Add autogenerated limb enum info in the object's XMLs (#633)

* first pass

* Fix limb enums for objects with more than one skeleton

* Manually fix object_cne
This commit is contained in:
Anghelo Carvajal
2022-03-05 13:06:02 -03:00
committed by GitHub
parent 040db7ac40
commit e7940e3bed
154 changed files with 3314 additions and 3314 deletions
+24 -24
View File
@@ -32,30 +32,30 @@
<Texture Name="object_fb_Tex_004F20" OutName="tex_004F20" Format="rgba16" Width="8" Height="16" Offset="0x4F20" />
<Texture Name="object_fb_Tex_005020" OutName="tex_005020" Format="rgba16" Width="32" Height="32" Offset="0x5020" />
<Texture Name="object_fb_Tex_005820" OutName="tex_005820" Format="rgba16" Width="32" Height="32" Offset="0x5820" />
<Limb Name="object_fb_Standardlimb_006020" Type="Standard" Offset="0x6020" />
<Limb Name="object_fb_Standardlimb_00602C" Type="Standard" Offset="0x602C" />
<Limb Name="object_fb_Standardlimb_006038" Type="Standard" Offset="0x6038" />
<Limb Name="object_fb_Standardlimb_006044" Type="Standard" Offset="0x6044" />
<Limb Name="object_fb_Standardlimb_006050" Type="Standard" Offset="0x6050" />
<Limb Name="object_fb_Standardlimb_00605C" Type="Standard" Offset="0x605C" />
<Limb Name="object_fb_Standardlimb_006068" Type="Standard" Offset="0x6068" />
<Limb Name="object_fb_Standardlimb_006074" Type="Standard" Offset="0x6074" />
<Limb Name="object_fb_Standardlimb_006080" Type="Standard" Offset="0x6080" />
<Limb Name="object_fb_Standardlimb_00608C" Type="Standard" Offset="0x608C" />
<Limb Name="object_fb_Standardlimb_006098" Type="Standard" Offset="0x6098" />
<Limb Name="object_fb_Standardlimb_0060A4" Type="Standard" Offset="0x60A4" />
<Limb Name="object_fb_Standardlimb_0060B0" Type="Standard" Offset="0x60B0" />
<Limb Name="object_fb_Standardlimb_0060BC" Type="Standard" Offset="0x60BC" />
<Limb Name="object_fb_Standardlimb_0060C8" Type="Standard" Offset="0x60C8" />
<Limb Name="object_fb_Standardlimb_0060D4" Type="Standard" Offset="0x60D4" />
<Limb Name="object_fb_Standardlimb_0060E0" Type="Standard" Offset="0x60E0" />
<Limb Name="object_fb_Standardlimb_0060EC" Type="Standard" Offset="0x60EC" />
<Limb Name="object_fb_Standardlimb_0060F8" Type="Standard" Offset="0x60F8" />
<Limb Name="object_fb_Standardlimb_006104" Type="Standard" Offset="0x6104" />
<Limb Name="object_fb_Standardlimb_006110" Type="Standard" Offset="0x6110" />
<Limb Name="object_fb_Standardlimb_00611C" Type="Standard" Offset="0x611C" />
<Limb Name="object_fb_Standardlimb_006128" Type="Standard" Offset="0x6128" />
<Skeleton Name="object_fb_Skel_006190" Type="Flex" LimbType="Standard" Offset="0x6190" />
<Limb Name="object_fb_Standardlimb_006020" Type="Standard" EnumName="OBJECT_FB_LIMB_01" Offset="0x6020" />
<Limb Name="object_fb_Standardlimb_00602C" Type="Standard" EnumName="OBJECT_FB_LIMB_02" Offset="0x602C" />
<Limb Name="object_fb_Standardlimb_006038" Type="Standard" EnumName="OBJECT_FB_LIMB_03" Offset="0x6038" />
<Limb Name="object_fb_Standardlimb_006044" Type="Standard" EnumName="OBJECT_FB_LIMB_04" Offset="0x6044" />
<Limb Name="object_fb_Standardlimb_006050" Type="Standard" EnumName="OBJECT_FB_LIMB_05" Offset="0x6050" />
<Limb Name="object_fb_Standardlimb_00605C" Type="Standard" EnumName="OBJECT_FB_LIMB_06" Offset="0x605C" />
<Limb Name="object_fb_Standardlimb_006068" Type="Standard" EnumName="OBJECT_FB_LIMB_07" Offset="0x6068" />
<Limb Name="object_fb_Standardlimb_006074" Type="Standard" EnumName="OBJECT_FB_LIMB_08" Offset="0x6074" />
<Limb Name="object_fb_Standardlimb_006080" Type="Standard" EnumName="OBJECT_FB_LIMB_09" Offset="0x6080" />
<Limb Name="object_fb_Standardlimb_00608C" Type="Standard" EnumName="OBJECT_FB_LIMB_0A" Offset="0x608C" />
<Limb Name="object_fb_Standardlimb_006098" Type="Standard" EnumName="OBJECT_FB_LIMB_0B" Offset="0x6098" />
<Limb Name="object_fb_Standardlimb_0060A4" Type="Standard" EnumName="OBJECT_FB_LIMB_0C" Offset="0x60A4" />
<Limb Name="object_fb_Standardlimb_0060B0" Type="Standard" EnumName="OBJECT_FB_LIMB_0D" Offset="0x60B0" />
<Limb Name="object_fb_Standardlimb_0060BC" Type="Standard" EnumName="OBJECT_FB_LIMB_0E" Offset="0x60BC" />
<Limb Name="object_fb_Standardlimb_0060C8" Type="Standard" EnumName="OBJECT_FB_LIMB_0F" Offset="0x60C8" />
<Limb Name="object_fb_Standardlimb_0060D4" Type="Standard" EnumName="OBJECT_FB_LIMB_10" Offset="0x60D4" />
<Limb Name="object_fb_Standardlimb_0060E0" Type="Standard" EnumName="OBJECT_FB_LIMB_11" Offset="0x60E0" />
<Limb Name="object_fb_Standardlimb_0060EC" Type="Standard" EnumName="OBJECT_FB_LIMB_12" Offset="0x60EC" />
<Limb Name="object_fb_Standardlimb_0060F8" Type="Standard" EnumName="OBJECT_FB_LIMB_13" Offset="0x60F8" />
<Limb Name="object_fb_Standardlimb_006104" Type="Standard" EnumName="OBJECT_FB_LIMB_14" Offset="0x6104" />
<Limb Name="object_fb_Standardlimb_006110" Type="Standard" EnumName="OBJECT_FB_LIMB_15" Offset="0x6110" />
<Limb Name="object_fb_Standardlimb_00611C" Type="Standard" EnumName="OBJECT_FB_LIMB_16" Offset="0x611C" />
<Limb Name="object_fb_Standardlimb_006128" Type="Standard" EnumName="OBJECT_FB_LIMB_17" Offset="0x6128" />
<Skeleton Name="object_fb_Skel_006190" Type="Flex" LimbType="Standard" LimbNone="OBJECT_FB_LIMB_NONE" LimbMax="OBJECT_FB_LIMB_MAX" EnumName="object_fb_Limbs" Offset="0x6190" />
<DList Name="object_fb_DL_0061E0" Offset="0x61E0" />
<Texture Name="object_fb_Tex_0062A8" OutName="tex_0062A8" Format="i4" Width="32" Height="64" Offset="0x62A8" />
<Texture Name="object_fb_Tex_0066A8" OutName="tex_0066A8" Format="i4" Width="64" Height="64" Offset="0x66A8" />