Document Player's Face and z_actor FaceChange functions (#1777)

* player face docs

* more docs

* cleanup

* toto

* more comments

* fix bss, names

* better comment

* PR, fix comment

* fix bss

* sEyeTextures comment

* FaceChange_UpdateBlinkingNonHuman

---------

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
This commit is contained in:
engineer124
2025-06-04 11:59:25 +10:00
committed by GitHub
parent ace4043d1a
commit d31ceacfdf
20 changed files with 405 additions and 192 deletions
+3 -3
View File
@@ -358,9 +358,9 @@ asm/non_matchings/code/z_actor/Attention_ActorOnScreen.s,Attention_ActorOnScreen
asm/non_matchings/code/z_actor/Attention_FindActorInCategory.s,Attention_FindActorInCategory,0x800BB604,0xBA
asm/non_matchings/code/z_actor/Attention_FindActor.s,Attention_FindActor,0x800BB8EC,0x67
asm/non_matchings/code/z_actor/Enemy_StartFinishingBlow.s,Enemy_StartFinishingBlow,0x800BBA88,0xE
asm/non_matchings/code/z_actor/func_800BBAC0.s,func_800BBAC0,0x800BBAC0,0x2D
asm/non_matchings/code/z_actor/func_800BBB74.s,func_800BBB74,0x800BBB74,0x2B
asm/non_matchings/code/z_actor/func_800BBC20.s,func_800BBC20,0x800BBC20,0x33
asm/non_matchings/code/z_actor/FaceChange_UpdateBlinking.s,FaceChange_UpdateBlinking,0x800BBAC0,0x2D
asm/non_matchings/code/z_actor/FaceChange_UpdateBlinkingNonHuman.s,FaceChange_UpdateBlinkingNonHuman,0x800BBB74,0x2B
asm/non_matchings/code/z_actor/FaceChange_UpdateRandomSet.s,FaceChange_UpdateRandomSet,0x800BBC20,0x33
asm/non_matchings/code/z_actor/Actor_SpawnBodyParts.s,Actor_SpawnBodyParts,0x800BBCEC,0x30
asm/non_matchings/code/z_actor/Actor_SpawnFloorDustRing.s,Actor_SpawnFloorDustRing,0x800BBDAC,0x81
asm/non_matchings/code/z_actor/func_800BBFB0.s,func_800BBFB0,0x800BBFB0,0x69
1 asm/non_matchings/code/z_en_a_keep/EnAObj_Init.s EnAObj_Init 0x800A5AC0 0x2B
358 asm/non_matchings/code/z_actor/Attention_FindActorInCategory.s Attention_FindActorInCategory 0x800BB604 0xBA
359 asm/non_matchings/code/z_actor/Attention_FindActor.s Attention_FindActor 0x800BB8EC 0x67
360 asm/non_matchings/code/z_actor/Enemy_StartFinishingBlow.s Enemy_StartFinishingBlow 0x800BBA88 0xE
361 asm/non_matchings/code/z_actor/func_800BBAC0.s asm/non_matchings/code/z_actor/FaceChange_UpdateBlinking.s func_800BBAC0 FaceChange_UpdateBlinking 0x800BBAC0 0x2D
362 asm/non_matchings/code/z_actor/func_800BBB74.s asm/non_matchings/code/z_actor/FaceChange_UpdateBlinkingNonHuman.s func_800BBB74 FaceChange_UpdateBlinkingNonHuman 0x800BBB74 0x2B
363 asm/non_matchings/code/z_actor/func_800BBC20.s asm/non_matchings/code/z_actor/FaceChange_UpdateRandomSet.s func_800BBC20 FaceChange_UpdateRandomSet 0x800BBC20 0x33
364 asm/non_matchings/code/z_actor/Actor_SpawnBodyParts.s Actor_SpawnBodyParts 0x800BBCEC 0x30
365 asm/non_matchings/code/z_actor/Actor_SpawnFloorDustRing.s Actor_SpawnFloorDustRing 0x800BBDAC 0x81
366 asm/non_matchings/code/z_actor/func_800BBFB0.s func_800BBFB0 0x800BBFB0 0x69