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Bg_Lotus OK (#86)
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@@ -162,7 +162,9 @@ void BgCheck_CreateVertexFromVec3f(BgVertex* vertex, Vec3f* vector) {
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#pragma GLOBAL_ASM("./asm/non_matchings/code/z_bgcheck/func_800C40B4.asm")
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#pragma GLOBAL_ASM("./asm/non_matchings/code/z_bgcheck/func_800C411C.asm")
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f32 func_800C411C(CollisionContext* bgCtxt, BgPolygon* arg1, s32* arg2, Actor* actor, Vec3f* pos) {
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return func_800C3D50(0, bgCtxt, 2, arg1, arg2, pos, actor, 28, 1.0f, 0);
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}
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#pragma GLOBAL_ASM("./asm/non_matchings/code/z_bgcheck/func_800C4188.asm")
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