Add autogenerated limb enum info in the object's XMLs (#633)

* first pass

* Fix limb enums for objects with more than one skeleton

* Manually fix object_cne
This commit is contained in:
Anghelo Carvajal
2022-03-05 13:06:02 -03:00
committed by GitHub
parent 040db7ac40
commit e7940e3bed
154 changed files with 3314 additions and 3314 deletions
+16 -16
View File
@@ -27,21 +27,21 @@
<Texture Name="object_hs_Tex_005AF0" OutName="tex_005AF0" Format="ci8" Width="32" Height="32" Offset="0x5AF0" />
<Texture Name="object_hs_Tex_005EF0" OutName="tex_005EF0" Format="ci8" Width="8" Height="16" Offset="0x5EF0" />
<Texture Name="object_hs_Tex_005F70" OutName="tex_005F70" Format="ci8" Width="16" Height="32" Offset="0x5F70" />
<Limb Name="object_hs_Standardlimb_006170" Type="Standard" Offset="0x6170" />
<Limb Name="object_hs_Standardlimb_00617C" Type="Standard" Offset="0x617C" />
<Limb Name="object_hs_Standardlimb_006188" Type="Standard" Offset="0x6188" />
<Limb Name="object_hs_Standardlimb_006194" Type="Standard" Offset="0x6194" />
<Limb Name="object_hs_Standardlimb_0061A0" Type="Standard" Offset="0x61A0" />
<Limb Name="object_hs_Standardlimb_0061AC" Type="Standard" Offset="0x61AC" />
<Limb Name="object_hs_Standardlimb_0061B8" Type="Standard" Offset="0x61B8" />
<Limb Name="object_hs_Standardlimb_0061C4" Type="Standard" Offset="0x61C4" />
<Limb Name="object_hs_Standardlimb_0061D0" Type="Standard" Offset="0x61D0" />
<Limb Name="object_hs_Standardlimb_0061DC" Type="Standard" Offset="0x61DC" />
<Limb Name="object_hs_Standardlimb_0061E8" Type="Standard" Offset="0x61E8" />
<Limb Name="object_hs_Standardlimb_0061F4" Type="Standard" Offset="0x61F4" />
<Limb Name="object_hs_Standardlimb_006200" Type="Standard" Offset="0x6200" />
<Limb Name="object_hs_Standardlimb_00620C" Type="Standard" Offset="0x620C" />
<Limb Name="object_hs_Standardlimb_006218" Type="Standard" Offset="0x6218" />
<Skeleton Name="object_hs_Skel_006260" Type="Flex" LimbType="Standard" Offset="0x6260" />
<Limb Name="object_hs_Standardlimb_006170" Type="Standard" EnumName="OBJECT_HS_LIMB_01" Offset="0x6170" />
<Limb Name="object_hs_Standardlimb_00617C" Type="Standard" EnumName="OBJECT_HS_LIMB_02" Offset="0x617C" />
<Limb Name="object_hs_Standardlimb_006188" Type="Standard" EnumName="OBJECT_HS_LIMB_03" Offset="0x6188" />
<Limb Name="object_hs_Standardlimb_006194" Type="Standard" EnumName="OBJECT_HS_LIMB_04" Offset="0x6194" />
<Limb Name="object_hs_Standardlimb_0061A0" Type="Standard" EnumName="OBJECT_HS_LIMB_05" Offset="0x61A0" />
<Limb Name="object_hs_Standardlimb_0061AC" Type="Standard" EnumName="OBJECT_HS_LIMB_06" Offset="0x61AC" />
<Limb Name="object_hs_Standardlimb_0061B8" Type="Standard" EnumName="OBJECT_HS_LIMB_07" Offset="0x61B8" />
<Limb Name="object_hs_Standardlimb_0061C4" Type="Standard" EnumName="OBJECT_HS_LIMB_08" Offset="0x61C4" />
<Limb Name="object_hs_Standardlimb_0061D0" Type="Standard" EnumName="OBJECT_HS_LIMB_09" Offset="0x61D0" />
<Limb Name="object_hs_Standardlimb_0061DC" Type="Standard" EnumName="OBJECT_HS_LIMB_0A" Offset="0x61DC" />
<Limb Name="object_hs_Standardlimb_0061E8" Type="Standard" EnumName="OBJECT_HS_LIMB_0B" Offset="0x61E8" />
<Limb Name="object_hs_Standardlimb_0061F4" Type="Standard" EnumName="OBJECT_HS_LIMB_0C" Offset="0x61F4" />
<Limb Name="object_hs_Standardlimb_006200" Type="Standard" EnumName="OBJECT_HS_LIMB_0D" Offset="0x6200" />
<Limb Name="object_hs_Standardlimb_00620C" Type="Standard" EnumName="OBJECT_HS_LIMB_0E" Offset="0x620C" />
<Limb Name="object_hs_Standardlimb_006218" Type="Standard" EnumName="OBJECT_HS_LIMB_0F" Offset="0x6218" />
<Skeleton Name="object_hs_Skel_006260" Type="Flex" LimbType="Standard" LimbNone="OBJECT_HS_LIMB_NONE" LimbMax="OBJECT_HS_LIMB_MAX" EnumName="object_hs_Limbs" Offset="0x6260" />
</File>
</Root>