Add autogenerated limb enum info in the object's XMLs (#633)

* first pass

* Fix limb enums for objects with more than one skeleton

* Manually fix object_cne
This commit is contained in:
Anghelo Carvajal
2022-03-05 13:06:02 -03:00
committed by GitHub
parent 040db7ac40
commit e7940e3bed
154 changed files with 3314 additions and 3314 deletions
+9 -9
View File
@@ -11,14 +11,14 @@
<Texture Name="object_crow_Tex_000A40" OutName="tex_000A40" Format="rgba16" Width="16" Height="16" Offset="0xA40" />
<Texture Name="object_crow_Tex_000C40" OutName="tex_000C40" Format="rgba16" Width="16" Height="16" Offset="0xC40" />
<Texture Name="object_crow_Tex_000E40" OutName="tex_000E40" Format="rgba16" Width="16" Height="16" Offset="0xE40" />
<Limb Name="object_crow_Standardlimb_001040" Type="Standard" Offset="0x1040" />
<Limb Name="object_crow_Standardlimb_00104C" Type="Standard" Offset="0x104C" />
<Limb Name="object_crow_Standardlimb_001058" Type="Standard" Offset="0x1058" />
<Limb Name="object_crow_Standardlimb_001064" Type="Standard" Offset="0x1064" />
<Limb Name="object_crow_Standardlimb_001070" Type="Standard" Offset="0x1070" />
<Limb Name="object_crow_Standardlimb_00107C" Type="Standard" Offset="0x107C" />
<Limb Name="object_crow_Standardlimb_001088" Type="Standard" Offset="0x1088" />
<Limb Name="object_crow_Standardlimb_001094" Type="Standard" Offset="0x1094" />
<Skeleton Name="object_crow_Skel_0010C0" Type="Flex" LimbType="Standard" Offset="0x10C0" />
<Limb Name="object_crow_Standardlimb_001040" Type="Standard" EnumName="OBJECT_CROW_LIMB_01" Offset="0x1040" />
<Limb Name="object_crow_Standardlimb_00104C" Type="Standard" EnumName="OBJECT_CROW_LIMB_02" Offset="0x104C" />
<Limb Name="object_crow_Standardlimb_001058" Type="Standard" EnumName="OBJECT_CROW_LIMB_03" Offset="0x1058" />
<Limb Name="object_crow_Standardlimb_001064" Type="Standard" EnumName="OBJECT_CROW_LIMB_04" Offset="0x1064" />
<Limb Name="object_crow_Standardlimb_001070" Type="Standard" EnumName="OBJECT_CROW_LIMB_05" Offset="0x1070" />
<Limb Name="object_crow_Standardlimb_00107C" Type="Standard" EnumName="OBJECT_CROW_LIMB_06" Offset="0x107C" />
<Limb Name="object_crow_Standardlimb_001088" Type="Standard" EnumName="OBJECT_CROW_LIMB_07" Offset="0x1088" />
<Limb Name="object_crow_Standardlimb_001094" Type="Standard" EnumName="OBJECT_CROW_LIMB_08" Offset="0x1094" />
<Skeleton Name="object_crow_Skel_0010C0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_CROW_LIMB_NONE" LimbMax="OBJECT_CROW_LIMB_MAX" EnumName="object_crow_Limbs" Offset="0x10C0" />
</File>
</Root>