Add autogenerated limb enum info in the object's XMLs (#633)

* first pass

* Fix limb enums for objects with more than one skeleton

* Manually fix object_cne
This commit is contained in:
Anghelo Carvajal
2022-03-05 13:06:02 -03:00
committed by GitHub
parent 040db7ac40
commit e7940e3bed
154 changed files with 3314 additions and 3314 deletions
+58 -58
View File
@@ -143,64 +143,64 @@
<Texture Name="object_knight_Tex_01FBE8" OutName="tex_01FBE8" Format="ia8" Width="16" Height="16" Offset="0x1FBE8" />
<Texture Name="object_knight_Tex_01FCE8" OutName="tex_01FCE8" Format="rgba16" Width="8" Height="16" Offset="0x1FCE8" />
<Texture Name="object_knight_Tex_01FDE8" OutName="tex_01FDE8" Format="rgba16" Width="16" Height="16" Offset="0x1FDE8" />
<Limb Name="object_knight_Standardlimb_01FFE8" Type="Standard" Offset="0x1FFE8" />
<Limb Name="object_knight_Standardlimb_01FFF4" Type="Standard" Offset="0x1FFF4" />
<Limb Name="object_knight_Standardlimb_020000" Type="Standard" Offset="0x20000" />
<Limb Name="object_knight_Standardlimb_02000C" Type="Standard" Offset="0x2000C" />
<Limb Name="object_knight_Standardlimb_020018" Type="Standard" Offset="0x20018" />
<Limb Name="object_knight_Standardlimb_020024" Type="Standard" Offset="0x20024" />
<Limb Name="object_knight_Standardlimb_020030" Type="Standard" Offset="0x20030" />
<Limb Name="object_knight_Standardlimb_02003C" Type="Standard" Offset="0x2003C" />
<Limb Name="object_knight_Standardlimb_020048" Type="Standard" Offset="0x20048" />
<Limb Name="object_knight_Standardlimb_020054" Type="Standard" Offset="0x20054" />
<Limb Name="object_knight_Standardlimb_020060" Type="Standard" Offset="0x20060" />
<Limb Name="object_knight_Standardlimb_02006C" Type="Standard" Offset="0x2006C" />
<Limb Name="object_knight_Standardlimb_020078" Type="Standard" Offset="0x20078" />
<Limb Name="object_knight_Standardlimb_020084" Type="Standard" Offset="0x20084" />
<Limb Name="object_knight_Standardlimb_020090" Type="Standard" Offset="0x20090" />
<Limb Name="object_knight_Standardlimb_02009C" Type="Standard" Offset="0x2009C" />
<Limb Name="object_knight_Standardlimb_0200A8" Type="Standard" Offset="0x200A8" />
<Limb Name="object_knight_Standardlimb_0200B4" Type="Standard" Offset="0x200B4" />
<Limb Name="object_knight_Standardlimb_0200C0" Type="Standard" Offset="0x200C0" />
<Limb Name="object_knight_Standardlimb_0200CC" Type="Standard" Offset="0x200CC" />
<Limb Name="object_knight_Standardlimb_0200D8" Type="Standard" Offset="0x200D8" />
<Limb Name="object_knight_Standardlimb_0200E4" Type="Standard" Offset="0x200E4" />
<Limb Name="object_knight_Standardlimb_0200F0" Type="Standard" Offset="0x200F0" />
<Limb Name="object_knight_Standardlimb_0200FC" Type="Standard" Offset="0x200FC" />
<Limb Name="object_knight_Standardlimb_020108" Type="Standard" Offset="0x20108" />
<Limb Name="object_knight_Standardlimb_020114" Type="Standard" Offset="0x20114" />
<Limb Name="object_knight_Standardlimb_020120" Type="Standard" Offset="0x20120" />
<Limb Name="object_knight_Standardlimb_02012C" Type="Standard" Offset="0x2012C" />
<Skeleton Name="object_knight_Skel_0201A8" Type="Flex" LimbType="Standard" Offset="0x201A8" />
<Limb Name="object_knight_Standardlimb_0201B4" Type="Standard" Offset="0x201B4" />
<Limb Name="object_knight_Standardlimb_0201C0" Type="Standard" Offset="0x201C0" />
<Limb Name="object_knight_Standardlimb_0201CC" Type="Standard" Offset="0x201CC" />
<Limb Name="object_knight_Standardlimb_0201D8" Type="Standard" Offset="0x201D8" />
<Limb Name="object_knight_Standardlimb_0201E4" Type="Standard" Offset="0x201E4" />
<Limb Name="object_knight_Standardlimb_0201F0" Type="Standard" Offset="0x201F0" />
<Limb Name="object_knight_Standardlimb_0201FC" Type="Standard" Offset="0x201FC" />
<Limb Name="object_knight_Standardlimb_020208" Type="Standard" Offset="0x20208" />
<Limb Name="object_knight_Standardlimb_020214" Type="Standard" Offset="0x20214" />
<Limb Name="object_knight_Standardlimb_020220" Type="Standard" Offset="0x20220" />
<Limb Name="object_knight_Standardlimb_02022C" Type="Standard" Offset="0x2022C" />
<Limb Name="object_knight_Standardlimb_020238" Type="Standard" Offset="0x20238" />
<Limb Name="object_knight_Standardlimb_020244" Type="Standard" Offset="0x20244" />
<Limb Name="object_knight_Standardlimb_020250" Type="Standard" Offset="0x20250" />
<Limb Name="object_knight_Standardlimb_02025C" Type="Standard" Offset="0x2025C" />
<Limb Name="object_knight_Standardlimb_020268" Type="Standard" Offset="0x20268" />
<Limb Name="object_knight_Standardlimb_020274" Type="Standard" Offset="0x20274" />
<Limb Name="object_knight_Standardlimb_020280" Type="Standard" Offset="0x20280" />
<Limb Name="object_knight_Standardlimb_02028C" Type="Standard" Offset="0x2028C" />
<Limb Name="object_knight_Standardlimb_020298" Type="Standard" Offset="0x20298" />
<Limb Name="object_knight_Standardlimb_0202A4" Type="Standard" Offset="0x202A4" />
<Limb Name="object_knight_Standardlimb_0202B0" Type="Standard" Offset="0x202B0" />
<Limb Name="object_knight_Standardlimb_0202BC" Type="Standard" Offset="0x202BC" />
<Limb Name="object_knight_Standardlimb_0202C8" Type="Standard" Offset="0x202C8" />
<Limb Name="object_knight_Standardlimb_0202D4" Type="Standard" Offset="0x202D4" />
<Limb Name="object_knight_Standardlimb_0202E0" Type="Standard" Offset="0x202E0" />
<Limb Name="object_knight_Standardlimb_0202EC" Type="Standard" Offset="0x202EC" />
<Limb Name="object_knight_Standardlimb_0202F8" Type="Standard" Offset="0x202F8" />
<Skeleton Name="object_knight_Skel_020374" Type="Flex" LimbType="Standard" Offset="0x20374" />
<Limb Name="object_knight_Standardlimb_01FFE8" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_01" Offset="0x1FFE8" />
<Limb Name="object_knight_Standardlimb_01FFF4" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_02" Offset="0x1FFF4" />
<Limb Name="object_knight_Standardlimb_020000" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_03" Offset="0x20000" />
<Limb Name="object_knight_Standardlimb_02000C" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_04" Offset="0x2000C" />
<Limb Name="object_knight_Standardlimb_020018" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_05" Offset="0x20018" />
<Limb Name="object_knight_Standardlimb_020024" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_06" Offset="0x20024" />
<Limb Name="object_knight_Standardlimb_020030" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_07" Offset="0x20030" />
<Limb Name="object_knight_Standardlimb_02003C" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_08" Offset="0x2003C" />
<Limb Name="object_knight_Standardlimb_020048" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_09" Offset="0x20048" />
<Limb Name="object_knight_Standardlimb_020054" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_0A" Offset="0x20054" />
<Limb Name="object_knight_Standardlimb_020060" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_0B" Offset="0x20060" />
<Limb Name="object_knight_Standardlimb_02006C" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_0C" Offset="0x2006C" />
<Limb Name="object_knight_Standardlimb_020078" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_0D" Offset="0x20078" />
<Limb Name="object_knight_Standardlimb_020084" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_0E" Offset="0x20084" />
<Limb Name="object_knight_Standardlimb_020090" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_0F" Offset="0x20090" />
<Limb Name="object_knight_Standardlimb_02009C" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_10" Offset="0x2009C" />
<Limb Name="object_knight_Standardlimb_0200A8" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_11" Offset="0x200A8" />
<Limb Name="object_knight_Standardlimb_0200B4" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_12" Offset="0x200B4" />
<Limb Name="object_knight_Standardlimb_0200C0" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_13" Offset="0x200C0" />
<Limb Name="object_knight_Standardlimb_0200CC" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_14" Offset="0x200CC" />
<Limb Name="object_knight_Standardlimb_0200D8" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_15" Offset="0x200D8" />
<Limb Name="object_knight_Standardlimb_0200E4" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_16" Offset="0x200E4" />
<Limb Name="object_knight_Standardlimb_0200F0" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_17" Offset="0x200F0" />
<Limb Name="object_knight_Standardlimb_0200FC" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_18" Offset="0x200FC" />
<Limb Name="object_knight_Standardlimb_020108" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_19" Offset="0x20108" />
<Limb Name="object_knight_Standardlimb_020114" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_1A" Offset="0x20114" />
<Limb Name="object_knight_Standardlimb_020120" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_1B" Offset="0x20120" />
<Limb Name="object_knight_Standardlimb_02012C" Type="Standard" EnumName="OBJECT_KNIGHT_1_LIMB_1C" Offset="0x2012C" />
<Skeleton Name="object_knight_Skel_0201A8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_KNIGHT_1_LIMB_NONE" LimbMax="OBJECT_KNIGHT_1_LIMB_MAX" EnumName="object_knight_1_Limbs" Offset="0x201A8" />
<Limb Name="object_knight_Standardlimb_0201B4" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_01" Offset="0x201B4" />
<Limb Name="object_knight_Standardlimb_0201C0" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_02" Offset="0x201C0" />
<Limb Name="object_knight_Standardlimb_0201CC" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_03" Offset="0x201CC" />
<Limb Name="object_knight_Standardlimb_0201D8" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_04" Offset="0x201D8" />
<Limb Name="object_knight_Standardlimb_0201E4" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_05" Offset="0x201E4" />
<Limb Name="object_knight_Standardlimb_0201F0" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_06" Offset="0x201F0" />
<Limb Name="object_knight_Standardlimb_0201FC" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_07" Offset="0x201FC" />
<Limb Name="object_knight_Standardlimb_020208" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_08" Offset="0x20208" />
<Limb Name="object_knight_Standardlimb_020214" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_09" Offset="0x20214" />
<Limb Name="object_knight_Standardlimb_020220" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_0A" Offset="0x20220" />
<Limb Name="object_knight_Standardlimb_02022C" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_0B" Offset="0x2022C" />
<Limb Name="object_knight_Standardlimb_020238" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_0C" Offset="0x20238" />
<Limb Name="object_knight_Standardlimb_020244" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_0D" Offset="0x20244" />
<Limb Name="object_knight_Standardlimb_020250" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_0E" Offset="0x20250" />
<Limb Name="object_knight_Standardlimb_02025C" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_0F" Offset="0x2025C" />
<Limb Name="object_knight_Standardlimb_020268" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_10" Offset="0x20268" />
<Limb Name="object_knight_Standardlimb_020274" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_11" Offset="0x20274" />
<Limb Name="object_knight_Standardlimb_020280" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_12" Offset="0x20280" />
<Limb Name="object_knight_Standardlimb_02028C" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_13" Offset="0x2028C" />
<Limb Name="object_knight_Standardlimb_020298" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_14" Offset="0x20298" />
<Limb Name="object_knight_Standardlimb_0202A4" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_15" Offset="0x202A4" />
<Limb Name="object_knight_Standardlimb_0202B0" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_16" Offset="0x202B0" />
<Limb Name="object_knight_Standardlimb_0202BC" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_17" Offset="0x202BC" />
<Limb Name="object_knight_Standardlimb_0202C8" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_18" Offset="0x202C8" />
<Limb Name="object_knight_Standardlimb_0202D4" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_19" Offset="0x202D4" />
<Limb Name="object_knight_Standardlimb_0202E0" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_1A" Offset="0x202E0" />
<Limb Name="object_knight_Standardlimb_0202EC" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_1B" Offset="0x202EC" />
<Limb Name="object_knight_Standardlimb_0202F8" Type="Standard" EnumName="OBJECT_KNIGHT_2_LIMB_1C" Offset="0x202F8" />
<Skeleton Name="object_knight_Skel_020374" Type="Flex" LimbType="Standard" LimbNone="OBJECT_KNIGHT_2_LIMB_NONE" LimbMax="OBJECT_KNIGHT_2_LIMB_MAX" EnumName="object_knight_2_Limbs" Offset="0x20374" />
<Animation Name="object_knight_Anim_020950" Offset="0x20950" />
<Animation Name="object_knight_Anim_02105C" Offset="0x2105C" />
<Animation Name="object_knight_Anim_021B10" Offset="0x21B10" />