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Port some of z_room from the oot decomp
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@@ -258,7 +258,7 @@ SECTIONS
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build/asm/z_prenmi.o(.text)
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build/asm/code_0x8012A080.o(.text)
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build/asm/z_rcp.o(.text)
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build/asm/z_room.o(.text)
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build/src/code/z_room.o(.text)
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build/asm/code_0x8012EC80.o(.text)
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build/asm/z_scene.o(.text)
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build/asm/z_scene_proc.o(.text)
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