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River_Sound OK and Documented + River_Sound Related z_actor/Audio Functions (#661)
* First pass of `func_800BCCDC` * river_sound OK (copy progress from audio WIP) * Copy progress from `code_8019AF00.c` (still waiting for data to be imported) * More docs * feedback * Add in `code_8019AF00.c` functions * format * params * Minor cleanup * Small fix * one more * Better names * Add comment, cleanup Idx * Fix bss * Fix BSS
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@@ -3008,7 +3008,7 @@ extern f32 D_801E05B4;
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extern f32 D_801E05B8;
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extern f32 D_801E05D0;
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extern f32 D_801E05D4;
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// extern UNK_TYPE1 D_801E0BD0;
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extern const u16 gAudioEnvironmentalSfx[];
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// extern UNK_TYPE1 D_801E0BFC;
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extern f32 D_801E0CEC;
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extern f32 D_801E0CF0;
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