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Initial object file xmls (#312)
* git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "3c00dcb3" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "3c00dcb3" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Object xmls * Fix bss reordering * Setup has warnings now * Fix object_gi_reserve01 dlist names * rm xml -> c make rule * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "ba947126" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "ba947126" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * SPBranchList related warnings gone * Remove some mis-detected animations * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "405fc13e" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "405fc13e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * scene related setup warning gone * Fix * Newlines
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<Root>
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<File Name="object_danpei_object" Segment="6">
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<DList Name="object_danpei_object_DL_000300" Offset="0x300" />
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<Texture Name="object_danpei_object_TLUT_000438" OutName="tlut_000438" Format="rgba16" Width="4" Height="4" Offset="0x438" />
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<Texture Name="object_danpei_object_Tex_000458" OutName="tex_000458" Format="ci4" Width="64" Height="64" Offset="0x458" />
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<Collision Name="object_danpei_object_Colheader_000D60" Offset="0xD60" />
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<DList Name="object_danpei_object_DL_0012C0" Offset="0x12C0" />
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<DList Name="object_danpei_object_DL_002110" Offset="0x2110" />
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<Texture Name="object_danpei_object_TLUT_002B10" OutName="tlut_002B10" Format="rgba16" Width="16" Height="16" Offset="0x2B10" />
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<Texture Name="object_danpei_object_Tex_002D10" OutName="tex_002D10" Format="ci8" Width="32" Height="64" Offset="0x2D10" />
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<Texture Name="object_danpei_object_Tex_003510" OutName="tex_003510" Format="ci8" Width="32" Height="32" Offset="0x3510" />
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<Texture Name="object_danpei_object_Tex_003910" OutName="tex_003910" Format="ci8" Width="32" Height="32" Offset="0x3910" />
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<Texture Name="object_danpei_object_Tex_003D10" OutName="tex_003D10" Format="ci8" Width="16" Height="16" Offset="0x3D10" />
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</File>
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</Root>
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