diff --git a/src/overlays/actors/ovl_En_Yb/z_en_yb.c b/src/overlays/actors/ovl_En_Yb/z_en_yb.c index 1f9e73ae3a..c6dd3918cd 100644 --- a/src/overlays/actors/ovl_En_Yb/z_en_yb.c +++ b/src/overlays/actors/ovl_En_Yb/z_en_yb.c @@ -171,7 +171,7 @@ void EnYb_ActorShadowFunc(Actor* thisx, Lights* mapper, PlayState* play) { void EnYb_ChangeAnim(PlayState* play, EnYb* this, s16 animIndex, u8 animMode, f32 morphFrames) { if (animIndex >= 0 && animIndex < 3) { - if (animIndex != this->animIndex || animMode != ANIMMODE_LOOP) { + if ((animIndex != this->animIndex) || (animMode != ANIMMODE_LOOP)) { if (animIndex > 0) { if (animMode == ANIMMODE_LOOP) { PlayerAnimation_Change(play, &this->skelAnime, gPlayerAnimations[animIndex - 1], 1.0f, 0.0f,