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Further Attention Docs (#1732)
* more attention docs * more docs * cleanup * more cleanup * spacing * more attention docs * small cleanup * consistency
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@@ -46,7 +46,7 @@ static ColliderCylinderInitType1 D_80952BA0 = {
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static InitChainEntry D_80952BCC[] = {
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ICHAIN_U8(attentionRangeType, 2, ICHAIN_CONTINUE),
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ICHAIN_F32(targetArrowOffset, 500, ICHAIN_STOP),
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ICHAIN_F32(lockOnArrowOffset, 500, ICHAIN_STOP),
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};
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@@ -125,7 +125,7 @@ void EnMs_Update(Actor* thisx, PlayState* play) {
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EnMs* this = THIS;
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Actor_SetFocus(&this->actor, 20.0f);
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this->actor.targetArrowOffset = 500.0f;
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this->actor.lockOnArrowOffset = 500.0f;
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Actor_SetScale(&this->actor, 0.015f);
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SkelAnime_Update(&this->skelAnime);
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this->actionFunc(this, play);
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@@ -42,7 +42,7 @@ ActorInit En_Recepgirl_InitVars = {
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// static InitChainEntry sInitChain[] = {
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static InitChainEntry D_80C106C0[] = {
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ICHAIN_U8(attentionRangeType, 6, ICHAIN_CONTINUE),
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ICHAIN_F32(targetArrowOffset, 1000, ICHAIN_STOP),
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ICHAIN_F32(lockOnArrowOffset, 1000, ICHAIN_STOP),
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};
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#endif
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@@ -352,7 +352,7 @@ static void* D_80C106B0[4] = { (void*)0x600F8F0, (void*)0x600FCF0, (void*)0x6010
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// static InitChainEntry sInitChain[] = {
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static InitChainEntry D_80C106C0[] = {
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ICHAIN_U8(attentionRangeType, 6, ICHAIN_CONTINUE),
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ICHAIN_F32(targetArrowOffset, 1000, ICHAIN_STOP),
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ICHAIN_F32(lockOnArrowOffset, 1000, ICHAIN_STOP),
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};
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static s32 D_80C106C8 = 0;
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@@ -60,7 +60,7 @@ static void* D_80C106B0[4] = { (void*)0x600F8F0, (void*)0x600FCF0, (void*)0x6010
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// static InitChainEntry sInitChain[] = {
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static InitChainEntry D_80C106C0[] = {
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ICHAIN_U8(attentionRangeType, 6, ICHAIN_CONTINUE),
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ICHAIN_F32(targetArrowOffset, 1000, ICHAIN_STOP),
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ICHAIN_F32(lockOnArrowOffset, 1000, ICHAIN_STOP),
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};
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static s32 D_80C106C8 = 0;
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@@ -116,7 +116,7 @@ static void* D_80C106B0[4] = { (void*)0x600F8F0, (void*)0x600FCF0, (void*)0x6010
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// static InitChainEntry sInitChain[] = {
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static InitChainEntry D_80C106C0[] = {
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ICHAIN_U8(attentionRangeType, 6, ICHAIN_CONTINUE),
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ICHAIN_F32(targetArrowOffset, 1000, ICHAIN_STOP),
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ICHAIN_F32(lockOnArrowOffset, 1000, ICHAIN_STOP),
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};
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static s32 D_80C106C8 = 0;
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@@ -65,7 +65,7 @@ static void* D_80C106B0[4] = { object_bg_Tex_00F8F0, object_bg_Tex_00FCF0, objec
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// static InitChainEntry sInitChain[] = {
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static InitChainEntry D_80C106C0[] = {
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ICHAIN_U8(attentionRangeType, 6, ICHAIN_CONTINUE),
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ICHAIN_F32(targetArrowOffset, 1000, ICHAIN_STOP),
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ICHAIN_F32(lockOnArrowOffset, 1000, ICHAIN_STOP),
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};
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static s32 D_80C106C8 = 0;
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