Add autogenerated limb enum info in the object's XMLs (#633)

* first pass

* Fix limb enums for objects with more than one skeleton

* Manually fix object_cne
This commit is contained in:
Anghelo Carvajal
2022-03-05 13:06:02 -03:00
committed by GitHub
parent 040db7ac40
commit e7940e3bed
154 changed files with 3314 additions and 3314 deletions
+20 -20
View File
@@ -52,26 +52,26 @@
<Animation Name="object_gg_Anim_00E86C" Offset="0xE86C" />
<Animation Name="object_gg_Anim_00ECC0" Offset="0xECC0" />
<Animation Name="object_gg_Anim_00F578" Offset="0xF578" />
<Limb Name="object_gg_Standardlimb_00F590" Type="Standard" Offset="0xF590" />
<Limb Name="object_gg_Standardlimb_00F59C" Type="Standard" Offset="0xF59C" />
<Limb Name="object_gg_Standardlimb_00F5A8" Type="Standard" Offset="0xF5A8" />
<Limb Name="object_gg_Standardlimb_00F5B4" Type="Standard" Offset="0xF5B4" />
<Limb Name="object_gg_Standardlimb_00F5C0" Type="Standard" Offset="0xF5C0" />
<Limb Name="object_gg_Standardlimb_00F5CC" Type="Standard" Offset="0xF5CC" />
<Limb Name="object_gg_Standardlimb_00F5D8" Type="Standard" Offset="0xF5D8" />
<Limb Name="object_gg_Standardlimb_00F5E4" Type="Standard" Offset="0xF5E4" />
<Limb Name="object_gg_Standardlimb_00F5F0" Type="Standard" Offset="0xF5F0" />
<Limb Name="object_gg_Standardlimb_00F5FC" Type="Standard" Offset="0xF5FC" />
<Limb Name="object_gg_Standardlimb_00F608" Type="Standard" Offset="0xF608" />
<Limb Name="object_gg_Standardlimb_00F614" Type="Standard" Offset="0xF614" />
<Limb Name="object_gg_Standardlimb_00F620" Type="Standard" Offset="0xF620" />
<Limb Name="object_gg_Standardlimb_00F62C" Type="Standard" Offset="0xF62C" />
<Limb Name="object_gg_Standardlimb_00F638" Type="Standard" Offset="0xF638" />
<Limb Name="object_gg_Standardlimb_00F644" Type="Standard" Offset="0xF644" />
<Limb Name="object_gg_Standardlimb_00F650" Type="Standard" Offset="0xF650" />
<Limb Name="object_gg_Standardlimb_00F65C" Type="Standard" Offset="0xF65C" />
<Limb Name="object_gg_Standardlimb_00F668" Type="Standard" Offset="0xF668" />
<Skeleton Name="object_gg_Skel_00F6C0" Type="Flex" LimbType="Standard" Offset="0xF6C0" />
<Limb Name="object_gg_Standardlimb_00F590" Type="Standard" EnumName="OBJECT_GG_LIMB_01" Offset="0xF590" />
<Limb Name="object_gg_Standardlimb_00F59C" Type="Standard" EnumName="OBJECT_GG_LIMB_02" Offset="0xF59C" />
<Limb Name="object_gg_Standardlimb_00F5A8" Type="Standard" EnumName="OBJECT_GG_LIMB_03" Offset="0xF5A8" />
<Limb Name="object_gg_Standardlimb_00F5B4" Type="Standard" EnumName="OBJECT_GG_LIMB_04" Offset="0xF5B4" />
<Limb Name="object_gg_Standardlimb_00F5C0" Type="Standard" EnumName="OBJECT_GG_LIMB_05" Offset="0xF5C0" />
<Limb Name="object_gg_Standardlimb_00F5CC" Type="Standard" EnumName="OBJECT_GG_LIMB_06" Offset="0xF5CC" />
<Limb Name="object_gg_Standardlimb_00F5D8" Type="Standard" EnumName="OBJECT_GG_LIMB_07" Offset="0xF5D8" />
<Limb Name="object_gg_Standardlimb_00F5E4" Type="Standard" EnumName="OBJECT_GG_LIMB_08" Offset="0xF5E4" />
<Limb Name="object_gg_Standardlimb_00F5F0" Type="Standard" EnumName="OBJECT_GG_LIMB_09" Offset="0xF5F0" />
<Limb Name="object_gg_Standardlimb_00F5FC" Type="Standard" EnumName="OBJECT_GG_LIMB_0A" Offset="0xF5FC" />
<Limb Name="object_gg_Standardlimb_00F608" Type="Standard" EnumName="OBJECT_GG_LIMB_0B" Offset="0xF608" />
<Limb Name="object_gg_Standardlimb_00F614" Type="Standard" EnumName="OBJECT_GG_LIMB_0C" Offset="0xF614" />
<Limb Name="object_gg_Standardlimb_00F620" Type="Standard" EnumName="OBJECT_GG_LIMB_0D" Offset="0xF620" />
<Limb Name="object_gg_Standardlimb_00F62C" Type="Standard" EnumName="OBJECT_GG_LIMB_0E" Offset="0xF62C" />
<Limb Name="object_gg_Standardlimb_00F638" Type="Standard" EnumName="OBJECT_GG_LIMB_0F" Offset="0xF638" />
<Limb Name="object_gg_Standardlimb_00F644" Type="Standard" EnumName="OBJECT_GG_LIMB_10" Offset="0xF644" />
<Limb Name="object_gg_Standardlimb_00F650" Type="Standard" EnumName="OBJECT_GG_LIMB_11" Offset="0xF650" />
<Limb Name="object_gg_Standardlimb_00F65C" Type="Standard" EnumName="OBJECT_GG_LIMB_12" Offset="0xF65C" />
<Limb Name="object_gg_Standardlimb_00F668" Type="Standard" EnumName="OBJECT_GG_LIMB_13" Offset="0xF668" />
<Skeleton Name="object_gg_Skel_00F6C0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_GG_LIMB_NONE" LimbMax="OBJECT_GG_LIMB_MAX" EnumName="object_gg_Limbs" Offset="0xF6C0" />
<Animation Name="object_gg_Anim_0100C8" Offset="0x100C8" />
</File>
</Root>