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Obj_Lightswitch (Sunswitch and Stonetower Temple flip switch) (#107)
* ObjLightswitch: fast * ObjLightswitch: data migrated, except collider init is broke * ObjLightswitch: nvm, collider documented * ObjLightswitch: OK with 3 non-equiv, docs starting * ObjLightswitch: more docs * ObjLightswitch: some requested changes * ObjLightswitch: requested changes Co-authored-by: isghj8 <isghj8@gmail.com>
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@@ -2506,7 +2506,7 @@ SECTIONS
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ovl_Obj_Lightswitch : AT(RomLocation)
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{
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build/src/overlays/actors/ovl_Obj_Lightswitch/z_obj_lightswitch.o(.text)
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build/asm/overlays/ovl_Obj_Lightswitch_data.o(.data)
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build/src/overlays/actors/ovl_Obj_Lightswitch/z_obj_lightswitch.o(.data)
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build/src/overlays/actors/ovl_Obj_Lightswitch/z_obj_lightswitch.o(.rodata)
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build/asm/overlays/ovl_Obj_Lightswitch_rodata.o(.rodata)
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}
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@@ -130,6 +130,11 @@ D_06007750 = 0x06007750;
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D_0600A390 = 0x0600A390;
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D_0600A490 = 0x0600A490;
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/* obj_lightswitch */
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D_06000C20 = 0x6000C20;
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D_06000420 = 0x6000420;
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D_06001420 = 0x6001420;
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/* z_obj_kepn_koya */
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D_0600805C = 0x0600805C;
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D_06003478 = 0x06003478;
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@@ -200,4 +205,4 @@ D_06000710 = 0x06000710;
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D_06000958 = 0x06000958;
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/* z_en_jc_mato */
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D_06000390 = 0x06000390;
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D_06000390 = 0x06000390;
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