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Tutorial (#362)
* ObjTree OK, data imported * EnMs OK, data imported * And the spec * OK * Some minor edits * A lot of preliminary stuff * Mostly complete beginning * First draft of other functions doc * Whoops, forgot the GlobalContext pad * Draw functions (minus colour), create Data * Data * gitignore, some progress on documenting * Review comments, continue documenting * spec * Finish off documentation * undefined_syms * Add a couple of todos * One more * At least add tools for object decomp * Start conversion table stuff * Document ObjTree * Document EnMs * Add more tables to conversions * Maide's review * Review * Review * Typos and incomplete thoughts * Update vscode.md * Correct function/variable names * Review suggestions * Format * Missed one * Rename functions and format * Fix ObjTree * Update actorfixer.py, fix some variable names * Some review * Review suggestions * More review * Hopefully fix all the thisx references * Missed one
This commit is contained in:
+7
-6
@@ -57,7 +57,7 @@ typedef enum {
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/* 0x07 */ SLOT_BOMBCHU,
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/* 0x08 */ SLOT_STICK,
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/* 0x09 */ SLOT_NUT,
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/* 0x0A */ SLOT_BEAN,
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/* 0x0A */ SLOT_MAGIC_BEANS,
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/* 0x0B */ SLOT_TRADE_KEY_MAMA,
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/* 0x0C */ SLOT_POWDER_KEG,
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/* 0x0D */ SLOT_PICTO_BOX,
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@@ -85,7 +85,7 @@ typedef enum {
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/* 0x23 */ SLOT_MASK_GORON,
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/* 0x24 */ SLOT_MASK_ROMANI,
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/* 0x25 */ SLOT_MASK_CIRCUS_LEADER,
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/* 0x26 */ SLOT_MASK_KAFEI,
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/* 0x26 */ SLOT_MASK_KAFEIS_MASK,
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/* 0x27 */ SLOT_MASK_COUPLE,
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/* 0x28 */ SLOT_MASK_TRUTH,
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/* 0x29 */ SLOT_MASK_ZORA,
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@@ -109,7 +109,7 @@ typedef enum {
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/* 0x07 */ ITEM_BOMBCHU,
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/* 0x08 */ ITEM_STICK,
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/* 0x09 */ ITEM_NUT,
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/* 0x0A */ ITEM_BEAN,
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/* 0x0A */ ITEM_MAGIC_BEANS,
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/* 0x0B */ ITEM_SLINGSHOT,
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/* 0x0C */ ITEM_POWDER_KEG,
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/* 0x0D */ ITEM_PICTO_BOX,
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@@ -146,7 +146,7 @@ typedef enum {
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/* 0x2C */ ITEM_DEED_OCEAN,
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/* 0x2D */ ITEM_ROOM_KEY,
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/* 0x2E */ ITEM_LETTER_MAMA,
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/* 0x2F */ ITEM_LETTER_KAFEI,
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/* 0x2F */ ITEM_LETTER_TO_KAFEI,
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/* 0x30 */ ITEM_PENDANT_MEMORIES,
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/* 0x31 */ ITEM_TINGLE_MAP,
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/* 0x32 */ ITEM_MASK_DEKU,
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@@ -154,7 +154,7 @@ typedef enum {
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/* 0x34 */ ITEM_MASK_ZORA,
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/* 0x35 */ ITEM_MASK_FIERCE_DEITY,
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/* 0x36 */ ITEM_MASK_TRUTH,
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/* 0x37 */ ITEM_MASK_KAFEI,
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/* 0x37 */ ITEM_MASK_KAFEIS_MASK,
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/* 0x38 */ ITEM_MASK_ALL_NIGHT,
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/* 0x39 */ ITEM_MASK_BUNNY,
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/* 0x3A */ ITEM_MASK_KEATON,
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@@ -294,6 +294,7 @@ typedef enum {
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/* 0x2A */ GI_NUTS_10 = 0x2A,
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/* 0x32 */ GI_SHIELD_HERO = 0x32,
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/* 0x33 */ GI_SHIELD_MIRROR,
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/* 0x35 */ GI_MAGIC_BEANS = 0x35,
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/* 0x3C */ GI_KEY_SMALL = 0x3C,
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/* 0x3E */ GI_MAP = 0x3E,
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/* 0x3F */ GI_COMPASS,
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@@ -308,7 +309,7 @@ typedef enum {
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/* 0x7A */ GI_MASK_ZORA,
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/* 0x7B */ GI_MASK_FIERCE_DEITY,
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/* 0x7C */ GI_MASK_TRUTH,
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/* 0x7D */ GI_MASK_KAFEI,
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/* 0x7D */ GI_MASK_KAFEIS_MASK,
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/* 0x7E */ GI_MASK_ALL_NIGHT,
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/* 0x7F */ GI_MASK_BUNNY,
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/* 0x80 */ GI_MASK_KEATON,
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+1
-1
@@ -207,7 +207,7 @@ typedef enum {
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/* 0x0C3 */ OBJECT_GI_SHIELD_3,
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/* 0x0C4 */ OBJECT_UNSET_C4,
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/* 0x0C5 */ OBJECT_UNSET_C5,
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/* 0x0C6 */ OBJECT_GI_BEAN,
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/* 0x0C6 */ OBJECT_GI_MAGIC_BEANS,
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/* 0x0C7 */ OBJECT_GI_FISH,
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/* 0x0C8 */ OBJECT_UNSET_C8,
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/* 0x0C9 */ OBJECT_UNSET_C9,
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+4
-4
@@ -36,7 +36,7 @@ typedef enum {
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typedef enum {
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/* 0x00 */ PLAYER_MASK_NONE,
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/* 0x01 */ PLAYER_MASK_TRUTH,
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/* 0x02 */ PLAYER_MASK_KAFEI,
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/* 0x02 */ PLAYER_MASK_KAFEIS_MASK,
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/* 0x03 */ PLAYER_MASK_ALL_NIGHT,
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/* 0x04 */ PLAYER_MASK_BUNNY,
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/* 0x05 */ PLAYER_MASK_KEATON,
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@@ -106,15 +106,15 @@ typedef enum {
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/* 0x2A */ PLAYER_AP_MOON_TEAR,
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/* 0x2B */ PLAYER_AP_DEED_LAND,
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/* 0x2C */ PLAYER_AP_ROOM_KEY,
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/* 0x2D */ PLAYER_AP_LETTER_KAFEI,
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/* 0x2E */ PLAYER_AP_BEAN,
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/* 0x2D */ PLAYER_AP_LETTER_TO_KAFEI,
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/* 0x2E */ PLAYER_AP_MAGIC_BEANS,
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/* 0x2F */ PLAYER_AP_DEED_SWAMP,
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/* 0x30 */ PLAYER_AP_DEED_MOUNTAIN,
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/* 0x31 */ PLAYER_AP_DEED_OCEAN,
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/* 0x33 */ PLAYER_AP_LETTER_MAMA = 0x33,
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/* 0x36 */ PLAYER_AP_PENDANT_MEMORIES = 0x36,
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/* 0x3A */ PLAYER_AP_MASK_TRUTH = 0x3A,
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/* 0x3B */ PLAYER_AP_MASK_KAFEI,
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/* 0x3B */ PLAYER_AP_MASK_KAFEIS_MASK,
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/* 0x3C */ PLAYER_AP_MASK_ALL_NIGHT,
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/* 0x3D */ PLAYER_AP_MASK_BUNNY,
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/* 0x3E */ PLAYER_AP_MASK_KEATON,
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