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Ovl en nutsball OK (#115)
* EnNutsball Match but one function with sp issues * Updated ActorPlayer * Renamed unk144 to timer and added data as comment * Got update matched but stack issues with two vars * add back new line * Fixed stack issue based on PR comments. Added data * more descriptive variable names * Use OPEN_DISPS/CLOSE_DISPS macros in draw * Address PR comments
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@@ -6,6 +6,7 @@
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extern Gfx D_040008D0[];
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extern Gfx D_04029CB0[];
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extern Gfx D_04029CF0[];
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extern Gfx D_04058BA0[];
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extern Gfx D_0405AAB0[];
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extern UNK_TYPE D_0405BEF0;
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extern UNK_TYPE D_0405B6F0;
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+5
-2
@@ -214,7 +214,8 @@ typedef struct {
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typedef struct {
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/* 0x000 */ Actor base;
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/* 0x144 */ UNK_TYPE1 pad144[0x3];
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/* 0x144 */ UNK_TYPE1 unk144;
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/* 0x145 */ UNK_TYPE1 pad145[0x2];
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/* 0x147 */ s8 itemActionParam;
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/* 0x148 */ UNK_TYPE1 pad148[0x2];
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/* 0x14A */ s8 heldItemActionParam;
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@@ -266,7 +267,9 @@ typedef struct {
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/* 0xB9C */ Vec3f unkB9C;
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/* 0xBA8 */ UNK_TYPE1 padBA8[0x44];
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/* 0xBEC */ Vec3f bodyPartsPos[18];
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/* 0xCC4 */ UNK_TYPE1 padCC4[0xB4];
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/* 0xCC4 */ UNK_TYPE1 padCC4[0x40];
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/* 0xD04 */ MtxF unkD04;
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/* 0xD44 */ UNK_TYPE1 padD08[0x34];
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} ActorPlayer; // size = 0xD78
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typedef enum {
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