Add autogenerated limb enum info in the object's XMLs (#633)

* first pass

* Fix limb enums for objects with more than one skeleton

* Manually fix object_cne
This commit is contained in:
Anghelo Carvajal
2022-03-05 13:06:02 -03:00
committed by GitHub
parent 040db7ac40
commit e7940e3bed
154 changed files with 3314 additions and 3314 deletions
+16 -16
View File
@@ -32,21 +32,21 @@
<Texture Name="object_fu_Tex_006720" OutName="tex_006720" Format="ci8" Width="32" Height="16" Offset="0x6720" />
<Texture Name="object_fu_Tex_006920" OutName="tex_006920" Format="ci8" Width="32" Height="16" Offset="0x6920" />
<Texture Name="object_fu_Tex_006B20" OutName="tex_006B20" Format="ci8" Width="8" Height="16" Offset="0x6B20" />
<Limb Name="object_fu_Standardlimb_006BA0" Type="Standard" Offset="0x6BA0" />
<Limb Name="object_fu_Standardlimb_006BAC" Type="Standard" Offset="0x6BAC" />
<Limb Name="object_fu_Standardlimb_006BB8" Type="Standard" Offset="0x6BB8" />
<Limb Name="object_fu_Standardlimb_006BC4" Type="Standard" Offset="0x6BC4" />
<Limb Name="object_fu_Standardlimb_006BD0" Type="Standard" Offset="0x6BD0" />
<Limb Name="object_fu_Standardlimb_006BDC" Type="Standard" Offset="0x6BDC" />
<Limb Name="object_fu_Standardlimb_006BE8" Type="Standard" Offset="0x6BE8" />
<Limb Name="object_fu_Standardlimb_006BF4" Type="Standard" Offset="0x6BF4" />
<Limb Name="object_fu_Standardlimb_006C00" Type="Standard" Offset="0x6C00" />
<Limb Name="object_fu_Standardlimb_006C0C" Type="Standard" Offset="0x6C0C" />
<Limb Name="object_fu_Standardlimb_006C18" Type="Standard" Offset="0x6C18" />
<Limb Name="object_fu_Standardlimb_006C24" Type="Standard" Offset="0x6C24" />
<Limb Name="object_fu_Standardlimb_006C30" Type="Standard" Offset="0x6C30" />
<Limb Name="object_fu_Standardlimb_006C3C" Type="Standard" Offset="0x6C3C" />
<Limb Name="object_fu_Standardlimb_006C48" Type="Standard" Offset="0x6C48" />
<Skeleton Name="object_fu_Skel_006C90" Type="Flex" LimbType="Standard" Offset="0x6C90" />
<Limb Name="object_fu_Standardlimb_006BA0" Type="Standard" EnumName="OBJECT_FU_LIMB_01" Offset="0x6BA0" />
<Limb Name="object_fu_Standardlimb_006BAC" Type="Standard" EnumName="OBJECT_FU_LIMB_02" Offset="0x6BAC" />
<Limb Name="object_fu_Standardlimb_006BB8" Type="Standard" EnumName="OBJECT_FU_LIMB_03" Offset="0x6BB8" />
<Limb Name="object_fu_Standardlimb_006BC4" Type="Standard" EnumName="OBJECT_FU_LIMB_04" Offset="0x6BC4" />
<Limb Name="object_fu_Standardlimb_006BD0" Type="Standard" EnumName="OBJECT_FU_LIMB_05" Offset="0x6BD0" />
<Limb Name="object_fu_Standardlimb_006BDC" Type="Standard" EnumName="OBJECT_FU_LIMB_06" Offset="0x6BDC" />
<Limb Name="object_fu_Standardlimb_006BE8" Type="Standard" EnumName="OBJECT_FU_LIMB_07" Offset="0x6BE8" />
<Limb Name="object_fu_Standardlimb_006BF4" Type="Standard" EnumName="OBJECT_FU_LIMB_08" Offset="0x6BF4" />
<Limb Name="object_fu_Standardlimb_006C00" Type="Standard" EnumName="OBJECT_FU_LIMB_09" Offset="0x6C00" />
<Limb Name="object_fu_Standardlimb_006C0C" Type="Standard" EnumName="OBJECT_FU_LIMB_0A" Offset="0x6C0C" />
<Limb Name="object_fu_Standardlimb_006C18" Type="Standard" EnumName="OBJECT_FU_LIMB_0B" Offset="0x6C18" />
<Limb Name="object_fu_Standardlimb_006C24" Type="Standard" EnumName="OBJECT_FU_LIMB_0C" Offset="0x6C24" />
<Limb Name="object_fu_Standardlimb_006C30" Type="Standard" EnumName="OBJECT_FU_LIMB_0D" Offset="0x6C30" />
<Limb Name="object_fu_Standardlimb_006C3C" Type="Standard" EnumName="OBJECT_FU_LIMB_0E" Offset="0x6C3C" />
<Limb Name="object_fu_Standardlimb_006C48" Type="Standard" EnumName="OBJECT_FU_LIMB_0F" Offset="0x6C48" />
<Skeleton Name="object_fu_Skel_006C90" Type="Flex" LimbType="Standard" LimbNone="OBJECT_FU_LIMB_NONE" LimbMax="OBJECT_FU_LIMB_MAX" EnumName="object_fu_Limbs" Offset="0x6C90" />
</File>
</Root>