFunc)EnTab_Destroy, - (ActorFunc)EnTab_Update, - (ActorFunc)EnTab_Draw, + /**/ ACTOR_EN_TAB, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_TAB, + /**/ sizeof(EnTab), + /**/ EnTab_Init, + /**/ EnTab_Destroy, + /**/ EnTab_Update, + /**/ EnTab_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Tag_Obj/z_en_tag_obj.c b/src/overlays/actors/ovl_En_Tag_Obj/z_en_tag_obj.c index 9a4b0f2d7e..d0066845fc 100644 --- a/src/overlays/actors/ovl_En_Tag_Obj/z_en_tag_obj.c +++ b/src/overlays/actors/ovl_En_Tag_Obj/z_en_tag_obj.c @@ -36,15 +36,15 @@ static ColliderCylinderInit sUnusedColliderInit = { }; ActorInit En_Tag_Obj_InitVars = { - ACTOR_EN_TAG_OBJ, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnTagObj), - (ActorFunc)EnTagObj_Init, - (ActorFunc)EnTagObj_Destroy, - (ActorFunc)EnTagObj_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_TAG_OBJ, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnTagObj), + /**/ EnTagObj_Init, + /**/ EnTagObj_Destroy, + /**/ EnTagObj_Update, + /**/ NULL, }; void EnTagObj_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Takaraya/z_en_takaraya.c b/src/overlays/actors/ovl_En_Takaraya/z_en_takaraya.c index 04eda15cba..0c3b2e7cbf 100644 --- a/src/overlays/actors/ovl_En_Takaraya/z_en_takaraya.c +++ b/src/overlays/actors/ovl_En_Takaraya/z_en_takaraya.c @@ -35,15 +35,15 @@ s32 EnTakaraya_OverrideLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec void EnTakaraya_TransformLimbDraw(PlayState* play, s32 limbIndex, Actor* thisx); ActorInit En_Takaraya_InitVars = { - ACTOR_EN_TAKARAYA, - ACTORCAT_NPC, - FLAGS, - OBJECT_BG, - sizeof(EnTakaraya), - (ActorFunc)EnTakaraya_Init, - (ActorFunc)EnTakaraya_Destroy, - (ActorFunc)EnTakaraya_Update, - (ActorFunc)EnTakaraya_Draw, + /**/ ACTOR_EN_TAKARAYA, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_BG, + /**/ sizeof(EnTakaraya), + /**/ EnTakaraya_Init, + /**/ EnTakaraya_Destroy, + /**/ EnTakaraya_Update, + /**/ EnTakaraya_Draw, }; TexturePtr sEyesUpTextures[] = { diff --git a/src/overlays/actors/ovl_En_Talk/z_en_talk.c b/src/overlays/actors/ovl_En_Talk/z_en_talk.c index 832a1313e0..c76ba320c1 100644 --- a/src/overlays/actors/ovl_En_Talk/z_en_talk.c +++ b/src/overlays/actors/ovl_En_Talk/z_en_talk.c @@ -17,15 +17,15 @@ void func_80BDE058(EnTalk* this, PlayState* play); void func_80BDE090(EnTalk* this, PlayState* play); ActorInit En_Talk_InitVars = { - ACTOR_EN_TALK, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnTalk), - (ActorFunc)EnTalk_Init, - (ActorFunc)EnTalk_Destroy, - (ActorFunc)EnTalk_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_TALK, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnTalk), + /**/ EnTalk_Init, + /**/ EnTalk_Destroy, + /**/ EnTalk_Update, + /**/ NULL, }; void EnTalk_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Talk_Gibud/z_en_talk_gibud.c b/src/overlays/actors/ovl_En_Talk_Gibud/z_en_talk_gibud.c index 667f5d8c45..e0daa5db38 100644 --- a/src/overlays/actors/ovl_En_Talk_Gibud/z_en_talk_gibud.c +++ b/src/overlays/actors/ovl_En_Talk_Gibud/z_en_talk_gibud.c @@ -103,15 +103,15 @@ typedef enum { } EnTalkGibudGrabState; ActorInit En_Talk_Gibud_InitVars = { - ACTOR_EN_TALK_GIBUD, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_RD, - sizeof(EnTalkGibud), - (ActorFunc)EnTalkGibud_Init, - (ActorFunc)EnTalkGibud_Destroy, - (ActorFunc)EnTalkGibud_Update, - (ActorFunc)EnTalkGibud_Draw, + /**/ ACTOR_EN_TALK_GIBUD, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_RD, + /**/ sizeof(EnTalkGibud), + /**/ EnTalkGibud_Init, + /**/ EnTalkGibud_Destroy, + /**/ EnTalkGibud_Update, + /**/ EnTalkGibud_Draw, }; static AnimationInfo sAnimationInfo[] = { diff --git a/src/overlays/actors/ovl_En_Tanron1/z_en_tanron1.c b/src/overlays/actors/ovl_En_Tanron1/z_en_tanron1.c index 876b433d46..d812b9a042 100644 --- a/src/overlays/actors/ovl_En_Tanron1/z_en_tanron1.c +++ b/src/overlays/actors/ovl_En_Tanron1/z_en_tanron1.c @@ -19,15 +19,15 @@ void func_80BB5318(EnTanron1* this, PlayState* play); void func_80BB5AAC(EnTanron1* this, PlayState* play); ActorInit En_Tanron1_InitVars = { - ACTOR_EN_TANRON1, - ACTORCAT_ENEMY, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnTanron1), - (ActorFunc)EnTanron1_Init, - (ActorFunc)EnTanron1_Destroy, - (ActorFunc)EnTanron1_Update, - (ActorFunc)EnTanron1_Draw, + /**/ ACTOR_EN_TANRON1, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnTanron1), + /**/ EnTanron1_Init, + /**/ EnTanron1_Destroy, + /**/ EnTanron1_Update, + /**/ EnTanron1_Draw, }; static s32 sPad = 0; diff --git a/src/overlays/actors/ovl_En_Tanron2/z_en_tanron2.c b/src/overlays/actors/ovl_En_Tanron2/z_en_tanron2.c index a539e82f5e..c667753e66 100644 --- a/src/overlays/actors/ovl_En_Tanron2/z_en_tanron2.c +++ b/src/overlays/actors/ovl_En_Tanron2/z_en_tanron2.c @@ -31,15 +31,15 @@ f32 D_80BB8454; EnTanron2* D_80BB8458[82]; ActorInit En_Tanron2_InitVars = { - ACTOR_EN_TANRON2, - ACTORCAT_BOSS, - FLAGS, - OBJECT_BOSS04, - sizeof(EnTanron2), - (ActorFunc)EnTanron2_Init, - (ActorFunc)EnTanron2_Destroy, - (ActorFunc)EnTanron2_Update, - (ActorFunc)EnTanron2_Draw, + /**/ ACTOR_EN_TANRON2, + /**/ ACTORCAT_BOSS, + /**/ FLAGS, + /**/ OBJECT_BOSS04, + /**/ sizeof(EnTanron2), + /**/ EnTanron2_Init, + /**/ EnTanron2_Destroy, + /**/ EnTanron2_Update, + /**/ EnTanron2_Draw, }; static DamageTable sDamageTable = { diff --git a/src/overlays/actors/ovl_En_Tanron3/z_en_tanron3.c b/src/overlays/actors/ovl_En_Tanron3/z_en_tanron3.c index 2c7a9fd556..f207a63524 100644 --- a/src/overlays/actors/ovl_En_Tanron3/z_en_tanron3.c +++ b/src/overlays/actors/ovl_En_Tanron3/z_en_tanron3.c @@ -32,15 +32,15 @@ static Vec3f sZeroVec[] = { 0.0f, 0.0f, 0.0f }; static Boss03* sGyorg = NULL; ActorInit En_Tanron3_InitVars = { - ACTOR_EN_TANRON3, - ACTORCAT_BOSS, - FLAGS, - OBJECT_BOSS03, - sizeof(EnTanron3), - (ActorFunc)EnTanron3_Init, - (ActorFunc)EnTanron3_Destroy, - (ActorFunc)EnTanron3_Update, - (ActorFunc)EnTanron3_Draw, + /**/ ACTOR_EN_TANRON3, + /**/ ACTORCAT_BOSS, + /**/ FLAGS, + /**/ OBJECT_BOSS03, + /**/ sizeof(EnTanron3), + /**/ EnTanron3_Init, + /**/ EnTanron3_Destroy, + /**/ EnTanron3_Update, + /**/ EnTanron3_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Tanron4/z_en_tanron4.c b/src/overlays/actors/ovl_En_Tanron4/z_en_tanron4.c index ab190b38c4..c2e9521768 100644 --- a/src/overlays/actors/ovl_En_Tanron4/z_en_tanron4.c +++ b/src/overlays/actors/ovl_En_Tanron4/z_en_tanron4.c @@ -32,15 +32,15 @@ typedef enum { } SeagullTimer; ActorInit En_Tanron4_InitVars = { - ACTOR_EN_TANRON4, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_TANRON4, - sizeof(EnTanron4), - (ActorFunc)EnTanron4_Init, - (ActorFunc)EnTanron4_Destroy, - (ActorFunc)EnTanron4_Update, - (ActorFunc)EnTanron4_Draw, + /**/ ACTOR_EN_TANRON4, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_TANRON4, + /**/ sizeof(EnTanron4), + /**/ EnTanron4_Init, + /**/ EnTanron4_Destroy, + /**/ EnTanron4_Update, + /**/ EnTanron4_Draw, }; void EnTanron4_Init(Actor* thisx, PlayState* play2) { diff --git a/src/overlays/actors/ovl_En_Tanron5/z_en_tanron5.c b/src/overlays/actors/ovl_En_Tanron5/z_en_tanron5.c index 3f8442dadc..f1ab9dc492 100644 --- a/src/overlays/actors/ovl_En_Tanron5/z_en_tanron5.c +++ b/src/overlays/actors/ovl_En_Tanron5/z_en_tanron5.c @@ -45,15 +45,15 @@ typedef enum { s32 sFragmentAndItemDropCount = 0; ActorInit En_Tanron5_InitVars = { - ACTOR_EN_TANRON5, - ACTORCAT_BOSS, - FLAGS, - OBJECT_BOSS02, - sizeof(EnTanron5), - (ActorFunc)EnTanron5_Init, - (ActorFunc)EnTanron5_Destroy, - (ActorFunc)EnTanron5_Update, - (ActorFunc)EnTanron5_Draw, + /**/ ACTOR_EN_TANRON5, + /**/ ACTORCAT_BOSS, + /**/ FLAGS, + /**/ OBJECT_BOSS02, + /**/ sizeof(EnTanron5), + /**/ EnTanron5_Init, + /**/ EnTanron5_Destroy, + /**/ EnTanron5_Update, + /**/ EnTanron5_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Tanron6/z_en_tanron6.c b/src/overlays/actors/ovl_En_Tanron6/z_en_tanron6.c index 8ed4c36f3f..5530622183 100644 --- a/src/overlays/actors/ovl_En_Tanron6/z_en_tanron6.c +++ b/src/overlays/actors/ovl_En_Tanron6/z_en_tanron6.c @@ -19,15 +19,15 @@ void EnTanron6_DoNothing(EnTanron6* this); void func_80BE60D0(EnTanron6* this, PlayState* play); ActorInit En_Tanron6_InitVars = { - ACTOR_EN_TANRON6, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_TANRON5, - sizeof(EnTanron6), - (ActorFunc)EnTanron6_Init, - (ActorFunc)EnTanron6_Destroy, - (ActorFunc)EnTanron6_Update, - (ActorFunc)EnTanron6_Draw, + /**/ ACTOR_EN_TANRON6, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_TANRON5, + /**/ sizeof(EnTanron6), + /**/ EnTanron6_Init, + /**/ EnTanron6_Destroy, + /**/ EnTanron6_Update, + /**/ EnTanron6_Draw, }; static DamageTable sDamageTable = { diff --git a/src/overlays/actors/ovl_En_Test/z_en_test.c b/src/overlays/actors/ovl_En_Test/z_en_test.c index 1372d87910..12aba1abb3 100644 --- a/src/overlays/actors/ovl_En_Test/z_en_test.c +++ b/src/overlays/actors/ovl_En_Test/z_en_test.c @@ -17,15 +17,15 @@ void EnTest_Update(Actor* thisx, PlayState* play); void EnTest_Draw(Actor* thisx, PlayState* play); ActorInit En_Test_InitVars = { - ACTOR_EN_TEST, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnTest), - (ActorFunc)EnTest_Init, - (ActorFunc)EnTest_Destroy, - (ActorFunc)EnTest_Update, - (ActorFunc)EnTest_Draw, + /**/ ACTOR_EN_TEST, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnTest), + /**/ EnTest_Init, + /**/ EnTest_Destroy, + /**/ EnTest_Update, + /**/ EnTest_Draw, }; void func_80862B70(EnTestStruct* arg0) { diff --git a/src/overlays/actors/ovl_En_Test2/z_en_test2.c b/src/overlays/actors/ovl_En_Test2/z_en_test2.c index 7a9e45bc26..649c6022f5 100644 --- a/src/overlays/actors/ovl_En_Test2/z_en_test2.c +++ b/src/overlays/actors/ovl_En_Test2/z_en_test2.c @@ -28,15 +28,15 @@ typedef struct EnTest2ModelInfo { } EnTest2ModelInfo; // size = 0xC ActorInit En_Test2_InitVars = { - ACTOR_EN_TEST2, - ACTORCAT_BG, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnTest2), - (ActorFunc)EnTest2_Init, - (ActorFunc)Actor_Noop, - (ActorFunc)EnTest2_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_TEST2, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnTest2), + /**/ EnTest2_Init, + /**/ Actor_Noop, + /**/ EnTest2_Update, + /**/ NULL, }; static EnTest2ModelInfo sModelInfo[] = { diff --git a/src/overlays/actors/ovl_En_Test3/z_en_test3.c b/src/overlays/actors/ovl_En_Test3/z_en_test3.c index 1ee840b114..89ba110904 100644 --- a/src/overlays/actors/ovl_En_Test3/z_en_test3.c +++ b/src/overlays/actors/ovl_En_Test3/z_en_test3.c @@ -169,15 +169,15 @@ static u8 sScheduleScript[] = { }; ActorInit En_Test3_InitVars = { - ACTOR_EN_TEST3, - ACTORCAT_NPC, - FLAGS, - OBJECT_TEST3, - sizeof(EnTest3), - (ActorFunc)EnTest3_Init, - (ActorFunc)EnTest3_Destroy, - (ActorFunc)EnTest3_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_TEST3, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_TEST3, + /**/ sizeof(EnTest3), + /**/ EnTest3_Init, + /**/ EnTest3_Destroy, + /**/ EnTest3_Update, + /**/ NULL, }; static struct_80A4168C D_80A4168C[] = { diff --git a/src/overlays/actors/ovl_En_Test4/z_en_test4.c b/src/overlays/actors/ovl_En_Test4/z_en_test4.c index 8816ceb64b..75eed71487 100644 --- a/src/overlays/actors/ovl_En_Test4/z_en_test4.c +++ b/src/overlays/actors/ovl_En_Test4/z_en_test4.c @@ -21,15 +21,15 @@ void func_80A42AB8(EnTest4* this, PlayState* play); void func_80A42F20(EnTest4* this, PlayState* play); ActorInit En_Test4_InitVars = { - ACTOR_EN_TEST4, - ACTORCAT_SWITCH, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnTest4), - (ActorFunc)EnTest4_Init, - (ActorFunc)EnTest4_Destroy, - (ActorFunc)EnTest4_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_TEST4, + /**/ ACTORCAT_SWITCH, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnTest4), + /**/ EnTest4_Init, + /**/ EnTest4_Destroy, + /**/ EnTest4_Update, + /**/ NULL, }; static s32 sIsLoaded = false; diff --git a/src/overlays/actors/ovl_En_Test5/z_en_test5.c b/src/overlays/actors/ovl_En_Test5/z_en_test5.c index f7a9b431b3..f07270824b 100644 --- a/src/overlays/actors/ovl_En_Test5/z_en_test5.c +++ b/src/overlays/actors/ovl_En_Test5/z_en_test5.c @@ -17,15 +17,15 @@ void EnTest5_HandleBottleAction(EnTest5* this, PlayState* play); void EnTest5_SetupAction(EnTest5* this, EnTest5ActionFunc actionFunc); ActorInit En_Test5_InitVars = { - ACTOR_EN_TEST5, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnTest5), - (ActorFunc)EnTest5_Init, - (ActorFunc)EnTest5_Destroy, - (ActorFunc)EnTest5_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_TEST5, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnTest5), + /**/ EnTest5_Init, + /**/ EnTest5_Destroy, + /**/ EnTest5_Update, + /**/ NULL, }; void EnTest5_SetupAction(EnTest5* this, EnTest5ActionFunc actionFunc) { diff --git a/src/overlays/actors/ovl_En_Test6/z_en_test6.c b/src/overlays/actors/ovl_En_Test6/z_en_test6.c index 52a0153c71..5d99b99d4f 100644 --- a/src/overlays/actors/ovl_En_Test6/z_en_test6.c +++ b/src/overlays/actors/ovl_En_Test6/z_en_test6.c @@ -52,15 +52,15 @@ void EnTest6_SharedSoTCutscene(EnTest6* this, PlayState* play); SoTCsAmmoDrops sSoTCsAmmoDrops[12]; ActorInit En_Test6_InitVars = { - ACTOR_EN_TEST6, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnTest6), - (ActorFunc)EnTest6_Init, - (ActorFunc)EnTest6_Destroy, - (ActorFunc)EnTest6_Update, - (ActorFunc)EnTest6_Draw, + /**/ ACTOR_EN_TEST6, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnTest6), + /**/ EnTest6_Init, + /**/ EnTest6_Destroy, + /**/ EnTest6_Update, + /**/ EnTest6_Draw, }; CutsceneData sDoubleSoTCsCamData[] = { diff --git a/src/overlays/actors/ovl_En_Test7/z_en_test7.c b/src/overlays/actors/ovl_En_Test7/z_en_test7.c index 417176d96e..59de7be655 100644 --- a/src/overlays/actors/ovl_En_Test7/z_en_test7.c +++ b/src/overlays/actors/ovl_En_Test7/z_en_test7.c @@ -36,15 +36,15 @@ void func_80AF2F98(EnTest7* this, PlayState* play); void func_80AF30F4(EnTest7* this, PlayState* play); ActorInit En_Test7_InitVars = { - ACTOR_EN_TEST7, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnTest7), - (ActorFunc)EnTest7_Init, - (ActorFunc)EnTest7_Destroy, - (ActorFunc)EnTest7_Update, - (ActorFunc)EnTest7_Draw, + /**/ ACTOR_EN_TEST7, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnTest7), + /**/ EnTest7_Init, + /**/ EnTest7_Destroy, + /**/ EnTest7_Update, + /**/ EnTest7_Draw, }; void EnTest7_SetupAction(EnTest7* this, EnTest7ActionFunc actionFunc) { diff --git a/src/overlays/actors/ovl_En_Tg/z_en_tg.c b/src/overlays/actors/ovl_En_Tg/z_en_tg.c index efdc487134..f0d0033028 100644 --- a/src/overlays/actors/ovl_En_Tg/z_en_tg.c +++ b/src/overlays/actors/ovl_En_Tg/z_en_tg.c @@ -22,15 +22,15 @@ void EnTg_DrawHearts(PlayState* play, EnTgHeartEffect* effect, s32 numEffects); void EnTg_SpawnHeart(EnTg* this, EnTgHeartEffect* effect, Vec3f* heartStartPos, s32 numEffects); ActorInit En_Tg_InitVars = { - ACTOR_EN_TG, - ACTORCAT_NPC, - FLAGS, - OBJECT_MU, - sizeof(EnTg), - (ActorFunc)EnTg_Init, - (ActorFunc)EnTg_Destroy, - (ActorFunc)EnTg_Update, - (ActorFunc)EnTg_Draw, + /**/ ACTOR_EN_TG, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_MU, + /**/ sizeof(EnTg), + /**/ EnTg_Init, + /**/ EnTg_Destroy, + /**/ EnTg_Update, + /**/ EnTg_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Thiefbird/z_en_thiefbird.c b/src/overlays/actors/ovl_En_Thiefbird/z_en_thiefbird.c index 3671693c71..48272b8d90 100644 --- a/src/overlays/actors/ovl_En_Thiefbird/z_en_thiefbird.c +++ b/src/overlays/actors/ovl_En_Thiefbird/z_en_thiefbird.c @@ -36,15 +36,15 @@ void func_80C12744(EnThiefbird* this); void func_80C127F4(EnThiefbird* this, PlayState* play); ActorInit En_Thiefbird_InitVars = { - ACTOR_EN_THIEFBIRD, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_THIEFBIRD, - sizeof(EnThiefbird), - (ActorFunc)EnThiefbird_Init, - (ActorFunc)EnThiefbird_Destroy, - (ActorFunc)EnThiefbird_Update, - (ActorFunc)EnThiefbird_Draw, + /**/ ACTOR_EN_THIEFBIRD, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_THIEFBIRD, + /**/ sizeof(EnThiefbird), + /**/ EnThiefbird_Init, + /**/ EnThiefbird_Destroy, + /**/ EnThiefbird_Update, + /**/ EnThiefbird_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[3] = { diff --git a/src/overlays/actors/ovl_En_Time_Tag/z_en_time_tag.c b/src/overlays/actors/ovl_En_Time_Tag/z_en_time_tag.c index 7d277a61f4..81527654ff 100644 --- a/src/overlays/actors/ovl_En_Time_Tag/z_en_time_tag.c +++ b/src/overlays/actors/ovl_En_Time_Tag/z_en_time_tag.c @@ -38,15 +38,15 @@ void EnTimeTag_KickOut_WaitForTrigger(EnTimeTag* this, PlayState* play); void EnTimeTag_KickOut_WaitForTime(EnTimeTag* this, PlayState* play); ActorInit En_Time_Tag_InitVars = { - ACTOR_EN_TIME_TAG, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnTimeTag), - (ActorFunc)EnTimeTag_Init, - (ActorFunc)EnTimeTag_Destroy, - (ActorFunc)EnTimeTag_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_TIME_TAG, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnTimeTag), + /**/ EnTimeTag_Init, + /**/ EnTimeTag_Destroy, + /**/ EnTimeTag_Update, + /**/ NULL, }; void EnTimeTag_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Tite/z_en_tite.c b/src/overlays/actors/ovl_En_Tite/z_en_tite.c index bf861c2da3..8048c3d526 100644 --- a/src/overlays/actors/ovl_En_Tite/z_en_tite.c +++ b/src/overlays/actors/ovl_En_Tite/z_en_tite.c @@ -48,15 +48,15 @@ void func_80895D08(EnTite* this, PlayState* play); void func_80895E28(EnTite* this, PlayState* play); ActorInit En_Tite_InitVars = { - ACTOR_EN_TITE, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_TITE, - sizeof(EnTite), - (ActorFunc)EnTite_Init, - (ActorFunc)EnTite_Destroy, - (ActorFunc)EnTite_Update, - (ActorFunc)EnTite_Draw, + /**/ ACTOR_EN_TITE, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_TITE, + /**/ sizeof(EnTite), + /**/ EnTite_Init, + /**/ EnTite_Destroy, + /**/ EnTite_Update, + /**/ EnTite_Draw, }; static ColliderSphereInit sSphereInit = { diff --git a/src/overlays/actors/ovl_En_Tk/z_en_tk.c b/src/overlays/actors/ovl_En_Tk/z_en_tk.c index 7b88159f11..1ed23698ef 100644 --- a/src/overlays/actors/ovl_En_Tk/z_en_tk.c +++ b/src/overlays/actors/ovl_En_Tk/z_en_tk.c @@ -70,15 +70,15 @@ static u8 D_80AEF800[] = { }; ActorInit En_Tk_InitVars = { - ACTOR_EN_TK, - ACTORCAT_NPC, - FLAGS, - OBJECT_TK, - sizeof(EnTk), - (ActorFunc)EnTk_Init, - (ActorFunc)EnTk_Destroy, - (ActorFunc)EnTk_Update, - (ActorFunc)EnTk_Draw, + /**/ ACTOR_EN_TK, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_TK, + /**/ sizeof(EnTk), + /**/ EnTk_Init, + /**/ EnTk_Destroy, + /**/ EnTk_Update, + /**/ EnTk_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Torch/z_en_torch.c b/src/overlays/actors/ovl_En_Torch/z_en_torch.c index 00335577bc..d6c4b62d1f 100644 --- a/src/overlays/actors/ovl_En_Torch/z_en_torch.c +++ b/src/overlays/actors/ovl_En_Torch/z_en_torch.c @@ -14,8 +14,15 @@ void EnTorch_Init(Actor* thisx, PlayState* play); ActorInit En_Torch_InitVars = { - ACTOR_EN_TORCH, ACTORCAT_ITEMACTION, FLAGS, GAMEPLAY_KEEP, sizeof(EnTorch), - (ActorFunc)EnTorch_Init, (ActorFunc)NULL, (ActorFunc)NULL, (ActorFunc)NULL, + /* */ ACTOR_EN_TORCH, + /* */ ACTORCAT_ITEMACTION, + /* */ FLAGS, + /* */ GAMEPLAY_KEEP, + /* */ sizeof(EnTorch), + /* */ EnTorch_Init, + /* */ NULL, + /* */ NULL, + /* */ NULL, }; static u8 sChestContents[] = { diff --git a/src/overlays/actors/ovl_En_Torch2/z_en_torch2.c b/src/overlays/actors/ovl_En_Torch2/z_en_torch2.c index 204fa8714d..7980c80940 100644 --- a/src/overlays/actors/ovl_En_Torch2/z_en_torch2.c +++ b/src/overlays/actors/ovl_En_Torch2/z_en_torch2.c @@ -20,15 +20,15 @@ void EnTorch2_UpdateIdle(Actor* thisx, PlayState* play); void EnTorch2_UpdateDeath(Actor* thisx, PlayState* play); ActorInit En_Torch2_InitVars = { - ACTOR_EN_TORCH2, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnTorch2), - (ActorFunc)EnTorch2_Init, - (ActorFunc)EnTorch2_Destroy, - (ActorFunc)EnTorch2_Update, - (ActorFunc)EnTorch2_Draw, + /**/ ACTOR_EN_TORCH2, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnTorch2), + /**/ EnTorch2_Init, + /**/ EnTorch2_Destroy, + /**/ EnTorch2_Update, + /**/ EnTorch2_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Toto/z_en_toto.c b/src/overlays/actors/ovl_En_Toto/z_en_toto.c index 75d880cd8e..8128ef3b9f 100644 --- a/src/overlays/actors/ovl_En_Toto/z_en_toto.c +++ b/src/overlays/actors/ovl_En_Toto/z_en_toto.c @@ -51,15 +51,15 @@ s32 func_80BA4C0C(EnToto* this, PlayState* play); s32 func_80BA4C44(EnToto* this, PlayState* play); ActorInit En_Toto_InitVars = { - ACTOR_EN_TOTO, - ACTORCAT_NPC, - FLAGS, - OBJECT_ZM, - sizeof(EnToto), - (ActorFunc)EnToto_Init, - (ActorFunc)EnToto_Destroy, - (ActorFunc)EnToto_Update, - (ActorFunc)EnToto_Draw, + /**/ ACTOR_EN_TOTO, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_ZM, + /**/ sizeof(EnToto), + /**/ EnToto_Init, + /**/ EnToto_Destroy, + /**/ EnToto_Update, + /**/ EnToto_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Trt/z_en_trt.c b/src/overlays/actors/ovl_En_Trt/z_en_trt.c index 499a3a7482..13041c81ff 100644 --- a/src/overlays/actors/ovl_En_Trt/z_en_trt.c +++ b/src/overlays/actors/ovl_En_Trt/z_en_trt.c @@ -91,15 +91,15 @@ static AnimationInfoS sAnimationInfo[] = { }; ActorInit En_Trt_InitVars = { - ACTOR_EN_TRT, - ACTORCAT_NPC, - FLAGS, - OBJECT_TRT, - sizeof(EnTrt), - (ActorFunc)EnTrt_Init, - (ActorFunc)EnTrt_Destroy, - (ActorFunc)EnTrt_Update, - (ActorFunc)EnTrt_Draw, + /**/ ACTOR_EN_TRT, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_TRT, + /**/ sizeof(EnTrt), + /**/ EnTrt_Init, + /**/ EnTrt_Destroy, + /**/ EnTrt_Update, + /**/ EnTrt_Draw, }; static f32 sActorScale = 0.008f; diff --git a/src/overlays/actors/ovl_En_Trt2/z_en_trt2.c b/src/overlays/actors/ovl_En_Trt2/z_en_trt2.c index 8bc8e25412..9f3374a3df 100644 --- a/src/overlays/actors/ovl_En_Trt2/z_en_trt2.c +++ b/src/overlays/actors/ovl_En_Trt2/z_en_trt2.c @@ -53,15 +53,15 @@ static AnimationInfoS sAnimationInfo[] = { }; ActorInit En_Trt2_InitVars = { - ACTOR_EN_TRT2, - ACTORCAT_NPC, - FLAGS, - OBJECT_TRT, - sizeof(EnTrt2), - (ActorFunc)EnTrt2_Init, - (ActorFunc)EnTrt2_Destroy, - (ActorFunc)EnTrt2_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_TRT2, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_TRT, + /**/ sizeof(EnTrt2), + /**/ EnTrt2_Init, + /**/ EnTrt2_Destroy, + /**/ EnTrt2_Update, + /**/ NULL, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Tru/z_en_tru.c b/src/overlays/actors/ovl_En_Tru/z_en_tru.c index a5938d4cf7..238da0a630 100644 --- a/src/overlays/actors/ovl_En_Tru/z_en_tru.c +++ b/src/overlays/actors/ovl_En_Tru/z_en_tru.c @@ -77,15 +77,15 @@ static UNK_TYPE D_80A889A4[] = { }; ActorInit En_Tru_InitVars = { - ACTOR_EN_TRU, - ACTORCAT_NPC, - FLAGS, - OBJECT_TRU, - sizeof(EnTru), - (ActorFunc)EnTru_Init, - (ActorFunc)EnTru_Destroy, - (ActorFunc)EnTru_Update, - (ActorFunc)EnTru_Draw, + /**/ ACTOR_EN_TRU, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_TRU, + /**/ sizeof(EnTru), + /**/ EnTru_Init, + /**/ EnTru_Destroy, + /**/ EnTru_Update, + /**/ EnTru_Draw, }; #include "overlays/ovl_En_Tru/ovl_En_Tru.c" diff --git a/src/overlays/actors/ovl_En_Tru_Mt/z_en_tru_mt.c b/src/overlays/actors/ovl_En_Tru_Mt/z_en_tru_mt.c index 8ca8857db4..176db5e606 100644 --- a/src/overlays/actors/ovl_En_Tru_Mt/z_en_tru_mt.c +++ b/src/overlays/actors/ovl_En_Tru_Mt/z_en_tru_mt.c @@ -41,15 +41,15 @@ typedef enum { } KoumeMtAnimation; ActorInit En_Tru_Mt_InitVars = { - ACTOR_EN_TRU_MT, - ACTORCAT_NPC, - FLAGS, - OBJECT_TRU, - sizeof(EnTruMt), - (ActorFunc)EnTruMt_Init, - (ActorFunc)EnTruMt_Destroy, - (ActorFunc)EnTruMt_Update, - (ActorFunc)EnTruMt_Draw, + /**/ ACTOR_EN_TRU_MT, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_TRU, + /**/ sizeof(EnTruMt), + /**/ EnTruMt_Init, + /**/ EnTruMt_Destroy, + /**/ EnTruMt_Update, + /**/ EnTruMt_Draw, }; static ColliderSphereInit sSphereInit = { diff --git a/src/overlays/actors/ovl_En_Tsn/z_en_tsn.c b/src/overlays/actors/ovl_En_Tsn/z_en_tsn.c index f95b1a8e80..d0e58035d6 100644 --- a/src/overlays/actors/ovl_En_Tsn/z_en_tsn.c +++ b/src/overlays/actors/ovl_En_Tsn/z_en_tsn.c @@ -30,15 +30,15 @@ void func_80AE0D78(EnTsn* this, PlayState* play); void func_80AE0F84(Actor* thisx, PlayState* play); ActorInit En_Tsn_InitVars = { - ACTOR_EN_TSN, - ACTORCAT_NPC, - FLAGS, - OBJECT_TSN, - sizeof(EnTsn), - (ActorFunc)EnTsn_Init, - (ActorFunc)EnTsn_Destroy, - (ActorFunc)EnTsn_Update, - (ActorFunc)EnTsn_Draw, + /**/ ACTOR_EN_TSN, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_TSN, + /**/ sizeof(EnTsn), + /**/ EnTsn_Init, + /**/ EnTsn_Destroy, + /**/ EnTsn_Update, + /**/ EnTsn_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Tubo_Trap/z_en_tubo_trap.c b/src/overlays/actors/ovl_En_Tubo_Trap/z_en_tubo_trap.c index cc1df3cdb7..83d54f8372 100644 --- a/src/overlays/actors/ovl_En_Tubo_Trap/z_en_tubo_trap.c +++ b/src/overlays/actors/ovl_En_Tubo_Trap/z_en_tubo_trap.c @@ -40,15 +40,15 @@ static ColliderCylinderInit sCylinderInit = { }; ActorInit En_Tubo_Trap_InitVars = { - ACTOR_EN_TUBO_TRAP, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_DANGEON_KEEP, - sizeof(EnTuboTrap), - (ActorFunc)EnTuboTrap_Init, - (ActorFunc)EnTuboTrap_Destroy, - (ActorFunc)EnTuboTrap_Update, - (ActorFunc)EnTuboTrap_Draw, + /**/ ACTOR_EN_TUBO_TRAP, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_DANGEON_KEEP, + /**/ sizeof(EnTuboTrap), + /**/ EnTuboTrap_Init, + /**/ EnTuboTrap_Destroy, + /**/ EnTuboTrap_Update, + /**/ EnTuboTrap_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_En_Twig/z_en_twig.c b/src/overlays/actors/ovl_En_Twig/z_en_twig.c index 93c494489f..d6dd30c07b 100644 --- a/src/overlays/actors/ovl_En_Twig/z_en_twig.c +++ b/src/overlays/actors/ovl_En_Twig/z_en_twig.c @@ -25,15 +25,15 @@ void func_80AC0CC4(EnTwig* this, PlayState* play); void func_80AC0D2C(EnTwig* this, PlayState* play); ActorInit En_Twig_InitVars = { - ACTOR_EN_TWIG, - ACTORCAT_MISC, - FLAGS, - OBJECT_TWIG, - sizeof(EnTwig), - (ActorFunc)EnTwig_Init, - (ActorFunc)EnTwig_Destroy, - (ActorFunc)EnTwig_Update, - (ActorFunc)EnTwig_Draw, + /**/ ACTOR_EN_TWIG, + /**/ ACTORCAT_MISC, + /**/ FLAGS, + /**/ OBJECT_TWIG, + /**/ sizeof(EnTwig), + /**/ EnTwig_Init, + /**/ EnTwig_Destroy, + /**/ EnTwig_Update, + /**/ EnTwig_Draw, }; s32 sCurrentRing; diff --git a/src/overlays/actors/ovl_En_Viewer/z_en_viewer.c b/src/overlays/actors/ovl_En_Viewer/z_en_viewer.c index 3221878e30..e6f8d1f1ef 100644 --- a/src/overlays/actors/ovl_En_Viewer/z_en_viewer.c +++ b/src/overlays/actors/ovl_En_Viewer/z_en_viewer.c @@ -24,15 +24,15 @@ static u8 D_8089F3E0 = 0; static u8 D_8089F3E4 = 0; ActorInit En_Viewer_InitVars = { - ACTOR_EN_VIEWER, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnViewer), - (ActorFunc)EnViewer_Init, - (ActorFunc)EnViewer_Destroy, - (ActorFunc)EnViewer_Update, - (ActorFunc)EnViewer_Draw, + /**/ ACTOR_EN_VIEWER, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnViewer), + /**/ EnViewer_Init, + /**/ EnViewer_Destroy, + /**/ EnViewer_Update, + /**/ EnViewer_Draw, }; u32 D_8089F4D0; diff --git a/src/overlays/actors/ovl_En_Vm/z_en_vm.c b/src/overlays/actors/ovl_En_Vm/z_en_vm.c index 1866a23818..644b72098c 100644 --- a/src/overlays/actors/ovl_En_Vm/z_en_vm.c +++ b/src/overlays/actors/ovl_En_Vm/z_en_vm.c @@ -30,15 +30,15 @@ void func_808CCB50(EnVm* this, PlayState* play); void func_808CCCF0(EnVm* this, PlayState* play); ActorInit En_Vm_InitVars = { - ACTOR_EN_VM, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_VM, - sizeof(EnVm), - (ActorFunc)EnVm_Init, - (ActorFunc)EnVm_Destroy, - (ActorFunc)EnVm_Update, - (ActorFunc)EnVm_Draw, + /**/ ACTOR_EN_VM, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_VM, + /**/ sizeof(EnVm), + /**/ EnVm_Init, + /**/ EnVm_Destroy, + /**/ EnVm_Update, + /**/ EnVm_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[] = { diff --git a/src/overlays/actors/ovl_En_Wallmas/z_en_wallmas.c b/src/overlays/actors/ovl_En_Wallmas/z_en_wallmas.c index 16fdd5cf28..6eaf13b70e 100644 --- a/src/overlays/actors/ovl_En_Wallmas/z_en_wallmas.c +++ b/src/overlays/actors/ovl_En_Wallmas/z_en_wallmas.c @@ -45,15 +45,15 @@ void EnWallmas_WaitForSwitchFlag(EnWallmas* this, PlayState* play); void EnWallmas_Stun(EnWallmas* this, PlayState* play); ActorInit En_Wallmas_InitVars = { - ACTOR_EN_WALLMAS, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_WALLMASTER, - sizeof(EnWallmas), - (ActorFunc)EnWallmas_Init, - (ActorFunc)EnWallmas_Destroy, - (ActorFunc)EnWallmas_Update, - (ActorFunc)EnWallmas_Draw, + /**/ ACTOR_EN_WALLMAS, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_WALLMASTER, + /**/ sizeof(EnWallmas), + /**/ EnWallmas_Init, + /**/ EnWallmas_Destroy, + /**/ EnWallmas_Update, + /**/ EnWallmas_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Warp_Uzu/z_en_warp_uzu.c b/src/overlays/actors/ovl_En_Warp_Uzu/z_en_warp_uzu.c index b5603e613e..70ad13b388 100644 --- a/src/overlays/actors/ovl_En_Warp_Uzu/z_en_warp_uzu.c +++ b/src/overlays/actors/ovl_En_Warp_Uzu/z_en_warp_uzu.c @@ -22,15 +22,15 @@ void func_80A66384(EnWarpUzu* this, PlayState* play); void EnWarpUzu_DoNothing(EnWarpUzu* this, PlayState* play); ActorInit En_Warp_Uzu_InitVars = { - ACTOR_EN_WARP_UZU, - ACTORCAT_PROP, - FLAGS, - OBJECT_WARP_UZU, - sizeof(EnWarpUzu), - (ActorFunc)EnWarpUzu_Init, - (ActorFunc)EnWarpUzu_Destroy, - (ActorFunc)EnWarpUzu_Update, - (ActorFunc)EnWarpUzu_Draw, + /**/ ACTOR_EN_WARP_UZU, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_WARP_UZU, + /**/ sizeof(EnWarpUzu), + /**/ EnWarpUzu_Init, + /**/ EnWarpUzu_Destroy, + /**/ EnWarpUzu_Update, + /**/ EnWarpUzu_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Warp_tag/z_en_warp_tag.c b/src/overlays/actors/ovl_En_Warp_tag/z_en_warp_tag.c index 14469f556f..21d9ff069a 100644 --- a/src/overlays/actors/ovl_En_Warp_tag/z_en_warp_tag.c +++ b/src/overlays/actors/ovl_En_Warp_tag/z_en_warp_tag.c @@ -25,15 +25,15 @@ void EnWarpTag_RespawnPlayer(EnWarptag* this, PlayState* play); void EnWarpTag_GrottoReturn(EnWarptag* this, PlayState* play); ActorInit En_Warp_tag_InitVars = { - ACTOR_EN_WARP_TAG, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnWarptag), - (ActorFunc)EnWarptag_Init, - (ActorFunc)EnWarptag_Destroy, - (ActorFunc)EnWarptag_Update, - (ActorFunc)NULL, + /**/ ACTOR_EN_WARP_TAG, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnWarptag), + /**/ EnWarptag_Init, + /**/ EnWarptag_Destroy, + /**/ EnWarptag_Update, + /**/ NULL, }; // this appears to be unused, as the code never accesses it in known vanilla cases diff --git a/src/overlays/actors/ovl_En_Water_Effect/z_en_water_effect.c b/src/overlays/actors/ovl_En_Water_Effect/z_en_water_effect.c index bc960b96ba..4c3c6a315f 100644 --- a/src/overlays/actors/ovl_En_Water_Effect/z_en_water_effect.c +++ b/src/overlays/actors/ovl_En_Water_Effect/z_en_water_effect.c @@ -32,15 +32,15 @@ void func_80A5A534(Actor* thisx, PlayState* play); void func_80A5A6B8(Actor* thisx, PlayState* play2); ActorInit En_Water_Effect_InitVars = { - ACTOR_EN_WATER_EFFECT, - ACTORCAT_BOSS, - FLAGS, - OBJECT_WATER_EFFECT, - sizeof(EnWaterEffect), - (ActorFunc)EnWaterEffect_Init, - (ActorFunc)EnWaterEffect_Destroy, - (ActorFunc)EnWaterEffect_Update, - (ActorFunc)EnWaterEffect_Draw, + /**/ ACTOR_EN_WATER_EFFECT, + /**/ ACTORCAT_BOSS, + /**/ FLAGS, + /**/ OBJECT_WATER_EFFECT, + /**/ sizeof(EnWaterEffect), + /**/ EnWaterEffect_Init, + /**/ EnWaterEffect_Destroy, + /**/ EnWaterEffect_Update, + /**/ EnWaterEffect_Draw, }; static Vec3f D_80A5AFB0 = { 0.0f, 0.0f, 0.0f }; diff --git a/src/overlays/actors/ovl_En_Wdhand/z_en_wdhand.c b/src/overlays/actors/ovl_En_Wdhand/z_en_wdhand.c index 221ff557c3..ae491fbf00 100644 --- a/src/overlays/actors/ovl_En_Wdhand/z_en_wdhand.c +++ b/src/overlays/actors/ovl_En_Wdhand/z_en_wdhand.c @@ -17,15 +17,15 @@ void EnWdhand_Draw(Actor* thisx, PlayState* play); #if 0 ActorInit En_Wdhand_InitVars = { - ACTOR_EN_WDHAND, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_WDHAND, - sizeof(EnWdhand), - (ActorFunc)EnWdhand_Init, - (ActorFunc)EnWdhand_Destroy, - (ActorFunc)EnWdhand_Update, - (ActorFunc)EnWdhand_Draw, + /**/ ACTOR_EN_WDHAND, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_WDHAND, + /**/ sizeof(EnWdhand), + /**/ EnWdhand_Init, + /**/ EnWdhand_Destroy, + /**/ EnWdhand_Update, + /**/ EnWdhand_Draw, }; // static ColliderJntSphElementInit sJntSphElementsInit[7] = { diff --git a/src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.c b/src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.c index 3aa4360f91..e0319ad7e0 100644 --- a/src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.c +++ b/src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.c @@ -36,15 +36,15 @@ void func_809674C8(EnWeatherTag* this, PlayState* play); void func_80967608(EnWeatherTag* this, PlayState* play); ActorInit En_Weather_Tag_InitVars = { - ACTOR_EN_WEATHER_TAG, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(EnWeatherTag), - (ActorFunc)EnWeatherTag_Init, - (ActorFunc)EnWeatherTag_Destroy, - (ActorFunc)EnWeatherTag_Update, - (ActorFunc)EnWeatherTag_Draw, + /**/ ACTOR_EN_WEATHER_TAG, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(EnWeatherTag), + /**/ EnWeatherTag_Init, + /**/ EnWeatherTag_Destroy, + /**/ EnWeatherTag_Update, + /**/ EnWeatherTag_Draw, }; void EnWeatherTag_SetupAction(EnWeatherTag* this, EnWeatherTagActionFunc func) { diff --git a/src/overlays/actors/ovl_En_Wf/z_en_wf.c b/src/overlays/actors/ovl_En_Wf/z_en_wf.c index b1332885eb..d2f1595cfe 100644 --- a/src/overlays/actors/ovl_En_Wf/z_en_wf.c +++ b/src/overlays/actors/ovl_En_Wf/z_en_wf.c @@ -57,15 +57,15 @@ void func_8099357C(EnWf* this, PlayState* play); s32 func_8099408C(PlayState* play, EnWf* this); ActorInit En_Wf_InitVars = { - ACTOR_EN_WF, - ACTORCAT_PROP, - FLAGS, - OBJECT_WF, - sizeof(EnWf), - (ActorFunc)EnWf_Init, - (ActorFunc)EnWf_Destroy, - (ActorFunc)EnWf_Update, - (ActorFunc)EnWf_Draw, + /**/ ACTOR_EN_WF, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_WF, + /**/ sizeof(EnWf), + /**/ EnWf_Init, + /**/ EnWf_Destroy, + /**/ EnWf_Update, + /**/ EnWf_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[4] = { diff --git a/src/overlays/actors/ovl_En_Wiz/z_en_wiz.c b/src/overlays/actors/ovl_En_Wiz/z_en_wiz.c index c44ec14422..94d8e79246 100644 --- a/src/overlays/actors/ovl_En_Wiz/z_en_wiz.c +++ b/src/overlays/actors/ovl_En_Wiz/z_en_wiz.c @@ -82,15 +82,15 @@ typedef enum { } EnWizAnimation; ActorInit En_Wiz_InitVars = { - ACTOR_EN_WIZ, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_WIZ, - sizeof(EnWiz), - (ActorFunc)EnWiz_Init, - (ActorFunc)EnWiz_Destroy, - (ActorFunc)EnWiz_Update, - (ActorFunc)EnWiz_Draw, + /**/ ACTOR_EN_WIZ, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_WIZ, + /**/ sizeof(EnWiz), + /**/ EnWiz_Init, + /**/ EnWiz_Destroy, + /**/ EnWiz_Update, + /**/ EnWiz_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[10] = { diff --git a/src/overlays/actors/ovl_En_Wiz_Brock/z_en_wiz_brock.c b/src/overlays/actors/ovl_En_Wiz_Brock/z_en_wiz_brock.c index ac6ae3152b..a7056aac59 100644 --- a/src/overlays/actors/ovl_En_Wiz_Brock/z_en_wiz_brock.c +++ b/src/overlays/actors/ovl_En_Wiz_Brock/z_en_wiz_brock.c @@ -22,15 +22,15 @@ void EnWizBrock_UpdateStatus(EnWizBrock* this, PlayState* play); s16 sPlatformIndex = 0; ActorInit En_Wiz_Brock_InitVars = { - ACTOR_EN_WIZ_BROCK, - ACTORCAT_PROP, - FLAGS, - OBJECT_WIZ, - sizeof(EnWizBrock), - (ActorFunc)EnWizBrock_Init, - (ActorFunc)EnWizBrock_Destroy, - (ActorFunc)EnWizBrock_Update, - (ActorFunc)EnWizBrock_Draw, + /**/ ACTOR_EN_WIZ_BROCK, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_WIZ, + /**/ sizeof(EnWizBrock), + /**/ EnWizBrock_Init, + /**/ EnWizBrock_Destroy, + /**/ EnWizBrock_Update, + /**/ EnWizBrock_Draw, }; void EnWizBrock_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Wiz_Fire/z_en_wiz_fire.c b/src/overlays/actors/ovl_En_Wiz_Fire/z_en_wiz_fire.c index a3df9a7a2d..d27728ee5f 100644 --- a/src/overlays/actors/ovl_En_Wiz_Fire/z_en_wiz_fire.c +++ b/src/overlays/actors/ovl_En_Wiz_Fire/z_en_wiz_fire.c @@ -38,15 +38,15 @@ typedef enum { static s32 sPoolHitByIceArrow = false; ActorInit En_Wiz_Fire_InitVars = { - ACTOR_EN_WIZ_FIRE, - ACTORCAT_ENEMY, - FLAGS, - OBJECT_WIZ, - sizeof(EnWizFire), - (ActorFunc)EnWizFire_Init, - (ActorFunc)EnWizFire_Destroy, - (ActorFunc)EnWizFire_Update, - (ActorFunc)EnWizFire_Draw, + /**/ ACTOR_EN_WIZ_FIRE, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ OBJECT_WIZ, + /**/ sizeof(EnWizFire), + /**/ EnWizFire_Init, + /**/ EnWizFire_Destroy, + /**/ EnWizFire_Update, + /**/ EnWizFire_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Wood02/z_en_wood02.c b/src/overlays/actors/ovl_En_Wood02/z_en_wood02.c index 8611c1c301..1a2d3cef62 100644 --- a/src/overlays/actors/ovl_En_Wood02/z_en_wood02.c +++ b/src/overlays/actors/ovl_En_Wood02/z_en_wood02.c @@ -39,15 +39,15 @@ f32 sWood02SpawnCos; f32 sWood02SpawnSin; ActorInit En_Wood02_InitVars = { - ACTOR_EN_WOOD02, - ACTORCAT_PROP, - FLAGS, - OBJECT_WOOD02, - sizeof(EnWood02), - (ActorFunc)EnWood02_Init, - (ActorFunc)EnWood02_Destroy, - (ActorFunc)EnWood02_Update, - (ActorFunc)EnWood02_Draw, + /**/ ACTOR_EN_WOOD02, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_WOOD02, + /**/ sizeof(EnWood02), + /**/ EnWood02_Init, + /**/ EnWood02_Destroy, + /**/ EnWood02_Update, + /**/ EnWood02_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Yb/z_en_yb.c b/src/overlays/actors/ovl_En_Yb/z_en_yb.c index b39a77408d..02f9dbb3d9 100644 --- a/src/overlays/actors/ovl_En_Yb/z_en_yb.c +++ b/src/overlays/actors/ovl_En_Yb/z_en_yb.c @@ -33,15 +33,15 @@ void EnYb_ChangeAnim(PlayState* play, EnYb* this, s16 animIndex, u8 animMode, f3 s32 EnYb_CanTalk(EnYb* this, PlayState* play); ActorInit En_Yb_InitVars = { - ACTOR_EN_YB, - ACTORCAT_NPC, - FLAGS, - OBJECT_YB, - sizeof(EnYb), - (ActorFunc)EnYb_Init, - (ActorFunc)EnYb_Destroy, - (ActorFunc)EnYb_Update, - (ActorFunc)EnYb_Draw, + /**/ ACTOR_EN_YB, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_YB, + /**/ sizeof(EnYb), + /**/ EnYb_Init, + /**/ EnYb_Destroy, + /**/ EnYb_Update, + /**/ EnYb_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Zl1/z_en_zl1.c b/src/overlays/actors/ovl_En_Zl1/z_en_zl1.c index 1e813813ea..0daf4d7c07 100644 --- a/src/overlays/actors/ovl_En_Zl1/z_en_zl1.c +++ b/src/overlays/actors/ovl_En_Zl1/z_en_zl1.c @@ -16,15 +16,15 @@ void EnZl1_Update(Actor* thisx, PlayState* play); void EnZl1_Draw(Actor* thisx, PlayState* play); ActorInit En_Zl1_InitVars = { - ACTOR_EN_ZL1, - ACTORCAT_NPC, - FLAGS, - OBJECT_ZL1, - sizeof(EnZl1), - (ActorFunc)EnZl1_Init, - (ActorFunc)EnZl1_Destroy, - (ActorFunc)EnZl1_Update, - (ActorFunc)EnZl1_Draw, + /**/ ACTOR_EN_ZL1, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_ZL1, + /**/ sizeof(EnZl1), + /**/ EnZl1_Init, + /**/ EnZl1_Destroy, + /**/ EnZl1_Update, + /**/ EnZl1_Draw, }; void EnZl1_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Zl4/z_en_zl4.c b/src/overlays/actors/ovl_En_Zl4/z_en_zl4.c index 3dffe0a6f6..1a132520bc 100644 --- a/src/overlays/actors/ovl_En_Zl4/z_en_zl4.c +++ b/src/overlays/actors/ovl_En_Zl4/z_en_zl4.c @@ -19,15 +19,15 @@ void func_809A1D0C(EnZl4* this, PlayState* play); #if 0 ActorInit En_Zl4_InitVars = { - ACTOR_EN_ZL4, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_STK, - sizeof(EnZl4), - (ActorFunc)EnZl4_Init, - (ActorFunc)EnZl4_Destroy, - (ActorFunc)EnZl4_Update, - (ActorFunc)EnZl4_Draw, + /**/ ACTOR_EN_ZL4, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_STK, + /**/ sizeof(EnZl4), + /**/ EnZl4_Init, + /**/ EnZl4_Destroy, + /**/ EnZl4_Update, + /**/ EnZl4_Draw, }; #endif diff --git a/src/overlays/actors/ovl_En_Zo/z_en_zo.c b/src/overlays/actors/ovl_En_Zo/z_en_zo.c index 95e8f2cebd..63e545ce90 100644 --- a/src/overlays/actors/ovl_En_Zo/z_en_zo.c +++ b/src/overlays/actors/ovl_En_Zo/z_en_zo.c @@ -20,15 +20,15 @@ void EnZo_TreadWater(EnZo* this, PlayState* play); void EnZo_DoNothing(EnZo* this, PlayState* play); ActorInit En_Zo_InitVars = { - ACTOR_EN_ZO, - ACTORCAT_NPC, - FLAGS, - OBJECT_ZO, - sizeof(EnZo), - (ActorFunc)EnZo_Init, - (ActorFunc)EnZo_Destroy, - (ActorFunc)EnZo_Update, - (ActorFunc)EnZo_Draw, + /**/ ACTOR_EN_ZO, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_ZO, + /**/ sizeof(EnZo), + /**/ EnZo_Init, + /**/ EnZo_Destroy, + /**/ EnZo_Update, + /**/ EnZo_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Zob/z_en_zob.c b/src/overlays/actors/ovl_En_Zob/z_en_zob.c index 68dbd0e481..440e05f4d9 100644 --- a/src/overlays/actors/ovl_En_Zob/z_en_zob.c +++ b/src/overlays/actors/ovl_En_Zob/z_en_zob.c @@ -38,15 +38,15 @@ void func_80BA0C14(EnZob* this, PlayState* play); void func_80BA0CF4(EnZob* this, PlayState* play); ActorInit En_Zob_InitVars = { - ACTOR_EN_ZOB, - ACTORCAT_NPC, - FLAGS, - OBJECT_ZOB, - sizeof(EnZob), - (ActorFunc)EnZob_Init, - (ActorFunc)EnZob_Destroy, - (ActorFunc)EnZob_Update, - (ActorFunc)EnZob_Draw, + /**/ ACTOR_EN_ZOB, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_ZOB, + /**/ sizeof(EnZob), + /**/ EnZob_Init, + /**/ EnZob_Destroy, + /**/ EnZob_Update, + /**/ EnZob_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Zod/z_en_zod.c b/src/overlays/actors/ovl_En_Zod/z_en_zod.c index c706e850db..be2d1bc5aa 100644 --- a/src/overlays/actors/ovl_En_Zod/z_en_zod.c +++ b/src/overlays/actors/ovl_En_Zod/z_en_zod.c @@ -45,16 +45,16 @@ typedef enum { /* 9 */ ENZOD_INSTRUMENT_BASS_DRUM } EnZodInstrument; -const ActorInit En_Zod_InitVars = { - ACTOR_EN_ZOD, - ACTORCAT_NPC, - FLAGS, - OBJECT_ZOD, - sizeof(EnZod), - (ActorFunc)EnZod_Init, - (ActorFunc)EnZod_Destroy, - (ActorFunc)EnZod_Update, - (ActorFunc)EnZod_Draw, +ActorInit En_Zod_InitVars = { + /**/ ACTOR_EN_ZOD, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_ZOD, + /**/ sizeof(EnZod), + /**/ EnZod_Init, + /**/ EnZod_Destroy, + /**/ EnZod_Update, + /**/ EnZod_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Zog/z_en_zog.c b/src/overlays/actors/ovl_En_Zog/z_en_zog.c index 92fa313a61..a09670a99f 100644 --- a/src/overlays/actors/ovl_En_Zog/z_en_zog.c +++ b/src/overlays/actors/ovl_En_Zog/z_en_zog.c @@ -34,15 +34,15 @@ void func_80B95240(EnZog* this, PlayState* play); static u8 D_80B95E10; ActorInit En_Zog_InitVars = { - ACTOR_EN_ZOG, - ACTORCAT_NPC, - FLAGS, - OBJECT_ZOG, - sizeof(EnZog), - (ActorFunc)EnZog_Init, - (ActorFunc)EnZog_Destroy, - (ActorFunc)EnZog_Update, - (ActorFunc)EnZog_Draw, + /**/ ACTOR_EN_ZOG, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_ZOG, + /**/ sizeof(EnZog), + /**/ EnZog_Init, + /**/ EnZog_Destroy, + /**/ EnZog_Update, + /**/ EnZog_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Zoraegg/z_en_zoraegg.c b/src/overlays/actors/ovl_En_Zoraegg/z_en_zoraegg.c index 099f75a574..ac50731cae 100644 --- a/src/overlays/actors/ovl_En_Zoraegg/z_en_zoraegg.c +++ b/src/overlays/actors/ovl_En_Zoraegg/z_en_zoraegg.c @@ -38,15 +38,15 @@ void func_80B32C34(EnZoraegg* this, PlayState* play); void func_80B32D08(EnZoraegg* this, PlayState* play); ActorInit En_Zoraegg_InitVars = { - ACTOR_EN_ZORAEGG, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_ZORAEGG, - sizeof(EnZoraegg), - (ActorFunc)EnZoraegg_Init, - (ActorFunc)EnZoraegg_Destroy, - (ActorFunc)EnZoraegg_Update, - (ActorFunc)EnZoraegg_Draw, + /**/ ACTOR_EN_ZORAEGG, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_ZORAEGG, + /**/ sizeof(EnZoraegg), + /**/ EnZoraegg_Init, + /**/ EnZoraegg_Destroy, + /**/ EnZoraegg_Update, + /**/ EnZoraegg_Draw, }; void func_80B31590(EnZoraegg* this) { diff --git a/src/overlays/actors/ovl_En_Zos/z_en_zos.c b/src/overlays/actors/ovl_En_Zos/z_en_zos.c index 249b8f6bb6..9f5a20231e 100644 --- a/src/overlays/actors/ovl_En_Zos/z_en_zos.c +++ b/src/overlays/actors/ovl_En_Zos/z_en_zos.c @@ -51,15 +51,15 @@ typedef enum { } EnZosAnimation; ActorInit En_Zos_InitVars = { - ACTOR_EN_ZOS, - ACTORCAT_NPC, - FLAGS, - OBJECT_ZOS, - sizeof(EnZos), - (ActorFunc)EnZos_Init, - (ActorFunc)EnZos_Destroy, - (ActorFunc)EnZos_Update, - (ActorFunc)EnZos_Draw, + /**/ ACTOR_EN_ZOS, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_ZOS, + /**/ sizeof(EnZos), + /**/ EnZos_Init, + /**/ EnZos_Destroy, + /**/ EnZos_Update, + /**/ EnZos_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Zot/z_en_zot.c b/src/overlays/actors/ovl_En_Zot/z_en_zot.c index 57689ebd86..d494861511 100644 --- a/src/overlays/actors/ovl_En_Zot/z_en_zot.c +++ b/src/overlays/actors/ovl_En_Zot/z_en_zot.c @@ -33,15 +33,15 @@ void func_80B992C0(EnZot* this, PlayState* play); void func_80B99384(EnZot* this, PlayState* play); ActorInit En_Zot_InitVars = { - ACTOR_EN_ZOT, - ACTORCAT_NPC, - FLAGS, - OBJECT_ZO, - sizeof(EnZot), - (ActorFunc)EnZot_Init, - (ActorFunc)EnZot_Destroy, - (ActorFunc)EnZot_Update, - (ActorFunc)EnZot_Draw, + /**/ ACTOR_EN_ZOT, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_ZO, + /**/ sizeof(EnZot), + /**/ EnZot_Init, + /**/ EnZot_Destroy, + /**/ EnZot_Update, + /**/ EnZot_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Zov/z_en_zov.c b/src/overlays/actors/ovl_En_Zov/z_en_zov.c index 8e85f46759..7ab2724cfa 100644 --- a/src/overlays/actors/ovl_En_Zov/z_en_zov.c +++ b/src/overlays/actors/ovl_En_Zov/z_en_zov.c @@ -28,15 +28,15 @@ void func_80BD1F1C(EnZov* this, PlayState* play); s32 EnZov_ValidatePictograph(PlayState* play, Actor* thisx); ActorInit En_Zov_InitVars = { - ACTOR_EN_ZOV, - ACTORCAT_NPC, - FLAGS, - OBJECT_ZOV, - sizeof(EnZov), - (ActorFunc)EnZov_Init, - (ActorFunc)EnZov_Destroy, - (ActorFunc)EnZov_Update, - (ActorFunc)EnZov_Draw, + /**/ ACTOR_EN_ZOV, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_ZOV, + /**/ sizeof(EnZov), + /**/ EnZov_Init, + /**/ EnZov_Destroy, + /**/ EnZov_Update, + /**/ EnZov_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_En_Zow/z_en_zow.c b/src/overlays/actors/ovl_En_Zow/z_en_zow.c index dfcf7225eb..1f205e32b4 100644 --- a/src/overlays/actors/ovl_En_Zow/z_en_zow.c +++ b/src/overlays/actors/ovl_En_Zow/z_en_zow.c @@ -23,15 +23,15 @@ void func_80BDD6BC(EnZow* this, PlayState* play); void func_80BDD79C(EnZow* this, PlayState* play); ActorInit En_Zow_InitVars = { - ACTOR_EN_ZOW, - ACTORCAT_NPC, - FLAGS, - OBJECT_ZO, - sizeof(EnZow), - (ActorFunc)EnZow_Init, - (ActorFunc)EnZow_Destroy, - (ActorFunc)EnZow_Update, - (ActorFunc)EnZow_Draw, + /**/ ACTOR_EN_ZOW, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_ZO, + /**/ sizeof(EnZow), + /**/ EnZow_Init, + /**/ EnZow_Destroy, + /**/ EnZow_Update, + /**/ EnZow_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Item_B_Heart/z_item_b_heart.c b/src/overlays/actors/ovl_Item_B_Heart/z_item_b_heart.c index 661d246369..9a86b8277b 100644 --- a/src/overlays/actors/ovl_Item_B_Heart/z_item_b_heart.c +++ b/src/overlays/actors/ovl_Item_B_Heart/z_item_b_heart.c @@ -18,16 +18,16 @@ void ItemBHeart_Draw(Actor* thisx, PlayState* play); void ItemBHeart_UpdateModel(ItemBHeart* this, PlayState* play); -const ActorInit Item_B_Heart_InitVars = { - ACTOR_ITEM_B_HEART, - ACTORCAT_BOSS, - FLAGS, - OBJECT_GI_HEARTS, - sizeof(ItemBHeart), - (ActorFunc)ItemBHeart_Init, - (ActorFunc)ItemBHeart_Destroy, - (ActorFunc)ItemBHeart_Update, - (ActorFunc)ItemBHeart_Draw, +ActorInit Item_B_Heart_InitVars = { + /**/ ACTOR_ITEM_B_HEART, + /**/ ACTORCAT_BOSS, + /**/ FLAGS, + /**/ OBJECT_GI_HEARTS, + /**/ sizeof(ItemBHeart), + /**/ ItemBHeart_Init, + /**/ ItemBHeart_Destroy, + /**/ ItemBHeart_Update, + /**/ ItemBHeart_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Item_Etcetera/z_item_etcetera.c b/src/overlays/actors/ovl_Item_Etcetera/z_item_etcetera.c index e7308c10d2..b2ffd38f49 100644 --- a/src/overlays/actors/ovl_Item_Etcetera/z_item_etcetera.c +++ b/src/overlays/actors/ovl_Item_Etcetera/z_item_etcetera.c @@ -21,15 +21,15 @@ void ItemEtcetera_DrawThroughLens(Actor* thisx, PlayState* play); void ItemEtcetera_Draw(Actor* thisx, PlayState* play); ActorInit Item_Etcetera_InitVars = { - ACTOR_ITEM_ETCETERA, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ItemEtcetera), - (ActorFunc)ItemEtcetera_Init, - (ActorFunc)ItemEtcetera_Destroy, - (ActorFunc)ItemEtcetera_Update, - (ActorFunc)NULL, + /**/ ACTOR_ITEM_ETCETERA, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ItemEtcetera), + /**/ ItemEtcetera_Init, + /**/ ItemEtcetera_Destroy, + /**/ ItemEtcetera_Update, + /**/ NULL, }; static s16 sObjectIds[] = { diff --git a/src/overlays/actors/ovl_Item_Inbox/z_item_inbox.c b/src/overlays/actors/ovl_Item_Inbox/z_item_inbox.c index 0b554f665d..d57a377a7f 100644 --- a/src/overlays/actors/ovl_Item_Inbox/z_item_inbox.c +++ b/src/overlays/actors/ovl_Item_Inbox/z_item_inbox.c @@ -18,15 +18,15 @@ void ItemInbox_Draw(Actor* thisx, PlayState* play); void ItemInbox_Idle(ItemInbox* this, PlayState* play); ActorInit Item_Inbox_InitVars = { - ACTOR_ITEM_INBOX, - ACTORCAT_NPC, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ItemInbox), - (ActorFunc)ItemInbox_Init, - (ActorFunc)ItemInbox_Destroy, - (ActorFunc)ItemInbox_Update, - (ActorFunc)ItemInbox_Draw, + /**/ ACTOR_ITEM_INBOX, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ItemInbox), + /**/ ItemInbox_Init, + /**/ ItemInbox_Destroy, + /**/ ItemInbox_Update, + /**/ ItemInbox_Draw, }; void ItemInbox_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Mir_Ray/z_mir_ray.c b/src/overlays/actors/ovl_Mir_Ray/z_mir_ray.c index 412687b7f5..65ba00792a 100644 --- a/src/overlays/actors/ovl_Mir_Ray/z_mir_ray.c +++ b/src/overlays/actors/ovl_Mir_Ray/z_mir_ray.c @@ -42,15 +42,15 @@ typedef struct { } MirRayDataEntry; // size = 0x20 ActorInit Mir_Ray_InitVars = { - ACTOR_MIR_RAY, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_MIR_RAY, - sizeof(MirRay), - (ActorFunc)MirRay_Init, - (ActorFunc)MirRay_Destroy, - (ActorFunc)MirRay_Update, - (ActorFunc)MirRay_Draw, + /**/ ACTOR_MIR_RAY, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_MIR_RAY, + /**/ sizeof(MirRay), + /**/ MirRay_Init, + /**/ MirRay_Destroy, + /**/ MirRay_Update, + /**/ MirRay_Draw, }; u8 D_808E3BF0 = false; diff --git a/src/overlays/actors/ovl_Mir_Ray2/z_mir_ray2.c b/src/overlays/actors/ovl_Mir_Ray2/z_mir_ray2.c index d475a263e9..8886d30f44 100644 --- a/src/overlays/actors/ovl_Mir_Ray2/z_mir_ray2.c +++ b/src/overlays/actors/ovl_Mir_Ray2/z_mir_ray2.c @@ -16,15 +16,15 @@ void MirRay2_Update(Actor* thisx, PlayState* play); void MirRay2_Draw(Actor* thisx, PlayState* play); ActorInit Mir_Ray2_InitVars = { - ACTOR_MIR_RAY2, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_MIR_RAY, - sizeof(MirRay2), - (ActorFunc)MirRay2_Init, - (ActorFunc)MirRay2_Destroy, - (ActorFunc)MirRay2_Update, - (ActorFunc)MirRay2_Draw, + /**/ ACTOR_MIR_RAY2, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_MIR_RAY, + /**/ sizeof(MirRay2), + /**/ MirRay2_Init, + /**/ MirRay2_Destroy, + /**/ MirRay2_Update, + /**/ MirRay2_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[1] = { diff --git a/src/overlays/actors/ovl_Mir_Ray3/z_mir_ray3.c b/src/overlays/actors/ovl_Mir_Ray3/z_mir_ray3.c index 520684fb78..ade3d5db6a 100644 --- a/src/overlays/actors/ovl_Mir_Ray3/z_mir_ray3.c +++ b/src/overlays/actors/ovl_Mir_Ray3/z_mir_ray3.c @@ -17,15 +17,15 @@ void MirRay3_Update(Actor* thisx, PlayState* play); void MirRay3_Draw(Actor* thisx, PlayState* play); ActorInit Mir_Ray3_InitVars = { - ACTOR_MIR_RAY3, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_MIR_RAY, - sizeof(MirRay3), - (ActorFunc)MirRay3_Init, - (ActorFunc)MirRay3_Destroy, - (ActorFunc)MirRay3_Update, - (ActorFunc)MirRay3_Draw, + /**/ ACTOR_MIR_RAY3, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_MIR_RAY, + /**/ sizeof(MirRay3), + /**/ MirRay3_Init, + /**/ MirRay3_Destroy, + /**/ MirRay3_Update, + /**/ MirRay3_Draw, }; static ColliderQuadInit sQuadInit = { diff --git a/src/overlays/actors/ovl_Obj_Aqua/z_obj_aqua.c b/src/overlays/actors/ovl_Obj_Aqua/z_obj_aqua.c index 7324448a44..17c146da3e 100644 --- a/src/overlays/actors/ovl_Obj_Aqua/z_obj_aqua.c +++ b/src/overlays/actors/ovl_Obj_Aqua/z_obj_aqua.c @@ -25,15 +25,15 @@ void func_80ACBDFC(ObjAqua* this, PlayState* play); void func_80ACBD34(ObjAqua* this); ActorInit Obj_Aqua_InitVars = { - ACTOR_OBJ_AQUA, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ObjAqua), - (ActorFunc)ObjAqua_Init, - (ActorFunc)ObjAqua_Destroy, - (ActorFunc)ObjAqua_Update, - (ActorFunc)ObjAqua_Draw, + /**/ ACTOR_OBJ_AQUA, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ObjAqua), + /**/ ObjAqua_Init, + /**/ ObjAqua_Destroy, + /**/ ObjAqua_Update, + /**/ ObjAqua_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Obj_Armos/z_obj_armos.c b/src/overlays/actors/ovl_Obj_Armos/z_obj_armos.c index d713c9d046..7de81dca0c 100644 --- a/src/overlays/actors/ovl_Obj_Armos/z_obj_armos.c +++ b/src/overlays/actors/ovl_Obj_Armos/z_obj_armos.c @@ -24,15 +24,15 @@ void func_809A57D8(ObjArmos* this); void func_809A57F4(ObjArmos* this, PlayState* play); ActorInit Obj_Armos_InitVars = { - ACTOR_OBJ_ARMOS, - ACTORCAT_PROP, - FLAGS, - OBJECT_AM, - sizeof(ObjArmos), - (ActorFunc)ObjArmos_Init, - (ActorFunc)ObjArmos_Destroy, - (ActorFunc)ObjArmos_Update, - (ActorFunc)ObjArmos_Draw, + /**/ ACTOR_OBJ_ARMOS, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_AM, + /**/ sizeof(ObjArmos), + /**/ ObjArmos_Init, + /**/ ObjArmos_Destroy, + /**/ ObjArmos_Update, + /**/ ObjArmos_Draw, }; s16 D_809A5BB0[] = { 1, -1, 0, 0 }; diff --git a/src/overlays/actors/ovl_Obj_Bean/z_obj_bean.c b/src/overlays/actors/ovl_Obj_Bean/z_obj_bean.c index 7a8272c83d..60eacb8f95 100644 --- a/src/overlays/actors/ovl_Obj_Bean/z_obj_bean.c +++ b/src/overlays/actors/ovl_Obj_Bean/z_obj_bean.c @@ -61,15 +61,15 @@ void func_80938E00(Actor* thisx, PlayState* play); void func_80938F50(Actor* thisx, PlayState* play); ActorInit Obj_Bean_InitVars = { - ACTOR_OBJ_BEAN, - ACTORCAT_BG, - FLAGS, - OBJECT_MAMENOKI, - sizeof(ObjBean), - (ActorFunc)ObjBean_Init, - (ActorFunc)ObjBean_Destroy, - (ActorFunc)ObjBean_Update, - (ActorFunc)NULL, + /**/ ACTOR_OBJ_BEAN, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_MAMENOKI, + /**/ sizeof(ObjBean), + /**/ ObjBean_Init, + /**/ ObjBean_Destroy, + /**/ ObjBean_Update, + /**/ NULL, }; static ColliderCylinderInit sCylinderInit1 = { diff --git a/src/overlays/actors/ovl_Obj_Bell/z_obj_bell.c b/src/overlays/actors/ovl_Obj_Bell/z_obj_bell.c index 0a50c85c59..8b0275f472 100644 --- a/src/overlays/actors/ovl_Obj_Bell/z_obj_bell.c +++ b/src/overlays/actors/ovl_Obj_Bell/z_obj_bell.c @@ -20,15 +20,15 @@ s32 func_80A356D8(ObjBell* this); s32 func_80A357A8(ObjBell* this, PlayState* play); ActorInit Obj_Bell_InitVars = { - ACTOR_OBJ_BELL, - ACTORCAT_PROP, - FLAGS, - OBJECT_F52_OBJ, - sizeof(ObjBell), - (ActorFunc)ObjBell_Init, - (ActorFunc)ObjBell_Destroy, - (ActorFunc)ObjBell_Update, - (ActorFunc)ObjBell_Draw, + /**/ ACTOR_OBJ_BELL, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_F52_OBJ, + /**/ sizeof(ObjBell), + /**/ ObjBell_Init, + /**/ ObjBell_Destroy, + /**/ ObjBell_Update, + /**/ ObjBell_Draw, }; // Bell Post? diff --git a/src/overlays/actors/ovl_Obj_Bigicicle/z_obj_bigicicle.c b/src/overlays/actors/ovl_Obj_Bigicicle/z_obj_bigicicle.c index afcf7aaa01..db8df4f27c 100644 --- a/src/overlays/actors/ovl_Obj_Bigicicle/z_obj_bigicicle.c +++ b/src/overlays/actors/ovl_Obj_Bigicicle/z_obj_bigicicle.c @@ -25,15 +25,15 @@ void func_80AE9258(ObjBigicicle* this, PlayState* play); void func_80AE939C(ObjBigicicle* this, PlayState* play); ActorInit Obj_Bigicicle_InitVars = { - ACTOR_OBJ_BIGICICLE, - ACTORCAT_PROP, - FLAGS, - OBJECT_BIGICICLE, - sizeof(ObjBigicicle), - (ActorFunc)ObjBigicicle_Init, - (ActorFunc)ObjBigicicle_Destroy, - (ActorFunc)ObjBigicicle_Update, - (ActorFunc)ObjBigicicle_Draw, + /**/ ACTOR_OBJ_BIGICICLE, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_BIGICICLE, + /**/ sizeof(ObjBigicicle), + /**/ ObjBigicicle_Init, + /**/ ObjBigicicle_Destroy, + /**/ ObjBigicicle_Update, + /**/ ObjBigicicle_Draw, }; static ColliderCylinderInit sCylinderInit1 = { diff --git a/src/overlays/actors/ovl_Obj_Blockstop/z_obj_blockstop.c b/src/overlays/actors/ovl_Obj_Blockstop/z_obj_blockstop.c index f21ebff2bc..a2860a884e 100644 --- a/src/overlays/actors/ovl_Obj_Blockstop/z_obj_blockstop.c +++ b/src/overlays/actors/ovl_Obj_Blockstop/z_obj_blockstop.c @@ -18,15 +18,15 @@ void ObjBlockstop_CheckForBlock(ObjBlockstop* this, PlayState* play); void ObjBlockstop_TryPlayCutscene(ObjBlockstop* this, PlayState* play); ActorInit Obj_Blockstop_InitVars = { - ACTOR_OBJ_BLOCKSTOP, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ObjBlockstop), - (ActorFunc)ObjBlockstop_Init, - (ActorFunc)Actor_Noop, - (ActorFunc)ObjBlockstop_Update, - (ActorFunc)NULL, + /**/ ACTOR_OBJ_BLOCKSTOP, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ObjBlockstop), + /**/ ObjBlockstop_Init, + /**/ Actor_Noop, + /**/ ObjBlockstop_Update, + /**/ NULL, }; void ObjBlockstop_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Obj_Boat/z_obj_boat.c b/src/overlays/actors/ovl_Obj_Boat/z_obj_boat.c index a4640c476c..b5a358f886 100644 --- a/src/overlays/actors/ovl_Obj_Boat/z_obj_boat.c +++ b/src/overlays/actors/ovl_Obj_Boat/z_obj_boat.c @@ -19,15 +19,15 @@ void ObjBoat_Draw(Actor* thisx, PlayState* play); void ObjBoat_UpdateCutscene(Actor* thisx, PlayState* play2); ActorInit Obj_Boat_InitVars = { - ACTOR_OBJ_BOAT, - ACTORCAT_BG, - FLAGS, - OBJECT_KAIZOKU_OBJ, - sizeof(ObjBoat), - (ActorFunc)ObjBoat_Init, - (ActorFunc)ObjBoat_Destroy, - (ActorFunc)ObjBoat_Update, - (ActorFunc)ObjBoat_Draw, + /**/ ACTOR_OBJ_BOAT, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_KAIZOKU_OBJ, + /**/ sizeof(ObjBoat), + /**/ ObjBoat_Init, + /**/ ObjBoat_Destroy, + /**/ ObjBoat_Update, + /**/ ObjBoat_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Obj_Bombiwa/z_obj_bombiwa.c b/src/overlays/actors/ovl_Obj_Bombiwa/z_obj_bombiwa.c index 95ff47db20..7b633f915e 100644 --- a/src/overlays/actors/ovl_Obj_Bombiwa/z_obj_bombiwa.c +++ b/src/overlays/actors/ovl_Obj_Bombiwa/z_obj_bombiwa.c @@ -25,15 +25,15 @@ void func_8093A418(Actor* thisx, PlayState* play); void func_8093A608(Actor* thisx, PlayState* play); ActorInit Obj_Bombiwa_InitVars = { - ACTOR_OBJ_BOMBIWA, - ACTORCAT_PROP, - FLAGS, - OBJECT_BOMBIWA, - sizeof(ObjBombiwa), - (ActorFunc)ObjBombiwa_Init, - (ActorFunc)ObjBombiwa_Destroy, - (ActorFunc)ObjBombiwa_Update, - (ActorFunc)NULL, + /**/ ACTOR_OBJ_BOMBIWA, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_BOMBIWA, + /**/ sizeof(ObjBombiwa), + /**/ ObjBombiwa_Init, + /**/ ObjBombiwa_Destroy, + /**/ ObjBombiwa_Update, + /**/ NULL, }; static ColliderCylinderInit sCylinderInit1 = { diff --git a/src/overlays/actors/ovl_Obj_Boyo/z_obj_boyo.c b/src/overlays/actors/ovl_Obj_Boyo/z_obj_boyo.c index 9e791f7ae9..f346ad98bb 100644 --- a/src/overlays/actors/ovl_Obj_Boyo/z_obj_boyo.c +++ b/src/overlays/actors/ovl_Obj_Boyo/z_obj_boyo.c @@ -17,16 +17,16 @@ void ObjBoyo_PushPirate(ObjBoyo* this, Actor* actor); void ObjBoyo_ExplodeBomb(ObjBoyo* this, Actor* actor); Actor* ObjBoyo_FindCollidedActor(ObjBoyo* this, PlayState* play, s32* index); -const ActorInit Obj_Boyo_InitVars = { - ACTOR_OBJ_BOYO, - ACTORCAT_PROP, - FLAGS, - OBJECT_BOYO, - sizeof(ObjBoyo), - (ActorFunc)ObjBoyo_Init, - (ActorFunc)ObjBoyo_Destroy, - (ActorFunc)ObjBoyo_Update, - (ActorFunc)ObjBoyo_Draw, +ActorInit Obj_Boyo_InitVars = { + /**/ ACTOR_OBJ_BOYO, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_BOYO, + /**/ sizeof(ObjBoyo), + /**/ ObjBoyo_Init, + /**/ ObjBoyo_Destroy, + /**/ ObjBoyo_Update, + /**/ ObjBoyo_Draw, }; typedef void (*ObjBoyoCollisionHandler)(ObjBoyo* this, Actor* actor); diff --git a/src/overlays/actors/ovl_Obj_Chan/z_obj_chan.c b/src/overlays/actors/ovl_Obj_Chan/z_obj_chan.c index 8f326af484..b632b0fa84 100644 --- a/src/overlays/actors/ovl_Obj_Chan/z_obj_chan.c +++ b/src/overlays/actors/ovl_Obj_Chan/z_obj_chan.c @@ -29,15 +29,15 @@ void ObjChan_ChandelierAction(ObjChan* this, PlayState* play); void ObjChan_PotAction(ObjChan* this, PlayState* play); ActorInit Obj_Chan_InitVars = { - ACTOR_OBJ_CHAN, - ACTORCAT_BG, - FLAGS, - OBJECT_OBJ_CHAN, - sizeof(ObjChan), - (ActorFunc)ObjChan_Init, - (ActorFunc)ObjChan_Destroy, - (ActorFunc)ObjChan_Update, - (ActorFunc)ObjChan_Draw, + /**/ ACTOR_OBJ_CHAN, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_OBJ_CHAN, + /**/ sizeof(ObjChan), + /**/ ObjChan_Init, + /**/ ObjChan_Destroy, + /**/ ObjChan_Update, + /**/ ObjChan_Draw, }; static ColliderCylinderInit sObjChanCylinderInit = { diff --git a/src/overlays/actors/ovl_Obj_Chikuwa/z_obj_chikuwa.c b/src/overlays/actors/ovl_Obj_Chikuwa/z_obj_chikuwa.c index 4d2bee782e..40d7d3c2a3 100644 --- a/src/overlays/actors/ovl_Obj_Chikuwa/z_obj_chikuwa.c +++ b/src/overlays/actors/ovl_Obj_Chikuwa/z_obj_chikuwa.c @@ -18,15 +18,15 @@ void ObjChikuwa_Update(Actor* thisx, PlayState* play); void ObjChikuwa_Draw(Actor* thisx, PlayState* play); ActorInit Obj_Chikuwa_InitVars = { - ACTOR_OBJ_CHIKUWA, - ACTORCAT_BG, - FLAGS, - OBJECT_D_LIFT, - sizeof(ObjChikuwa), - (ActorFunc)ObjChikuwa_Init, - (ActorFunc)ObjChikuwa_Destroy, - (ActorFunc)ObjChikuwa_Update, - (ActorFunc)ObjChikuwa_Draw, + /**/ ACTOR_OBJ_CHIKUWA, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_D_LIFT, + /**/ sizeof(ObjChikuwa), + /**/ ObjChikuwa_Init, + /**/ ObjChikuwa_Destroy, + /**/ ObjChikuwa_Update, + /**/ ObjChikuwa_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.c b/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.c index 8f9f21ddfb..fdbc54e5c1 100644 --- a/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.c +++ b/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.c @@ -23,15 +23,15 @@ void func_8098E098(ObjComb* this); void func_8098E0B8(ObjComb* this, PlayState* play); ActorInit Obj_Comb_InitVars = { - ACTOR_OBJ_COMB, - ACTORCAT_PROP, - FLAGS, - OBJECT_COMB, - sizeof(ObjComb), - (ActorFunc)ObjComb_Init, - (ActorFunc)ObjComb_Destroy, - (ActorFunc)ObjComb_Update, - (ActorFunc)ObjComb_Draw, + /**/ ACTOR_OBJ_COMB, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_COMB, + /**/ sizeof(ObjComb), + /**/ ObjComb_Init, + /**/ ObjComb_Destroy, + /**/ ObjComb_Update, + /**/ ObjComb_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[1] = { diff --git a/src/overlays/actors/ovl_Obj_Danpeilift/z_obj_danpeilift.c b/src/overlays/actors/ovl_Obj_Danpeilift/z_obj_danpeilift.c index 9d468d8347..fd6a88fb26 100644 --- a/src/overlays/actors/ovl_Obj_Danpeilift/z_obj_danpeilift.c +++ b/src/overlays/actors/ovl_Obj_Danpeilift/z_obj_danpeilift.c @@ -22,15 +22,15 @@ void ObjDanpeilift_Teleport(ObjDanpeilift* this, PlayState* play); void ObjDanpeilift_Wait(ObjDanpeilift* this, PlayState* play); ActorInit Obj_Danpeilift_InitVars = { - ACTOR_OBJ_DANPEILIFT, - ACTORCAT_BG, - FLAGS, - OBJECT_OBJ_DANPEILIFT, - sizeof(ObjDanpeilift), - (ActorFunc)ObjDanpeilift_Init, - (ActorFunc)ObjDanpeilift_Destroy, - (ActorFunc)ObjDanpeilift_Update, - (ActorFunc)ObjDanpeilift_Draw, + /**/ ACTOR_OBJ_DANPEILIFT, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_OBJ_DANPEILIFT, + /**/ sizeof(ObjDanpeilift), + /**/ ObjDanpeilift_Init, + /**/ ObjDanpeilift_Destroy, + /**/ ObjDanpeilift_Update, + /**/ ObjDanpeilift_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Obj_Demo/z_obj_demo.c b/src/overlays/actors/ovl_Obj_Demo/z_obj_demo.c index ba4782d020..d35240f5f3 100644 --- a/src/overlays/actors/ovl_Obj_Demo/z_obj_demo.c +++ b/src/overlays/actors/ovl_Obj_Demo/z_obj_demo.c @@ -18,15 +18,15 @@ void func_80983704(ObjDemo* this, PlayState* play); void func_80983634(PlayState* play); ActorInit Obj_Demo_InitVars = { - ACTOR_OBJ_DEMO, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ObjDemo), - (ActorFunc)ObjDemo_Init, - (ActorFunc)Actor_Noop, - (ActorFunc)ObjDemo_Update, - (ActorFunc)NULL, + /**/ ACTOR_OBJ_DEMO, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ObjDemo), + /**/ ObjDemo_Init, + /**/ Actor_Noop, + /**/ ObjDemo_Update, + /**/ NULL, }; void ObjDemo_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Obj_Dhouse/z_obj_dhouse.c b/src/overlays/actors/ovl_Obj_Dhouse/z_obj_dhouse.c index ac31cbc64b..9c6df1ca5c 100644 --- a/src/overlays/actors/ovl_Obj_Dhouse/z_obj_dhouse.c +++ b/src/overlays/actors/ovl_Obj_Dhouse/z_obj_dhouse.c @@ -29,15 +29,15 @@ void func_80B13C08(Actor* thisx, PlayState* play); void func_80B13E40(Actor* thisx, PlayState* play); ActorInit Obj_Dhouse_InitVars = { - ACTOR_OBJ_DHOUSE, - ACTORCAT_BG, - FLAGS, - OBJECT_DHOUSE, - sizeof(ObjDhouse), - (ActorFunc)ObjDhouse_Init, - (ActorFunc)ObjDhouse_Destroy, - (ActorFunc)ObjDhouse_Update, - (ActorFunc)ObjDhouse_Draw, + /**/ ACTOR_OBJ_DHOUSE, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_DHOUSE, + /**/ sizeof(ObjDhouse), + /**/ ObjDhouse_Init, + /**/ ObjDhouse_Destroy, + /**/ ObjDhouse_Update, + /**/ ObjDhouse_Draw, }; ObjDhouseStruct3 D_80B13E90[] = { diff --git a/src/overlays/actors/ovl_Obj_Dinner/z_obj_dinner.c b/src/overlays/actors/ovl_Obj_Dinner/z_obj_dinner.c index 774632cb4c..e725437cf3 100644 --- a/src/overlays/actors/ovl_Obj_Dinner/z_obj_dinner.c +++ b/src/overlays/actors/ovl_Obj_Dinner/z_obj_dinner.c @@ -17,15 +17,15 @@ void ObjDinner_Update(Actor* thisx, PlayState* play); void ObjDinner_Draw(Actor* thisx, PlayState* play); ActorInit Obj_Dinner_InitVars = { - ACTOR_OBJ_DINNER, - ACTORCAT_PROP, - FLAGS, - OBJECT_OBJ_DINNER, - sizeof(ObjDinner), - (ActorFunc)ObjDinner_Init, - (ActorFunc)ObjDinner_Destroy, - (ActorFunc)ObjDinner_Update, - (ActorFunc)ObjDinner_Draw, + /**/ ACTOR_OBJ_DINNER, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_OBJ_DINNER, + /**/ sizeof(ObjDinner), + /**/ ObjDinner_Init, + /**/ ObjDinner_Destroy, + /**/ ObjDinner_Update, + /**/ ObjDinner_Draw, }; void ObjDinner_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Obj_Dora/z_obj_dora.c b/src/overlays/actors/ovl_Obj_Dora/z_obj_dora.c index 8a11c507bb..2241f99f2a 100644 --- a/src/overlays/actors/ovl_Obj_Dora/z_obj_dora.c +++ b/src/overlays/actors/ovl_Obj_Dora/z_obj_dora.c @@ -36,15 +36,15 @@ typedef enum { } ObjDoraDamageEffect; ActorInit Obj_Dora_InitVars = { - ACTOR_OBJ_DORA, - ACTORCAT_NPC, - FLAGS, - OBJECT_DORA, - sizeof(ObjDora), - (ActorFunc)ObjDora_Init, - (ActorFunc)ObjDora_Destroy, - (ActorFunc)ObjDora_Update, - (ActorFunc)ObjDora_Draw, + /**/ ACTOR_OBJ_DORA, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_DORA, + /**/ sizeof(ObjDora), + /**/ ObjDora_Init, + /**/ ObjDora_Destroy, + /**/ ObjDora_Update, + /**/ ObjDora_Draw, }; static ColliderTrisElementInit sTrisElementsInit[6] = { diff --git a/src/overlays/actors/ovl_Obj_Dowsing/z_obj_dowsing.c b/src/overlays/actors/ovl_Obj_Dowsing/z_obj_dowsing.c index f1dc179681..a15b6355ff 100644 --- a/src/overlays/actors/ovl_Obj_Dowsing/z_obj_dowsing.c +++ b/src/overlays/actors/ovl_Obj_Dowsing/z_obj_dowsing.c @@ -18,15 +18,15 @@ s32 ObjDowsing_GetFlag(ObjDowsing* this, PlayState* play); s32 ObjDowsing_CheckValidSpawn(ObjDowsing* this, PlayState* play); ActorInit Obj_Dowsing_InitVars = { - ACTOR_OBJ_DOWSING, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ObjDowsing), - (ActorFunc)ObjDowsing_Init, - (ActorFunc)ObjDowsing_Destroy, - (ActorFunc)ObjDowsing_Update, - (ActorFunc)NULL, + /**/ ACTOR_OBJ_DOWSING, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ObjDowsing), + /**/ ObjDowsing_Init, + /**/ ObjDowsing_Destroy, + /**/ ObjDowsing_Update, + /**/ NULL, }; s32 ObjDowsing_GetFlag(ObjDowsing* this, PlayState* play) { diff --git a/src/overlays/actors/ovl_Obj_Driftice/z_obj_driftice.c b/src/overlays/actors/ovl_Obj_Driftice/z_obj_driftice.c index 13a88568b0..c019fedac0 100644 --- a/src/overlays/actors/ovl_Obj_Driftice/z_obj_driftice.c +++ b/src/overlays/actors/ovl_Obj_Driftice/z_obj_driftice.c @@ -26,15 +26,15 @@ void func_80A674A8(ObjDriftice* this); void func_80A674C4(ObjDriftice* this, PlayState* play); ActorInit Obj_Driftice_InitVars = { - ACTOR_OBJ_DRIFTICE, - ACTORCAT_BG, - FLAGS, - OBJECT_DRIFTICE, - sizeof(ObjDriftice), - (ActorFunc)ObjDriftice_Init, - (ActorFunc)ObjDriftice_Destroy, - (ActorFunc)ObjDriftice_Update, - (ActorFunc)ObjDriftice_Draw, + /**/ ACTOR_OBJ_DRIFTICE, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_DRIFTICE, + /**/ sizeof(ObjDriftice), + /**/ ObjDriftice_Init, + /**/ ObjDriftice_Destroy, + /**/ ObjDriftice_Update, + /**/ ObjDriftice_Draw, }; static f32 D_80A67620[][3] = { diff --git a/src/overlays/actors/ovl_Obj_Ending/z_obj_ending.c b/src/overlays/actors/ovl_Obj_Ending/z_obj_ending.c index fd2bf4c022..ec8b5e60fd 100644 --- a/src/overlays/actors/ovl_Obj_Ending/z_obj_ending.c +++ b/src/overlays/actors/ovl_Obj_Ending/z_obj_ending.c @@ -16,15 +16,15 @@ void ObjEnding_Update(Actor* thisx, PlayState* play); void ObjEnding_Draw(Actor* thisx, PlayState* play); ActorInit Obj_Ending_InitVars = { - ACTOR_OBJ_ENDING, - ACTORCAT_BG, - FLAGS, - OBJECT_ENDING_OBJ, - sizeof(ObjEnding), - (ActorFunc)ObjEnding_Init, - (ActorFunc)Actor_Noop, - (ActorFunc)ObjEnding_Update, - (ActorFunc)ObjEnding_Draw, + /**/ ACTOR_OBJ_ENDING, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_ENDING_OBJ, + /**/ sizeof(ObjEnding), + /**/ ObjEnding_Init, + /**/ Actor_Noop, + /**/ ObjEnding_Update, + /**/ ObjEnding_Draw, }; static ObjEndingModelInfo sModelInfo[] = { diff --git a/src/overlays/actors/ovl_Obj_Entotu/z_obj_entotu.c b/src/overlays/actors/ovl_Obj_Entotu/z_obj_entotu.c index 0bd55b2966..f76b5a7940 100644 --- a/src/overlays/actors/ovl_Obj_Entotu/z_obj_entotu.c +++ b/src/overlays/actors/ovl_Obj_Entotu/z_obj_entotu.c @@ -17,15 +17,15 @@ void ObjEntotu_Update(Actor* thisx, PlayState* play); void ObjEntotu_Draw(Actor* thisx, PlayState* play); ActorInit Obj_Entotu_InitVars = { - ACTOR_OBJ_ENTOTU, - ACTORCAT_PROP, - FLAGS, - OBJECT_F53_OBJ, - sizeof(ObjEntotu), - (ActorFunc)ObjEntotu_Init, - (ActorFunc)ObjEntotu_Destroy, - (ActorFunc)ObjEntotu_Update, - (ActorFunc)ObjEntotu_Draw, + /**/ ACTOR_OBJ_ENTOTU, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_F53_OBJ, + /**/ sizeof(ObjEntotu), + /**/ ObjEntotu_Init, + /**/ ObjEntotu_Destroy, + /**/ ObjEntotu_Update, + /**/ ObjEntotu_Draw, }; #include "overlays/ovl_Obj_Entotu/ovl_Obj_Entotu.c" diff --git a/src/overlays/actors/ovl_Obj_Etcetera/z_obj_etcetera.c b/src/overlays/actors/ovl_Obj_Etcetera/z_obj_etcetera.c index 57bfa823cd..36f8186d9e 100644 --- a/src/overlays/actors/ovl_Obj_Etcetera/z_obj_etcetera.c +++ b/src/overlays/actors/ovl_Obj_Etcetera/z_obj_etcetera.c @@ -21,15 +21,15 @@ void ObjEtcetera_DrawIdle(Actor* thisx, PlayState* play); void ObjEtcetera_DrawAnimated(Actor* thisx, PlayState* play); ActorInit Obj_Etcetera_InitVars = { - ACTOR_OBJ_ETCETERA, - ACTORCAT_BG, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ObjEtcetera), - (ActorFunc)ObjEtcetera_Init, - (ActorFunc)ObjEtcetera_Destroy, - (ActorFunc)ObjEtcetera_Update, - (ActorFunc)NULL, + /**/ ACTOR_OBJ_ETCETERA, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ObjEtcetera), + /**/ ObjEtcetera_Init, + /**/ ObjEtcetera_Destroy, + /**/ ObjEtcetera_Update, + /**/ NULL, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Obj_Fireshield/z_obj_fireshield.c b/src/overlays/actors/ovl_Obj_Fireshield/z_obj_fireshield.c index 9933b36f2b..99deb29178 100644 --- a/src/overlays/actors/ovl_Obj_Fireshield/z_obj_fireshield.c +++ b/src/overlays/actors/ovl_Obj_Fireshield/z_obj_fireshield.c @@ -23,15 +23,15 @@ void func_80A4CCBC(ObjFireshield* this); void func_80A4CD28(ObjFireshield* this); ActorInit Obj_Fireshield_InitVars = { - ACTOR_OBJ_FIRESHIELD, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ObjFireshield), - (ActorFunc)ObjFireshield_Init, - (ActorFunc)ObjFireshield_Destroy, - (ActorFunc)ObjFireshield_Update, - (ActorFunc)ObjFireshield_Draw, + /**/ ACTOR_OBJ_FIRESHIELD, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ObjFireshield), + /**/ ObjFireshield_Init, + /**/ ObjFireshield_Destroy, + /**/ ObjFireshield_Update, + /**/ ObjFireshield_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Obj_Flowerpot/z_obj_flowerpot.c b/src/overlays/actors/ovl_Obj_Flowerpot/z_obj_flowerpot.c index cd86326595..258c57e320 100644 --- a/src/overlays/actors/ovl_Obj_Flowerpot/z_obj_flowerpot.c +++ b/src/overlays/actors/ovl_Obj_Flowerpot/z_obj_flowerpot.c @@ -33,15 +33,15 @@ s16 D_80A1DA3E; s16 D_80A1DA40; ActorInit Obj_Flowerpot_InitVars = { - ACTOR_OBJ_FLOWERPOT, - ACTORCAT_PROP, - FLAGS, - OBJECT_FLOWERPOT, - sizeof(ObjFlowerpot), - (ActorFunc)ObjFlowerpot_Init, - (ActorFunc)ObjFlowerpot_Destroy, - (ActorFunc)ObjFlowerpot_Update, - (ActorFunc)ObjFlowerpot_Draw, + /**/ ACTOR_OBJ_FLOWERPOT, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_FLOWERPOT, + /**/ sizeof(ObjFlowerpot), + /**/ ObjFlowerpot_Init, + /**/ ObjFlowerpot_Destroy, + /**/ ObjFlowerpot_Update, + /**/ ObjFlowerpot_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[2] = { diff --git a/src/overlays/actors/ovl_Obj_Funen/z_obj_funen.c b/src/overlays/actors/ovl_Obj_Funen/z_obj_funen.c index a75a43cdae..7bdc8e2c3c 100644 --- a/src/overlays/actors/ovl_Obj_Funen/z_obj_funen.c +++ b/src/overlays/actors/ovl_Obj_Funen/z_obj_funen.c @@ -15,9 +15,15 @@ void ObjFunen_Init(Actor* thisx, PlayState* play); void ObjFunen_Draw(Actor* thisx, PlayState* play); ActorInit Obj_Funen_InitVars = { - ACTOR_OBJ_FUNEN, ACTORCAT_PROP, FLAGS, - OBJECT_FUNEN, sizeof(ObjFunen), (ActorFunc)ObjFunen_Init, - (ActorFunc)Actor_Noop, (ActorFunc)Actor_Noop, (ActorFunc)ObjFunen_Draw, + /* */ ACTOR_OBJ_FUNEN, + /* */ ACTORCAT_PROP, + /* */ FLAGS, + /* */ OBJECT_FUNEN, + /* */ sizeof(ObjFunen), + /* */ ObjFunen_Init, + /* */ Actor_Noop, + /* */ Actor_Noop, + /* */ ObjFunen_Draw, }; f32 D_80A198D0[] = { 0.1f, 0.024390244f }; diff --git a/src/overlays/actors/ovl_Obj_Ghaka/z_obj_ghaka.c b/src/overlays/actors/ovl_Obj_Ghaka/z_obj_ghaka.c index 92479cc4a6..ace1cca0b8 100644 --- a/src/overlays/actors/ovl_Obj_Ghaka/z_obj_ghaka.c +++ b/src/overlays/actors/ovl_Obj_Ghaka/z_obj_ghaka.c @@ -25,15 +25,15 @@ void func_80B3C4E0(ObjGhaka* this, PlayState* play); void func_80B3C624(ObjGhaka* this, PlayState* play); ActorInit Obj_Ghaka_InitVars = { - ACTOR_OBJ_GHAKA, - ACTORCAT_PROP, - FLAGS, - OBJECT_GHAKA, - sizeof(ObjGhaka), - (ActorFunc)ObjGhaka_Init, - (ActorFunc)ObjGhaka_Destroy, - (ActorFunc)ObjGhaka_Update, - (ActorFunc)ObjGhaka_Draw, + /**/ ACTOR_OBJ_GHAKA, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_GHAKA, + /**/ sizeof(ObjGhaka), + /**/ ObjGhaka_Init, + /**/ ObjGhaka_Destroy, + /**/ ObjGhaka_Update, + /**/ ObjGhaka_Draw, }; static Vec3f D_80B3C960 = { 0.0f, 0.0f, 0.0f }; diff --git a/src/overlays/actors/ovl_Obj_Grass/z_obj_grass.c b/src/overlays/actors/ovl_Obj_Grass/z_obj_grass.c index a1ce45b829..ee845d0bbc 100644 --- a/src/overlays/actors/ovl_Obj_Grass/z_obj_grass.c +++ b/src/overlays/actors/ovl_Obj_Grass/z_obj_grass.c @@ -28,15 +28,15 @@ f32 sNearestGrassElementsDistSq[OBJ_GRASS_NEAREST_ELEM_MAX]; #include "overlays/ovl_Obj_Grass/ovl_Obj_Grass.c" ActorInit Obj_Grass_InitVars = { - ACTOR_OBJ_GRASS, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_FIELD_KEEP, - sizeof(ObjGrass), - (ActorFunc)ObjGrass_Init, - (ActorFunc)ObjGrass_Destroy, - (ActorFunc)ObjGrass_Update, - (ActorFunc)ObjGrass_Draw, + /**/ ACTOR_OBJ_GRASS, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_FIELD_KEEP, + /**/ sizeof(ObjGrass), + /**/ ObjGrass_Init, + /**/ ObjGrass_Destroy, + /**/ ObjGrass_Update, + /**/ ObjGrass_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Obj_Grass_Carry/z_obj_grass_carry.c b/src/overlays/actors/ovl_Obj_Grass_Carry/z_obj_grass_carry.c index 4b9c424f4e..4c937b2f99 100644 --- a/src/overlays/actors/ovl_Obj_Grass_Carry/z_obj_grass_carry.c +++ b/src/overlays/actors/ovl_Obj_Grass_Carry/z_obj_grass_carry.c @@ -30,15 +30,15 @@ void ObjGrassCarry_Fall(ObjGrassCarry* this, PlayState* play); void ObjGrassCarry_Draw(Actor* this, PlayState* play); ActorInit Obj_Grass_Carry_InitVars = { - ACTOR_OBJ_GRASS_CARRY, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_FIELD_KEEP, - sizeof(ObjGrassCarry), - (ActorFunc)ObjGrassCarry_Init, - (ActorFunc)ObjGrassCarry_Destroy, - (ActorFunc)ObjGrassCarry_Update, - (ActorFunc)NULL, + /**/ ACTOR_OBJ_GRASS_CARRY, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_FIELD_KEEP, + /**/ sizeof(ObjGrassCarry), + /**/ ObjGrassCarry_Init, + /**/ ObjGrassCarry_Destroy, + /**/ ObjGrassCarry_Update, + /**/ NULL, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Obj_Grass_Unit/z_obj_grass_unit.c b/src/overlays/actors/ovl_Obj_Grass_Unit/z_obj_grass_unit.c index dfb5d05276..4b6d995ac6 100644 --- a/src/overlays/actors/ovl_Obj_Grass_Unit/z_obj_grass_unit.c +++ b/src/overlays/actors/ovl_Obj_Grass_Unit/z_obj_grass_unit.c @@ -22,9 +22,15 @@ void ObjGrassUnit_Init(Actor* this, PlayState* play2); ActorInit Obj_Grass_Unit_InitVars = { - ACTOR_OBJ_GRASS_UNIT, ACTORCAT_BG, FLAGS, - GAMEPLAY_FIELD_KEEP, sizeof(ObjGrassUnit), (ActorFunc)ObjGrassUnit_Init, - (ActorFunc)Actor_Noop, (ActorFunc)Actor_Noop, (ActorFunc)NULL, + /**/ ACTOR_OBJ_GRASS_UNIT, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ GAMEPLAY_FIELD_KEEP, + /**/ sizeof(ObjGrassUnit), + /**/ ObjGrassUnit_Init, + /**/ Actor_Noop, + /**/ Actor_Noop, + /**/ NULL, }; // Neat circular pattern with a single bush in the center diff --git a/src/overlays/actors/ovl_Obj_Hakaisi/z_obj_hakaisi.c b/src/overlays/actors/ovl_Obj_Hakaisi/z_obj_hakaisi.c index a76476bde4..bbd90fbc4a 100644 --- a/src/overlays/actors/ovl_Obj_Hakaisi/z_obj_hakaisi.c +++ b/src/overlays/actors/ovl_Obj_Hakaisi/z_obj_hakaisi.c @@ -38,15 +38,15 @@ void func_80B1544C(Actor* thisx, PlayState* play); void func_80B154A0(Actor* thisx, PlayState* play); ActorInit Obj_Hakaisi_InitVars = { - ACTOR_OBJ_HAKAISI, - ACTORCAT_PROP, - FLAGS, - OBJECT_HAKAISI, - sizeof(ObjHakaisi), - (ActorFunc)ObjHakaisi_Init, - (ActorFunc)ObjHakaisi_Destroy, - (ActorFunc)ObjHakaisi_Update, - (ActorFunc)ObjHakaisi_Draw, + /**/ ACTOR_OBJ_HAKAISI, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_HAKAISI, + /**/ sizeof(ObjHakaisi), + /**/ ObjHakaisi_Init, + /**/ ObjHakaisi_Destroy, + /**/ ObjHakaisi_Update, + /**/ ObjHakaisi_Draw, }; Vec3f D_80B155B0 = { 0.0f, 25.0f, 30.0f }; diff --git a/src/overlays/actors/ovl_Obj_Hamishi/z_obj_hamishi.c b/src/overlays/actors/ovl_Obj_Hamishi/z_obj_hamishi.c index 5ccbf3d50e..a49f341f40 100644 --- a/src/overlays/actors/ovl_Obj_Hamishi/z_obj_hamishi.c +++ b/src/overlays/actors/ovl_Obj_Hamishi/z_obj_hamishi.c @@ -17,15 +17,15 @@ void ObjHamishi_Update(Actor* thisx, PlayState* play); void ObjHamishi_Draw(Actor* thisx, PlayState* play); ActorInit Obj_Hamishi_InitVars = { - ACTOR_OBJ_HAMISHI, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_FIELD_KEEP, - sizeof(ObjHamishi), - (ActorFunc)ObjHamishi_Init, - (ActorFunc)ObjHamishi_Destroy, - (ActorFunc)ObjHamishi_Update, - (ActorFunc)ObjHamishi_Draw, + /**/ ACTOR_OBJ_HAMISHI, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_FIELD_KEEP, + /**/ sizeof(ObjHamishi), + /**/ ObjHamishi_Init, + /**/ ObjHamishi_Destroy, + /**/ ObjHamishi_Update, + /**/ ObjHamishi_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Obj_Hana/z_obj_hana.c b/src/overlays/actors/ovl_Obj_Hana/z_obj_hana.c index fbc581aec9..d0be9cc36c 100644 --- a/src/overlays/actors/ovl_Obj_Hana/z_obj_hana.c +++ b/src/overlays/actors/ovl_Obj_Hana/z_obj_hana.c @@ -17,15 +17,15 @@ void ObjHana_Update(Actor* thisx, PlayState* play); void ObjHana_Draw(Actor* thisx, PlayState* play); ActorInit Obj_Hana_InitVars = { - ACTOR_OBJ_HANA, - ACTORCAT_PROP, - FLAGS, - OBJECT_HANA, - sizeof(ObjHana), - (ActorFunc)ObjHana_Init, - (ActorFunc)ObjHana_Destroy, - (ActorFunc)ObjHana_Update, - (ActorFunc)ObjHana_Draw, + /**/ ACTOR_OBJ_HANA, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_HANA, + /**/ sizeof(ObjHana), + /**/ ObjHana_Init, + /**/ ObjHana_Destroy, + /**/ ObjHana_Update, + /**/ ObjHana_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Obj_Hariko/z_obj_hariko.c b/src/overlays/actors/ovl_Obj_Hariko/z_obj_hariko.c index b390644c7a..9486f177c0 100644 --- a/src/overlays/actors/ovl_Obj_Hariko/z_obj_hariko.c +++ b/src/overlays/actors/ovl_Obj_Hariko/z_obj_hariko.c @@ -24,15 +24,15 @@ void ObjHariko_BobHead(ObjHariko* this, PlayState* play); void ObjHariko_CheckForQuakes(ObjHariko* this); ActorInit Obj_Hariko_InitVars = { - ACTOR_OBJ_HARIKO, - ACTORCAT_PROP, - FLAGS, - OBJECT_HARIKO, - sizeof(ObjHariko), - (ActorFunc)ObjHariko_Init, - (ActorFunc)ObjHariko_Destroy, - (ActorFunc)ObjHariko_Update, - (ActorFunc)ObjHariko_Draw, + /**/ ACTOR_OBJ_HARIKO, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_HARIKO, + /**/ sizeof(ObjHariko), + /**/ ObjHariko_Init, + /**/ ObjHariko_Destroy, + /**/ ObjHariko_Update, + /**/ ObjHariko_Draw, }; void ObjHariko_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Obj_Hgdoor/z_obj_hgdoor.c b/src/overlays/actors/ovl_Obj_Hgdoor/z_obj_hgdoor.c index d69c8d0fd0..264053dff0 100644 --- a/src/overlays/actors/ovl_Obj_Hgdoor/z_obj_hgdoor.c +++ b/src/overlays/actors/ovl_Obj_Hgdoor/z_obj_hgdoor.c @@ -27,15 +27,15 @@ void ObjHgdoor_StopCs(ObjHgdoor* this, PlayState* play); s32 ObjHgdoor_Rotate(ObjHgdoor* this, PlayState* play); ActorInit Obj_Hgdoor_InitVars = { - ACTOR_OBJ_HGDOOR, - ACTORCAT_PROP, - FLAGS, - OBJECT_HGDOOR, - sizeof(ObjHgdoor), - (ActorFunc)ObjHgdoor_Init, - (ActorFunc)ObjHgdoor_Destroy, - (ActorFunc)ObjHgdoor_Update, - (ActorFunc)ObjHgdoor_Draw, + /**/ ACTOR_OBJ_HGDOOR, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_HGDOOR, + /**/ sizeof(ObjHgdoor), + /**/ ObjHgdoor_Init, + /**/ ObjHgdoor_Destroy, + /**/ ObjHgdoor_Update, + /**/ ObjHgdoor_Draw, }; static s16 sOpenFlag = 0; diff --git a/src/overlays/actors/ovl_Obj_HsStump/z_obj_hsstump.c b/src/overlays/actors/ovl_Obj_HsStump/z_obj_hsstump.c index 3dde506b98..55ed25d87d 100644 --- a/src/overlays/actors/ovl_Obj_HsStump/z_obj_hsstump.c +++ b/src/overlays/actors/ovl_Obj_HsStump/z_obj_hsstump.c @@ -22,15 +22,15 @@ void ObjHsStump_SetupAppear(ObjHsStump* this, PlayState* play); void ObjHsStump_Appear(ObjHsStump* this, PlayState* play); ActorInit Obj_HsStump_InitVars = { - ACTOR_OBJ_HSSTUMP, - ACTORCAT_BG, - FLAGS, - OBJECT_HSSTUMP, - sizeof(ObjHsStump), - (ActorFunc)ObjHsStump_Init, - (ActorFunc)ObjHsStump_Destroy, - (ActorFunc)ObjHsStump_Update, - (ActorFunc)ObjHsStump_Draw, + /**/ ACTOR_OBJ_HSSTUMP, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_HSSTUMP, + /**/ sizeof(ObjHsStump), + /**/ ObjHsStump_Init, + /**/ ObjHsStump_Destroy, + /**/ ObjHsStump_Update, + /**/ ObjHsStump_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Obj_Hsblock/z_obj_hsblock.c b/src/overlays/actors/ovl_Obj_Hsblock/z_obj_hsblock.c index 5cced7f481..d6927792e0 100644 --- a/src/overlays/actors/ovl_Obj_Hsblock/z_obj_hsblock.c +++ b/src/overlays/actors/ovl_Obj_Hsblock/z_obj_hsblock.c @@ -24,15 +24,15 @@ void func_8093E0E8(ObjHsblock* this); void func_8093E10C(ObjHsblock* this, PlayState* play); ActorInit Obj_Hsblock_InitVars = { - ACTOR_OBJ_HSBLOCK, - ACTORCAT_BG, - FLAGS, - OBJECT_D_HSBLOCK, - sizeof(ObjHsblock), - (ActorFunc)ObjHsblock_Init, - (ActorFunc)ObjHsblock_Destroy, - (ActorFunc)ObjHsblock_Update, - (ActorFunc)ObjHsblock_Draw, + /**/ ACTOR_OBJ_HSBLOCK, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_D_HSBLOCK, + /**/ sizeof(ObjHsblock), + /**/ ObjHsblock_Init, + /**/ ObjHsblock_Destroy, + /**/ ObjHsblock_Update, + /**/ ObjHsblock_Draw, }; static f32 sFocusHeights[] = { 85.0f, 85.0f, 0.0f }; diff --git a/src/overlays/actors/ovl_Obj_Hugebombiwa/z_obj_hugebombiwa.c b/src/overlays/actors/ovl_Obj_Hugebombiwa/z_obj_hugebombiwa.c index a2b376a287..071270739f 100644 --- a/src/overlays/actors/ovl_Obj_Hugebombiwa/z_obj_hugebombiwa.c +++ b/src/overlays/actors/ovl_Obj_Hugebombiwa/z_obj_hugebombiwa.c @@ -29,15 +29,15 @@ void func_80A55564(ObjHugebombiwa* this, PlayState* play); void func_80A55B34(Actor* thisx, PlayState* play); ActorInit Obj_Hugebombiwa_InitVars = { - ACTOR_OBJ_HUGEBOMBIWA, - ACTORCAT_PROP, - FLAGS, - OBJECT_BOMBIWA, - sizeof(ObjHugebombiwa), - (ActorFunc)ObjHugebombiwa_Init, - (ActorFunc)ObjHugebombiwa_Destroy, - (ActorFunc)ObjHugebombiwa_Update, - (ActorFunc)ObjHugebombiwa_Draw, + /**/ ACTOR_OBJ_HUGEBOMBIWA, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_BOMBIWA, + /**/ sizeof(ObjHugebombiwa), + /**/ ObjHugebombiwa_Init, + /**/ ObjHugebombiwa_Destroy, + /**/ ObjHugebombiwa_Update, + /**/ ObjHugebombiwa_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Obj_Hunsui/z_obj_hunsui.c b/src/overlays/actors/ovl_Obj_Hunsui/z_obj_hunsui.c index 8ee8520ed9..5f15c41cf1 100644 --- a/src/overlays/actors/ovl_Obj_Hunsui/z_obj_hunsui.c +++ b/src/overlays/actors/ovl_Obj_Hunsui/z_obj_hunsui.c @@ -47,15 +47,15 @@ ObjHansuiStruct D_80B9DC70[] = { }; ActorInit Obj_Hunsui_InitVars = { - ACTOR_OBJ_HUNSUI, - ACTORCAT_BG, - FLAGS, - OBJECT_HUNSUI, - sizeof(ObjHunsui), - (ActorFunc)ObjHunsui_Init, - (ActorFunc)ObjHunsui_Destroy, - (ActorFunc)ObjHunsui_Update, - (ActorFunc)ObjHunsui_Draw, + /**/ ACTOR_OBJ_HUNSUI, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_HUNSUI, + /**/ sizeof(ObjHunsui), + /**/ ObjHunsui_Init, + /**/ ObjHunsui_Destroy, + /**/ ObjHunsui_Update, + /**/ ObjHunsui_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Obj_Ice_Poly/z_obj_ice_poly.c b/src/overlays/actors/ovl_Obj_Ice_Poly/z_obj_ice_poly.c index c98645d172..15dddae990 100644 --- a/src/overlays/actors/ovl_Obj_Ice_Poly/z_obj_ice_poly.c +++ b/src/overlays/actors/ovl_Obj_Ice_Poly/z_obj_ice_poly.c @@ -23,15 +23,15 @@ void func_80931E58(ObjIcePoly* this, PlayState* play); void func_80931EEC(ObjIcePoly* this, PlayState* play); ActorInit Obj_Ice_Poly_InitVars = { - ACTOR_OBJ_ICE_POLY, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ObjIcePoly), - (ActorFunc)ObjIcePoly_Init, - (ActorFunc)ObjIcePoly_Destroy, - (ActorFunc)ObjIcePoly_Update, - (ActorFunc)ObjIcePoly_Draw, + /**/ ACTOR_OBJ_ICE_POLY, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ObjIcePoly), + /**/ ObjIcePoly_Init, + /**/ ObjIcePoly_Destroy, + /**/ ObjIcePoly_Update, + /**/ ObjIcePoly_Draw, }; static ColliderCylinderInit sCylinderInit1 = { diff --git a/src/overlays/actors/ovl_Obj_Iceblock/z_obj_iceblock.c b/src/overlays/actors/ovl_Obj_Iceblock/z_obj_iceblock.c index 6216fa6c8a..9b9a300103 100644 --- a/src/overlays/actors/ovl_Obj_Iceblock/z_obj_iceblock.c +++ b/src/overlays/actors/ovl_Obj_Iceblock/z_obj_iceblock.c @@ -46,15 +46,15 @@ void func_80A26B74(ObjIceblock* this, PlayState* play); void func_80A26BF8(ObjIceblock* this, PlayState* play); ActorInit Obj_Iceblock_InitVars = { - ACTOR_OBJ_ICEBLOCK, - ACTORCAT_BG, - FLAGS, - OBJECT_ICE_BLOCK, - sizeof(ObjIceblock), - (ActorFunc)ObjIceblock_Init, - (ActorFunc)ObjIceblock_Destroy, - (ActorFunc)ObjIceblock_Update, - (ActorFunc)ObjIceblock_Draw, + /**/ ACTOR_OBJ_ICEBLOCK, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_ICE_BLOCK, + /**/ sizeof(ObjIceblock), + /**/ ObjIceblock_Init, + /**/ ObjIceblock_Destroy, + /**/ ObjIceblock_Update, + /**/ ObjIceblock_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Obj_Jg_Gakki/z_obj_jg_gakki.c b/src/overlays/actors/ovl_Obj_Jg_Gakki/z_obj_jg_gakki.c index 276c4a28e5..77a8d739d4 100644 --- a/src/overlays/actors/ovl_Obj_Jg_Gakki/z_obj_jg_gakki.c +++ b/src/overlays/actors/ovl_Obj_Jg_Gakki/z_obj_jg_gakki.c @@ -17,15 +17,15 @@ void ObjJgGakki_Update(Actor* thisx, PlayState* play); void ObjJgGakki_Draw(Actor* thisx, PlayState* play); ActorInit Obj_Jg_Gakki_InitVars = { - ACTOR_OBJ_JG_GAKKI, - ACTORCAT_PROP, - FLAGS, - OBJECT_JG, - sizeof(ObjJgGakki), - (ActorFunc)ObjJgGakki_Init, - (ActorFunc)ObjJgGakki_Destroy, - (ActorFunc)ObjJgGakki_Update, - (ActorFunc)ObjJgGakki_Draw, + /**/ ACTOR_OBJ_JG_GAKKI, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_JG, + /**/ sizeof(ObjJgGakki), + /**/ ObjJgGakki_Init, + /**/ ObjJgGakki_Destroy, + /**/ ObjJgGakki_Update, + /**/ ObjJgGakki_Draw, }; void ObjJgGakki_Init(Actor* thisx, PlayState* play2) { diff --git a/src/overlays/actors/ovl_Obj_Jgame_Light/z_obj_jgame_light.c b/src/overlays/actors/ovl_Obj_Jgame_Light/z_obj_jgame_light.c index e69995ed24..bd88548e24 100644 --- a/src/overlays/actors/ovl_Obj_Jgame_Light/z_obj_jgame_light.c +++ b/src/overlays/actors/ovl_Obj_Jgame_Light/z_obj_jgame_light.c @@ -28,15 +28,15 @@ void ObjJgameLight_UpdateCollision(ObjJgameLight* this, PlayState* play); void func_80C15718(ObjJgameLight* this, PlayState* play); ActorInit Obj_Jgame_Light_InitVars = { - ACTOR_OBJ_JGAME_LIGHT, - ACTORCAT_PROP, - FLAGS, - OBJECT_SYOKUDAI, - sizeof(ObjJgameLight), - (ActorFunc)ObjJgameLight_Init, - (ActorFunc)ObjJgameLight_Destroy, - (ActorFunc)ObjJgameLight_Update, - (ActorFunc)ObjJgameLight_Draw, + /**/ ACTOR_OBJ_JGAME_LIGHT, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_SYOKUDAI, + /**/ sizeof(ObjJgameLight), + /**/ ObjJgameLight_Init, + /**/ ObjJgameLight_Destroy, + /**/ ObjJgameLight_Update, + /**/ ObjJgameLight_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Obj_Kendo_Kanban/z_obj_kendo_kanban.c b/src/overlays/actors/ovl_Obj_Kendo_Kanban/z_obj_kendo_kanban.c index 048aa9bcc2..927cae59f8 100644 --- a/src/overlays/actors/ovl_Obj_Kendo_Kanban/z_obj_kendo_kanban.c +++ b/src/overlays/actors/ovl_Obj_Kendo_Kanban/z_obj_kendo_kanban.c @@ -45,15 +45,15 @@ void ObjKendoKanban_HandlePhysics(ObjKendoKanban* this, PlayState* play); s32 ObjKendoKanban_IsPlayerOnTop(ObjKendoKanban* this, PlayState* play); ActorInit Obj_Kendo_Kanban_InitVars = { - ACTOR_OBJ_KENDO_KANBAN, - ACTORCAT_NPC, - FLAGS, - OBJECT_DORA, - sizeof(ObjKendoKanban), - (ActorFunc)ObjKendoKanban_Init, - (ActorFunc)ObjKendoKanban_Destroy, - (ActorFunc)ObjKendoKanban_Update, - (ActorFunc)ObjKendoKanban_Draw, + /**/ ACTOR_OBJ_KENDO_KANBAN, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_DORA, + /**/ sizeof(ObjKendoKanban), + /**/ ObjKendoKanban_Init, + /**/ ObjKendoKanban_Destroy, + /**/ ObjKendoKanban_Update, + /**/ ObjKendoKanban_Draw, }; // Directly applied to the velocity of the actor upon object creation. diff --git a/src/overlays/actors/ovl_Obj_Kepn_Koya/z_obj_kepn_koya.c b/src/overlays/actors/ovl_Obj_Kepn_Koya/z_obj_kepn_koya.c index abd9b25771..dc51156e5a 100644 --- a/src/overlays/actors/ovl_Obj_Kepn_Koya/z_obj_kepn_koya.c +++ b/src/overlays/actors/ovl_Obj_Kepn_Koya/z_obj_kepn_koya.c @@ -17,15 +17,15 @@ void ObjKepnKoya_Update(Actor* thisx, PlayState* play); void ObjKepnKoya_Draw(Actor* thisx, PlayState* play); ActorInit Obj_Kepn_Koya_InitVars = { - ACTOR_OBJ_KEPN_KOYA, - ACTORCAT_PROP, - FLAGS, - OBJECT_KEPN_KOYA, - sizeof(ObjKepnKoya), - (ActorFunc)ObjKepnKoya_Init, - (ActorFunc)ObjKepnKoya_Destroy, - (ActorFunc)ObjKepnKoya_Update, - (ActorFunc)ObjKepnKoya_Draw, + /**/ ACTOR_OBJ_KEPN_KOYA, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_KEPN_KOYA, + /**/ sizeof(ObjKepnKoya), + /**/ ObjKepnKoya_Init, + /**/ ObjKepnKoya_Destroy, + /**/ ObjKepnKoya_Update, + /**/ ObjKepnKoya_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.c b/src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.c index 3885041fd4..a42fd5a879 100644 --- a/src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.c +++ b/src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.c @@ -37,15 +37,15 @@ static s16 D_80927388 = 0; static s16 D_8092738C = 0; ActorInit Obj_Kibako_InitVars = { - ACTOR_OBJ_KIBAKO, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ObjKibako), - (ActorFunc)ObjKibako_Init, - (ActorFunc)ObjKibako_Destroy, - (ActorFunc)ObjKibako_Update, - (ActorFunc)NULL, + /**/ ACTOR_OBJ_KIBAKO, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ObjKibako), + /**/ ObjKibako_Init, + /**/ ObjKibako_Destroy, + /**/ ObjKibako_Update, + /**/ NULL, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Obj_Kibako2/z_obj_kibako2.c b/src/overlays/actors/ovl_Obj_Kibako2/z_obj_kibako2.c index 4d3bdc348f..8d7c793829 100644 --- a/src/overlays/actors/ovl_Obj_Kibako2/z_obj_kibako2.c +++ b/src/overlays/actors/ovl_Obj_Kibako2/z_obj_kibako2.c @@ -20,15 +20,15 @@ void ObjKibako2_Idle(ObjKibako2* this, PlayState* play); void ObjKibako2_Kill(ObjKibako2* this, PlayState* play); ActorInit Obj_Kibako2_InitVars = { - ACTOR_OBJ_KIBAKO2, - ACTORCAT_BG, - FLAGS, - OBJECT_KIBAKO2, - sizeof(ObjKibako2), - (ActorFunc)ObjKibako2_Init, - (ActorFunc)ObjKibako2_Destroy, - (ActorFunc)ObjKibako2_Update, - (ActorFunc)ObjKibako2_Draw, + /**/ ACTOR_OBJ_KIBAKO2, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_KIBAKO2, + /**/ sizeof(ObjKibako2), + /**/ ObjKibako2_Init, + /**/ ObjKibako2_Destroy, + /**/ ObjKibako2_Update, + /**/ ObjKibako2_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Obj_Kinoko/z_obj_kinoko.c b/src/overlays/actors/ovl_Obj_Kinoko/z_obj_kinoko.c index c6529625cd..7b76546eb3 100644 --- a/src/overlays/actors/ovl_Obj_Kinoko/z_obj_kinoko.c +++ b/src/overlays/actors/ovl_Obj_Kinoko/z_obj_kinoko.c @@ -17,15 +17,15 @@ void ObjKinoko_Update(Actor* thisx, PlayState* play); void ObjKinoko_Draw(Actor* thisx, PlayState* play); ActorInit Obj_Kinoko_InitVars = { - ACTOR_OBJ_KINOKO, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ObjKinoko), - (ActorFunc)ObjKinoko_Init, - (ActorFunc)ObjKinoko_Destroy, - (ActorFunc)ObjKinoko_Update, - (ActorFunc)ObjKinoko_Draw, + /**/ ACTOR_OBJ_KINOKO, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ObjKinoko), + /**/ ObjKinoko_Init, + /**/ ObjKinoko_Destroy, + /**/ ObjKinoko_Update, + /**/ ObjKinoko_Draw, }; void ObjKinoko_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Obj_Kzsaku/z_obj_kzsaku.c b/src/overlays/actors/ovl_Obj_Kzsaku/z_obj_kzsaku.c index 94937b164e..da9650cb8c 100644 --- a/src/overlays/actors/ovl_Obj_Kzsaku/z_obj_kzsaku.c +++ b/src/overlays/actors/ovl_Obj_Kzsaku/z_obj_kzsaku.c @@ -24,15 +24,15 @@ void ObjKzsaku_Rise(ObjKzsaku* this, PlayState* play); void func_80C08CB0(ObjKzsaku* this, PlayState* play); ActorInit Obj_Kzsaku_InitVars = { - ACTOR_OBJ_KZSAKU, - ACTORCAT_PROP, - FLAGS, - OBJECT_KZSAKU, - sizeof(ObjKzsaku), - (ActorFunc)ObjKzsaku_Init, - (ActorFunc)ObjKzsaku_Destroy, - (ActorFunc)ObjKzsaku_Update, - (ActorFunc)ObjKzsaku_Draw, + /**/ ACTOR_OBJ_KZSAKU, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_KZSAKU, + /**/ sizeof(ObjKzsaku), + /**/ ObjKzsaku_Init, + /**/ ObjKzsaku_Destroy, + /**/ ObjKzsaku_Update, + /**/ ObjKzsaku_Draw, }; void ObjKzsaku_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c b/src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c index 61822bde7c..1ca9d95d0e 100644 --- a/src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c +++ b/src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c @@ -28,15 +28,15 @@ void func_8093DB90(ObjLift* this, PlayState* play); void func_8093DC90(Actor* thisx, PlayState* play); ActorInit Obj_Lift_InitVars = { - ACTOR_OBJ_LIFT, - ACTORCAT_BG, - FLAGS, - OBJECT_D_LIFT, - sizeof(ObjLift), - (ActorFunc)ObjLift_Init, - (ActorFunc)ObjLift_Destroy, - (ActorFunc)ObjLift_Update, - (ActorFunc)ObjLift_Draw, + /**/ ACTOR_OBJ_LIFT, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_D_LIFT, + /**/ sizeof(ObjLift), + /**/ ObjLift_Init, + /**/ ObjLift_Destroy, + /**/ ObjLift_Update, + /**/ ObjLift_Draw, }; static s16 D_8093DD50[] = { 0, 10, 20, 30, 40, 50, 60 }; diff --git a/src/overlays/actors/ovl_Obj_Lightblock/z_obj_lightblock.c b/src/overlays/actors/ovl_Obj_Lightblock/z_obj_lightblock.c index 28ead0679f..2a7f36e9a2 100644 --- a/src/overlays/actors/ovl_Obj_Lightblock/z_obj_lightblock.c +++ b/src/overlays/actors/ovl_Obj_Lightblock/z_obj_lightblock.c @@ -24,15 +24,15 @@ void ObjLightblock_SetupFadeAway(ObjLightblock* this); void ObjLightblock_FadeAway(ObjLightblock* this, PlayState* play); ActorInit Obj_Lightblock_InitVars = { - ACTOR_OBJ_LIGHTBLOCK, - ACTORCAT_BG, - FLAGS, - OBJECT_LIGHTBLOCK, - sizeof(ObjLightblock), - (ActorFunc)ObjLightblock_Init, - (ActorFunc)ObjLightblock_Destroy, - (ActorFunc)ObjLightblock_Update, - (ActorFunc)ObjLightblock_Draw, + /**/ ACTOR_OBJ_LIGHTBLOCK, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_LIGHTBLOCK, + /**/ sizeof(ObjLightblock), + /**/ ObjLightblock_Init, + /**/ ObjLightblock_Destroy, + /**/ ObjLightblock_Update, + /**/ ObjLightblock_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Obj_Lightswitch/z_obj_lightswitch.c b/src/overlays/actors/ovl_Obj_Lightswitch/z_obj_lightswitch.c index 1acb015ea3..dc5b112a5f 100644 --- a/src/overlays/actors/ovl_Obj_Lightswitch/z_obj_lightswitch.c +++ b/src/overlays/actors/ovl_Obj_Lightswitch/z_obj_lightswitch.c @@ -28,15 +28,15 @@ void ObjLightSwitch_Disabled(ObjLightswitch* this, PlayState* play); void ObjLightswitch_Idle(ObjLightswitch* this, PlayState* play); ActorInit Obj_Lightswitch_InitVars = { - ACTOR_OBJ_LIGHTSWITCH, - ACTORCAT_SWITCH, - FLAGS, - OBJECT_LIGHTSWITCH, - sizeof(ObjLightswitch), - (ActorFunc)ObjLightswitch_Init, - (ActorFunc)ObjLightswitch_Destroy, - (ActorFunc)ObjLightswitch_Update, - (ActorFunc)ObjLightswitch_Draw, + /**/ ACTOR_OBJ_LIGHTSWITCH, + /**/ ACTORCAT_SWITCH, + /**/ FLAGS, + /**/ OBJECT_LIGHTSWITCH, + /**/ sizeof(ObjLightswitch), + /**/ ObjLightswitch_Init, + /**/ ObjLightswitch_Destroy, + /**/ ObjLightswitch_Update, + /**/ ObjLightswitch_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[1] = { diff --git a/src/overlays/actors/ovl_Obj_Lupygamelift/z_obj_lupygamelift.c b/src/overlays/actors/ovl_Obj_Lupygamelift/z_obj_lupygamelift.c index 7cace26214..9feb70c1df 100644 --- a/src/overlays/actors/ovl_Obj_Lupygamelift/z_obj_lupygamelift.c +++ b/src/overlays/actors/ovl_Obj_Lupygamelift/z_obj_lupygamelift.c @@ -22,15 +22,15 @@ void func_80AF0514(ObjLupygamelift* this); void func_80AF0530(ObjLupygamelift* this, PlayState* play); ActorInit Obj_Lupygamelift_InitVars = { - ACTOR_OBJ_LUPYGAMELIFT, - ACTORCAT_BG, - FLAGS, - OBJECT_RAILLIFT, - sizeof(ObjLupygamelift), - (ActorFunc)ObjLupygamelift_Init, - (ActorFunc)ObjLupygamelift_Destroy, - (ActorFunc)ObjLupygamelift_Update, - (ActorFunc)ObjLupygamelift_Draw, + /**/ ACTOR_OBJ_LUPYGAMELIFT, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_RAILLIFT, + /**/ sizeof(ObjLupygamelift), + /**/ ObjLupygamelift_Init, + /**/ ObjLupygamelift_Destroy, + /**/ ObjLupygamelift_Update, + /**/ ObjLupygamelift_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Obj_Makekinsuta/z_obj_makekinsuta.c b/src/overlays/actors/ovl_Obj_Makekinsuta/z_obj_makekinsuta.c index 56b23e839b..9a1b309ca1 100644 --- a/src/overlays/actors/ovl_Obj_Makekinsuta/z_obj_makekinsuta.c +++ b/src/overlays/actors/ovl_Obj_Makekinsuta/z_obj_makekinsuta.c @@ -19,15 +19,15 @@ void func_8099FB64(Actor* thisx, PlayState* play); void func_8099FD7C(Actor* thisx, PlayState* play); ActorInit Obj_Makekinsuta_InitVars = { - ACTOR_OBJ_MAKEKINSUTA, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ObjMakekinsuta), - (ActorFunc)ObjMakekinsuta_Init, - (ActorFunc)ObjMakekinsuta_Destroy, - (ActorFunc)ObjMakekinsuta_Update, - (ActorFunc)NULL, + /**/ ACTOR_OBJ_MAKEKINSUTA, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ObjMakekinsuta), + /**/ ObjMakekinsuta_Init, + /**/ ObjMakekinsuta_Destroy, + /**/ ObjMakekinsuta_Update, + /**/ NULL, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.c b/src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.c index 76ccba1b19..03755af58d 100644 --- a/src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.c +++ b/src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.c @@ -14,15 +14,15 @@ void ObjMakeoshihiki_Init(Actor* thisx, PlayState* play); void ObjMakeoshihiki_Update(Actor* thisx, PlayState* play); ActorInit Obj_Makeoshihiki_InitVars = { - ACTOR_OBJ_MAKEOSHIHIKI, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ObjMakeoshihiki), - (ActorFunc)ObjMakeoshihiki_Init, - (ActorFunc)Actor_Noop, - (ActorFunc)ObjMakeoshihiki_Update, - (ActorFunc)NULL, + /**/ ACTOR_OBJ_MAKEOSHIHIKI, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ObjMakeoshihiki), + /**/ ObjMakeoshihiki_Init, + /**/ Actor_Noop, + /**/ ObjMakeoshihiki_Update, + /**/ NULL, }; s32 ObjMakeoshihiki_GetChildSpawnPointIndex(ObjMakeoshihiki* this, PlayState* play) { diff --git a/src/overlays/actors/ovl_Obj_Milk_Bin/z_obj_milk_bin.c b/src/overlays/actors/ovl_Obj_Milk_Bin/z_obj_milk_bin.c index 75ff18b6bf..5c4f97cdcd 100644 --- a/src/overlays/actors/ovl_Obj_Milk_Bin/z_obj_milk_bin.c +++ b/src/overlays/actors/ovl_Obj_Milk_Bin/z_obj_milk_bin.c @@ -17,15 +17,15 @@ void ObjMilkBin_Update(Actor* thisx, PlayState* play2); void ObjMilkBin_Draw(Actor* thisx, PlayState* play); ActorInit Obj_Milk_Bin_InitVars = { - ACTOR_OBJ_MILK_BIN, - ACTORCAT_PROP, - FLAGS, - OBJECT_OBJ_MILK_BIN, - sizeof(ObjMilkBin), - (ActorFunc)ObjMilkBin_Init, - (ActorFunc)ObjMilkBin_Destroy, - (ActorFunc)ObjMilkBin_Update, - (ActorFunc)ObjMilkBin_Draw, + /**/ ACTOR_OBJ_MILK_BIN, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_OBJ_MILK_BIN, + /**/ sizeof(ObjMilkBin), + /**/ ObjMilkBin_Init, + /**/ ObjMilkBin_Destroy, + /**/ ObjMilkBin_Update, + /**/ ObjMilkBin_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Obj_Mine/z_obj_mine.c b/src/overlays/actors/ovl_Obj_Mine/z_obj_mine.c index 556f72b678..36537cfe31 100644 --- a/src/overlays/actors/ovl_Obj_Mine/z_obj_mine.c +++ b/src/overlays/actors/ovl_Obj_Mine/z_obj_mine.c @@ -17,15 +17,15 @@ void ObjMine_Draw(Actor* thisx, PlayState* play); #if 0 ActorInit Obj_Mine_InitVars = { - ACTOR_OBJ_MINE, - ACTORCAT_PROP, - FLAGS, - OBJECT_NY, - sizeof(ObjMine), - (ActorFunc)ObjMine_Init, - (ActorFunc)ObjMine_Destroy, - (ActorFunc)ObjMine_Update, - (ActorFunc)ObjMine_Draw, + /**/ ACTOR_OBJ_MINE, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_NY, + /**/ sizeof(ObjMine), + /**/ ObjMine_Init, + /**/ ObjMine_Destroy, + /**/ ObjMine_Update, + /**/ ObjMine_Draw, }; // static ColliderJntSphElementInit sJntSphElementsInit[1] = { diff --git a/src/overlays/actors/ovl_Obj_Moon_Stone/z_obj_moon_stone.c b/src/overlays/actors/ovl_Obj_Moon_Stone/z_obj_moon_stone.c index dddbaa256a..625855363b 100644 --- a/src/overlays/actors/ovl_Obj_Moon_Stone/z_obj_moon_stone.c +++ b/src/overlays/actors/ovl_Obj_Moon_Stone/z_obj_moon_stone.c @@ -26,15 +26,15 @@ void func_80C0685C(ObjMoonStone* this); void func_80C06870(ObjMoonStone* this, PlayState* play); ActorInit Obj_Moon_Stone_InitVars = { - ACTOR_OBJ_MOON_STONE, - ACTORCAT_PROP, - FLAGS, - OBJECT_GI_RESERVE00, - sizeof(ObjMoonStone), - (ActorFunc)ObjMoonStone_Init, - (ActorFunc)ObjMoonStone_Destroy, - (ActorFunc)ObjMoonStone_Update, - (ActorFunc)ObjMoonStone_Draw, + /**/ ACTOR_OBJ_MOON_STONE, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_GI_RESERVE00, + /**/ sizeof(ObjMoonStone), + /**/ ObjMoonStone_Init, + /**/ ObjMoonStone_Destroy, + /**/ ObjMoonStone_Update, + /**/ ObjMoonStone_Draw, }; void ObjMoonStone_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Obj_Mu_Pict/z_obj_mu_pict.c b/src/overlays/actors/ovl_Obj_Mu_Pict/z_obj_mu_pict.c index f0315a16e4..f74956e46b 100644 --- a/src/overlays/actors/ovl_Obj_Mu_Pict/z_obj_mu_pict.c +++ b/src/overlays/actors/ovl_Obj_Mu_Pict/z_obj_mu_pict.c @@ -26,15 +26,15 @@ void func_80C06DC8(ObjMuPict* this, PlayState* play); void func_80C06E88(ObjMuPict* this, PlayState* play); ActorInit Obj_Mu_Pict_InitVars = { - ACTOR_OBJ_MU_PICT, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ObjMuPict), - (ActorFunc)ObjMuPict_Init, - (ActorFunc)ObjMuPict_Destroy, - (ActorFunc)ObjMuPict_Update, - (ActorFunc)ObjMuPict_Draw, + /**/ ACTOR_OBJ_MU_PICT, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ObjMuPict), + /**/ ObjMuPict_Init, + /**/ ObjMuPict_Destroy, + /**/ ObjMuPict_Update, + /**/ ObjMuPict_Draw, }; void ObjMuPict_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Obj_Mure/z_obj_mure.c b/src/overlays/actors/ovl_Obj_Mure/z_obj_mure.c index 49a0bb656e..c2599941b7 100644 --- a/src/overlays/actors/ovl_Obj_Mure/z_obj_mure.c +++ b/src/overlays/actors/ovl_Obj_Mure/z_obj_mure.c @@ -25,15 +25,15 @@ void ObjMure_KillActors(ObjMure* this, PlayState* play); void ObjMure_CheckChildren(ObjMure* this, PlayState* play); ActorInit Obj_Mure_InitVars = { - ACTOR_OBJ_MURE, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ObjMure), - (ActorFunc)ObjMure_Init, - (ActorFunc)ObjMure_Destroy, - (ActorFunc)ObjMure_Update, - (ActorFunc)NULL, + /**/ ACTOR_OBJ_MURE, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ObjMure), + /**/ ObjMure_Init, + /**/ ObjMure_Destroy, + /**/ ObjMure_Update, + /**/ NULL, }; static f32 sZClip[OBJMURE_TYPE_MAX] = { diff --git a/src/overlays/actors/ovl_Obj_Mure2/z_obj_mure2.c b/src/overlays/actors/ovl_Obj_Mure2/z_obj_mure2.c index bda4dc2585..78fc7263a1 100644 --- a/src/overlays/actors/ovl_Obj_Mure2/z_obj_mure2.c +++ b/src/overlays/actors/ovl_Obj_Mure2/z_obj_mure2.c @@ -19,15 +19,15 @@ void func_80961490(ObjMure2* this, PlayState* play); #if 0 ActorInit Obj_Mure2_InitVars = { - ACTOR_OBJ_MURE2, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ObjMure2), - (ActorFunc)ObjMure2_Init, - (ActorFunc)Actor_Noop, - (ActorFunc)ObjMure2_Update, - (ActorFunc)NULL, + /**/ ACTOR_OBJ_MURE2, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ObjMure2), + /**/ ObjMure2_Init, + /**/ Actor_Noop, + /**/ ObjMure2_Update, + /**/ NULL, }; // static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Obj_Mure3/z_obj_mure3.c b/src/overlays/actors/ovl_Obj_Mure3/z_obj_mure3.c index d894c64a6c..b0a7c57bf5 100644 --- a/src/overlays/actors/ovl_Obj_Mure3/z_obj_mure3.c +++ b/src/overlays/actors/ovl_Obj_Mure3/z_obj_mure3.c @@ -22,15 +22,15 @@ void func_8098F66C(ObjMure3* this); void func_8098F680(ObjMure3* this, PlayState* play); ActorInit Obj_Mure3_InitVars = { - ACTOR_OBJ_MURE3, - ACTORCAT_BG, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ObjMure3), - (ActorFunc)ObjMure3_Init, - (ActorFunc)ObjMure3_Destroy, - (ActorFunc)ObjMure3_Update, - (ActorFunc)NULL, + /**/ ACTOR_OBJ_MURE3, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ObjMure3), + /**/ ObjMure3_Init, + /**/ ObjMure3_Destroy, + /**/ ObjMure3_Update, + /**/ NULL, }; static s16 sRupeeCounts[] = { 5, 5, 7, 0 }; diff --git a/src/overlays/actors/ovl_Obj_Nozoki/z_obj_nozoki.c b/src/overlays/actors/ovl_Obj_Nozoki/z_obj_nozoki.c index a4259857a2..cf0191078b 100644 --- a/src/overlays/actors/ovl_Obj_Nozoki/z_obj_nozoki.c +++ b/src/overlays/actors/ovl_Obj_Nozoki/z_obj_nozoki.c @@ -33,15 +33,15 @@ s32 D_80BA36B4; f32 D_80BA36B8; ActorInit Obj_Nozoki_InitVars = { - ACTOR_OBJ_NOZOKI, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ObjNozoki), - (ActorFunc)ObjNozoki_Init, - (ActorFunc)ObjNozoki_Destroy, - (ActorFunc)ObjNozoki_Update, - (ActorFunc)NULL, + /**/ ACTOR_OBJ_NOZOKI, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ObjNozoki), + /**/ ObjNozoki_Init, + /**/ ObjNozoki_Destroy, + /**/ ObjNozoki_Update, + /**/ NULL, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Obj_Ocarinalift/z_obj_ocarinalift.c b/src/overlays/actors/ovl_Obj_Ocarinalift/z_obj_ocarinalift.c index 569a6e6f25..6072e76777 100644 --- a/src/overlays/actors/ovl_Obj_Ocarinalift/z_obj_ocarinalift.c +++ b/src/overlays/actors/ovl_Obj_Ocarinalift/z_obj_ocarinalift.c @@ -32,15 +32,15 @@ void func_80AC9C20(ObjOcarinalift* this); void func_80AC9C48(ObjOcarinalift* this, PlayState* play); ActorInit Obj_Ocarinalift_InitVars = { - ACTOR_OBJ_OCARINALIFT, - ACTORCAT_BG, - FLAGS, - OBJECT_RAILLIFT, - sizeof(ObjOcarinalift), - (ActorFunc)ObjOcarinalift_Init, - (ActorFunc)ObjOcarinalift_Destroy, - (ActorFunc)ObjOcarinalift_Update, - (ActorFunc)ObjOcarinalift_Draw, + /**/ ACTOR_OBJ_OCARINALIFT, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_RAILLIFT, + /**/ sizeof(ObjOcarinalift), + /**/ ObjOcarinalift_Init, + /**/ ObjOcarinalift_Destroy, + /**/ ObjOcarinalift_Update, + /**/ ObjOcarinalift_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.c b/src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.c index 9d49067fe6..9fe6b8235a 100644 --- a/src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.c +++ b/src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.c @@ -26,15 +26,15 @@ void ObjOshihiki_SetupFall(ObjOshihiki* this, PlayState* play); void ObjOshihiki_Fall(ObjOshihiki* this, PlayState* play); ActorInit Obj_Oshihiki_InitVars = { - ACTOR_OBJ_OSHIHIKI, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_DANGEON_KEEP, - sizeof(ObjOshihiki), - (ActorFunc)ObjOshihiki_Init, - (ActorFunc)ObjOshihiki_Destroy, - (ActorFunc)ObjOshihiki_Update, - (ActorFunc)ObjOshihiki_Draw, + /**/ ACTOR_OBJ_OSHIHIKI, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_DANGEON_KEEP, + /**/ sizeof(ObjOshihiki), + /**/ ObjOshihiki_Init, + /**/ ObjOshihiki_Destroy, + /**/ ObjOshihiki_Update, + /**/ ObjOshihiki_Draw, }; static f32 sScales[] = { 0.1f, 0.2f, 0.4f, 0.1f, 0.2f, 0.4f }; diff --git a/src/overlays/actors/ovl_Obj_Purify/z_obj_purify.c b/src/overlays/actors/ovl_Obj_Purify/z_obj_purify.c index 9be9106d6c..07672c3529 100644 --- a/src/overlays/actors/ovl_Obj_Purify/z_obj_purify.c +++ b/src/overlays/actors/ovl_Obj_Purify/z_obj_purify.c @@ -42,15 +42,15 @@ typedef struct ObjPurifyInfo { } ObjPurifyInfo; // size = 0x28 ActorInit Obj_Purify_InitVars = { - ACTOR_OBJ_PURIFY, - ACTORCAT_BG, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ObjPurify), - (ActorFunc)ObjPurify_Init, - (ActorFunc)ObjPurify_Destroy, - (ActorFunc)ObjPurify_Update, - (ActorFunc)NULL, + /**/ ACTOR_OBJ_PURIFY, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ObjPurify), + /**/ ObjPurify_Init, + /**/ ObjPurify_Destroy, + /**/ ObjPurify_Update, + /**/ NULL, }; ObjPurifyInfo sObjPurifyInfo[] = { diff --git a/src/overlays/actors/ovl_Obj_Pzlblock/z_obj_pzlblock.c b/src/overlays/actors/ovl_Obj_Pzlblock/z_obj_pzlblock.c index 478991a86f..d7ea5b710d 100644 --- a/src/overlays/actors/ovl_Obj_Pzlblock/z_obj_pzlblock.c +++ b/src/overlays/actors/ovl_Obj_Pzlblock/z_obj_pzlblock.c @@ -26,15 +26,15 @@ void func_809A3E58(Actor* thisx, PlayState* play); void func_809A3F0C(Actor* thisx, PlayState* play); ActorInit Obj_Pzlblock_InitVars = { - ACTOR_OBJ_PZLBLOCK, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ObjPzlblock), - (ActorFunc)ObjPzlblock_Init, - (ActorFunc)ObjPzlblock_Destroy, - (ActorFunc)ObjPzlblock_Update, - (ActorFunc)NULL, + /**/ ACTOR_OBJ_PZLBLOCK, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ObjPzlblock), + /**/ ObjPzlblock_Init, + /**/ ObjPzlblock_Destroy, + /**/ ObjPzlblock_Update, + /**/ NULL, }; s16 D_809A4050[] = { 1, -1, 0, 0 }; diff --git a/src/overlays/actors/ovl_Obj_Raillift/z_obj_raillift.c b/src/overlays/actors/ovl_Obj_Raillift/z_obj_raillift.c index dc5e9e3155..799ad6b1de 100644 --- a/src/overlays/actors/ovl_Obj_Raillift/z_obj_raillift.c +++ b/src/overlays/actors/ovl_Obj_Raillift/z_obj_raillift.c @@ -29,15 +29,15 @@ void ObjRaillift_Wait(ObjRaillift* this, PlayState* play); void ObjRaillift_Move(ObjRaillift* this, PlayState* play); ActorInit Obj_Raillift_InitVars = { - ACTOR_OBJ_RAILLIFT, - ACTORCAT_BG, - FLAGS, - OBJECT_RAILLIFT, - sizeof(ObjRaillift), - (ActorFunc)ObjRaillift_Init, - (ActorFunc)ObjRaillift_Destroy, - (ActorFunc)ObjRaillift_Update, - (ActorFunc)ObjRaillift_Draw, + /**/ ACTOR_OBJ_RAILLIFT, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_RAILLIFT, + /**/ sizeof(ObjRaillift), + /**/ ObjRaillift_Init, + /**/ ObjRaillift_Destroy, + /**/ ObjRaillift_Update, + /**/ ObjRaillift_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Obj_Roomtimer/z_obj_roomtimer.c b/src/overlays/actors/ovl_Obj_Roomtimer/z_obj_roomtimer.c index 1fe208ba89..dc43350159 100644 --- a/src/overlays/actors/ovl_Obj_Roomtimer/z_obj_roomtimer.c +++ b/src/overlays/actors/ovl_Obj_Roomtimer/z_obj_roomtimer.c @@ -19,15 +19,15 @@ void func_80973D3C(ObjRoomtimer* this, PlayState* play); void func_80973DE0(ObjRoomtimer* this, PlayState* play); ActorInit Obj_Roomtimer_InitVars = { - ACTOR_OBJ_ROOMTIMER, - ACTORCAT_ENEMY, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ObjRoomtimer), - (ActorFunc)ObjRoomtimer_Init, - (ActorFunc)ObjRoomtimer_Destroy, - (ActorFunc)ObjRoomtimer_Update, - (ActorFunc)NULL, + /**/ ACTOR_OBJ_ROOMTIMER, + /**/ ACTORCAT_ENEMY, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ObjRoomtimer), + /**/ ObjRoomtimer_Init, + /**/ ObjRoomtimer_Destroy, + /**/ ObjRoomtimer_Update, + /**/ NULL, }; void ObjRoomtimer_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Obj_Rotlift/z_obj_rotlift.c b/src/overlays/actors/ovl_Obj_Rotlift/z_obj_rotlift.c index 4c63908c6f..dbf04b3be7 100644 --- a/src/overlays/actors/ovl_Obj_Rotlift/z_obj_rotlift.c +++ b/src/overlays/actors/ovl_Obj_Rotlift/z_obj_rotlift.c @@ -26,15 +26,15 @@ typedef struct ObjRotliftModelInfo { } ObjRotliftModelInfo; // size = 0xC ActorInit Obj_Rotlift_InitVars = { - ACTOR_OBJ_ROTLIFT, - ACTORCAT_BG, - FLAGS, - OBJECT_ROTLIFT, - sizeof(ObjRotlift), - (ActorFunc)ObjRotlift_Init, - (ActorFunc)ObjRotlift_Destroy, - (ActorFunc)ObjRotlift_Update, - (ActorFunc)ObjRotlift_Draw, + /**/ ACTOR_OBJ_ROTLIFT, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_ROTLIFT, + /**/ sizeof(ObjRotlift), + /**/ ObjRotlift_Init, + /**/ ObjRotlift_Destroy, + /**/ ObjRotlift_Update, + /**/ ObjRotlift_Draw, }; struct ObjRotliftModelInfo sModelInfo[] = { diff --git a/src/overlays/actors/ovl_Obj_Shutter/z_obj_shutter.c b/src/overlays/actors/ovl_Obj_Shutter/z_obj_shutter.c index bd567ca2df..ca5df0a446 100644 --- a/src/overlays/actors/ovl_Obj_Shutter/z_obj_shutter.c +++ b/src/overlays/actors/ovl_Obj_Shutter/z_obj_shutter.c @@ -17,15 +17,15 @@ void ObjShutter_Update(Actor* thisx, PlayState* play2); void ObjShutter_Draw(Actor* thisx, PlayState* play); ActorInit Obj_Shutter_InitVars = { - ACTOR_OBJ_SHUTTER, - ACTORCAT_PROP, - FLAGS, - OBJECT_F53_OBJ, - sizeof(ObjShutter), - (ActorFunc)ObjShutter_Init, - (ActorFunc)ObjShutter_Destroy, - (ActorFunc)ObjShutter_Update, - (ActorFunc)ObjShutter_Draw, + /**/ ACTOR_OBJ_SHUTTER, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_F53_OBJ, + /**/ sizeof(ObjShutter), + /**/ ObjShutter_Init, + /**/ ObjShutter_Destroy, + /**/ ObjShutter_Update, + /**/ ObjShutter_Draw, }; void ObjShutter_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Obj_Skateblock/z_obj_skateblock.c b/src/overlays/actors/ovl_Obj_Skateblock/z_obj_skateblock.c index 6f16c9e505..0a951b0fe6 100644 --- a/src/overlays/actors/ovl_Obj_Skateblock/z_obj_skateblock.c +++ b/src/overlays/actors/ovl_Obj_Skateblock/z_obj_skateblock.c @@ -28,15 +28,15 @@ void func_80A227A4(ObjSkateblock* this); void func_80A227C0(ObjSkateblock* this, PlayState* play); ActorInit Obj_Skateblock_InitVars = { - ACTOR_OBJ_SKATEBLOCK, - ACTORCAT_BG, - FLAGS, - GAMEPLAY_DANGEON_KEEP, - sizeof(ObjSkateblock), - (ActorFunc)ObjSkateblock_Init, - (ActorFunc)ObjSkateblock_Destroy, - (ActorFunc)ObjSkateblock_Update, - (ActorFunc)ObjSkateblock_Draw, + /**/ ACTOR_OBJ_SKATEBLOCK, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ GAMEPLAY_DANGEON_KEEP, + /**/ sizeof(ObjSkateblock), + /**/ ObjSkateblock_Init, + /**/ ObjSkateblock_Destroy, + /**/ ObjSkateblock_Update, + /**/ ObjSkateblock_Draw, }; s32 D_80A22A10 = 0; diff --git a/src/overlays/actors/ovl_Obj_Smork/z_obj_smork.c b/src/overlays/actors/ovl_Obj_Smork/z_obj_smork.c index a34050cc27..765fd8389b 100644 --- a/src/overlays/actors/ovl_Obj_Smork/z_obj_smork.c +++ b/src/overlays/actors/ovl_Obj_Smork/z_obj_smork.c @@ -17,15 +17,15 @@ void ObjSmork_Update(Actor* thisx, PlayState* play); void ObjSmork_Draw(Actor* thisx, PlayState* play); ActorInit Obj_Smork_InitVars = { - ACTOR_OBJ_SMORK, - ACTORCAT_PROP, - FLAGS, - OBJECT_F53_OBJ, - sizeof(ObjSmork), - (ActorFunc)ObjSmork_Init, - (ActorFunc)ObjSmork_Destroy, - (ActorFunc)ObjSmork_Update, - (ActorFunc)ObjSmork_Draw, + /**/ ACTOR_OBJ_SMORK, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_F53_OBJ, + /**/ sizeof(ObjSmork), + /**/ ObjSmork_Init, + /**/ ObjSmork_Destroy, + /**/ ObjSmork_Update, + /**/ ObjSmork_Draw, }; #include "overlays/ovl_Obj_Smork/ovl_Obj_Smork.c" diff --git a/src/overlays/actors/ovl_Obj_Snowball/z_obj_snowball.c b/src/overlays/actors/ovl_Obj_Snowball/z_obj_snowball.c index 06de02581c..5e82c7e69a 100644 --- a/src/overlays/actors/ovl_Obj_Snowball/z_obj_snowball.c +++ b/src/overlays/actors/ovl_Obj_Snowball/z_obj_snowball.c @@ -34,15 +34,15 @@ void func_80B04B60(ObjSnowball* this, PlayState* play); void func_80B04D34(Actor* thisx, PlayState* play); ActorInit Obj_Snowball_InitVars = { - ACTOR_OBJ_SNOWBALL, - ACTORCAT_PROP, - FLAGS, - OBJECT_GOROIWA, - sizeof(ObjSnowball), - (ActorFunc)ObjSnowball_Init, - (ActorFunc)ObjSnowball_Destroy, - (ActorFunc)ObjSnowball_Update, - (ActorFunc)ObjSnowball_Draw, + /**/ ACTOR_OBJ_SNOWBALL, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_GOROIWA, + /**/ sizeof(ObjSnowball), + /**/ ObjSnowball_Init, + /**/ ObjSnowball_Destroy, + /**/ ObjSnowball_Update, + /**/ ObjSnowball_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[1] = { diff --git a/src/overlays/actors/ovl_Obj_Snowball2/z_obj_snowball2.c b/src/overlays/actors/ovl_Obj_Snowball2/z_obj_snowball2.c index c19c537ce7..fe44795c79 100644 --- a/src/overlays/actors/ovl_Obj_Snowball2/z_obj_snowball2.c +++ b/src/overlays/actors/ovl_Obj_Snowball2/z_obj_snowball2.c @@ -27,15 +27,15 @@ void func_80B3A498(ObjSnowball2* this); void func_80B3A500(ObjSnowball2* this, PlayState* play); ActorInit Obj_Snowball2_InitVars = { - ACTOR_OBJ_SNOWBALL2, - ACTORCAT_PROP, - FLAGS, - OBJECT_GOROIWA, - sizeof(ObjSnowball2), - (ActorFunc)ObjSnowball2_Init, - (ActorFunc)ObjSnowball2_Destroy, - (ActorFunc)ObjSnowball2_Update, - (ActorFunc)ObjSnowball2_Draw, + /**/ ACTOR_OBJ_SNOWBALL2, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_GOROIWA, + /**/ sizeof(ObjSnowball2), + /**/ ObjSnowball2_Init, + /**/ ObjSnowball2_Destroy, + /**/ ObjSnowball2_Update, + /**/ ObjSnowball2_Draw, }; static ColliderJntSphElementInit sJntSphElementsInit[1] = { diff --git a/src/overlays/actors/ovl_Obj_Sound/z_obj_sound.c b/src/overlays/actors/ovl_Obj_Sound/z_obj_sound.c index 1bcfd0ab5f..51295590a9 100644 --- a/src/overlays/actors/ovl_Obj_Sound/z_obj_sound.c +++ b/src/overlays/actors/ovl_Obj_Sound/z_obj_sound.c @@ -16,15 +16,15 @@ void ObjSound_Update(Actor* thisx, PlayState* play); void ObjSound_Draw(Actor* thisx, PlayState* play); ActorInit Obj_Sound_InitVars = { - ACTOR_OBJ_SOUND, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ObjSound), - (ActorFunc)ObjSound_Init, - (ActorFunc)ObjSound_Destroy, - (ActorFunc)ObjSound_Update, - (ActorFunc)NULL, + /**/ ACTOR_OBJ_SOUND, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ObjSound), + /**/ ObjSound_Init, + /**/ ObjSound_Destroy, + /**/ ObjSound_Update, + /**/ NULL, }; void ObjSound_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Obj_Spidertent/z_obj_spidertent.c b/src/overlays/actors/ovl_Obj_Spidertent/z_obj_spidertent.c index bb13f0601b..2df0a57af8 100644 --- a/src/overlays/actors/ovl_Obj_Spidertent/z_obj_spidertent.c +++ b/src/overlays/actors/ovl_Obj_Spidertent/z_obj_spidertent.c @@ -24,15 +24,15 @@ void func_80B30AD4(ObjSpidertent* this); void func_80B30AF8(ObjSpidertent* this, PlayState* play); ActorInit Obj_Spidertent_InitVars = { - ACTOR_OBJ_SPIDERTENT, - ACTORCAT_BG, - FLAGS, - OBJECT_SPIDERTENT, - sizeof(ObjSpidertent), - (ActorFunc)ObjSpidertent_Init, - (ActorFunc)ObjSpidertent_Destroy, - (ActorFunc)ObjSpidertent_Update, - (ActorFunc)ObjSpidertent_Draw, + /**/ ACTOR_OBJ_SPIDERTENT, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_SPIDERTENT, + /**/ sizeof(ObjSpidertent), + /**/ ObjSpidertent_Init, + /**/ ObjSpidertent_Destroy, + /**/ ObjSpidertent_Update, + /**/ ObjSpidertent_Draw, }; static ColliderTrisElementInit sTrisElementsInit1[] = { diff --git a/src/overlays/actors/ovl_Obj_Spinyroll/z_obj_spinyroll.c b/src/overlays/actors/ovl_Obj_Spinyroll/z_obj_spinyroll.c index 4ff089a727..220d6ededd 100644 --- a/src/overlays/actors/ovl_Obj_Spinyroll/z_obj_spinyroll.c +++ b/src/overlays/actors/ovl_Obj_Spinyroll/z_obj_spinyroll.c @@ -29,15 +29,15 @@ void func_80A1ECC0(ObjSpinyroll* this); void func_80A1ECD4(ObjSpinyroll* this, PlayState* play); ActorInit Obj_Spinyroll_InitVars = { - ACTOR_OBJ_SPINYROLL, - ACTORCAT_PROP, - FLAGS, - OBJECT_SPINYROLL, - sizeof(ObjSpinyroll), - (ActorFunc)ObjSpinyroll_Init, - (ActorFunc)ObjSpinyroll_Destroy, - (ActorFunc)ObjSpinyroll_Update, - (ActorFunc)ObjSpinyroll_Draw, + /**/ ACTOR_OBJ_SPINYROLL, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_SPINYROLL, + /**/ sizeof(ObjSpinyroll), + /**/ ObjSpinyroll_Init, + /**/ ObjSpinyroll_Destroy, + /**/ ObjSpinyroll_Update, + /**/ ObjSpinyroll_Draw, }; static ColliderTrisElementInit sTrisElementsInit[] = { diff --git a/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c b/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c index 52652c8bb3..bebbd6e6a6 100644 --- a/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c +++ b/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c @@ -72,15 +72,15 @@ static TexturePtr sEyeSwitchTextures[][4] = { static s32 sIsSegmentTableInit = false; ActorInit Obj_Switch_InitVars = { - ACTOR_OBJ_SWITCH, - ACTORCAT_SWITCH, - FLAGS, - GAMEPLAY_DANGEON_KEEP, - sizeof(ObjSwitch), - (ActorFunc)ObjSwitch_Init, - (ActorFunc)ObjSwitch_Destroy, - (ActorFunc)ObjSwitch_Update, - (ActorFunc)ObjSwitch_Draw, + /**/ ACTOR_OBJ_SWITCH, + /**/ ACTORCAT_SWITCH, + /**/ FLAGS, + /**/ GAMEPLAY_DANGEON_KEEP, + /**/ sizeof(ObjSwitch), + /**/ ObjSwitch_Init, + /**/ ObjSwitch_Destroy, + /**/ ObjSwitch_Update, + /**/ ObjSwitch_Draw, }; static f32 sHeights[] = { 10.0f, 10.0f, 0.0f, 30.0f, 30.0f, 15.0f }; diff --git a/src/overlays/actors/ovl_Obj_Swprize/z_obj_swprize.c b/src/overlays/actors/ovl_Obj_Swprize/z_obj_swprize.c index f1b7bfa6f6..78c8d6568e 100644 --- a/src/overlays/actors/ovl_Obj_Swprize/z_obj_swprize.c +++ b/src/overlays/actors/ovl_Obj_Swprize/z_obj_swprize.c @@ -24,15 +24,15 @@ void func_80C2572C(ObjSwprize* this, PlayState* play); void ObjSwprize_SetupDoNothing(ObjSwprize* this); ActorInit Obj_Swprize_InitVars = { - ACTOR_OBJ_SWPRIZE, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ObjSwprize), - (ActorFunc)ObjSwprize_Init, - (ActorFunc)ObjSwprize_Destroy, - (ActorFunc)ObjSwprize_Update, - (ActorFunc)NULL, + /**/ ACTOR_OBJ_SWPRIZE, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ObjSwprize), + /**/ ObjSwprize_Init, + /**/ ObjSwprize_Destroy, + /**/ ObjSwprize_Update, + /**/ NULL, }; s16 D_80C257F0[] = { 2, 0x14, 1, 8 }; diff --git a/src/overlays/actors/ovl_Obj_Syokudai/z_obj_syokudai.c b/src/overlays/actors/ovl_Obj_Syokudai/z_obj_syokudai.c index 43bf3cb216..fd11eb3255 100644 --- a/src/overlays/actors/ovl_Obj_Syokudai/z_obj_syokudai.c +++ b/src/overlays/actors/ovl_Obj_Syokudai/z_obj_syokudai.c @@ -19,15 +19,15 @@ void ObjSyokudai_Update(Actor* thisx, PlayState* play2); void ObjSyokudai_Draw(Actor* thisx, PlayState* play); ActorInit Obj_Syokudai_InitVars = { - ACTOR_OBJ_SYOKUDAI, - ACTORCAT_PROP, - FLAGS, - OBJECT_SYOKUDAI, - sizeof(ObjSyokudai), - (ActorFunc)ObjSyokudai_Init, - (ActorFunc)ObjSyokudai_Destroy, - (ActorFunc)ObjSyokudai_Update, - (ActorFunc)ObjSyokudai_Draw, + /**/ ACTOR_OBJ_SYOKUDAI, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_SYOKUDAI, + /**/ sizeof(ObjSyokudai), + /**/ ObjSyokudai_Init, + /**/ ObjSyokudai_Destroy, + /**/ ObjSyokudai_Update, + /**/ ObjSyokudai_Draw, }; static ColliderCylinderInit sStandColliderInit = { diff --git a/src/overlays/actors/ovl_Obj_Takaraya_Wall/z_obj_takaraya_wall.c b/src/overlays/actors/ovl_Obj_Takaraya_Wall/z_obj_takaraya_wall.c index b8ab34df00..4d9b488310 100644 --- a/src/overlays/actors/ovl_Obj_Takaraya_Wall/z_obj_takaraya_wall.c +++ b/src/overlays/actors/ovl_Obj_Takaraya_Wall/z_obj_takaraya_wall.c @@ -19,15 +19,15 @@ void func_80AD9B04(ObjTakarayaWall* this, PlayState* play); #if 0 ActorInit Obj_Takaraya_Wall_InitVars = { - ACTOR_OBJ_TAKARAYA_WALL, - ACTORCAT_BG, - FLAGS, - OBJECT_TAKARAYA_OBJECTS, - sizeof(ObjTakarayaWall), - (ActorFunc)ObjTakarayaWall_Init, - (ActorFunc)ObjTakarayaWall_Destroy, - (ActorFunc)ObjTakarayaWall_Update, - (ActorFunc)ObjTakarayaWall_Draw, + /**/ ACTOR_OBJ_TAKARAYA_WALL, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_TAKARAYA_OBJECTS, + /**/ sizeof(ObjTakarayaWall), + /**/ ObjTakarayaWall_Init, + /**/ ObjTakarayaWall_Destroy, + /**/ ObjTakarayaWall_Update, + /**/ ObjTakarayaWall_Draw, }; // static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Obj_Taru/z_obj_taru.c b/src/overlays/actors/ovl_Obj_Taru/z_obj_taru.c index e8389e91fa..fb39e274f4 100644 --- a/src/overlays/actors/ovl_Obj_Taru/z_obj_taru.c +++ b/src/overlays/actors/ovl_Obj_Taru/z_obj_taru.c @@ -25,15 +25,15 @@ void func_80B9C174(ObjTaru* this, PlayState* play); void func_80B9C1A0(ObjTaru* this, PlayState* play); ActorInit Obj_Taru_InitVars = { - ACTOR_OBJ_TARU, - ACTORCAT_BG, - FLAGS, - OBJECT_TARU, - sizeof(ObjTaru), - (ActorFunc)ObjTaru_Init, - (ActorFunc)ObjTaru_Destroy, - (ActorFunc)ObjTaru_Update, - (ActorFunc)ObjTaru_Draw, + /**/ ACTOR_OBJ_TARU, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_TARU, + /**/ sizeof(ObjTaru), + /**/ ObjTaru_Init, + /**/ ObjTaru_Destroy, + /**/ ObjTaru_Update, + /**/ ObjTaru_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Obj_Toge/z_obj_toge.c b/src/overlays/actors/ovl_Obj_Toge/z_obj_toge.c index cecb80832f..ca2cc260d3 100644 --- a/src/overlays/actors/ovl_Obj_Toge/z_obj_toge.c +++ b/src/overlays/actors/ovl_Obj_Toge/z_obj_toge.c @@ -24,15 +24,15 @@ void func_809A488C(ObjToge* this); void func_809A48AC(ObjToge* this, PlayState* play); ActorInit Obj_Toge_InitVars = { - ACTOR_OBJ_TOGE, - ACTORCAT_PROP, - FLAGS, - OBJECT_TRAP, - sizeof(ObjToge), - (ActorFunc)ObjToge_Init, - (ActorFunc)ObjToge_Destroy, - (ActorFunc)ObjToge_Update, - (ActorFunc)ObjToge_Draw, + /**/ ACTOR_OBJ_TOGE, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_TRAP, + /**/ sizeof(ObjToge), + /**/ ObjToge_Init, + /**/ ObjToge_Destroy, + /**/ ObjToge_Update, + /**/ ObjToge_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Obj_Tokei_Step/z_obj_tokei_step.c b/src/overlays/actors/ovl_Obj_Tokei_Step/z_obj_tokei_step.c index a198f4a0fe..c3c6be76b8 100644 --- a/src/overlays/actors/ovl_Obj_Tokei_Step/z_obj_tokei_step.c +++ b/src/overlays/actors/ovl_Obj_Tokei_Step/z_obj_tokei_step.c @@ -29,15 +29,15 @@ void ObjTokeiStep_DoNothingOpen(ObjTokeiStep* this, PlayState* play); void ObjTokeiStep_DrawOpen(Actor* thisx, PlayState* play); ActorInit Obj_Tokei_Step_InitVars = { - ACTOR_OBJ_TOKEI_STEP, - ACTORCAT_BG, - FLAGS, - OBJECT_TOKEI_STEP, - sizeof(ObjTokeiStep), - (ActorFunc)ObjTokeiStep_Init, - (ActorFunc)ObjTokeiStep_Destroy, - (ActorFunc)ObjTokeiStep_Update, - (ActorFunc)ObjTokeiStep_Draw, + /**/ ACTOR_OBJ_TOKEI_STEP, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_TOKEI_STEP, + /**/ sizeof(ObjTokeiStep), + /**/ ObjTokeiStep_Init, + /**/ ObjTokeiStep_Destroy, + /**/ ObjTokeiStep_Update, + /**/ ObjTokeiStep_Draw, }; static f32 sPanelXOffsets[] = { -105.0f, -90.0f, -75.0f, -60.0f, -45.0f, -30.0f, -15.0f }; diff --git a/src/overlays/actors/ovl_Obj_Tokei_Tobira/z_obj_tokei_tobira.c b/src/overlays/actors/ovl_Obj_Tokei_Tobira/z_obj_tokei_tobira.c index 85b7e9414b..251df376e9 100644 --- a/src/overlays/actors/ovl_Obj_Tokei_Tobira/z_obj_tokei_tobira.c +++ b/src/overlays/actors/ovl_Obj_Tokei_Tobira/z_obj_tokei_tobira.c @@ -18,15 +18,15 @@ void ObjTokeiTobira_Draw(Actor* thisx, PlayState* play); void ObjTokeiTobira_StartCutscene(ObjTokeiTobira* this); ActorInit Obj_Tokei_Tobira_InitVars = { - ACTOR_OBJ_TOKEI_TOBIRA, - ACTORCAT_BG, - FLAGS, - OBJECT_TOKEI_TOBIRA, - sizeof(ObjTokeiTobira), - (ActorFunc)ObjTokeiTobira_Init, - (ActorFunc)ObjTokeiTobira_Destroy, - (ActorFunc)ObjTokeiTobira_Update, - (ActorFunc)ObjTokeiTobira_Draw, + /**/ ACTOR_OBJ_TOKEI_TOBIRA, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_TOKEI_TOBIRA, + /**/ sizeof(ObjTokeiTobira), + /**/ ObjTokeiTobira_Init, + /**/ ObjTokeiTobira_Destroy, + /**/ ObjTokeiTobira_Update, + /**/ ObjTokeiTobira_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Obj_Tokei_Turret/z_obj_tokei_turret.c b/src/overlays/actors/ovl_Obj_Tokei_Turret/z_obj_tokei_turret.c index 21fe5f5728..cf04be0808 100644 --- a/src/overlays/actors/ovl_Obj_Tokei_Turret/z_obj_tokei_turret.c +++ b/src/overlays/actors/ovl_Obj_Tokei_Turret/z_obj_tokei_turret.c @@ -17,15 +17,15 @@ void ObjTokeiTurret_Update(Actor* thisx, PlayState* play); void ObjTokeiTurret_Draw(Actor* thisx, PlayState* play); ActorInit Obj_Tokei_Turret_InitVars = { - ACTOR_OBJ_TOKEI_TURRET, - ACTORCAT_BG, - FLAGS, - OBJECT_TOKEI_TURRET, - sizeof(ObjTokeiTurret), - (ActorFunc)ObjTokeiTurret_Init, - (ActorFunc)ObjTokeiTurret_Destroy, - (ActorFunc)ObjTokeiTurret_Update, - (ActorFunc)ObjTokeiTurret_Draw, + /**/ ACTOR_OBJ_TOKEI_TURRET, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_TOKEI_TURRET, + /**/ sizeof(ObjTokeiTurret), + /**/ ObjTokeiTurret_Init, + /**/ ObjTokeiTurret_Destroy, + /**/ ObjTokeiTurret_Update, + /**/ ObjTokeiTurret_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Obj_Tokeidai/z_obj_tokeidai.c b/src/overlays/actors/ovl_Obj_Tokeidai/z_obj_tokeidai.c index 7f8d87ca4b..07a75650b2 100644 --- a/src/overlays/actors/ovl_Obj_Tokeidai/z_obj_tokeidai.c +++ b/src/overlays/actors/ovl_Obj_Tokeidai/z_obj_tokeidai.c @@ -63,15 +63,15 @@ void ObjTokeidai_Counterweight_Draw(Actor* thisx, PlayState* play); void ObjTokeidai_ExteriorGear_Draw(Actor* thisx, PlayState* play); ActorInit Obj_Tokeidai_InitVars = { - ACTOR_OBJ_TOKEIDAI, - ACTORCAT_PROP, - FLAGS, - OBJECT_OBJ_TOKEIDAI, - sizeof(ObjTokeidai), - (ActorFunc)ObjTokeidai_Init, - (ActorFunc)ObjTokeidai_Destroy, - (ActorFunc)ObjTokeidai_Update, - (ActorFunc)ObjTokeidai_Draw, + /**/ ACTOR_OBJ_TOKEIDAI, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_OBJ_TOKEIDAI, + /**/ sizeof(ObjTokeidai), + /**/ ObjTokeidai_Init, + /**/ ObjTokeidai_Destroy, + /**/ ObjTokeidai_Update, + /**/ ObjTokeidai_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Obj_Toudai/z_obj_toudai.c b/src/overlays/actors/ovl_Obj_Toudai/z_obj_toudai.c index b2b5e03148..7c08090960 100644 --- a/src/overlays/actors/ovl_Obj_Toudai/z_obj_toudai.c +++ b/src/overlays/actors/ovl_Obj_Toudai/z_obj_toudai.c @@ -17,15 +17,15 @@ void ObjToudai_Update(Actor* thisx, PlayState* play); void ObjToudai_Draw(Actor* thisx, PlayState* play); ActorInit Obj_Toudai_InitVars = { - ACTOR_OBJ_TOUDAI, - ACTORCAT_PROP, - FLAGS, - OBJECT_F53_OBJ, - sizeof(ObjToudai), - (ActorFunc)ObjToudai_Init, - (ActorFunc)ObjToudai_Destroy, - (ActorFunc)ObjToudai_Update, - (ActorFunc)ObjToudai_Draw, + /**/ ACTOR_OBJ_TOUDAI, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_F53_OBJ, + /**/ sizeof(ObjToudai), + /**/ ObjToudai_Init, + /**/ ObjToudai_Destroy, + /**/ ObjToudai_Update, + /**/ ObjToudai_Draw, }; #include "assets/overlays/ovl_Obj_Toudai/ovl_Obj_Toudai.c" diff --git a/src/overlays/actors/ovl_Obj_Tree/z_obj_tree.c b/src/overlays/actors/ovl_Obj_Tree/z_obj_tree.c index 3fff091b6b..158880f5f5 100644 --- a/src/overlays/actors/ovl_Obj_Tree/z_obj_tree.c +++ b/src/overlays/actors/ovl_Obj_Tree/z_obj_tree.c @@ -21,15 +21,15 @@ void ObjTree_SetupDoNothing(ObjTree* this); void ObjTree_Sway(ObjTree* this, PlayState* play); ActorInit Obj_Tree_InitVars = { - ACTOR_OBJ_TREE, - ACTORCAT_PROP, - FLAGS, - OBJECT_TREE, - sizeof(ObjTree), - (ActorFunc)ObjTree_Init, - (ActorFunc)ObjTree_Destroy, - (ActorFunc)ObjTree_Update, - (ActorFunc)ObjTree_Draw, + /**/ ACTOR_OBJ_TREE, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_TREE, + /**/ sizeof(ObjTree), + /**/ ObjTree_Init, + /**/ ObjTree_Destroy, + /**/ ObjTree_Update, + /**/ ObjTree_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.c b/src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.c index bdfc48aa86..119ab4f227 100644 --- a/src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.c +++ b/src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.c @@ -42,15 +42,15 @@ s16 D_80929508 = 0; s16 D_8092950C = 0; ActorInit Obj_Tsubo_InitVars = { - ACTOR_OBJ_TSUBO, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ObjTsubo), - (ActorFunc)ObjTsubo_Init, - (ActorFunc)ObjTsubo_Destroy, - (ActorFunc)ObjTsubo_Update, - (ActorFunc)NULL, + /**/ ACTOR_OBJ_TSUBO, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ObjTsubo), + /**/ ObjTsubo_Init, + /**/ ObjTsubo_Destroy, + /**/ ObjTsubo_Update, + /**/ NULL, }; typedef struct { diff --git a/src/overlays/actors/ovl_Obj_Um/z_obj_um.c b/src/overlays/actors/ovl_Obj_Um/z_obj_um.c index 3f556d6405..c556146c15 100644 --- a/src/overlays/actors/ovl_Obj_Um/z_obj_um.c +++ b/src/overlays/actors/ovl_Obj_Um/z_obj_um.c @@ -63,15 +63,15 @@ void ObjUm_ChangeAnim(ObjUm* this, PlayState* play, ObjUmAnimation animIndex); void ObjUm_SetupAction(ObjUm* this, ObjUmActionFunc actionFunc); ActorInit Obj_Um_InitVars = { - ACTOR_OBJ_UM, - ACTORCAT_NPC, - FLAGS, - OBJECT_UM, - sizeof(ObjUm), - (ActorFunc)ObjUm_Init, - (ActorFunc)ObjUm_Destroy, - (ActorFunc)ObjUm_Update, - (ActorFunc)ObjUm_Draw, + /**/ ACTOR_OBJ_UM, + /**/ ACTORCAT_NPC, + /**/ FLAGS, + /**/ OBJECT_UM, + /**/ sizeof(ObjUm), + /**/ ObjUm_Init, + /**/ ObjUm_Destroy, + /**/ ObjUm_Update, + /**/ ObjUm_Draw, }; static TexturePtr sEyeTextures[] = { diff --git a/src/overlays/actors/ovl_Obj_Usiyane/z_obj_usiyane.c b/src/overlays/actors/ovl_Obj_Usiyane/z_obj_usiyane.c index 23e6eb0acb..001a005014 100644 --- a/src/overlays/actors/ovl_Obj_Usiyane/z_obj_usiyane.c +++ b/src/overlays/actors/ovl_Obj_Usiyane/z_obj_usiyane.c @@ -17,15 +17,15 @@ void ObjUsiyane_Update(Actor* thisx, PlayState* play); void ObjUsiyane_Draw(Actor* thisx, PlayState* play); ActorInit Obj_Usiyane_InitVars = { - ACTOR_OBJ_USIYANE, - ACTORCAT_PROP, - FLAGS, - OBJECT_OBJ_USIYANE, - sizeof(ObjUsiyane), - (ActorFunc)ObjUsiyane_Init, - (ActorFunc)ObjUsiyane_Destroy, - (ActorFunc)ObjUsiyane_Update, - (ActorFunc)ObjUsiyane_Draw, + /**/ ACTOR_OBJ_USIYANE, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_OBJ_USIYANE, + /**/ sizeof(ObjUsiyane), + /**/ ObjUsiyane_Init, + /**/ ObjUsiyane_Destroy, + /**/ ObjUsiyane_Update, + /**/ ObjUsiyane_Draw, }; PosRot D_80C08660[] = { diff --git a/src/overlays/actors/ovl_Obj_Visiblock/z_obj_visiblock.c b/src/overlays/actors/ovl_Obj_Visiblock/z_obj_visiblock.c index c685f28368..81cd33221b 100644 --- a/src/overlays/actors/ovl_Obj_Visiblock/z_obj_visiblock.c +++ b/src/overlays/actors/ovl_Obj_Visiblock/z_obj_visiblock.c @@ -16,15 +16,15 @@ void ObjVisiblock_Destroy(Actor* thisx, PlayState* play); void ObjVisiblock_Draw(Actor* thisx, PlayState* play); ActorInit Obj_Visiblock_InitVars = { - ACTOR_OBJ_VISIBLOCK, - ACTORCAT_BG, - FLAGS, - OBJECT_VISIBLOCK, - sizeof(ObjVisiblock), - (ActorFunc)ObjVisiblock_Init, - (ActorFunc)ObjVisiblock_Destroy, - (ActorFunc)Actor_Noop, - (ActorFunc)ObjVisiblock_Draw, + /**/ ACTOR_OBJ_VISIBLOCK, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_VISIBLOCK, + /**/ sizeof(ObjVisiblock), + /**/ ObjVisiblock_Init, + /**/ ObjVisiblock_Destroy, + /**/ Actor_Noop, + /**/ ObjVisiblock_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Obj_Vspinyroll/z_obj_vspinyroll.c b/src/overlays/actors/ovl_Obj_Vspinyroll/z_obj_vspinyroll.c index 793838c8b6..d74073d65f 100644 --- a/src/overlays/actors/ovl_Obj_Vspinyroll/z_obj_vspinyroll.c +++ b/src/overlays/actors/ovl_Obj_Vspinyroll/z_obj_vspinyroll.c @@ -28,15 +28,15 @@ void func_80A3D0FC(ObjVspinyroll* this, PlayState* play); void func_80A3D2C0(Actor* thisx, PlayState* play); ActorInit Obj_Vspinyroll_InitVars = { - ACTOR_OBJ_VSPINYROLL, - ACTORCAT_PROP, - FLAGS, - OBJECT_SPINYROLL, - sizeof(ObjVspinyroll), - (ActorFunc)ObjVspinyroll_Init, - (ActorFunc)ObjVspinyroll_Destroy, - (ActorFunc)ObjVspinyroll_Update, - (ActorFunc)ObjVspinyroll_Draw, + /**/ ACTOR_OBJ_VSPINYROLL, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_SPINYROLL, + /**/ sizeof(ObjVspinyroll), + /**/ ObjVspinyroll_Init, + /**/ ObjVspinyroll_Destroy, + /**/ ObjVspinyroll_Update, + /**/ ObjVspinyroll_Draw, }; f32 D_80A3D450[] = { 1.0f, 2.0f }; diff --git a/src/overlays/actors/ovl_Obj_Warpstone/z_obj_warpstone.c b/src/overlays/actors/ovl_Obj_Warpstone/z_obj_warpstone.c index 62ec8f0f77..4579d368f0 100644 --- a/src/overlays/actors/ovl_Obj_Warpstone/z_obj_warpstone.c +++ b/src/overlays/actors/ovl_Obj_Warpstone/z_obj_warpstone.c @@ -23,15 +23,15 @@ s32 ObjWarpstone_PlayOpeningCutscene(ObjWarpstone* this, PlayState* play); s32 ObjWarpstone_OpenedIdle(ObjWarpstone* this, PlayState* play); ActorInit Obj_Warpstone_InitVars = { - ACTOR_OBJ_WARPSTONE, - ACTORCAT_ITEMACTION, - FLAGS, - OBJECT_SEK, - sizeof(ObjWarpstone), - (ActorFunc)ObjWarpstone_Init, - (ActorFunc)ObjWarpstone_Destroy, - (ActorFunc)ObjWarpstone_Update, - (ActorFunc)ObjWarpstone_Draw, + /**/ ACTOR_OBJ_WARPSTONE, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ OBJECT_SEK, + /**/ sizeof(ObjWarpstone), + /**/ ObjWarpstone_Init, + /**/ ObjWarpstone_Destroy, + /**/ ObjWarpstone_Update, + /**/ ObjWarpstone_Draw, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_Obj_Wind/z_obj_wind.c b/src/overlays/actors/ovl_Obj_Wind/z_obj_wind.c index 3b6b907312..a998431203 100644 --- a/src/overlays/actors/ovl_Obj_Wind/z_obj_wind.c +++ b/src/overlays/actors/ovl_Obj_Wind/z_obj_wind.c @@ -17,15 +17,15 @@ void ObjWind_Update(Actor* thisx, PlayState* play); void ObjWind_Draw(Actor* thisx, PlayState* play); ActorInit Obj_Wind_InitVars = { - ACTOR_OBJ_WIND, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ObjWind), - (ActorFunc)ObjWind_Init, - (ActorFunc)ObjWind_Destroy, - (ActorFunc)ObjWind_Update, - (ActorFunc)ObjWind_Draw, + /**/ ACTOR_OBJ_WIND, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ObjWind), + /**/ ObjWind_Init, + /**/ ObjWind_Destroy, + /**/ ObjWind_Update, + /**/ ObjWind_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Obj_Wturn/z_obj_wturn.c b/src/overlays/actors/ovl_Obj_Wturn/z_obj_wturn.c index f4b5ca225d..ff883556e1 100644 --- a/src/overlays/actors/ovl_Obj_Wturn/z_obj_wturn.c +++ b/src/overlays/actors/ovl_Obj_Wturn/z_obj_wturn.c @@ -23,9 +23,15 @@ void func_808A7C04(ObjWturn* this, PlayState* play); void func_808A7C78(ObjWturn* this, PlayState* play); ActorInit Obj_Wturn_InitVars = { - ACTOR_OBJ_WTURN, ACTORCAT_ITEMACTION, FLAGS, - GAMEPLAY_KEEP, sizeof(ObjWturn), (ActorFunc)ObjWturn_Init, - (ActorFunc)Actor_Noop, (ActorFunc)ObjWturn_Update, (ActorFunc)NULL, + /* */ ACTOR_OBJ_WTURN, + /* */ ACTORCAT_ITEMACTION, + /* */ FLAGS, + /* */ GAMEPLAY_KEEP, + /* */ sizeof(ObjWturn), + /* */ ObjWturn_Init, + /* */ Actor_Noop, + /* */ ObjWturn_Update, + /* */ NULL, }; void ObjWturn_Init(Actor* thisx, PlayState* play) { diff --git a/src/overlays/actors/ovl_Obj_Y2lift/z_obj_y2lift.c b/src/overlays/actors/ovl_Obj_Y2lift/z_obj_y2lift.c index 791afcd6a8..8866416c42 100644 --- a/src/overlays/actors/ovl_Obj_Y2lift/z_obj_y2lift.c +++ b/src/overlays/actors/ovl_Obj_Y2lift/z_obj_y2lift.c @@ -17,15 +17,15 @@ void ObjY2lift_Update(Actor* thisx, PlayState* play); void ObjY2lift_Draw(Actor* thisx, PlayState* play); ActorInit Obj_Y2lift_InitVars = { - ACTOR_OBJ_Y2LIFT, - ACTORCAT_BG, - FLAGS, - OBJECT_KAIZOKU_OBJ, - sizeof(ObjY2lift), - (ActorFunc)ObjY2lift_Init, - (ActorFunc)ObjY2lift_Destroy, - (ActorFunc)ObjY2lift_Update, - (ActorFunc)ObjY2lift_Draw, + /**/ ACTOR_OBJ_Y2LIFT, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_KAIZOKU_OBJ, + /**/ sizeof(ObjY2lift), + /**/ ObjY2lift_Init, + /**/ ObjY2lift_Destroy, + /**/ ObjY2lift_Update, + /**/ ObjY2lift_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Obj_Y2shutter/z_obj_y2shutter.c b/src/overlays/actors/ovl_Obj_Y2shutter/z_obj_y2shutter.c index d1b39bb241..3d5f1265c5 100644 --- a/src/overlays/actors/ovl_Obj_Y2shutter/z_obj_y2shutter.c +++ b/src/overlays/actors/ovl_Obj_Y2shutter/z_obj_y2shutter.c @@ -30,15 +30,15 @@ typedef struct ShutterInfo { } ShutterInfo; // size = 0x20 ActorInit Obj_Y2shutter_InitVars = { - ACTOR_OBJ_Y2SHUTTER, - ACTORCAT_BG, - FLAGS, - OBJECT_KAIZOKU_OBJ, - sizeof(ObjY2shutter), - (ActorFunc)ObjY2shutter_Init, - (ActorFunc)ObjY2shutter_Destroy, - (ActorFunc)ObjY2shutter_Update, - (ActorFunc)ObjY2shutter_Draw, + /**/ ACTOR_OBJ_Y2SHUTTER, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_KAIZOKU_OBJ, + /**/ sizeof(ObjY2shutter), + /**/ ObjY2shutter_Init, + /**/ ObjY2shutter_Destroy, + /**/ ObjY2shutter_Update, + /**/ ObjY2shutter_Draw, }; ShutterInfo sShutterInfo[] = { diff --git a/src/overlays/actors/ovl_Obj_Yado/z_obj_yado.c b/src/overlays/actors/ovl_Obj_Yado/z_obj_yado.c index b4a78851a9..d258d1ee1a 100644 --- a/src/overlays/actors/ovl_Obj_Yado/z_obj_yado.c +++ b/src/overlays/actors/ovl_Obj_Yado/z_obj_yado.c @@ -18,15 +18,15 @@ void ObjYado_Update(Actor* thisx, PlayState* play); void ObjYado_Draw(Actor* thisx, PlayState* play); ActorInit Obj_Yado_InitVars = { - ACTOR_OBJ_YADO, - ACTORCAT_BG, - FLAGS, - OBJECT_YADO_OBJ, - sizeof(ObjYado), - (ActorFunc)ObjYado_Init, - (ActorFunc)ObjYado_Destroy, - (ActorFunc)ObjYado_Update, - (ActorFunc)ObjYado_Draw, + /**/ ACTOR_OBJ_YADO, + /**/ ACTORCAT_BG, + /**/ FLAGS, + /**/ OBJECT_YADO_OBJ, + /**/ sizeof(ObjYado), + /**/ ObjYado_Init, + /**/ ObjYado_Destroy, + /**/ ObjYado_Update, + /**/ ObjYado_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Obj_Yasi/z_obj_yasi.c b/src/overlays/actors/ovl_Obj_Yasi/z_obj_yasi.c index b11454095a..30ea80a233 100644 --- a/src/overlays/actors/ovl_Obj_Yasi/z_obj_yasi.c +++ b/src/overlays/actors/ovl_Obj_Yasi/z_obj_yasi.c @@ -19,15 +19,15 @@ void ObjYasi_Update(Actor* thisx, PlayState* play); void ObjYasi_Draw(Actor* thisx, PlayState* play); ActorInit Obj_Yasi_InitVars = { - ACTOR_OBJ_YASI, - ACTORCAT_PROP, - FLAGS, - OBJECT_OBJ_YASI, - sizeof(ObjYasi), - (ActorFunc)ObjYasi_Init, - (ActorFunc)ObjYasi_Destroy, - (ActorFunc)ObjYasi_Update, - (ActorFunc)ObjYasi_Draw, + /**/ ACTOR_OBJ_YASI, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ OBJECT_OBJ_YASI, + /**/ sizeof(ObjYasi), + /**/ ObjYasi_Init, + /**/ ObjYasi_Destroy, + /**/ ObjYasi_Update, + /**/ ObjYasi_Draw, }; static InitChainEntry sInitChain[] = { diff --git a/src/overlays/actors/ovl_Object_Kankyo/z_object_kankyo.c b/src/overlays/actors/ovl_Object_Kankyo/z_object_kankyo.c index dbefd93b90..309bbd8ad2 100644 --- a/src/overlays/actors/ovl_Object_Kankyo/z_object_kankyo.c +++ b/src/overlays/actors/ovl_Object_Kankyo/z_object_kankyo.c @@ -28,15 +28,15 @@ void func_808DDE9C(Actor* thisx, PlayState* play2); static f32 D_808DE5B0; ActorInit Object_Kankyo_InitVars = { - ACTOR_OBJECT_KANKYO, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ObjectKankyo), - (ActorFunc)ObjectKankyo_Init, - (ActorFunc)ObjectKankyo_Destroy, - (ActorFunc)ObjectKankyo_Update, - (ActorFunc)ObjectKankyo_Draw, + /**/ ACTOR_OBJECT_KANKYO, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ObjectKankyo), + /**/ ObjectKankyo_Init, + /**/ ObjectKankyo_Destroy, + /**/ ObjectKankyo_Update, + /**/ ObjectKankyo_Draw, }; static u16 D_808DE340 = 0; diff --git a/src/overlays/actors/ovl_Oceff_Spot/z_oceff_spot.c b/src/overlays/actors/ovl_Oceff_Spot/z_oceff_spot.c index 2dbfecfdf8..7414effc3b 100644 --- a/src/overlays/actors/ovl_Oceff_Spot/z_oceff_spot.c +++ b/src/overlays/actors/ovl_Oceff_Spot/z_oceff_spot.c @@ -22,15 +22,15 @@ void OceffSpot_End(OceffSpot* this, PlayState* play); void OceffSpot_SetupAction(OceffSpot* this, OceffSpotActionFunc actionFunc); ActorInit Oceff_Spot_InitVars = { - ACTOR_OCEFF_SPOT, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(OceffSpot), - (ActorFunc)OceffSpot_Init, - (ActorFunc)OceffSpot_Destroy, - (ActorFunc)OceffSpot_Update, - (ActorFunc)OceffSpot_Draw, + /**/ ACTOR_OCEFF_SPOT, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(OceffSpot), + /**/ OceffSpot_Init, + /**/ OceffSpot_Destroy, + /**/ OceffSpot_Update, + /**/ OceffSpot_Draw, }; #include "assets/overlays/ovl_Oceff_Spot/ovl_Oceff_Spot.c" diff --git a/src/overlays/actors/ovl_Oceff_Storm/z_oceff_storm.c b/src/overlays/actors/ovl_Oceff_Storm/z_oceff_storm.c index 5fa5d58c3a..4ec6e05aab 100644 --- a/src/overlays/actors/ovl_Oceff_Storm/z_oceff_storm.c +++ b/src/overlays/actors/ovl_Oceff_Storm/z_oceff_storm.c @@ -20,15 +20,15 @@ void func_80981B48(OceffStorm* this, PlayState* play); void OceffStorm_Draw2(Actor* thisx, PlayState* play); ActorInit Oceff_Storm_InitVars = { - ACTOR_OCEFF_STORM, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(OceffStorm), - (ActorFunc)OceffStorm_Init, - (ActorFunc)OceffStorm_Destroy, - (ActorFunc)OceffStorm_Update, - (ActorFunc)OceffStorm_Draw, + /**/ ACTOR_OCEFF_STORM, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(OceffStorm), + /**/ OceffStorm_Init, + /**/ OceffStorm_Destroy, + /**/ OceffStorm_Update, + /**/ OceffStorm_Draw, }; void OceffStorm_SetupAction(OceffStorm* this, OceffStormActionFunc actionFunc) { diff --git a/src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.c b/src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.c index 59cd120cf4..fa0bf78211 100644 --- a/src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.c +++ b/src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.c @@ -16,15 +16,15 @@ void OceffWipe_Update(Actor* thisx, PlayState* play); void OceffWipe_Draw(Actor* thisx, PlayState* play); ActorInit Oceff_Wipe_InitVars = { - ACTOR_OCEFF_WIPE, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(OceffWipe), - (ActorFunc)OceffWipe_Init, - (ActorFunc)OceffWipe_Destroy, - (ActorFunc)OceffWipe_Update, - (ActorFunc)OceffWipe_Draw, + /**/ ACTOR_OCEFF_WIPE, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(OceffWipe), + /**/ OceffWipe_Init, + /**/ OceffWipe_Destroy, + /**/ OceffWipe_Update, + /**/ OceffWipe_Draw, }; UNK_TYPE4 D_80977200; diff --git a/src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.c b/src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.c index 6dbea91288..59f9386a52 100644 --- a/src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.c +++ b/src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.c @@ -16,15 +16,15 @@ void OceffWipe2_Update(Actor* thisx, PlayState* play); void OceffWipe2_Draw(Actor* thisx, PlayState* play); ActorInit Oceff_Wipe2_InitVars = { - ACTOR_OCEFF_WIPE2, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(OceffWipe2), - (ActorFunc)OceffWipe2_Init, - (ActorFunc)OceffWipe2_Destroy, - (ActorFunc)OceffWipe2_Update, - (ActorFunc)OceffWipe2_Draw, + /**/ ACTOR_OCEFF_WIPE2, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(OceffWipe2), + /**/ OceffWipe2_Init, + /**/ OceffWipe2_Destroy, + /**/ OceffWipe2_Update, + /**/ OceffWipe2_Draw, }; #include "assets/overlays/ovl_Oceff_Wipe2/ovl_Oceff_Wipe2.c" diff --git a/src/overlays/actors/ovl_Oceff_Wipe3/z_oceff_wipe3.c b/src/overlays/actors/ovl_Oceff_Wipe3/z_oceff_wipe3.c index f0ab978c84..070fa9965f 100644 --- a/src/overlays/actors/ovl_Oceff_Wipe3/z_oceff_wipe3.c +++ b/src/overlays/actors/ovl_Oceff_Wipe3/z_oceff_wipe3.c @@ -17,15 +17,15 @@ void OceffWipe3_Update(Actor* thisx, PlayState* play); void OceffWipe3_Draw(Actor* thisx, PlayState* play); ActorInit Oceff_Wipe3_InitVars = { - ACTOR_OCEFF_WIPE3, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(OceffWipe3), - (ActorFunc)OceffWipe3_Init, - (ActorFunc)OceffWipe3_Destroy, - (ActorFunc)OceffWipe3_Update, - (ActorFunc)OceffWipe3_Draw, + /**/ ACTOR_OCEFF_WIPE3, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(OceffWipe3), + /**/ OceffWipe3_Init, + /**/ OceffWipe3_Destroy, + /**/ OceffWipe3_Update, + /**/ OceffWipe3_Draw, }; #include "assets/overlays/ovl_Oceff_Wipe3/ovl_Oceff_Wipe3.c" diff --git a/src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.c b/src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.c index 0bda6d1b93..cccb3e1699 100644 --- a/src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.c +++ b/src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.c @@ -16,15 +16,15 @@ void OceffWipe4_Update(Actor* thisx, PlayState* play); void OceffWipe4_Draw(Actor* thisx, PlayState* play); ActorInit Oceff_Wipe4_InitVars = { - ACTOR_OCEFF_WIPE4, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(OceffWipe4), - (ActorFunc)OceffWipe4_Init, - (ActorFunc)OceffWipe4_Destroy, - (ActorFunc)OceffWipe4_Update, - (ActorFunc)OceffWipe4_Draw, + /**/ ACTOR_OCEFF_WIPE4, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(OceffWipe4), + /**/ OceffWipe4_Init, + /**/ OceffWipe4_Destroy, + /**/ OceffWipe4_Update, + /**/ OceffWipe4_Draw, }; #include "assets/overlays/ovl_Oceff_Wipe4/ovl_Oceff_Wipe4.c" diff --git a/src/overlays/actors/ovl_Oceff_Wipe5/z_oceff_wipe5.c b/src/overlays/actors/ovl_Oceff_Wipe5/z_oceff_wipe5.c index 272d0fb88d..3d98236b2a 100644 --- a/src/overlays/actors/ovl_Oceff_Wipe5/z_oceff_wipe5.c +++ b/src/overlays/actors/ovl_Oceff_Wipe5/z_oceff_wipe5.c @@ -16,15 +16,15 @@ void OceffWipe5_Update(Actor* thisx, PlayState* play); void OceffWipe5_Draw(Actor* thisx, PlayState* play); ActorInit Oceff_Wipe5_InitVars = { - ACTOR_OCEFF_WIPE5, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(OceffWipe5), - (ActorFunc)OceffWipe5_Init, - (ActorFunc)OceffWipe5_Destroy, - (ActorFunc)OceffWipe5_Update, - (ActorFunc)OceffWipe5_Draw, + /**/ ACTOR_OCEFF_WIPE5, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(OceffWipe5), + /**/ OceffWipe5_Init, + /**/ OceffWipe5_Destroy, + /**/ OceffWipe5_Update, + /**/ OceffWipe5_Draw, }; UNK_TYPE4 D_80BC9260; diff --git a/src/overlays/actors/ovl_Oceff_Wipe6/z_oceff_wipe6.c b/src/overlays/actors/ovl_Oceff_Wipe6/z_oceff_wipe6.c index 28a5dfb04d..601c62d5d3 100644 --- a/src/overlays/actors/ovl_Oceff_Wipe6/z_oceff_wipe6.c +++ b/src/overlays/actors/ovl_Oceff_Wipe6/z_oceff_wipe6.c @@ -16,15 +16,15 @@ void OceffWipe6_Update(Actor* thisx, PlayState* play); void OceffWipe6_Draw(Actor* thisx, PlayState* play); ActorInit Oceff_Wipe6_InitVars = { - ACTOR_OCEFF_WIPE6, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(OceffWipe6), - (ActorFunc)OceffWipe6_Init, - (ActorFunc)OceffWipe6_Destroy, - (ActorFunc)OceffWipe6_Update, - (ActorFunc)OceffWipe6_Draw, + /**/ ACTOR_OCEFF_WIPE6, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(OceffWipe6), + /**/ OceffWipe6_Init, + /**/ OceffWipe6_Destroy, + /**/ OceffWipe6_Update, + /**/ OceffWipe6_Draw, }; #include "overlays/ovl_Oceff_Wipe6/ovl_Oceff_Wipe6.c" diff --git a/src/overlays/actors/ovl_Oceff_Wipe7/z_oceff_wipe7.c b/src/overlays/actors/ovl_Oceff_Wipe7/z_oceff_wipe7.c index 49f9fc0ddb..76946aa834 100644 --- a/src/overlays/actors/ovl_Oceff_Wipe7/z_oceff_wipe7.c +++ b/src/overlays/actors/ovl_Oceff_Wipe7/z_oceff_wipe7.c @@ -16,15 +16,15 @@ void OceffWipe7_Update(Actor* thisx, PlayState* play); void OceffWipe7_Draw(Actor* thisx, PlayState* play); ActorInit Oceff_Wipe7_InitVars = { - ACTOR_OCEFF_WIPE7, - ACTORCAT_ITEMACTION, - FLAGS, - GAMEPLAY_KEEP, - sizeof(OceffWipe7), - (ActorFunc)OceffWipe7_Init, - (ActorFunc)OceffWipe7_Destroy, - (ActorFunc)OceffWipe7_Update, - (ActorFunc)OceffWipe7_Draw, + /**/ ACTOR_OCEFF_WIPE7, + /**/ ACTORCAT_ITEMACTION, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(OceffWipe7), + /**/ OceffWipe7_Init, + /**/ OceffWipe7_Destroy, + /**/ OceffWipe7_Update, + /**/ OceffWipe7_Draw, }; #include "assets/overlays/ovl_Oceff_Wipe7/ovl_Oceff_Wipe7.c" diff --git a/src/overlays/actors/ovl_Shot_Sun/z_shot_sun.c b/src/overlays/actors/ovl_Shot_Sun/z_shot_sun.c index 7a5cc209d8..68e3dccd70 100644 --- a/src/overlays/actors/ovl_Shot_Sun/z_shot_sun.c +++ b/src/overlays/actors/ovl_Shot_Sun/z_shot_sun.c @@ -20,15 +20,15 @@ void ShotSun_UpdateForOcarina(ShotSun* this, PlayState* play); void ShotSun_UpdateHyliaSun(ShotSun* this, PlayState* play); ActorInit Shot_Sun_InitVars = { - ACTOR_SHOT_SUN, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(ShotSun), - (ActorFunc)ShotSun_Init, - (ActorFunc)ShotSun_Destroy, - (ActorFunc)ShotSun_Update, - (ActorFunc)NULL, + /**/ ACTOR_SHOT_SUN, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(ShotSun), + /**/ ShotSun_Init, + /**/ ShotSun_Destroy, + /**/ ShotSun_Update, + /**/ NULL, }; static ColliderCylinderInit sCylinderInit = { diff --git a/src/overlays/actors/ovl_TG_Sw/z_tg_sw.c b/src/overlays/actors/ovl_TG_Sw/z_tg_sw.c index 6279c367e0..2a15d11c96 100644 --- a/src/overlays/actors/ovl_TG_Sw/z_tg_sw.c +++ b/src/overlays/actors/ovl_TG_Sw/z_tg_sw.c @@ -20,15 +20,15 @@ void TGSw_Draw(Actor* thisx, PlayState* play); void TGSw_ActionExecuteOneShot(struct TGSw* this, PlayState* play); ActorInit TG_Sw_InitVars = { - ACTOR_TG_SW, - ACTORCAT_PROP, - FLAGS, - GAMEPLAY_KEEP, - sizeof(TGSw), - (ActorFunc)TGSw_Init, - (ActorFunc)TGSw_Destroy, - (ActorFunc)TGSw_Update, - (ActorFunc)TGSw_Draw, + /**/ ACTOR_TG_SW, + /**/ ACTORCAT_PROP, + /**/ FLAGS, + /**/ GAMEPLAY_KEEP, + /**/ sizeof(TGSw), + /**/ TGSw_Init, + /**/ TGSw_Destroy, + /**/ TGSw_Update, + /**/ TGSw_Draw, }; void TGSw_ActionDecider(TGSw* this, PlayState* play) {