Add autogenerated limb enum info in the object's XMLs (#633)

* first pass

* Fix limb enums for objects with more than one skeleton

* Manually fix object_cne
This commit is contained in:
Anghelo Carvajal
2022-03-05 13:06:02 -03:00
committed by GitHub
parent 040db7ac40
commit e7940e3bed
154 changed files with 3314 additions and 3314 deletions
+16 -16
View File
@@ -39,22 +39,22 @@
<Texture Name="object_mm_Tex_0087F8" OutName="tex_0087F8" Format="rgba16" Width="16" Height="16" Offset="0x87F8" />
<Texture Name="object_mm_Tex_0089F8" OutName="tex_0089F8" Format="rgba16" Width="32" Height="32" Offset="0x89F8" />
<Texture Name="object_mm_Tex_0091F8" OutName="tex_0091F8" Format="i8" Width="32" Height="32" Offset="0x91F8" />
<Limb Name="object_mm_Standardlimb_0095F8" Type="Standard" Offset="0x95F8" />
<Limb Name="object_mm_Standardlimb_009604" Type="Standard" Offset="0x9604" />
<Limb Name="object_mm_Standardlimb_009610" Type="Standard" Offset="0x9610" />
<Limb Name="object_mm_Standardlimb_00961C" Type="Standard" Offset="0x961C" />
<Limb Name="object_mm_Standardlimb_009628" Type="Standard" Offset="0x9628" />
<Limb Name="object_mm_Standardlimb_009634" Type="Standard" Offset="0x9634" />
<Limb Name="object_mm_Standardlimb_009640" Type="Standard" Offset="0x9640" />
<Limb Name="object_mm_Standardlimb_00964C" Type="Standard" Offset="0x964C" />
<Limb Name="object_mm_Standardlimb_009658" Type="Standard" Offset="0x9658" />
<Limb Name="object_mm_Standardlimb_009664" Type="Standard" Offset="0x9664" />
<Limb Name="object_mm_Standardlimb_009670" Type="Standard" Offset="0x9670" />
<Limb Name="object_mm_Standardlimb_00967C" Type="Standard" Offset="0x967C" />
<Limb Name="object_mm_Standardlimb_009688" Type="Standard" Offset="0x9688" />
<Limb Name="object_mm_Standardlimb_009694" Type="Standard" Offset="0x9694" />
<Limb Name="object_mm_Standardlimb_0096A0" Type="Standard" Offset="0x96A0" />
<Skeleton Name="object_mm_Skel_0096E8" Type="Flex" LimbType="Standard" Offset="0x96E8" />
<Limb Name="object_mm_Standardlimb_0095F8" Type="Standard" EnumName="OBJECT_MM_LIMB_01" Offset="0x95F8" />
<Limb Name="object_mm_Standardlimb_009604" Type="Standard" EnumName="OBJECT_MM_LIMB_02" Offset="0x9604" />
<Limb Name="object_mm_Standardlimb_009610" Type="Standard" EnumName="OBJECT_MM_LIMB_03" Offset="0x9610" />
<Limb Name="object_mm_Standardlimb_00961C" Type="Standard" EnumName="OBJECT_MM_LIMB_04" Offset="0x961C" />
<Limb Name="object_mm_Standardlimb_009628" Type="Standard" EnumName="OBJECT_MM_LIMB_05" Offset="0x9628" />
<Limb Name="object_mm_Standardlimb_009634" Type="Standard" EnumName="OBJECT_MM_LIMB_06" Offset="0x9634" />
<Limb Name="object_mm_Standardlimb_009640" Type="Standard" EnumName="OBJECT_MM_LIMB_07" Offset="0x9640" />
<Limb Name="object_mm_Standardlimb_00964C" Type="Standard" EnumName="OBJECT_MM_LIMB_08" Offset="0x964C" />
<Limb Name="object_mm_Standardlimb_009658" Type="Standard" EnumName="OBJECT_MM_LIMB_09" Offset="0x9658" />
<Limb Name="object_mm_Standardlimb_009664" Type="Standard" EnumName="OBJECT_MM_LIMB_0A" Offset="0x9664" />
<Limb Name="object_mm_Standardlimb_009670" Type="Standard" EnumName="OBJECT_MM_LIMB_0B" Offset="0x9670" />
<Limb Name="object_mm_Standardlimb_00967C" Type="Standard" EnumName="OBJECT_MM_LIMB_0C" Offset="0x967C" />
<Limb Name="object_mm_Standardlimb_009688" Type="Standard" EnumName="OBJECT_MM_LIMB_0D" Offset="0x9688" />
<Limb Name="object_mm_Standardlimb_009694" Type="Standard" EnumName="OBJECT_MM_LIMB_0E" Offset="0x9694" />
<Limb Name="object_mm_Standardlimb_0096A0" Type="Standard" EnumName="OBJECT_MM_LIMB_0F" Offset="0x96A0" />
<Skeleton Name="object_mm_Skel_0096E8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_MM_LIMB_NONE" LimbMax="OBJECT_MM_LIMB_MAX" EnumName="object_mm_Limbs" Offset="0x96E8" />
<Animation Name="object_mm_Anim_0099B4" Offset="0x99B4" />
<Animation Name="object_mm_Anim_00A4E0" Offset="0xA4E0" />
<Animation Name="object_mm_Anim_00A8D8" Offset="0xA8D8" />