Clang-Format 14 (#1321)

* format

* Update dockerfile and other documentation

* Update mac instructions
This commit is contained in:
Derek Hensley
2023-07-27 09:15:40 -07:00
committed by GitHub
parent 9e85f5545a
commit eb6b837d65
11 changed files with 97 additions and 83 deletions
+50 -50
View File
@@ -17,35 +17,35 @@ void Overlay_LoadGameState(GameStateOverlay* overlayEntry) {
(uintptr_t)vramStart, (uintptr_t)overlayEntry->vramEnd);
if (overlayEntry->loadedRamAddr != NULL) {
overlayEntry->unk_14 = (uintptr_t)(
(overlayEntry->unk_14 != NULL)
? (void*)((uintptr_t)overlayEntry->unk_14 -
(intptr_t)((uintptr_t)overlayEntry->vramStart - (uintptr_t)overlayEntry->loadedRamAddr))
: NULL);
overlayEntry->unk_14 = (void*)(uintptr_t)((overlayEntry->unk_14 != NULL)
? (void*)((uintptr_t)overlayEntry->unk_14 -
(intptr_t)((uintptr_t)overlayEntry->vramStart -
(uintptr_t)overlayEntry->loadedRamAddr))
: NULL);
overlayEntry->init = (uintptr_t)(
(overlayEntry->init != NULL)
? (void*)((uintptr_t)overlayEntry->init -
(intptr_t)((uintptr_t)overlayEntry->vramStart - (uintptr_t)overlayEntry->loadedRamAddr))
: NULL);
overlayEntry->init = (void*)(uintptr_t)((overlayEntry->init != NULL)
? (void*)((uintptr_t)overlayEntry->init -
(intptr_t)((uintptr_t)overlayEntry->vramStart -
(uintptr_t)overlayEntry->loadedRamAddr))
: NULL);
overlayEntry->destroy = (uintptr_t)(
(overlayEntry->destroy != NULL)
? (void*)((uintptr_t)overlayEntry->destroy -
(intptr_t)((uintptr_t)overlayEntry->vramStart - (uintptr_t)overlayEntry->loadedRamAddr))
: NULL);
overlayEntry->destroy = (void*)(uintptr_t)((overlayEntry->destroy != NULL)
? (void*)((uintptr_t)overlayEntry->destroy -
(intptr_t)((uintptr_t)overlayEntry->vramStart -
(uintptr_t)overlayEntry->loadedRamAddr))
: NULL);
overlayEntry->unk_20 = (uintptr_t)(
(overlayEntry->unk_20 != NULL)
? (void*)((uintptr_t)overlayEntry->unk_20 -
(intptr_t)((uintptr_t)overlayEntry->vramStart - (uintptr_t)overlayEntry->loadedRamAddr))
: NULL);
overlayEntry->unk_20 = (void*)(uintptr_t)((overlayEntry->unk_20 != NULL)
? (void*)((uintptr_t)overlayEntry->unk_20 -
(intptr_t)((uintptr_t)overlayEntry->vramStart -
(uintptr_t)overlayEntry->loadedRamAddr))
: NULL);
overlayEntry->unk_24 = (uintptr_t)(
(overlayEntry->unk_24 != NULL)
? (void*)((uintptr_t)overlayEntry->unk_24 -
(intptr_t)((uintptr_t)overlayEntry->vramStart - (uintptr_t)overlayEntry->loadedRamAddr))
: NULL);
overlayEntry->unk_24 = (void*)(uintptr_t)((overlayEntry->unk_24 != NULL)
? (void*)((uintptr_t)overlayEntry->unk_24 -
(intptr_t)((uintptr_t)overlayEntry->vramStart -
(uintptr_t)overlayEntry->loadedRamAddr))
: NULL);
overlayEntry->unk_28 = 0;
}
@@ -57,35 +57,35 @@ void Overlay_FreeGameState(GameStateOverlay* overlayEntry) {
if (overlayEntry->loadedRamAddr != NULL) {
var_v0 = (overlayEntry->unk_28 != 0) ? -1 : 0;
if (var_v0 == 0) {
overlayEntry->unk_14 = (uintptr_t)(
(overlayEntry->unk_14 != NULL)
? (void*)((uintptr_t)overlayEntry->unk_14 +
(intptr_t)((uintptr_t)overlayEntry->vramStart - (uintptr_t)overlayEntry->loadedRamAddr))
: NULL);
overlayEntry->unk_14 = (void*)(uintptr_t)((overlayEntry->unk_14 != NULL)
? (void*)((uintptr_t)overlayEntry->unk_14 +
(intptr_t)((uintptr_t)overlayEntry->vramStart -
(uintptr_t)overlayEntry->loadedRamAddr))
: NULL);
overlayEntry->init = (uintptr_t)(
(overlayEntry->init != NULL)
? (void*)((uintptr_t)overlayEntry->init +
(intptr_t)((uintptr_t)overlayEntry->vramStart - (uintptr_t)overlayEntry->loadedRamAddr))
: NULL);
overlayEntry->init = (void*)(uintptr_t)((overlayEntry->init != NULL)
? (void*)((uintptr_t)overlayEntry->init +
(intptr_t)((uintptr_t)overlayEntry->vramStart -
(uintptr_t)overlayEntry->loadedRamAddr))
: NULL);
overlayEntry->destroy = (uintptr_t)(
(overlayEntry->destroy != NULL)
? (void*)((uintptr_t)overlayEntry->destroy +
(intptr_t)((uintptr_t)overlayEntry->vramStart - (uintptr_t)overlayEntry->loadedRamAddr))
: NULL);
overlayEntry->destroy = (uintptr_t)((overlayEntry->destroy != NULL)
? (void*)((uintptr_t)overlayEntry->destroy +
(intptr_t)((uintptr_t)overlayEntry->vramStart -
(uintptr_t)overlayEntry->loadedRamAddr))
: NULL);
overlayEntry->unk_20 = (uintptr_t)(
(overlayEntry->unk_20 != NULL)
? (void*)((uintptr_t)overlayEntry->unk_20 +
(intptr_t)((uintptr_t)overlayEntry->vramStart - (uintptr_t)overlayEntry->loadedRamAddr))
: NULL);
overlayEntry->unk_20 = (void*)(uintptr_t)((overlayEntry->unk_20 != NULL)
? (void*)((uintptr_t)overlayEntry->unk_20 +
(intptr_t)((uintptr_t)overlayEntry->vramStart -
(uintptr_t)overlayEntry->loadedRamAddr))
: NULL);
overlayEntry->unk_24 = (uintptr_t)(
(overlayEntry->unk_24 != NULL)
? (void*)((uintptr_t)overlayEntry->unk_24 +
(intptr_t)((uintptr_t)overlayEntry->vramStart - (uintptr_t)overlayEntry->loadedRamAddr))
: NULL);
overlayEntry->unk_24 = (void*)(uintptr_t)((overlayEntry->unk_24 != NULL)
? (void*)((uintptr_t)overlayEntry->unk_24 +
(intptr_t)((uintptr_t)overlayEntry->vramStart -
(uintptr_t)overlayEntry->loadedRamAddr))
: NULL);
SystemArena_Free(overlayEntry->loadedRamAddr);
overlayEntry->loadedRamAddr = NULL;
+5 -5
View File
@@ -3190,11 +3190,11 @@ ActorInit* Actor_LoadOverlay(ActorContext* actorCtx, s16 index) {
overlayEntry->numLoaded = 0;
}
actorInit = (uintptr_t)(
(overlayEntry->initInfo != NULL)
? (void*)((uintptr_t)overlayEntry->initInfo -
(intptr_t)((uintptr_t)overlayEntry->vramStart - (uintptr_t)overlayEntry->loadedRamAddr))
: NULL);
actorInit = (void*)(uintptr_t)((overlayEntry->initInfo != NULL)
? (void*)((uintptr_t)overlayEntry->initInfo -
(intptr_t)((uintptr_t)overlayEntry->vramStart -
(uintptr_t)overlayEntry->loadedRamAddr))
: NULL);
}
return actorInit;
+5 -5
View File
@@ -189,11 +189,11 @@ void EffectSs_Spawn(PlayState* play, s32 type, s32 priority, void* initData) {
overlayEntry->loadedRamAddr);
}
initInfo = (uintptr_t)(
(overlayEntry->initInfo != NULL)
? (void*)((uintptr_t)overlayEntry->initInfo -
(intptr_t)((uintptr_t)overlayEntry->vramStart - (uintptr_t)overlayEntry->loadedRamAddr))
: NULL);
initInfo = (void*)(uintptr_t)((overlayEntry->initInfo != NULL)
? (void*)((uintptr_t)overlayEntry->initInfo -
(intptr_t)((uintptr_t)overlayEntry->vramStart -
(uintptr_t)overlayEntry->loadedRamAddr))
: NULL);
}
if (initInfo->init != NULL) {