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SubS Shadows, Cutscenes, Exchange, and Planes (#773)
* Bring code over * Rename * clean up variables.h * Bring over some more code as well as cleanup * remove newline in functions.h * format * Add plane functions * Remove from actorfixer * Add some more docs to plane functions * Use temp for better format * change func_8013E8F8 to return an s32 * rename origin back to pos * format * Add docs to SubS_ComputePlane * format * gfxContextPtr -> globalCtx * bss * Better docs of SubS_ComputePlane * Normal -> unitVec * Review pt. 1 * Update plane comment * SubS_ActorAndPlayerAreFacing -> SubS_ActorAndPlayerFaceEachOther * Add subs texture defines * Update include/z64math.h Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
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@@ -2172,7 +2172,7 @@ asm/non_matchings/code/z_snap/func_8013A530.s,func_8013A530,0x8013A530,0xA4
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asm/non_matchings/code/z_sub_s/SubS_FindDoor.s,SubS_FindDoor,0x8013A7C0,0x28
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asm/non_matchings/code/z_sub_s/SubS_DrawTransformFlexLimb.s,SubS_DrawTransformFlexLimb,0x8013A860,0xA8
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asm/non_matchings/code/z_sub_s/SubS_DrawTransformFlex.s,SubS_DrawTransformFlex,0x8013AB00,0x9B
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asm/non_matchings/code/z_sub_s/func_8013AD6C.s,func_8013AD6C,0x8013AD6C,0xC
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asm/non_matchings/code/z_sub_s/SubS_InCsMode.s,SubS_InCsMode,0x8013AD6C,0xC
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asm/non_matchings/code/z_sub_s/func_8013AD9C.s,func_8013AD9C,0x8013AD9C,0x4E
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asm/non_matchings/code/z_sub_s/SubS_UpdateFlags.s,SubS_UpdateFlags,0x8013AED4,0xB
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asm/non_matchings/code/z_sub_s/func_8013AF00.s,func_8013AF00,0x8013AF00,0x44
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@@ -2190,9 +2190,9 @@ asm/non_matchings/code/z_sub_s/func_8013C068.s,func_8013C068,0x8013C068,0x16F
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asm/non_matchings/code/z_sub_s/func_8013C624.s,func_8013C624,0x8013C624,0xA5
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asm/non_matchings/code/z_sub_s/SubS_CopyPointFromPathCheckBounds.s,SubS_CopyPointFromPathCheckBounds,0x8013C8B8,0x2B
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asm/non_matchings/code/z_sub_s/func_8013C964.s,func_8013C964,0x8013C964,0xB2
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asm/non_matchings/code/z_sub_s/func_8013CC2C.s,func_8013CC2C,0x8013CC2C,0x4E
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asm/non_matchings/code/z_sub_s/func_8013CD64.s,func_8013CD64,0x8013CD64,0x68
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asm/non_matchings/code/z_sub_s/func_8013CF04.s,func_8013CF04,0x8013CF04,0x77
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asm/non_matchings/code/z_sub_s/SubS_FillShadowTex.s,SubS_FillShadowTex,0x8013CC2C,0x4E
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asm/non_matchings/code/z_sub_s/SubS_GenShadowTex.s,SubS_GenShadowTex,0x8013CD64,0x68
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asm/non_matchings/code/z_sub_s/SubS_DrawShadowTex.s,SubS_DrawShadowTex,0x8013CF04,0x77
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asm/non_matchings/code/z_sub_s/func_8013D0E0.s,func_8013D0E0,0x8013D0E0,0x80
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asm/non_matchings/code/z_sub_s/func_8013D2E0.s,func_8013D2E0,0x8013D2E0,0xC2
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asm/non_matchings/code/z_sub_s/SubS_AngleDiffLessEqual.s,SubS_AngleDiffLessEqual,0x8013D5E8,0x18
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@@ -2217,11 +2217,11 @@ asm/non_matchings/code/z_sub_s/SubS_ActorPathing_SetNextPoint.s,SubS_ActorPathin
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asm/non_matchings/code/z_sub_s/SubS_ChangeAnimationBySpeedInfo.s,SubS_ChangeAnimationBySpeedInfo,0x8013E1C8,0x43
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asm/non_matchings/code/z_sub_s/SubS_StartActorCutscene.s,SubS_StartActorCutscene,0x8013E2D4,0x39
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asm/non_matchings/code/z_sub_s/SubS_FillCutscenesList.s,SubS_FillCutscenesList,0x8013E3B8,0x3E
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asm/non_matchings/code/z_sub_s/func_8013E4B0.s,func_8013E4B0,0x8013E4B0,0x47
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asm/non_matchings/code/z_sub_s/func_8013E5CC.s,func_8013E5CC,0x8013E5CC,0x1D
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asm/non_matchings/code/z_sub_s/SubS_ConstructPlane.s,SubS_ConstructPlane,0x8013E4B0,0x47
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asm/non_matchings/code/z_sub_s/SubS_LineSegVsPlane.s,SubS_LineSegVsPlane,0x8013E5CC,0x1D
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asm/non_matchings/code/z_sub_s/SubS_FindActorCustom.s,SubS_FindActorCustom,0x8013E640,0x42
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asm/non_matchings/code/z_sub_s/func_8013E748.s,func_8013E748,0x8013E748,0x1E
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asm/non_matchings/code/z_sub_s/func_8013E7C0.s,func_8013E7C0,0x8013E7C0,0x4E
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asm/non_matchings/code/z_sub_s/SubS_ActorAndPlayerFaceEachOther.s,SubS_ActorAndPlayerFaceEachOther,0x8013E7C0,0x4E
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asm/non_matchings/code/z_sub_s/func_8013E8F8.s,func_8013E8F8,0x8013E8F8,0x16
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asm/non_matchings/code/z_sub_s/func_8013E950.s,func_8013E950,0x8013E950,0xB0
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asm/non_matchings/code/code_8013EC10/func_8013EC10.s,func_8013EC10,0x8013EC10,0xD
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