Add autogenerated limb enum info in the object's XMLs (#633)

* first pass

* Fix limb enums for objects with more than one skeleton

* Manually fix object_cne
This commit is contained in:
Anghelo Carvajal
2022-03-05 13:06:02 -03:00
committed by GitHub
parent 040db7ac40
commit e7940e3bed
154 changed files with 3314 additions and 3314 deletions
+20 -20
View File
@@ -93,26 +93,26 @@
<DList Name="object_in_DL_0149A8" Offset="0x149A8" />
<DList Name="object_in_DL_014AE0" Offset="0x14AE0" />
<DList Name="object_in_DL_014C30" Offset="0x14C30" />
<Limb Name="object_in_Standardlimb_014D78" Type="Standard" Offset="0x14D78" />
<Limb Name="object_in_Standardlimb_014D84" Type="Standard" Offset="0x14D84" />
<Limb Name="object_in_Standardlimb_014D90" Type="Standard" Offset="0x14D90" />
<Limb Name="object_in_Standardlimb_014D9C" Type="Standard" Offset="0x14D9C" />
<Limb Name="object_in_Standardlimb_014DA8" Type="Standard" Offset="0x14DA8" />
<Limb Name="object_in_Standardlimb_014DB4" Type="Standard" Offset="0x14DB4" />
<Limb Name="object_in_Standardlimb_014DC0" Type="Standard" Offset="0x14DC0" />
<Limb Name="object_in_Standardlimb_014DCC" Type="Standard" Offset="0x14DCC" />
<Limb Name="object_in_Standardlimb_014DD8" Type="Standard" Offset="0x14DD8" />
<Limb Name="object_in_Standardlimb_014DE4" Type="Standard" Offset="0x14DE4" />
<Limb Name="object_in_Standardlimb_014DF0" Type="Standard" Offset="0x14DF0" />
<Limb Name="object_in_Standardlimb_014DFC" Type="Standard" Offset="0x14DFC" />
<Limb Name="object_in_Standardlimb_014E08" Type="Standard" Offset="0x14E08" />
<Limb Name="object_in_Standardlimb_014E14" Type="Standard" Offset="0x14E14" />
<Limb Name="object_in_Standardlimb_014E20" Type="Standard" Offset="0x14E20" />
<Limb Name="object_in_Standardlimb_014E2C" Type="Standard" Offset="0x14E2C" />
<Limb Name="object_in_Standardlimb_014E38" Type="Standard" Offset="0x14E38" />
<Limb Name="object_in_Standardlimb_014E44" Type="Standard" Offset="0x14E44" />
<Limb Name="object_in_Standardlimb_014E50" Type="Standard" Offset="0x14E50" />
<Skeleton Name="object_in_Skel_014EA8" Type="Flex" LimbType="Standard" Offset="0x14EA8" />
<Limb Name="object_in_Standardlimb_014D78" Type="Standard" EnumName="OBJECT_IN_LIMB_01" Offset="0x14D78" />
<Limb Name="object_in_Standardlimb_014D84" Type="Standard" EnumName="OBJECT_IN_LIMB_02" Offset="0x14D84" />
<Limb Name="object_in_Standardlimb_014D90" Type="Standard" EnumName="OBJECT_IN_LIMB_03" Offset="0x14D90" />
<Limb Name="object_in_Standardlimb_014D9C" Type="Standard" EnumName="OBJECT_IN_LIMB_04" Offset="0x14D9C" />
<Limb Name="object_in_Standardlimb_014DA8" Type="Standard" EnumName="OBJECT_IN_LIMB_05" Offset="0x14DA8" />
<Limb Name="object_in_Standardlimb_014DB4" Type="Standard" EnumName="OBJECT_IN_LIMB_06" Offset="0x14DB4" />
<Limb Name="object_in_Standardlimb_014DC0" Type="Standard" EnumName="OBJECT_IN_LIMB_07" Offset="0x14DC0" />
<Limb Name="object_in_Standardlimb_014DCC" Type="Standard" EnumName="OBJECT_IN_LIMB_08" Offset="0x14DCC" />
<Limb Name="object_in_Standardlimb_014DD8" Type="Standard" EnumName="OBJECT_IN_LIMB_09" Offset="0x14DD8" />
<Limb Name="object_in_Standardlimb_014DE4" Type="Standard" EnumName="OBJECT_IN_LIMB_0A" Offset="0x14DE4" />
<Limb Name="object_in_Standardlimb_014DF0" Type="Standard" EnumName="OBJECT_IN_LIMB_0B" Offset="0x14DF0" />
<Limb Name="object_in_Standardlimb_014DFC" Type="Standard" EnumName="OBJECT_IN_LIMB_0C" Offset="0x14DFC" />
<Limb Name="object_in_Standardlimb_014E08" Type="Standard" EnumName="OBJECT_IN_LIMB_0D" Offset="0x14E08" />
<Limb Name="object_in_Standardlimb_014E14" Type="Standard" EnumName="OBJECT_IN_LIMB_0E" Offset="0x14E14" />
<Limb Name="object_in_Standardlimb_014E20" Type="Standard" EnumName="OBJECT_IN_LIMB_0F" Offset="0x14E20" />
<Limb Name="object_in_Standardlimb_014E2C" Type="Standard" EnumName="OBJECT_IN_LIMB_10" Offset="0x14E2C" />
<Limb Name="object_in_Standardlimb_014E38" Type="Standard" EnumName="OBJECT_IN_LIMB_11" Offset="0x14E38" />
<Limb Name="object_in_Standardlimb_014E44" Type="Standard" EnumName="OBJECT_IN_LIMB_12" Offset="0x14E44" />
<Limb Name="object_in_Standardlimb_014E50" Type="Standard" EnumName="OBJECT_IN_LIMB_13" Offset="0x14E50" />
<Skeleton Name="object_in_Skel_014EA8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_IN_LIMB_NONE" LimbMax="OBJECT_IN_LIMB_MAX" EnumName="object_in_Limbs" Offset="0x14EA8" />
<Animation Name="object_in_Anim_014F8C" Offset="0x14F8C" />
<Animation Name="object_in_Anim_015918" Offset="0x15918" />
<Animation Name="object_in_Anim_015E38" Offset="0x15E38" />