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Match 3 functions (#964)
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@@ -191,8 +191,6 @@ void func_80170774(PreRender* this, Gfx** gfxp) {
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func_8016FF70(this, gfxp, this->zbufSave, this->zbuf);
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}
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#ifdef NON_MATCHING
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// just regalloc
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void func_80170798(PreRender* this, Gfx** gfxp) {
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Gfx* gfx;
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s32 y;
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@@ -235,6 +233,10 @@ void func_80170798(PreRender* this, Gfx** gfxp) {
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gDPLoadMultiTile(gfx++, this->cvgSave, 0x0160, rtile, G_IM_FMT_I, G_IM_SIZ_8b, this->width, this->height,
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uls, ult, lrs, lrt, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK,
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G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
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//! FAKE
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if (1) {}
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// The two if (1) {}'s above can be removed with do {} while(0) around macros
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if (1) {}
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if (1) {}
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gSPTextureRectangle(gfx++, uls << 2, ult << 2, (lrs + 1) << 2, (lrt + 1) << 2, G_TX_RENDERTILE, uls << 5,
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ult << 5, 1 << 10, 1 << 10);
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@@ -247,9 +249,6 @@ void func_80170798(PreRender* this, Gfx** gfxp) {
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*gfxp = gfx;
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}
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}
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#else
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#pragma GLOBAL_ASM("asm/non_matchings/code/PreRender/func_80170798.s")
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#endif
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void func_80170AE0(PreRender* this, Gfx** gfxp, s32 alpha) {
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func_8016FF90(this, gfxp, this->fbufSave, this->fbuf, 255, 255, 255, alpha);
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