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Audio BGM Macros (#460)
* Introduce bgms * Fill in bgm enums * Rename bgm to clearer names * Fix spacing * Fix "No_Music" define * remove comment * Improve bgm names, found another seqId function * Another seqId function * Another name change * Woods of Mystery -> Sarias Song * add saria's song bgm to pierre * Another bgm function found! * Add bgm's to `gSaveContext.seqIndex`
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@@ -296,7 +296,7 @@
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#pragma GLOBAL_ASM("asm/non_matchings/code/code_8019AF00/func_801A2D54.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/code_8019AF00/func_801A2DE0.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/code_8019AF00/Audio_IsSequencePlaying.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/code_8019AF00/func_801A2E54.s")
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