diff --git a/src/code/z_actor_dlftbls.c b/src/code/z_actor_dlftbls.c index f2c3838a19..6fd4d44e0b 100644 --- a/src/code/z_actor_dlftbls.c +++ b/src/code/z_actor_dlftbls.c @@ -23,17 +23,20 @@ #undef DEFINE_ACTOR_UNSET // Actor Overlay Table definition -#define DEFINE_ACTOR(name, _1, allocType, _3) \ - { \ - SEGMENT_ROM_START(ovl_##name), SEGMENT_ROM_END(ovl_##name), SEGMENT_START(ovl_##name), \ - SEGMENT_END(ovl_##name), NULL, &name##_InitVars, NULL, allocType, 0 \ - }, +#define DEFINE_ACTOR(name, _1, allocType, _3) \ + { SEGMENT_ROM_START(ovl_##name), \ + SEGMENT_ROM_END(ovl_##name), \ + SEGMENT_START(ovl_##name), \ + SEGMENT_END(ovl_##name), \ + NULL, \ + &name##_InitVars, \ + NULL, \ + allocType, \ + 0 }, -#define DEFINE_ACTOR_INTERNAL(name, _1, allocType, _3) \ - { 0, 0, NULL, NULL, NULL, &name##_InitVars, NULL, allocType, 0 }, +#define DEFINE_ACTOR_INTERNAL(name, _1, allocType, _3) { 0, 0, NULL, NULL, NULL, &name##_InitVars, NULL, allocType, 0 }, -#define DEFINE_ACTOR_UNSET(_1) \ - { 0 }, +#define DEFINE_ACTOR_UNSET(_1) { 0 }, ActorOverlay gActorOverlayTable[] = { #include "tables/actor_table.h"