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Tree Asset Decomp for object_tree (#1278)
* Basic Tree Asset Decomp * renamed outnames --------- Co-authored-by: Yoe <you@example.com>
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@@ -1,9 +1,9 @@
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<Root>
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<File Name="object_tree" Segment="6">
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<DList Name="object_tree_DL_000680" Offset="0x680" />
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<DList Name="object_tree_DL_0007C8" Offset="0x7C8" />
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<Texture Name="object_tree_Tex_0008B8" OutName="tex_0008B8" Format="rgba16" Width="32" Height="32" Offset="0x8B8" />
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<Texture Name="object_tree_Tex_0010B8" OutName="tex_0010B8" Format="rgba16" Width="32" Height="32" Offset="0x10B8" />
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<Collision Name="object_tree_Colheader_001B2C" Offset="0x1B2C" />
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<DList Name="gTreeBodyDL" Offset="0x680" />
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<DList Name="gTreeLeavesDL" Offset="0x7C8" />
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<Texture Name="gTreeBodyTex" OutName="tree_body" Format="rgba16" Width="32" Height="32" Offset="0x8B8" />
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<Texture Name="gTreeLeavesTex" OutName="tree_leaves" Format="rgba16" Width="32" Height="32" Offset="0x10B8" />
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<Collision Name="gTreeTopCol" Offset="0x1B2C" />
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</File>
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</Root>
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