Add autogenerated limb enum info in the object's XMLs (#633)

* first pass

* Fix limb enums for objects with more than one skeleton

* Manually fix object_cne
This commit is contained in:
Anghelo Carvajal
2022-03-05 13:06:02 -03:00
committed by GitHub
parent 040db7ac40
commit e7940e3bed
154 changed files with 3314 additions and 3314 deletions
+10 -10
View File
@@ -14,15 +14,15 @@
<Texture Name="object_rat_Tex_0011C8" OutName="tex_0011C8" Format="rgba16" Width="16" Height="16" Offset="0x11C8" />
<Texture Name="object_rat_Tex_0013C8" OutName="tex_0013C8" Format="rgba16" Width="16" Height="16" Offset="0x13C8" />
<Texture Name="object_rat_Tex_0015C8" OutName="tex_0015C8" Format="rgba16" Width="16" Height="16" Offset="0x15C8" />
<Limb Name="object_rat_Standardlimb_0017C8" Type="Standard" Offset="0x17C8" />
<Limb Name="object_rat_Standardlimb_0017D4" Type="Standard" Offset="0x17D4" />
<Limb Name="object_rat_Standardlimb_0017E0" Type="Standard" Offset="0x17E0" />
<Limb Name="object_rat_Standardlimb_0017EC" Type="Standard" Offset="0x17EC" />
<Limb Name="object_rat_Standardlimb_0017F8" Type="Standard" Offset="0x17F8" />
<Limb Name="object_rat_Standardlimb_001804" Type="Standard" Offset="0x1804" />
<Limb Name="object_rat_Standardlimb_001810" Type="Standard" Offset="0x1810" />
<Limb Name="object_rat_Standardlimb_00181C" Type="Standard" Offset="0x181C" />
<Limb Name="object_rat_Standardlimb_001828" Type="Standard" Offset="0x1828" />
<Skeleton Name="object_rat_Skel_001858" Type="Flex" LimbType="Standard" Offset="0x1858" />
<Limb Name="object_rat_Standardlimb_0017C8" Type="Standard" EnumName="OBJECT_RAT_LIMB_01" Offset="0x17C8" />
<Limb Name="object_rat_Standardlimb_0017D4" Type="Standard" EnumName="OBJECT_RAT_LIMB_02" Offset="0x17D4" />
<Limb Name="object_rat_Standardlimb_0017E0" Type="Standard" EnumName="OBJECT_RAT_LIMB_03" Offset="0x17E0" />
<Limb Name="object_rat_Standardlimb_0017EC" Type="Standard" EnumName="OBJECT_RAT_LIMB_04" Offset="0x17EC" />
<Limb Name="object_rat_Standardlimb_0017F8" Type="Standard" EnumName="OBJECT_RAT_LIMB_05" Offset="0x17F8" />
<Limb Name="object_rat_Standardlimb_001804" Type="Standard" EnumName="OBJECT_RAT_LIMB_06" Offset="0x1804" />
<Limb Name="object_rat_Standardlimb_001810" Type="Standard" EnumName="OBJECT_RAT_LIMB_07" Offset="0x1810" />
<Limb Name="object_rat_Standardlimb_00181C" Type="Standard" EnumName="OBJECT_RAT_LIMB_08" Offset="0x181C" />
<Limb Name="object_rat_Standardlimb_001828" Type="Standard" EnumName="OBJECT_RAT_LIMB_09" Offset="0x1828" />
<Skeleton Name="object_rat_Skel_001858" Type="Flex" LimbType="Standard" LimbNone="OBJECT_RAT_LIMB_NONE" LimbMax="OBJECT_RAT_LIMB_MAX" EnumName="object_rat_Limbs" Offset="0x1858" />
</File>
</Root>