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Obj_Oshihiki (#636)
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@@ -2062,7 +2062,7 @@ void func_80123DA4(Player* player);
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void func_80123E90(GlobalContext* globalCtx, Actor* actor);
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void func_80123F2C(GlobalContext* globalCtx, s32 arg1);
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s32 func_80123F48(GlobalContext* globalCtx, Vec3f* arg1, f32 arg2, f32 arg3);
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// void func_80124020(void);
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s32 func_80124020(void);
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u8 Player_GetMask(GlobalContext* globalCtx);
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void Player_RemoveMask(GlobalContext* globalCtx);
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s32 func_8012405C(GlobalContext* globalCtx);
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