mirror of
https://github.com/zeldaret/mm.git
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File diff suppressed because it is too large
Load Diff
@@ -6,12 +6,54 @@
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struct EnOwl;
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typedef void (*EnOwlActionFunc)(struct EnOwl*, GlobalContext*);
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typedef void (*EnOwlFunc)(struct EnOwl*);
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#define ENOWL_GET_F000(thisx) (((thisx)->params & 0xF000) >> 0xC)
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#define ENOWL_GET_TYPE(thisx) (((thisx)->params & 0xF80) >> 7)
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#define ENOWL_GET_SWITCHFLAG(thisx) ((thisx)->params & 0x7F)
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typedef enum {
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/* 0x001 */ ENOWL_GET_TYPE_1 = 1,
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/* 0x002 */ ENOWL_GET_TYPE_2,
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/* 0x003 */ ENOWL_GET_TYPE_3,
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/* 0x01E */ ENOWL_GET_TYPE_30 = 30,
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/* 0x3E8 */ ENOWL_GET_TYPE_1000 = 1000,
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} EnOwlType;
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typedef struct EnOwl {
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/* 0x0000 */ Actor actor;
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/* 0x0144 */ char unk_144[0x2CC];
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/* 0x0144 */ ColliderCylinder collider;
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/* 0x0190 */ SkelAnime skelAnime1;
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/* 0x01D4 */ Vec3s jointTable1[21];
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/* 0x0252 */ Vec3s morphTable1[21];
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/* 0x02D0 */ SkelAnime skelAnime2;
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/* 0x0314 */ Vec3s jointTable2[16];
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/* 0x0374 */ Vec3s morphTable2[16];
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/* 0x03D4 */ SkelAnime* skelAnime3;
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/* 0x03D8 */ s16 unk_3D8;
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/* 0x03DA */ s16 unk_3DA;
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/* 0x03DC */ s16 unk_3DC;
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/* 0x03DE */ s16 unk_3DE;
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/* 0x03E0 */ s16 eyeTexIndex;
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/* 0x03E2 */ s16 blinkTimer;
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/* 0x03E4 */ f32 unk_3E4;
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/* 0x03E8 */ u16 actionFlags;
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/* 0x03EA */ s16 unk_3EA;
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/* 0x03EC */ s16 unk_3EC;
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/* 0x03F0 */ f32 unk_3F0;
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/* 0x03F4 */ Path* path;
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/* 0x03F8 */ s32 unk_3F8;
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/* 0x03FC */ s32 unk_3FC;
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/* 0x0400 */ s16 unk_400[3];
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/* 0x0406 */ s16 unk_406;
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/* 0x0408 */ u8 unk_408;
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/* 0x0409 */ u8 unk_409;
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/* 0x040A */ u8 unk_40A;
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/* 0x040B */ u8 unk_40B;
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/* 0x040C */ u8 unk_40C;
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/* 0x040D */ u8 unk_40D;
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/* 0x0410 */ EnOwlActionFunc actionFunc;
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/* 0x0414 */ char unk_414[0x4];
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/* 0x0414 */ EnOwlFunc unk_414;
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} EnOwl; // size = 0x418
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extern const ActorInit En_Owl_InitVars;
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