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PreRender.c OK (#1320)
* begin prerender * match func_801716C4 * copy more docs from OoT * begin func_801720FC * improve func_801720FC * match func_801720FC * background 2D * merge master * func_801717F8 attempt * z64prerender.h * import bss * non-equivalent * document func_801716C4 * cleanup comments * import tharo docs * minor improvement on PreRender_DivotFilter * Match PreRender_DivotFilter * Remove fakes * format * Fix comment about RM_VISCVG in PreRender_FetchFbufCoverage * PreRender cleanup * PR Review * review * listalloc.h * bss * capitalization --------- Co-authored-by: angie <angheloalf95@gmail.com> Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
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@@ -4,6 +4,7 @@
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* Description: Woodfall scene objects (temple, water, walls, etc)
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*/
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#include "prevent_bss_reordering.h"
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#include "z_dm_char01.h"
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#include "objects/object_mtoride/object_mtoride.h"
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#include "overlays/actors/ovl_Obj_Etcetera/z_obj_etcetera.h"
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