Update progress script with new assets categories and update csv output format (#510)

* Reorganize csvs and progress.py

* Put stuff in the correct folders

* Reduce lots of repeated code

* Change csv output format

* Filter out automaticaly named variables in "Matching" progress calculation for assets

* Address Elliptic's review

* Don't count handwritten files in progress and add a way to fix files detected in the wrong section

* Add missing "total"

* More fixing

* Add two missing columns

* Update paths in Jenkinsfile

* Update progress shield in readme

* Update progress link
This commit is contained in:
Anghelo Carvajal
2021-12-18 13:37:37 -03:00
committed by GitHub
parent d5b71bd0f5
commit d4dc34ee71
23 changed files with 259 additions and 132 deletions
@@ -5,8 +5,8 @@
*/
#include "z_daytelop.h"
#include "static/daytelop_static/daytelop_static.h"
#include "static/icon_item_gameover_static/icon_item_gameover_static.h"
#include "misc/daytelop_static/daytelop_static.h"
#include "interface/icon_item_gameover_static/icon_item_gameover_static.h"
// unused
UNK_TYPE D_808158E0[] = {
+1 -1
View File
@@ -6,7 +6,7 @@
#include "z_title.h"
#include "overlays/gamestates/ovl_opening/z_opening.h"
#include "static/nintendo_rogo_static/nintendo_rogo_static.h"
#include "misc/nintendo_rogo_static/nintendo_rogo_static.h"
void Title_UpdateCounters(TitleContext* this) {
if ((this->coverAlpha == 0) && (this->visibleDuration != 0)) {