Add autogenerated limb enum info in the object's XMLs (#633)

* first pass

* Fix limb enums for objects with more than one skeleton

* Manually fix object_cne
This commit is contained in:
Anghelo Carvajal
2022-03-05 13:06:02 -03:00
committed by GitHub
parent 040db7ac40
commit e7940e3bed
154 changed files with 3314 additions and 3314 deletions
+7 -7
View File
@@ -12,12 +12,12 @@
<DList Name="object_bjt_DL_0019E8" Offset="0x19E8" />
<Texture Name="object_bjt_Tex_001AB0" OutName="tex_001AB0" Format="rgba16" Width="32" Height="32" Offset="0x1AB0" />
<Texture Name="object_bjt_Tex_0022B0" OutName="tex_0022B0" Format="rgba16" Width="8" Height="8" Offset="0x22B0" />
<Limb Name="object_bjt_Standardlimb_002330" Type="Standard" Offset="0x2330" />
<Limb Name="object_bjt_Standardlimb_00233C" Type="Standard" Offset="0x233C" />
<Limb Name="object_bjt_Standardlimb_002348" Type="Standard" Offset="0x2348" />
<Limb Name="object_bjt_Standardlimb_002354" Type="Standard" Offset="0x2354" />
<Limb Name="object_bjt_Standardlimb_002360" Type="Standard" Offset="0x2360" />
<Limb Name="object_bjt_Standardlimb_00236C" Type="Standard" Offset="0x236C" />
<Skeleton Name="object_bjt_Skel_002390" Type="Flex" LimbType="Standard" Offset="0x2390" />
<Limb Name="object_bjt_Standardlimb_002330" Type="Standard" EnumName="OBJECT_BJT_LIMB_01" Offset="0x2330" />
<Limb Name="object_bjt_Standardlimb_00233C" Type="Standard" EnumName="OBJECT_BJT_LIMB_02" Offset="0x233C" />
<Limb Name="object_bjt_Standardlimb_002348" Type="Standard" EnumName="OBJECT_BJT_LIMB_03" Offset="0x2348" />
<Limb Name="object_bjt_Standardlimb_002354" Type="Standard" EnumName="OBJECT_BJT_LIMB_04" Offset="0x2354" />
<Limb Name="object_bjt_Standardlimb_002360" Type="Standard" EnumName="OBJECT_BJT_LIMB_05" Offset="0x2360" />
<Limb Name="object_bjt_Standardlimb_00236C" Type="Standard" EnumName="OBJECT_BJT_LIMB_06" Offset="0x236C" />
<Skeleton Name="object_bjt_Skel_002390" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BJT_LIMB_NONE" LimbMax="OBJECT_BJT_LIMB_MAX" EnumName="object_bjt_Limbs" Offset="0x2390" />
</File>
</Root>