mirror of
https://github.com/zeldaret/mm.git
synced 2026-06-29 10:40:51 -04:00
Further Attention Docs (#1732)
* more attention docs * more docs * cleanup * more cleanup * spacing * more attention docs * small cleanup * consistency
This commit is contained in:
@@ -671,7 +671,7 @@
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0x800B4EDC:("Actor_GetProjectedPos",),
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0x800B4F40:("Attention_SetReticlePos",),
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0x800B4F78:("Attention_InitReticle",),
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0x800B5040:("Attention_SetFairyState",),
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0x800B5040:("Attention_SetTatlState",),
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0x800B51A4:("Attention_Init",),
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0x800B5208:("Attention_Draw",),
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0x800B5814:("Attention_Update",),
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@@ -766,9 +766,9 @@
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0x800B81E0:("Actor_GetFocus",),
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0x800B8214:("Actor_GetWorld",),
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0x800B8248:("Actor_GetWorldPosShapeRot",),
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0x800B82EC:("Attention_GetAdjustedDistSq",),
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0x800B83BC:("Attention_IsActorInRange",),
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0x800B83F8:("Attention_OutsideLeashRange",),
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0x800B82EC:("Attention_WeightedDistToPlayerSq",),
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0x800B83BC:("Attention_ActorIsInRange",),
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0x800B83F8:("Attention_ShouldReleaseLockOn",),
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0x800B84D0:("Actor_TalkOfferAccepted",),
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0x800B8500:("Actor_OfferTalkExchange",),
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0x800B85E0:("Actor_OfferTalkExchangeEquiCylinder",),
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@@ -840,9 +840,9 @@
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0x800BB140:("Actor_SpawnTransitionActors",),
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0x800BB2D0:("Actor_SpawnEntry",),
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0x800BB498:("Actor_Delete",),
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0x800BB59C:("Attention_InTargetableScreenRegion",),
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0x800BB604:("Attention_FindTargetableActorForCategory",),
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0x800BB8EC:("Attention_GetTargetActor",),
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0x800BB59C:("Attention_ActorOnScreen",),
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0x800BB604:("Attention_FindActorInCategory",),
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0x800BB8EC:("Attention_FindActor",),
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0x800BBA88:("Enemy_StartFinishingBlow",),
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0x800BBAC0:("func_800BBAC0",),
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0x800BBB74:("func_800BBB74",),
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@@ -1169,7 +1169,7 @@
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0x800CD3E4:("Camera_BgCheckCorner",),
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0x800CD44C:("func_800CD44C",),
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0x800CD634:("Camera_CalcSlopeYAdj",),
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0x800CD6CC:("func_800CD6CC",),
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0x800CD6CC:("Camera_GetAttentionActorRange",),
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0x800CD6F8:("Camera_CalcAtDefault",),
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0x800CD834:("Camera_CalcAtForScreen",),
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0x800CDA14:("Camera_CalcAtForNormal1",),
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+12
-12
@@ -419,13 +419,13 @@
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0x801AEC74:("sCurrentBit","u32","",0x4),
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0x801AEC78:("sTimer","s32","",0x4),
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0x801AEC80:("D_801AEC80","Color_RGBA8","",0x4),
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0x801AEC84:("sTatlColorList","TatlColor","[13]",0x68),
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0x801AEC84:("sAttentionColors","TatlColor","[13]",0x68),
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0x801AECEC:("sActorMovementScale","f32","",0x4),
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0x801AECF0:("gAttentionRanges","f32","[]",0x58),
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0x801AED48:("D_801AED48","s16","[8]",0x10),
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0x801AED58:("sCategoryFreezeMasks","UNK_TYPE4","",0x4),
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0x801AED88:("actorDefaultHitColor","Color_RGBA8","",0x4),
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0x801AED8C:("sTargetableActorCategories","UNK_TYPE1","",0x1),
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0x801AED8C:("sAttentionCategorySearchOrder","UNK_TYPE1","",0x1),
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0x801AED98:("D_801AED98","Vec3f","",0xC),
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0x801AEDA4:("D_801AEDA4","UNK_TYPE4","",0x4),
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0x801AEDB0:("sArrowDmgFlags","UNK_TYPE1","",0x1),
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@@ -3744,18 +3744,18 @@
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0x801ED8A0:("sActorFaultClient","UNK_TYPE1","",0x1),
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0x801ED8B0:("D_801ED8B0","UNK_TYPE1","",0x1),
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0x801ED8B4:("D_801ED8B4","UNK_TYPE1","",0x1),
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0x801ED8B8:("sTargetableNearestActor","UNK_TYPE1","",0x1),
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0x801ED8BC:("sTargetablePrioritizedActor","UNK_TYPE1","",0x1),
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0x801ED8C0:("D_801ED8C0","UNK_TYPE1","",0x1),
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0x801ED8C4:("D_801ED8C4","UNK_TYPE1","",0x1),
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0x801ED8C8:("sTargetableNearestActorDistSq","f32","",0x4),
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0x801ED8B8:("sNearestAttentionActor","UNK_TYPE1","",0x1),
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0x801ED8BC:("sPrioritizedAttentionActor","UNK_TYPE1","",0x1),
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0x801ED8C0:("sNearestCameraDriftActor","UNK_TYPE1","",0x1),
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0x801ED8C4:("sPrioritizedCameraDriftActor","UNK_TYPE1","",0x1),
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0x801ED8C8:("sNearestAttentionActorDistSq","f32","",0x4),
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0x801ED8CC:("sBgmEnemyDistSq","f32","",0x4),
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0x801ED8D0:("D_801ED8D0","f32","",0x4),
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0x801ED8D4:("sTargetablePrioritizedPriority","UNK_TYPE1","",0x1),
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0x801ED8D8:("D_801ED8D8","UNK_TYPE1","",0x1),
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0x801ED8DC:("sTargetPlayerRotY","UNK_TYPE1","",0x1),
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0x801ED8D0:("sNearestCameraDriftActorDistSq","f32","",0x4),
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0x801ED8D4:("sHighestAttentionPriority","UNK_TYPE1","",0x1),
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0x801ED8D8:("sHighestCameraDriftPriority","UNK_TYPE1","",0x1),
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0x801ED8DC:("sAttentionPlayerRotY","UNK_TYPE1","",0x1),
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0x801ED8E0:("sActorHiliteMtx","Mtx","",0x40),
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0x801ED920:("D_801ED920","Actor*","",0x1),
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0x801ED920:("gCameraDriftActor","Actor*","",0x1),
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0x801ED930:("D_801ED930","FaultClient","",0x10),
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0x801ED940:("sActorOverlayTableFaultAddrConvClient","FaultAddrConvClient","",0xC),
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0x801ED950:("D_801ED950","char","[80]",0x50),
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+2
-2
@@ -1298,8 +1298,8 @@ wordReplace = {
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"play->actorCtx.unk3": "play->actorCtx.lensActive",
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"play->actorCtx.unk4": "play->actorCtx.lensMaskSize",
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"play->actorCtx.targetContext": "play->actorCtx.attention",
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"play->actorCtx.attention.unk0": "play->actorCtx.attention.fairyPos",
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"play->actorCtx.attention.unk40": "play->actorCtx.attention.fairyMoveProgressFactor",
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"play->actorCtx.attention.unk0": "play->actorCtx.attention.tatlHoverPos",
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"play->actorCtx.attention.unk40": "play->actorCtx.attention.tatlMoveProgressFactor",
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"play->actorCtx.attention.unk44": "play->actorCtx.attention.lockOnRadius",
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"play->actorCtx.attention.unk48": "play->actorCtx.attention.lockOnAlpha",
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"play->actorCtx.attention.unk4B": "play->actorCtx.attention.rotation",
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@@ -185,7 +185,7 @@ asm/non_matchings/code/z_actor/func_800B4B50.s,func_800B4B50,0x800B4B50,0xE3
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asm/non_matchings/code/z_actor/Actor_GetProjectedPos.s,Actor_GetProjectedPos,0x800B4EDC,0x19
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asm/non_matchings/code/z_actor/Attention_SetReticlePos.s,Attention_SetReticlePos,0x800B4F40,0xE
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asm/non_matchings/code/z_actor/Attention_InitReticle.s,Attention_InitReticle,0x800B4F78,0x32
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asm/non_matchings/code/z_actor/Attention_SetFairyState.s,Attention_SetFairyState,0x800B5040,0x59
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asm/non_matchings/code/z_actor/Attention_SetTatlState.s,Attention_SetTatlState,0x800B5040,0x59
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asm/non_matchings/code/z_actor/Attention_Init.s,Attention_Init,0x800B51A4,0x19
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asm/non_matchings/code/z_actor/Attention_Draw.s,Attention_Draw,0x800B5208,0x183
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asm/non_matchings/code/z_actor/Attention_Update.s,Attention_Update,0x800B5814,0xE7
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@@ -280,9 +280,9 @@ asm/non_matchings/code/z_actor/func_800B8118.s,func_800B8118,0x800B8118,0x32
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asm/non_matchings/code/z_actor/Actor_GetFocus.s,Actor_GetFocus,0x800B81E0,0xD
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asm/non_matchings/code/z_actor/Actor_GetWorld.s,Actor_GetWorld,0x800B8214,0xD
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asm/non_matchings/code/z_actor/Actor_GetWorldPosShapeRot.s,Actor_GetWorldPosShapeRot,0x800B8248,0x29
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asm/non_matchings/code/z_actor/Attention_GetAdjustedDistSq.s,Attention_GetAdjustedDistSq,0x800B82EC,0x34
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asm/non_matchings/code/z_actor/Attention_IsActorInRange.s,Attention_IsActorInRange,0x800B83BC,0xF
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asm/non_matchings/code/z_actor/Attention_OutsideLeashRange.s,Attention_OutsideLeashRange,0x800B83F8,0x36
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asm/non_matchings/code/z_actor/Attention_WeightedDistToPlayerSq.s,Attention_WeightedDistToPlayerSq,0x800B82EC,0x34
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asm/non_matchings/code/z_actor/Attention_ActorIsInRange.s,Attention_ActorIsInRange,0x800B83BC,0xF
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asm/non_matchings/code/z_actor/Attention_ShouldReleaseLockOn.s,Attention_ShouldReleaseLockOn,0x800B83F8,0x36
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asm/non_matchings/code/z_actor/Actor_TalkOfferAccepted.s,Actor_TalkOfferAccepted,0x800B84D0,0xC
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asm/non_matchings/code/z_actor/Actor_OfferTalkExchange.s,Actor_OfferTalkExchange,0x800B8500,0x38
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asm/non_matchings/code/z_actor/Actor_OfferTalkExchangeEquiCylinder.s,Actor_OfferTalkExchangeEquiCylinder,0x800B85E0,0xD
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@@ -354,9 +354,9 @@ asm/non_matchings/code/z_actor/Actor_SpawnAsChild.s,Actor_SpawnAsChild,0x800BB0C
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asm/non_matchings/code/z_actor/Actor_SpawnTransitionActors.s,Actor_SpawnTransitionActors,0x800BB140,0x64
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asm/non_matchings/code/z_actor/Actor_SpawnEntry.s,Actor_SpawnEntry,0x800BB2D0,0x72
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asm/non_matchings/code/z_actor/Actor_Delete.s,Actor_Delete,0x800BB498,0x41
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asm/non_matchings/code/z_actor/Attention_InTargetableScreenRegion.s,Attention_InTargetableScreenRegion,0x800BB59C,0x1A
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asm/non_matchings/code/z_actor/Attention_FindTargetableActorForCategory.s,Attention_FindTargetableActorForCategory,0x800BB604,0xBA
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asm/non_matchings/code/z_actor/Attention_GetTargetActor.s,Attention_GetTargetActor,0x800BB8EC,0x67
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asm/non_matchings/code/z_actor/Attention_ActorOnScreen.s,Attention_ActorOnScreen,0x800BB59C,0x1A
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asm/non_matchings/code/z_actor/Attention_FindActorInCategory.s,Attention_FindActorInCategory,0x800BB604,0xBA
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asm/non_matchings/code/z_actor/Attention_FindActor.s,Attention_FindActor,0x800BB8EC,0x67
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asm/non_matchings/code/z_actor/Enemy_StartFinishingBlow.s,Enemy_StartFinishingBlow,0x800BBA88,0xE
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asm/non_matchings/code/z_actor/func_800BBAC0.s,func_800BBAC0,0x800BBAC0,0x2D
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asm/non_matchings/code/z_actor/func_800BBB74.s,func_800BBB74,0x800BBB74,0x2B
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@@ -683,7 +683,7 @@ asm/non_matchings/code/z_camera/Camera_UpdateInterface.s,Camera_UpdateInterface,
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asm/non_matchings/code/z_camera/Camera_BgCheckCorner.s,Camera_BgCheckCorner,0x800CD3E4,0x1A
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asm/non_matchings/code/z_camera/func_800CD44C.s,func_800CD44C,0x800CD44C,0x7A
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asm/non_matchings/code/z_camera/Camera_CalcSlopeYAdj.s,Camera_CalcSlopeYAdj,0x800CD634,0x26
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asm/non_matchings/code/z_camera/func_800CD6CC.s,func_800CD6CC,0x800CD6CC,0xB
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asm/non_matchings/code/z_camera/Camera_GetAttentionActorRange.s,Camera_GetAttentionActorRange,0x800CD6CC,0xB
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asm/non_matchings/code/z_camera/Camera_CalcAtDefault.s,Camera_CalcAtDefault,0x800CD6F8,0x4F
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asm/non_matchings/code/z_camera/Camera_CalcAtForScreen.s,Camera_CalcAtForScreen,0x800CD834,0x78
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asm/non_matchings/code/z_camera/Camera_CalcAtForNormal1.s,Camera_CalcAtForNormal1,0x800CDA14,0x56
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