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Update progress script with new assets categories and update csv output format (#510)
* Reorganize csvs and progress.py * Put stuff in the correct folders * Reduce lots of repeated code * Change csv output format * Filter out automaticaly named variables in "Matching" progress calculation for assets * Address Elliptic's review * Don't count handwritten files in progress and add a way to fix files detected in the wrong section * Add missing "total" * More fixing * Add two missing columns * Update paths in Jenkinsfile * Update progress shield in readme * Update progress link
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@@ -5,8 +5,8 @@
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*/
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#include "z_daytelop.h"
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#include "static/daytelop_static/daytelop_static.h"
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#include "static/icon_item_gameover_static/icon_item_gameover_static.h"
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#include "misc/daytelop_static/daytelop_static.h"
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#include "interface/icon_item_gameover_static/icon_item_gameover_static.h"
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// unused
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UNK_TYPE D_808158E0[] = {
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@@ -6,7 +6,7 @@
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#include "z_title.h"
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#include "overlays/gamestates/ovl_opening/z_opening.h"
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#include "static/nintendo_rogo_static/nintendo_rogo_static.h"
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#include "misc/nintendo_rogo_static/nintendo_rogo_static.h"
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void Title_UpdateCounters(TitleContext* this) {
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if ((this->coverAlpha == 0) && (this->visibleDuration != 0)) {
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