Tree Asset Decomp for object_tree (#1278)

* Basic Tree Asset Decomp

* renamed outnames

---------

Co-authored-by: Yoe <you@example.com>
This commit is contained in:
SeDan01
2023-06-09 20:31:39 -04:00
committed by GitHub
parent f05d1723d6
commit e19b139504
2 changed files with 8 additions and 8 deletions
+5 -5
View File
@@ -1,9 +1,9 @@
<Root>
<File Name="object_tree" Segment="6">
<DList Name="object_tree_DL_000680" Offset="0x680" />
<DList Name="object_tree_DL_0007C8" Offset="0x7C8" />
<Texture Name="object_tree_Tex_0008B8" OutName="tex_0008B8" Format="rgba16" Width="32" Height="32" Offset="0x8B8" />
<Texture Name="object_tree_Tex_0010B8" OutName="tex_0010B8" Format="rgba16" Width="32" Height="32" Offset="0x10B8" />
<Collision Name="object_tree_Colheader_001B2C" Offset="0x1B2C" />
<DList Name="gTreeBodyDL" Offset="0x680" />
<DList Name="gTreeLeavesDL" Offset="0x7C8" />
<Texture Name="gTreeBodyTex" OutName="tree_body" Format="rgba16" Width="32" Height="32" Offset="0x8B8" />
<Texture Name="gTreeLeavesTex" OutName="tree_leaves" Format="rgba16" Width="32" Height="32" Offset="0x10B8" />
<Collision Name="gTreeTopCol" Offset="0x1B2C" />
</File>
</Root>